Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-20 21:40:06 +01:00
Portal changes.
Dieser Commit ist enthalten in:
Ursprung
8b49a945c2
Commit
5296f97cde
@ -14,6 +14,7 @@ import org.bukkit.entity.Vehicle;
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import org.bukkit.event.vehicle.VehicleBlockCollisionEvent;
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import org.bukkit.event.vehicle.VehicleExitEvent;
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import org.bukkit.craftbukkit.CraftServer;
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import org.bukkit.craftbukkit.CraftWorld;
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import org.bukkit.craftbukkit.entity.CraftPlayer;
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import org.bukkit.event.entity.EntityCombustEvent;
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import org.bukkit.event.entity.EntityDamageByBlockEvent;
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@ -750,7 +751,13 @@ public abstract class Entity {
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}
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public void a(World world) {
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this.world = world;
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// CraftBukkit start
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if(world == null) {
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this.die();
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this.world = ((CraftWorld)Bukkit.getServer().getWorlds().get(0)).getHandle();
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}
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else this.world = world;
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// CraftBukkit end
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}
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public void setLocation(double d0, double d1, double d2, float f, float f1) {
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@ -909,6 +916,8 @@ public abstract class Entity {
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}
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public void e(NBTTagCompound nbttagcompound) {
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// CraftBukkit - reset world
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a(((CraftWorld)Bukkit.getServer().getWorld(nbttagcompound.getString("World"))).getHandle());
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NBTTagList nbttaglist = nbttagcompound.l("Pos");
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NBTTagList nbttaglist1 = nbttagcompound.l("Motion");
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NBTTagList nbttaglist2 = nbttagcompound.l("Rotation");
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@ -38,6 +38,7 @@ public abstract class EntityHuman extends EntityLiving {
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// CraftBukkit start
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public boolean sleeping;
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public boolean fauxSleeping;
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public String spawnWorld;
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// CraftBukkit end
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public ChunkCoordinates A;
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public int sleepTicks; // CraftBukkit - private -> public
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@ -340,6 +341,8 @@ public abstract class EntityHuman extends EntityLiving {
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this.a(true, true, false);
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}
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this.spawnWorld = nbttagcompound.getString("SpawnWorld"); // CraftBukkit
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if (nbttagcompound.hasKey("SpawnX") && nbttagcompound.hasKey("SpawnY") && nbttagcompound.hasKey("SpawnZ")) {
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this.b = new ChunkCoordinates(nbttagcompound.e("SpawnX"), nbttagcompound.e("SpawnY"), nbttagcompound.e("SpawnZ"));
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}
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@ -355,6 +358,7 @@ public abstract class EntityHuman extends EntityLiving {
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nbttagcompound.a("SpawnX", this.b.x);
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nbttagcompound.a("SpawnY", this.b.y);
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nbttagcompound.a("SpawnZ", this.b.z);
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nbttagcompound.setString("SpawnWorld", this.spawnWorld); // CraftBukkit
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}
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}
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@ -7,6 +7,7 @@ import java.util.Set;
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// CraftBukkit start
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import java.util.ArrayList;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Server;
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@ -62,6 +63,26 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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public void a(World world) {
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super.a(world);
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// CraftBukkit - world fallback code, either respawn location or global spawn
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if(world == null) {
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dead = false;
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ChunkCoordinates position = null;
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if (!spawnWorld.isEmpty()) {
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CraftWorld cw = (CraftWorld)Bukkit.getServer().getWorld(spawnWorld);
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if (cw != null) {
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world = cw.getHandle();
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position = M();
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}
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}
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if (world == null) {
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world = ((CraftWorld)Bukkit.getServer().getWorlds().get(0)).getHandle();
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position = world.getSpawn();
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}
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this.world = world;
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setPosition(position.x, position.y, position.z);
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}
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this.dimension = ((WorldServer)this.world).dimension;
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// CraftBukkit end
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this.itemInWorldManager = new ItemInWorldManager((WorldServer) world);
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this.itemInWorldManager.player = this;
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}
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@ -83,9 +83,9 @@ public class NetLoginHandler extends NetHandler {
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if (entityplayer != null) {
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this.server.serverConfigurationManager.b(entityplayer);
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entityplayer.a((World) this.server.a(entityplayer.dimension));
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// entityplayer.a((World) this.server.a(entityplayer.dimension)); // CraftBukkit - set by Entity
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a.info(this.b() + " logged in with entity id " + entityplayer.id + " at (" + entityplayer.locX + ", " + entityplayer.locY + ", " + entityplayer.locZ + ")");
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WorldServer worldserver = this.server.a(entityplayer.dimension);
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WorldServer worldserver = (WorldServer) entityplayer.world; // CraftBukkit
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ChunkCoordinates chunkcoordinates = worldserver.getSpawn();
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NetServerHandler netserverhandler = new NetServerHandler(this.server, this.networkManager, entityplayer);
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@ -194,87 +194,65 @@ public class ServerConfigurationManager {
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}
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}
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return new EntityPlayer(this.server, this.server.a(0), s, new ItemInWorldManager(this.server.a(0)));
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return entity;
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// CraftBukkit end
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}
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// CraftBukkit start
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public EntityPlayer a(EntityPlayer entityplayer, int i) {
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return a(entityplayer, i, true);
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return a(entityplayer, i, null);
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}
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public EntityPlayer a(EntityPlayer entityplayer, int i, boolean spawn) {
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public EntityPlayer a(EntityPlayer entityplayer, int i, Location location) {
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this.server.b(entityplayer.dimension).trackPlayer(entityplayer);
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this.server.b(entityplayer.dimension).untrackEntity(entityplayer);
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this.a(entityplayer.dimension).removePlayer(entityplayer);
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this.players.remove(entityplayer);
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this.server.a(entityplayer.dimension).removeEntity(entityplayer);
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ChunkCoordinates chunkcoordinates = entityplayer.M();
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entityplayer.dimension = i;
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EntityPlayer entityplayer1 = new EntityPlayer(this.server, this.server.a(entityplayer.dimension), entityplayer.name, new ItemInWorldManager(this.server.a(entityplayer.dimension)));
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entityplayer1.id = entityplayer.id;
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entityplayer1.netServerHandler = entityplayer.netServerHandler;
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entityplayer1.netServerHandler.player = entityplayer1;
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WorldServer worldserver = this.server.a(entityplayer.dimension);
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entityplayer1.dimension = i;
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entityplayer1.displayName = entityplayer.displayName;
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entityplayer1.compassTarget = entityplayer.compassTarget;
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entityplayer1.fauxSleeping = entityplayer.fauxSleeping;
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if (spawn) {
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if(chunkcoordinates != null) {
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ChunkCoordinates chunkcoordinates1 = EntityHuman.getBed(this.server.a(entityplayer.dimension), chunkcoordinates);
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if (location == null) {
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ChunkCoordinates chunkcoordinates = entityplayer.M();
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CraftWorld cw = (CraftWorld) this.server.server.getWorld(entityplayer.spawnWorld);
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if(cw != null && chunkcoordinates != null) {
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ChunkCoordinates chunkcoordinates1 = EntityHuman.getBed(cw.getHandle(), chunkcoordinates);
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if (chunkcoordinates1 != null) {
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entityplayer1.setPositionRotation((double) ((float) chunkcoordinates1.x + 0.5F), (double) ((float) chunkcoordinates1.y + 0.1F), (double) ((float) chunkcoordinates1.z + 0.5F), 0.0F, 0.0F);
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entityplayer1.a(chunkcoordinates);
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location = new Location(cw, chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z);
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} else {
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entityplayer1.netServerHandler.sendPacket(new Packet70Bed(0));
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entityplayer.netServerHandler.sendPacket(new Packet70Bed(0));
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}
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}
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if (location == null) {
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cw = (CraftWorld) this.server.server.getWorlds().get(0);
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chunkcoordinates = cw.getHandle().getSpawn();
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location = new Location(cw, chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z);
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}
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Player respawnPlayer = cserver.getPlayer(entityplayer);
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Location respawnLocation = new Location(cserver.getPlayer(entityplayer1).getWorld(), entityplayer1.locX, entityplayer1.locY, entityplayer1.locZ, entityplayer1.yaw, entityplayer1.pitch);
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PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, respawnLocation);
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PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, location);
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cserver.getPluginManager().callEvent(respawnEvent);
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worldserver = ((CraftWorld)respawnEvent.getRespawnLocation().getWorld()).getHandle();
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entityplayer1.locX = respawnEvent.getRespawnLocation().getX();
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entityplayer1.locY = respawnEvent.getRespawnLocation().getY();
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entityplayer1.locZ = respawnEvent.getRespawnLocation().getZ();
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entityplayer1.yaw = respawnEvent.getRespawnLocation().getYaw();
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entityplayer1.pitch = respawnEvent.getRespawnLocation().getPitch();
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}
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else {
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entityplayer1.setPositionRotation(entityplayer.locX, entityplayer.locY, entityplayer.locZ, entityplayer.yaw, entityplayer.pitch);
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entityplayer1.inventory = entityplayer.inventory;
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entityplayer1.activeContainer = entityplayer.activeContainer;
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entityplayer1.defaultContainer = entityplayer.defaultContainer;
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entityplayer1.health = entityplayer.health;
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location = respawnEvent.getRespawnLocation();
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entityplayer.health = 20;
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} else {
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location.setWorld(this.server.a(i).getWorld());
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}
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WorldServer worldserver = ((CraftWorld)location.getWorld()).getHandle();
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worldserver.chunkProviderServer.getChunkAt((int) entityplayer.locX >> 4, (int) entityplayer.locZ >> 4);
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worldserver.chunkProviderServer.getChunkAt((int) entityplayer1.locX >> 4, (int) entityplayer1.locZ >> 4);
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while (worldserver.getEntities(entityplayer1, entityplayer1.boundingBox).size() != 0) {
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entityplayer1.setPosition(entityplayer1.locX, entityplayer1.locY + 1.0D, entityplayer1.locZ);
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while (worldserver.getEntities(entityplayer, entityplayer.boundingBox).size() != 0) {
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entityplayer.setPosition(entityplayer.locX, entityplayer.locY + 1.0D, entityplayer.locZ);
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}
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byte actualDimension = (byte) (worldserver.getWorld().getEnvironment().getId());
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entityplayer1.netServerHandler.sendPacket(new Packet9Respawn((byte) (actualDimension >= 0 ? -1 : 0))); // CraftBukkit
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entityplayer1.netServerHandler.sendPacket(new Packet9Respawn(actualDimension)); // CraftBukkit
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entityplayer.netServerHandler.sendPacket(new Packet9Respawn((byte) (actualDimension >= 0 ? -1 : 0)));
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entityplayer.netServerHandler.sendPacket(new Packet9Respawn(actualDimension));
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entityplayer.a(worldserver);
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entityplayer.dead = false;
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entityplayer.netServerHandler.teleport(location);
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this.a(entityplayer, worldserver);
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this.a(entityplayer.dimension).addPlayer(entityplayer);
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worldserver.addEntity(entityplayer);
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this.players.add(entityplayer);
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this.g(entityplayer);
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entityplayer.w();
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return entityplayer;
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// CraftBukkit end
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entityplayer1.netServerHandler.a(entityplayer1.locX, entityplayer1.locY, entityplayer1.locZ, entityplayer1.yaw, entityplayer1.pitch);
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this.a(entityplayer1, worldserver);
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this.a(entityplayer1.dimension).addPlayer(entityplayer1);
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worldserver.addEntity(entityplayer1);
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this.players.add(entityplayer1);
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if (spawn) entityplayer1.syncInventory(); // CraftBukkit
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entityplayer1.a(entityplayer1.activeContainer);
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entityplayer1.w();
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return entityplayer1;
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}
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// CraftBukkit - changed signature
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@ -295,8 +273,6 @@ public class ServerConfigurationManager {
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// entityplayer.netServerHandler.sendPacket(new Packet9Respawn((byte) ((WorldServer)entityplayer.world).getWorld().getEnvironment().getId()));
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// Craftbukkit end
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worldserver.removeEntity(entityplayer);
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entityplayer.dead = false;
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double d0 = entityplayer.locX;
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double d1 = entityplayer.locZ;
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double d2 = 8.0D;
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@ -332,7 +308,8 @@ public class ServerConfigurationManager {
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this.a(entityplayer, worldserver1);
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this.g(entityplayer);
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*/ // CraftBukkit end
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return a(entityplayer, b0, false);
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// CraftBukkit - defer for actual teleportation
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return a(entityplayer, b0, new Location(null, entityplayer.locX, entityplayer.locY, entityplayer.locZ));
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}
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public void b() {
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@ -170,12 +170,13 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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WorldServer newWorld = ((CraftWorld)location.getWorld()).getHandle();
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ServerConfigurationManager manager = server.getHandle();
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EntityPlayer entity = getHandle();
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boolean successfulTeleport = entity.netServerHandler.teleport(location);
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if (oldWorld != newWorld && successfulTeleport) {
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this.entity = manager.a(entity, newWorld.dimension, false);
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if (oldWorld != newWorld) {
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manager.a(entity, newWorld.dimension, location);
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return true; //best guess
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} else {
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return entity.netServerHandler.teleport(location);
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}
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return successfulTeleport;
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}
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public void setSneaking(boolean sneak) {
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