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Paper/src/main/java/net/minecraft/server/Entity.java

1723 Zeilen
55 KiB
Java

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package net.minecraft.server;
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import java.util.Iterator;
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import java.util.List;
import java.util.Random;
// CraftBukkit start
import java.util.UUID;
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import org.bukkit.Bukkit;
import org.bukkit.Server;
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import org.bukkit.block.BlockFace;
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import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Painting;
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import org.bukkit.entity.Vehicle;
import org.bukkit.event.entity.EntityCombustByEntityEvent;
import org.bukkit.event.painting.PaintingBreakByEntityEvent;
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import org.bukkit.event.vehicle.VehicleBlockCollisionEvent;
import org.bukkit.event.vehicle.VehicleEnterEvent;
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import org.bukkit.event.vehicle.VehicleExitEvent;
import org.bukkit.craftbukkit.CraftWorld;
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import org.bukkit.craftbukkit.entity.CraftPlayer;
import org.bukkit.event.entity.EntityCombustEvent;
import org.bukkit.event.entity.EntityDamageByBlockEvent;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.plugin.PluginManager;
// CraftBukkit end
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public abstract class Entity {
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private static int entityCount = 0;
public int id;
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public double l;
public boolean m;
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public Entity passenger;
public Entity vehicle;
public World world;
public double lastX;
public double lastY;
public double lastZ;
public double locX;
public double locY;
public double locZ;
public double motX;
public double motY;
public double motZ;
public float yaw;
public float pitch;
public float lastYaw;
public float lastPitch;
public final AxisAlignedBB boundingBox;
public boolean onGround;
public boolean positionChanged;
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public boolean G;
public boolean H;
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public boolean velocityChanged;
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protected boolean J;
public boolean K;
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public boolean dead;
public float height;
public float width;
public float length;
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public float P;
public float Q;
public float R;
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public float fallDistance;
private int c;
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public double T;
public double U;
public double V;
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public float W;
public float X;
public boolean Y;
public float Z;
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protected Random random;
public int ticksLived;
public int maxFireTicks;
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public int fireTicks; // CraftBukkit - private -> public
protected boolean ad;
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public int noDamageTicks;
private boolean justCreated;
protected boolean fireProof;
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protected DataWatcher datawatcher;
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private double f;
private double g;
public boolean ah;
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public int ai;
public int aj;
public int ak;
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public boolean al;
public boolean am;
public int an;
protected boolean ao;
private int h;
public int dimension;
protected int aq;
public EnumEntitySize ar;
public UUID uniqueId = UUID.randomUUID(); // CraftBukkit
public boolean valid = false; // CraftBukkit
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public Entity(World world) {
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this.id = entityCount++;
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this.l = 1.0D;
this.m = false;
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this.boundingBox = AxisAlignedBB.a(0.0D, 0.0D, 0.0D, 0.0D, 0.0D, 0.0D);
this.onGround = false;
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this.H = false;
this.velocityChanged = false;
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this.K = true;
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this.dead = false;
this.height = 0.0F;
this.width = 0.6F;
this.length = 1.8F;
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this.P = 0.0F;
this.Q = 0.0F;
this.R = 0.0F;
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this.fallDistance = 0.0F;
this.c = 1;
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this.W = 0.0F;
this.X = 0.0F;
this.Y = false;
this.Z = 0.0F;
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this.random = new Random();
this.ticksLived = 0;
this.maxFireTicks = 1;
this.fireTicks = 0;
this.ad = false;
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this.noDamageTicks = 0;
this.justCreated = true;
this.fireProof = false;
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this.datawatcher = new DataWatcher();
this.ah = false;
this.aq = 0;
this.ar = EnumEntitySize.SIZE_2;
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this.world = world;
this.setPosition(0.0D, 0.0D, 0.0D);
if (world != null) {
this.dimension = world.worldProvider.dimension;
}
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this.datawatcher.a(0, Byte.valueOf((byte) 0));
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this.datawatcher.a(1, Short.valueOf((short) 300));
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this.a();
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}
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protected abstract void a();
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public DataWatcher getDataWatcher() {
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return this.datawatcher;
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}
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public boolean equals(Object object) {
return object instanceof Entity ? ((Entity) object).id == this.id : false;
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}
public int hashCode() {
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return this.id;
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}
public void die() {
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this.dead = true;
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}
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protected void a(float f, float f1) {
this.width = f;
this.length = f1;
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float f2 = f % 2.0F;
if ((double) f2 < 0.375D) {
this.ar = EnumEntitySize.SIZE_1;
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} else if ((double) f2 < 0.75D) {
this.ar = EnumEntitySize.SIZE_2;
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} else if ((double) f2 < 1.0D) {
this.ar = EnumEntitySize.SIZE_3;
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} else if ((double) f2 < 1.375D) {
this.ar = EnumEntitySize.SIZE_4;
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} else if ((double) f2 < 1.75D) {
this.ar = EnumEntitySize.SIZE_5;
} else {
this.ar = EnumEntitySize.SIZE_6;
}
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}
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protected void b(float f, float f1) {
// CraftBukkit start - yaw was sometimes set to NaN, so we need to set it back to 0
if (Float.isNaN(f)) {
f = 0;
}
if ((f == Float.POSITIVE_INFINITY) || (f == Float.NEGATIVE_INFINITY)) {
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if (this instanceof EntityPlayer) {
System.err.println(((CraftPlayer) this.getBukkitEntity()).getName() + " was caught trying to crash the server with an invalid yaw");
((CraftPlayer) this.getBukkitEntity()).kickPlayer("Nope");
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}
f = 0;
}
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// pitch was sometimes set to NaN, so we need to set it back to 0.
if (Float.isNaN(f1)) {
f1 = 0;
}
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if ((f1 == Float.POSITIVE_INFINITY) || (f1 == Float.NEGATIVE_INFINITY)) {
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if (this instanceof EntityPlayer) {
System.err.println(((CraftPlayer) this.getBukkitEntity()).getName() + " was caught trying to crash the server with an invalid pitch");
((CraftPlayer) this.getBukkitEntity()).kickPlayer("Nope");
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}
f1 = 0;
}
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// CraftBukkit end
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this.yaw = f % 360.0F;
this.pitch = f1 % 360.0F;
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}
public void setPosition(double d0, double d1, double d2) {
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this.locX = d0;
this.locY = d1;
this.locZ = d2;
float f = this.width / 2.0F;
float f1 = this.length;
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this.boundingBox.b(d0 - (double) f, d1 - (double) this.height + (double) this.W, d2 - (double) f, d0 + (double) f, d1 - (double) this.height + (double) this.W + (double) f1, d2 + (double) f);
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}
public void j_() {
this.y();
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}
public void y() {
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this.world.methodProfiler.a("entityBaseTick");
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if (this.vehicle != null && this.vehicle.dead) {
this.vehicle = null;
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}
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++this.ticksLived;
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this.P = this.Q;
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this.lastX = this.locX;
this.lastY = this.locY;
this.lastZ = this.locZ;
this.lastPitch = this.pitch;
this.lastYaw = this.yaw;
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int i;
if (!this.world.isStatic && this.world instanceof WorldServer) {
MinecraftServer minecraftserver = ((WorldServer) this.world).getMinecraftServer();
i = this.z();
if (this.ao) {
if (minecraftserver.getAllowNether()) {
if (this.vehicle == null && this.h++ >= i) {
this.h = i;
this.an = this.ab();
byte b0;
if (this.world.worldProvider.dimension == -1) {
b0 = 0;
} else {
b0 = -1;
}
this.b(b0);
}
this.ao = false;
}
} else {
if (this.h > 0) {
this.h -= 4;
}
if (this.h < 0) {
this.h = 0;
}
}
if (this.an > 0) {
--this.an;
}
}
int j;
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if (this.isSprinting() && !this.H()) {
int k = MathHelper.floor(this.locX);
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i = MathHelper.floor(this.locY - 0.20000000298023224D - (double) this.height);
j = MathHelper.floor(this.locZ);
int l = this.world.getTypeId(k, i, j);
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if (l > 0) {
this.world.addParticle("tilecrack_" + l, this.locX + ((double) this.random.nextFloat() - 0.5D) * (double) this.width, this.boundingBox.b + 0.1D, this.locZ + ((double) this.random.nextFloat() - 0.5D) * (double) this.width, -this.motX * 4.0D, 1.5D, -this.motZ * 4.0D);
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}
}
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if (this.I()) {
if (!this.ad && !this.justCreated) {
float f = MathHelper.sqrt(this.motX * this.motX * 0.20000000298023224D + this.motY * this.motY + this.motZ * this.motZ * 0.20000000298023224D) * 0.2F;
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if (f > 1.0F) {
f = 1.0F;
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}
this.world.makeSound(this, "liquid.splash", f, 1.0F + (this.random.nextFloat() - this.random.nextFloat()) * 0.4F);
float f1 = (float) MathHelper.floor(this.boundingBox.b);
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float f2;
float f3;
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for (j = 0; (float) j < 1.0F + this.width * 20.0F; ++j) {
f3 = (this.random.nextFloat() * 2.0F - 1.0F) * this.width;
f2 = (this.random.nextFloat() * 2.0F - 1.0F) * this.width;
this.world.addParticle("bubble", this.locX + (double) f3, (double) (f1 + 1.0F), this.locZ + (double) f2, this.motX, this.motY - (double) (this.random.nextFloat() * 0.2F), this.motZ);
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}
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for (j = 0; (float) j < 1.0F + this.width * 20.0F; ++j) {
f3 = (this.random.nextFloat() * 2.0F - 1.0F) * this.width;
f2 = (this.random.nextFloat() * 2.0F - 1.0F) * this.width;
this.world.addParticle("splash", this.locX + (double) f3, (double) (f1 + 1.0F), this.locZ + (double) f2, this.motX, this.motY, this.motZ);
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}
}
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this.fallDistance = 0.0F;
this.ad = true;
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this.fireTicks = 0;
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} else {
this.ad = false;
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}
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if (this.world.isStatic) {
this.fireTicks = 0;
} else if (this.fireTicks > 0) {
if (this.fireProof) {
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this.fireTicks -= 4;
if (this.fireTicks < 0) {
this.fireTicks = 0;
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}
} else {
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if (this.fireTicks % 20 == 0) {
// CraftBukkit start - TODO: this event spams!
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if (this instanceof EntityLiving) {
EntityDamageEvent event = new EntityDamageEvent(this.getBukkitEntity(), EntityDamageEvent.DamageCause.FIRE_TICK, 1);
this.world.getServer().getPluginManager().callEvent(event);
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if (!event.isCancelled()) {
event.getEntity().setLastDamageCause(event);
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this.damageEntity(DamageSource.BURN, event.getDamage());
}
} else {
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this.damageEntity(DamageSource.BURN, 1);
}
// CraftBukkit end
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}
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--this.fireTicks;
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}
}
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if (this.J()) {
this.A();
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this.fallDistance *= 0.5F;
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}
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if (this.locY < -64.0D) {
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this.C();
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}
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if (!this.world.isStatic) {
this.a(0, this.fireTicks > 0);
this.a(2, this.vehicle != null);
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}
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this.justCreated = false;
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this.world.methodProfiler.b();
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}
public int z() {
return 0;
}
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protected void A() {
if (!this.fireProof) {
// CraftBukkit start - fallen in lava TODO: this event spams!
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if (this instanceof EntityLiving) {
Server server = this.world.getServer();
// TODO: shouldn't be sending null for the block.
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org.bukkit.block.Block damager = null; // ((WorldServer) this.l).getWorld().getBlockAt(i, j, k);
org.bukkit.entity.Entity damagee = this.getBukkitEntity();
EntityDamageByBlockEvent event = new EntityDamageByBlockEvent(damager, damagee, EntityDamageEvent.DamageCause.LAVA, 4);
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server.getPluginManager().callEvent(event);
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if (!event.isCancelled()) {
damagee.setLastDamageCause(event);
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this.damageEntity(DamageSource.LAVA, event.getDamage());
}
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if (this.fireTicks <= 0) {
// not on fire yet
EntityCombustEvent combustEvent = new org.bukkit.event.entity.EntityCombustByBlockEvent(damager, damagee, 15);
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server.getPluginManager().callEvent(combustEvent);
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if (!combustEvent.isCancelled()) {
this.setOnFire(combustEvent.getDuration());
}
} else {
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// This will be called every single tick the entity is in lava, so don't throw an event
this.setOnFire(15);
}
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return;
}
// CraftBukkit end - we also don't throw an event unless the object in lava is living, to save on some event calls
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this.damageEntity(DamageSource.LAVA, 4);
this.setOnFire(15);
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}
}
public void setOnFire(int i) {
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int j = i * 20;
if (this.fireTicks < j) {
this.fireTicks = j;
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}
}
public void extinguish() {
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this.fireTicks = 0;
}
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protected void C() {
this.die();
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}
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public boolean c(double d0, double d1, double d2) {
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AxisAlignedBB axisalignedbb = this.boundingBox.c(d0, d1, d2);
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List list = this.world.getCubes(this, axisalignedbb);
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return !list.isEmpty() ? false : !this.world.containsLiquid(axisalignedbb);
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}
public void move(double d0, double d1, double d2) {
if (this.Y) {
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this.boundingBox.d(d0, d1, d2);
this.locX = (this.boundingBox.a + this.boundingBox.d) / 2.0D;
this.locY = this.boundingBox.b + (double) this.height - (double) this.W;
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this.locZ = (this.boundingBox.c + this.boundingBox.f) / 2.0D;
} else {
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this.world.methodProfiler.a("move");
this.W *= 0.4F;
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double d3 = this.locX;
double d4 = this.locY;
double d5 = this.locZ;
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if (this.J) {
this.J = false;
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d0 *= 0.25D;
d1 *= 0.05000000074505806D;
d2 *= 0.25D;
this.motX = 0.0D;
this.motY = 0.0D;
this.motZ = 0.0D;
}
double d6 = d0;
double d7 = d1;
double d8 = d2;
AxisAlignedBB axisalignedbb = this.boundingBox.clone();
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boolean flag = this.onGround && this.isSneaking() && this instanceof EntityHuman;
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if (flag) {
double d9;
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for (d9 = 0.05D; d0 != 0.0D && this.world.getCubes(this, this.boundingBox.c(d0, -1.0D, 0.0D)).isEmpty(); d6 = d0) {
if (d0 < d9 && d0 >= -d9) {
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d0 = 0.0D;
} else if (d0 > 0.0D) {
d0 -= d9;
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} else {
d0 += d9;
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}
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}
for (; d2 != 0.0D && this.world.getCubes(this, this.boundingBox.c(0.0D, -1.0D, d2)).isEmpty(); d8 = d2) {
if (d2 < d9 && d2 >= -d9) {
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d2 = 0.0D;
} else if (d2 > 0.0D) {
d2 -= d9;
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} else {
d2 += d9;
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}
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}
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while (d0 != 0.0D && d2 != 0.0D && this.world.getCubes(this, this.boundingBox.c(d0, -1.0D, d2)).isEmpty()) {
if (d0 < d9 && d0 >= -d9) {
d0 = 0.0D;
} else if (d0 > 0.0D) {
d0 -= d9;
} else {
d0 += d9;
}
if (d2 < d9 && d2 >= -d9) {
d2 = 0.0D;
} else if (d2 > 0.0D) {
d2 -= d9;
} else {
d2 += d9;
}
d6 = d0;
d8 = d2;
}
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}
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List list = this.world.getCubes(this, this.boundingBox.a(d0, d1, d2));
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AxisAlignedBB axisalignedbb1;
for (Iterator iterator = list.iterator(); iterator.hasNext(); d1 = axisalignedbb1.b(this.boundingBox, d1)) {
axisalignedbb1 = (AxisAlignedBB) iterator.next();
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}
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this.boundingBox.d(0.0D, d1, 0.0D);
if (!this.K && d7 != d1) {
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d2 = 0.0D;
d1 = 0.0D;
d0 = 0.0D;
}
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boolean flag1 = this.onGround || d7 != d1 && d7 < 0.0D;
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AxisAlignedBB axisalignedbb2;
Iterator iterator1;
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for (iterator1 = list.iterator(); iterator1.hasNext(); d0 = axisalignedbb2.a(this.boundingBox, d0)) {
axisalignedbb2 = (AxisAlignedBB) iterator1.next();
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}
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this.boundingBox.d(d0, 0.0D, 0.0D);
if (!this.K && d6 != d0) {
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d2 = 0.0D;
d1 = 0.0D;
d0 = 0.0D;
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}
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for (iterator1 = list.iterator(); iterator1.hasNext(); d2 = axisalignedbb2.c(this.boundingBox, d2)) {
axisalignedbb2 = (AxisAlignedBB) iterator1.next();
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}
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this.boundingBox.d(0.0D, 0.0D, d2);
if (!this.K && d8 != d2) {
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d2 = 0.0D;
d1 = 0.0D;
d0 = 0.0D;
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}
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double d10;
double d11;
double d12;
if (this.X > 0.0F && flag1 && (flag || this.W < 0.05F) && (d6 != d0 || d8 != d2)) {
d10 = d0;
d11 = d1;
d12 = d2;
d0 = d6;
d1 = (double) this.X;
d2 = d8;
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AxisAlignedBB axisalignedbb3 = this.boundingBox.clone();
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this.boundingBox.c(axisalignedbb);
list = this.world.getCubes(this, this.boundingBox.a(d6, d1, d8));
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Iterator iterator2;
AxisAlignedBB axisalignedbb4;
for (iterator2 = list.iterator(); iterator2.hasNext(); d1 = axisalignedbb4.b(this.boundingBox, d1)) {
axisalignedbb4 = (AxisAlignedBB) iterator2.next();
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}
this.boundingBox.d(0.0D, d1, 0.0D);
if (!this.K && d7 != d1) {
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d2 = 0.0D;
d1 = 0.0D;
d0 = 0.0D;
}
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for (iterator2 = list.iterator(); iterator2.hasNext(); d0 = axisalignedbb4.a(this.boundingBox, d0)) {
axisalignedbb4 = (AxisAlignedBB) iterator2.next();
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}
this.boundingBox.d(d0, 0.0D, 0.0D);
if (!this.K && d6 != d0) {
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d2 = 0.0D;
d1 = 0.0D;
d0 = 0.0D;
}
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for (iterator2 = list.iterator(); iterator2.hasNext(); d2 = axisalignedbb4.c(this.boundingBox, d2)) {
axisalignedbb4 = (AxisAlignedBB) iterator2.next();
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}
this.boundingBox.d(0.0D, 0.0D, d2);
if (!this.K && d8 != d2) {
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d2 = 0.0D;
d1 = 0.0D;
d0 = 0.0D;
}
if (!this.K && d7 != d1) {
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d2 = 0.0D;
d1 = 0.0D;
d0 = 0.0D;
} else {
d1 = (double) (-this.X);
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for (iterator2 = list.iterator(); iterator2.hasNext(); d1 = axisalignedbb4.b(this.boundingBox, d1)) {
axisalignedbb4 = (AxisAlignedBB) iterator2.next();
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}
this.boundingBox.d(0.0D, d1, 0.0D);
}
if (d10 * d10 + d12 * d12 >= d0 * d0 + d2 * d2) {
d0 = d10;
d1 = d11;
d2 = d12;
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this.boundingBox.c(axisalignedbb3);
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} else {
double d13 = this.boundingBox.b - (double) ((int) this.boundingBox.b);
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if (d13 > 0.0D) {
this.W = (float) ((double) this.W + d13 + 0.01D);
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}
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}
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}
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this.world.methodProfiler.b();
this.world.methodProfiler.a("rest");
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this.locX = (this.boundingBox.a + this.boundingBox.d) / 2.0D;
this.locY = this.boundingBox.b + (double) this.height - (double) this.W;
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this.locZ = (this.boundingBox.c + this.boundingBox.f) / 2.0D;
this.positionChanged = d6 != d0 || d8 != d2;
this.G = d7 != d1;
this.onGround = d7 != d1 && d7 < 0.0D;
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this.H = this.positionChanged || this.G;
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this.a(d1, this.onGround);
if (d6 != d0) {
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this.motX = 0.0D;
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}
if (d7 != d1) {
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this.motY = 0.0D;
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}
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if (d8 != d2) {
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this.motZ = 0.0D;
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}
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d10 = this.locX - d3;
d11 = this.locY - d4;
d12 = this.locZ - d5;
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// CraftBukkit start
if ((this.positionChanged) && (this.getBukkitEntity() instanceof Vehicle)) {
Vehicle vehicle = (Vehicle) this.getBukkitEntity();
org.bukkit.block.Block block = this.world.getWorld().getBlockAt(MathHelper.floor(this.locX), MathHelper.floor(this.locY - (double) this.height), MathHelper.floor(this.locZ));
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if (d6 > d0) {
block = block.getRelative(BlockFace.SOUTH);
} else if (d6 < d0) {
block = block.getRelative(BlockFace.NORTH);
} else if (d8 > d2) {
block = block.getRelative(BlockFace.WEST);
} else if (d8 < d2) {
block = block.getRelative(BlockFace.EAST);
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}
VehicleBlockCollisionEvent event = new VehicleBlockCollisionEvent(vehicle, block);
this.world.getServer().getPluginManager().callEvent(event);
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}
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// CraftBukkit end
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if (this.f_() && !flag && this.vehicle == null) {
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int i = MathHelper.floor(this.locX);
int j = MathHelper.floor(this.locY - 0.20000000298023224D - (double) this.height);
int k = MathHelper.floor(this.locZ);
int l = this.world.getTypeId(i, j, k);
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if (l == 0 && this.world.getTypeId(i, j - 1, k) == Block.FENCE.id) {
l = this.world.getTypeId(i, j - 1, k);
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}
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if (l != Block.LADDER.id) {
d11 = 0.0D;
}
this.Q = (float) ((double) this.Q + (double) MathHelper.sqrt(d10 * d10 + d12 * d12) * 0.6D);
this.R = (float) ((double) this.R + (double) MathHelper.sqrt(d10 * d10 + d11 * d11 + d12 * d12) * 0.6D);
if (this.R > (float) this.c && l > 0) {
this.c = (int) this.R + 1;
if (this.H()) {
float f = MathHelper.sqrt(this.motX * this.motX * 0.20000000298023224D + this.motY * this.motY + this.motZ * this.motZ * 0.20000000298023224D) * 0.35F;
if (f > 1.0F) {
f = 1.0F;
}
this.world.makeSound(this, "liquid.swim", f, 1.0F + (this.random.nextFloat() - this.random.nextFloat()) * 0.4F);
}
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this.a(i, j, k, l);
Block.byId[l].b(this.world, i, j, k, this);
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}
}
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this.D();
boolean flag2 = this.G();
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if (this.world.e(this.boundingBox.shrink(0.001D, 0.001D, 0.001D))) {
this.burn(1);
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if (!flag2) {
++this.fireTicks;
// CraftBukkit start - not on fire yet
if (this.fireTicks <= 0) { // only throw events on the first combust, otherwise it spams
EntityCombustEvent event = new EntityCombustEvent(this.getBukkitEntity(), 8);
this.world.getServer().getPluginManager().callEvent(event);
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if (!event.isCancelled()) {
this.setOnFire(event.getDuration());
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}
} else {
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// CraftBukkit end
this.setOnFire(8);
}
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}
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} else if (this.fireTicks <= 0) {
this.fireTicks = -this.maxFireTicks;
}
if (flag2 && this.fireTicks > 0) {
this.world.makeSound(this, "random.fizz", 0.7F, 1.6F + (this.random.nextFloat() - this.random.nextFloat()) * 0.4F);
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this.fireTicks = -this.maxFireTicks;
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}
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this.world.methodProfiler.b();
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}
}
protected void D() {
int i = MathHelper.floor(this.boundingBox.a + 0.001D);
int j = MathHelper.floor(this.boundingBox.b + 0.001D);
int k = MathHelper.floor(this.boundingBox.c + 0.001D);
int l = MathHelper.floor(this.boundingBox.d - 0.001D);
int i1 = MathHelper.floor(this.boundingBox.e - 0.001D);
int j1 = MathHelper.floor(this.boundingBox.f - 0.001D);
if (this.world.d(i, j, k, l, i1, j1)) {
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for (int k1 = i; k1 <= l; ++k1) {
for (int l1 = j; l1 <= i1; ++l1) {
for (int i2 = k; i2 <= j1; ++i2) {
int j2 = this.world.getTypeId(k1, l1, i2);
if (j2 > 0) {
Block.byId[j2].a(this.world, k1, l1, i2, this);
}
}
}
}
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}
}
protected void a(int i, int j, int k, int l) {
StepSound stepsound = Block.byId[l].stepSound;
if (this.world.getTypeId(i, j + 1, k) == Block.SNOW.id) {
stepsound = Block.SNOW.stepSound;
this.world.makeSound(this, stepsound.getName(), stepsound.getVolume1() * 0.15F, stepsound.getVolume2());
} else if (!Block.byId[l].material.isLiquid()) {
this.world.makeSound(this, stepsound.getName(), stepsound.getVolume1() * 0.15F, stepsound.getVolume2());
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}
}
protected boolean f_() {
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return true;
}
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protected void a(double d0, boolean flag) {
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if (flag) {
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if (this.fallDistance > 0.0F) {
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this.a(this.fallDistance);
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this.fallDistance = 0.0F;
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}
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} else if (d0 < 0.0D) {
this.fallDistance = (float) ((double) this.fallDistance - d0);
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}
}
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public AxisAlignedBB E() {
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return null;
}
protected void burn(int i) {
if (!this.fireProof) {
// CraftBukkit start
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if (this instanceof EntityLiving) {
EntityDamageEvent event = new EntityDamageEvent(this.getBukkitEntity(), EntityDamageEvent.DamageCause.FIRE, i);
this.world.getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) {
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return;
}
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i = event.getDamage();
event.getEntity().setLastDamageCause(event);
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}
// CraftBukkit end
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this.damageEntity(DamageSource.FIRE, i);
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}
}
public final boolean isFireproof() {
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return this.fireProof;
}
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protected void a(float f) {
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if (this.passenger != null) {
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this.passenger.a(f);
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}
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}
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public boolean G() {
return this.ad || this.world.B(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ));
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}
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public boolean H() {
return this.ad;
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}
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public boolean I() {
return this.world.a(this.boundingBox.grow(0.0D, -0.4000000059604645D, 0.0D).shrink(0.001D, 0.001D, 0.001D), Material.WATER, this);
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}
public boolean a(Material material) {
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double d0 = this.locY + (double) this.getHeadHeight();
int i = MathHelper.floor(this.locX);
int j = MathHelper.d((float) MathHelper.floor(d0));
int k = MathHelper.floor(this.locZ);
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int l = this.world.getTypeId(i, j, k);
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if (l != 0 && Block.byId[l].material == material) {
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float f = BlockFluids.d(this.world.getData(i, j, k)) - 0.11111111F;
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float f1 = (float) (j + 1) - f;
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return d0 < (double) f1;
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} else {
return false;
}
}
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public float getHeadHeight() {
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return 0.0F;
}
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public boolean J() {
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return this.world.a(this.boundingBox.grow(-0.10000000149011612D, -0.4000000059604645D, -0.10000000149011612D), Material.LAVA);
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}
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public void a(float f, float f1, float f2) {
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float f3 = f * f + f1 * f1;
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if (f3 >= 1.0E-4F) {
f3 = MathHelper.c(f3);
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if (f3 < 1.0F) {
f3 = 1.0F;
}
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f3 = f2 / f3;
f *= f3;
f1 *= f3;
float f4 = MathHelper.sin(this.yaw * 3.1415927F / 180.0F);
float f5 = MathHelper.cos(this.yaw * 3.1415927F / 180.0F);
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this.motX += (double) (f * f5 - f1 * f4);
this.motZ += (double) (f1 * f5 + f * f4);
2011-01-14 14:31:10 +01:00
}
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}
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public float c(float f) {
int i = MathHelper.floor(this.locX);
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int j = MathHelper.floor(this.locZ);
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if (this.world.isLoaded(i, 0, j)) {
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double d0 = (this.boundingBox.e - this.boundingBox.b) * 0.66D;
int k = MathHelper.floor(this.locY - (double) this.height + d0);
2011-06-30 00:02:25 +02:00
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return this.world.o(i, k, j);
2011-06-30 00:02:25 +02:00
} else {
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return 0.0F;
2011-06-30 00:02:25 +02:00
}
2011-05-26 14:48:22 +02:00
}
public void spawnIn(World world) {
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// CraftBukkit start
2011-06-12 00:02:58 +02:00
if (world == null) {
2011-06-08 19:40:40 +02:00
this.die();
this.world = ((CraftWorld) Bukkit.getServer().getWorlds().get(0)).getHandle();
return;
2011-06-08 19:40:40 +02:00
}
// CraftBukkit end
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this.world = world;
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}
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public void setLocation(double d0, double d1, double d2, float f, float f1) {
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this.lastX = this.locX = d0;
this.lastY = this.locY = d1;
this.lastZ = this.locZ = d2;
this.lastYaw = this.yaw = f;
this.lastPitch = this.pitch = f1;
this.W = 0.0F;
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double d3 = (double) (this.lastYaw - f);
if (d3 < -180.0D) {
this.lastYaw += 360.0F;
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}
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if (d3 >= 180.0D) {
this.lastYaw -= 360.0F;
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}
2011-01-29 22:50:29 +01:00
this.setPosition(this.locX, this.locY, this.locZ);
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this.b(f, f1);
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}
public void setPositionRotation(double d0, double d1, double d2, float f, float f1) {
this.T = this.lastX = this.locX = d0;
this.U = this.lastY = this.locY = d1 + (double) this.height;
this.V = this.lastZ = this.locZ = d2;
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this.yaw = f;
this.pitch = f1;
this.setPosition(this.locX, this.locY, this.locZ);
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}
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public float d(Entity entity) {
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float f = (float) (this.locX - entity.locX);
float f1 = (float) (this.locY - entity.locY);
float f2 = (float) (this.locZ - entity.locZ);
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return MathHelper.c(f * f + f1 * f1 + f2 * f2);
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}
2011-07-08 14:25:53 +02:00
public double e(double d0, double d1, double d2) {
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double d3 = this.locX - d0;
double d4 = this.locY - d1;
double d5 = this.locZ - d2;
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return d3 * d3 + d4 * d4 + d5 * d5;
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}
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public double f(double d0, double d1, double d2) {
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double d3 = this.locX - d0;
double d4 = this.locY - d1;
double d5 = this.locZ - d2;
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return (double) MathHelper.sqrt(d3 * d3 + d4 * d4 + d5 * d5);
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}
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public double e(Entity entity) {
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double d0 = this.locX - entity.locX;
double d1 = this.locY - entity.locY;
double d2 = this.locZ - entity.locZ;
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return d0 * d0 + d1 * d1 + d2 * d2;
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}
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public void b_(EntityHuman entityhuman) {}
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public void collide(Entity entity) {
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if (entity.passenger != this && entity.vehicle != this) {
double d0 = entity.locX - this.locX;
double d1 = entity.locZ - this.locZ;
double d2 = MathHelper.a(d0, d1);
if (d2 >= 0.009999999776482582D) {
d2 = (double) MathHelper.sqrt(d2);
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d0 /= d2;
d1 /= d2;
double d3 = 1.0D / d2;
if (d3 > 1.0D) {
d3 = 1.0D;
}
d0 *= d3;
d1 *= d3;
d0 *= 0.05000000074505806D;
d1 *= 0.05000000074505806D;
d0 *= (double) (1.0F - this.Z);
d1 *= (double) (1.0F - this.Z);
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this.g(-d0, 0.0D, -d1);
entity.g(d0, 0.0D, d1);
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}
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}
}
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public void g(double d0, double d1, double d2) {
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this.motX += d0;
this.motY += d1;
this.motZ += d2;
this.am = true;
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}
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protected void K() {
this.velocityChanged = true;
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}
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public boolean damageEntity(DamageSource damagesource, int i) {
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this.K();
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return false;
}
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public boolean L() {
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return false;
}
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public boolean M() {
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return false;
}
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public void c(Entity entity, int i) {}
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public boolean c(NBTTagCompound nbttagcompound) {
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String s = this.Q();
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if (!this.dead && s != null) {
nbttagcompound.setString("id", s);
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this.d(nbttagcompound);
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return true;
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} else {
return false;
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}
}
public void d(NBTTagCompound nbttagcompound) {
nbttagcompound.set("Pos", this.a(new double[] { this.locX, this.locY + (double) this.W, this.locZ}));
nbttagcompound.set("Motion", this.a(new double[] { this.motX, this.motY, this.motZ}));
// CraftBukkit start - checking for NaN pitch/yaw and resetting to zero
// TODO: make sure this is the best way to address this.
if (Float.isNaN(this.yaw)) {
this.yaw = 0;
}
if (Float.isNaN(this.pitch)) {
this.pitch = 0;
}
// CraftBukkit end
nbttagcompound.set("Rotation", this.a(new float[] { this.yaw, this.pitch}));
nbttagcompound.setFloat("FallDistance", this.fallDistance);
nbttagcompound.setShort("Fire", (short) this.fireTicks);
nbttagcompound.setShort("Air", (short) this.getAirTicks());
nbttagcompound.setBoolean("OnGround", this.onGround);
nbttagcompound.setInt("Dimension", this.dimension);
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// CraftBukkit start
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nbttagcompound.setLong("WorldUUIDLeast", this.world.getDataManager().getUUID().getLeastSignificantBits());
nbttagcompound.setLong("WorldUUIDMost", this.world.getDataManager().getUUID().getMostSignificantBits());
nbttagcompound.setLong("UUIDLeast", this.uniqueId.getLeastSignificantBits());
nbttagcompound.setLong("UUIDMost", this.uniqueId.getMostSignificantBits());
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// CraftBukkit end
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this.b(nbttagcompound);
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}
public void e(NBTTagCompound nbttagcompound) {
NBTTagList nbttaglist = nbttagcompound.getList("Pos");
NBTTagList nbttaglist1 = nbttagcompound.getList("Motion");
NBTTagList nbttaglist2 = nbttagcompound.getList("Rotation");
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this.motX = ((NBTTagDouble) nbttaglist1.get(0)).data;
this.motY = ((NBTTagDouble) nbttaglist1.get(1)).data;
this.motZ = ((NBTTagDouble) nbttaglist1.get(2)).data;
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/* CraftBukkit start - moved section down
if (Math.abs(this.motX) > 10.0D) {
this.motX = 0.0D;
}
if (Math.abs(this.motY) > 10.0D) {
this.motY = 0.0D;
}
if (Math.abs(this.motZ) > 10.0D) {
this.motZ = 0.0D;
}
// CraftBukkit end */
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this.lastX = this.T = this.locX = ((NBTTagDouble) nbttaglist.get(0)).data;
this.lastY = this.U = this.locY = ((NBTTagDouble) nbttaglist.get(1)).data;
this.lastZ = this.V = this.locZ = ((NBTTagDouble) nbttaglist.get(2)).data;
this.lastYaw = this.yaw = ((NBTTagFloat) nbttaglist2.get(0)).data;
this.lastPitch = this.pitch = ((NBTTagFloat) nbttaglist2.get(1)).data;
this.fallDistance = nbttagcompound.getFloat("FallDistance");
this.fireTicks = nbttagcompound.getShort("Fire");
this.setAirTicks(nbttagcompound.getShort("Air"));
this.onGround = nbttagcompound.getBoolean("OnGround");
this.dimension = nbttagcompound.getInt("Dimension");
this.setPosition(this.locX, this.locY, this.locZ);
// CraftBukkit start
long least = nbttagcompound.getLong("UUIDLeast");
long most = nbttagcompound.getLong("UUIDMost");
if (least != 0L && most != 0L) {
this.uniqueId = new UUID(most, least);
}
// CraftBukkit end
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this.b(this.yaw, this.pitch);
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this.a(nbttagcompound);
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// CraftBukkit start - exempt Vehicles from notch's sanity check
if (!(this.getBukkitEntity() instanceof Vehicle)) {
if (Math.abs(this.motX) > 10.0D) {
this.motX = 0.0D;
}
if (Math.abs(this.motY) > 10.0D) {
this.motY = 0.0D;
}
if (Math.abs(this.motZ) > 10.0D) {
this.motZ = 0.0D;
}
}
// CraftBukkit end
// CraftBukkit start - reset world
if (this instanceof EntityPlayer) {
Server server = Bukkit.getServer();
org.bukkit.World bworld = null;
// TODO: Remove World related checks, replaced with WorldUID.
String worldName = nbttagcompound.getString("World");
if (nbttagcompound.hasKey("WorldUUIDMost") && nbttagcompound.hasKey("WorldUUIDLeast")) {
UUID uid = new UUID(nbttagcompound.getLong("WorldUUIDMost"), nbttagcompound.getLong("WorldUUIDLeast"));
bworld = server.getWorld(uid);
} else {
bworld = server.getWorld(worldName);
}
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if (bworld == null) {
EntityPlayer entityPlayer = (EntityPlayer) this;
bworld = ((org.bukkit.craftbukkit.CraftServer) server).getServer().getWorldServer(entityPlayer.dimension).getWorld();
}
this.spawnIn(bworld == null ? null : ((CraftWorld) bworld).getHandle());
}
// CraftBukkit end
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}
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protected final String Q() {
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return EntityTypes.b(this);
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}
protected abstract void a(NBTTagCompound nbttagcompound);
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protected abstract void b(NBTTagCompound nbttagcompound);
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protected NBTTagList a(double... adouble) {
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NBTTagList nbttaglist = new NBTTagList();
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double[] adouble1 = adouble;
int i = adouble.length;
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for (int j = 0; j < i; ++j) {
double d0 = adouble1[j];
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nbttaglist.add(new NBTTagDouble((String) null, d0));
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}
return nbttaglist;
}
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protected NBTTagList a(float... afloat) {
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NBTTagList nbttaglist = new NBTTagList();
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float[] afloat1 = afloat;
int i = afloat.length;
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for (int j = 0; j < i; ++j) {
float f = afloat1[j];
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nbttaglist.add(new NBTTagFloat((String) null, f));
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}
return nbttaglist;
}
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public EntityItem b(int i, int j) {
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return this.a(i, j, 0.0F);
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}
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public EntityItem a(int i, int j, float f) {
return this.a(new ItemStack(i, j, 0), f);
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}
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public EntityItem a(ItemStack itemstack, float f) {
EntityItem entityitem = new EntityItem(this.world, this.locX, this.locY + (double) f, this.locZ, itemstack);
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entityitem.pickupDelay = 10;
this.world.addEntity(entityitem);
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return entityitem;
}
public boolean isAlive() {
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return !this.dead;
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}
public boolean inBlock() {
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for (int i = 0; i < 8; ++i) {
float f = ((float) ((i >> 0) % 2) - 0.5F) * this.width * 0.8F;
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float f1 = ((float) ((i >> 1) % 2) - 0.5F) * 0.1F;
float f2 = ((float) ((i >> 2) % 2) - 0.5F) * this.width * 0.8F;
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int j = MathHelper.floor(this.locX + (double) f);
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int k = MathHelper.floor(this.locY + (double) this.getHeadHeight() + (double) f1);
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int l = MathHelper.floor(this.locZ + (double) f2);
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if (this.world.s(j, k, l)) {
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return true;
}
}
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return false;
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}
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public boolean c(EntityHuman entityhuman) {
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return false;
}
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public AxisAlignedBB g(Entity entity) {
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return null;
}
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public void U() {
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if (this.vehicle.dead) {
this.vehicle = null;
} else {
this.motX = 0.0D;
this.motY = 0.0D;
this.motZ = 0.0D;
this.j_();
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if (this.vehicle != null) {
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this.vehicle.V();
this.g += (double) (this.vehicle.yaw - this.vehicle.lastYaw);
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for (this.f += (double) (this.vehicle.pitch - this.vehicle.lastPitch); this.g >= 180.0D; this.g -= 360.0D) {
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;
}
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while (this.g < -180.0D) {
this.g += 360.0D;
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}
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while (this.f >= 180.0D) {
this.f -= 360.0D;
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}
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while (this.f < -180.0D) {
this.f += 360.0D;
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}
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double d0 = this.g * 0.5D;
double d1 = this.f * 0.5D;
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float f = 10.0F;
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if (d0 > (double) f) {
d0 = (double) f;
}
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if (d0 < (double) (-f)) {
d0 = (double) (-f);
}
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if (d1 > (double) f) {
d1 = (double) f;
}
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if (d1 < (double) (-f)) {
d1 = (double) (-f);
}
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this.g -= d0;
this.f -= d1;
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this.yaw = (float) ((double) this.yaw + d0);
this.pitch = (float) ((double) this.pitch + d1);
}
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}
}
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public void V() {
if (!(this.passenger instanceof EntityHuman) || !((EntityHuman) this.passenger).bS()) {
this.passenger.T = this.T;
this.passenger.U = this.U + this.X() + this.passenger.W();
this.passenger.V = this.V;
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}
this.passenger.setPosition(this.locX, this.locY + this.X() + this.passenger.W(), this.locZ);
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}
public double W() {
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return (double) this.height;
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}
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public double X() {
return (double) this.length * 0.75D;
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}
public void mount(Entity entity) {
// CraftBukkit start
this.setPassengerOf(entity);
}
protected org.bukkit.entity.Entity bukkitEntity;
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public org.bukkit.entity.Entity getBukkitEntity() {
if (this.bukkitEntity == null) {
this.bukkitEntity = org.bukkit.craftbukkit.entity.CraftEntity.getEntity(this.world.getServer(), this);
}
return this.bukkitEntity;
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}
public void setPassengerOf(Entity entity) {
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// b(null) doesn't really fly for overloaded methods,
// so this method is needed
PluginManager pluginManager = Bukkit.getPluginManager();
this.getBukkitEntity(); // make sure bukkitEntity is initialised
// CraftBukkit end
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this.f = 0.0D;
this.g = 0.0D;
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if (entity == null) {
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if (this.vehicle != null) {
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// CraftBukkit start
if ((this.bukkitEntity instanceof LivingEntity) && (this.vehicle.getBukkitEntity() instanceof Vehicle)) {
VehicleExitEvent event = new VehicleExitEvent((Vehicle) this.vehicle.getBukkitEntity(), (LivingEntity) this.bukkitEntity);
pluginManager.callEvent(event);
2011-02-01 11:02:43 +01:00
}
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// CraftBukkit end
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this.setPositionRotation(this.vehicle.locX, this.vehicle.boundingBox.b + (double) this.vehicle.length, this.vehicle.locZ, this.yaw, this.pitch);
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this.vehicle.passenger = null;
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}
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this.vehicle = null;
} else if (this.vehicle == entity) {
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// CraftBukkit start
if ((this.bukkitEntity instanceof LivingEntity) && (this.vehicle.getBukkitEntity() instanceof Vehicle)) {
VehicleExitEvent event = new VehicleExitEvent((Vehicle) this.vehicle.getBukkitEntity(), (LivingEntity) this.bukkitEntity);
pluginManager.callEvent(event);
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}
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// CraftBukkit end
2011-02-01 11:02:43 +01:00
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this.h(entity);
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this.vehicle.passenger = null;
this.vehicle = null;
} else {
// CraftBukkit start
if ((this.bukkitEntity instanceof LivingEntity) && (entity.getBukkitEntity() instanceof Vehicle)) {
VehicleEnterEvent event = new VehicleEnterEvent((Vehicle) entity.getBukkitEntity(), this.bukkitEntity);
pluginManager.callEvent(event);
if (event.isCancelled()) {
return;
}
}
// CraftBukkit end
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if (this.vehicle != null) {
this.vehicle.passenger = null;
}
if (entity.passenger != null) {
entity.passenger.vehicle = null;
}
this.vehicle = entity;
entity.passenger = this;
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}
}
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public void h(Entity entity) {
double d0 = entity.locX;
double d1 = entity.boundingBox.b + (double) entity.length;
double d2 = entity.locZ;
for (double d3 = -1.5D; d3 < 2.0D; ++d3) {
for (double d4 = -1.5D; d4 < 2.0D; ++d4) {
if (d3 != 0.0D || d4 != 0.0D) {
int i = (int) (this.locX + d3);
int j = (int) (this.locZ + d4);
AxisAlignedBB axisalignedbb = this.boundingBox.c(d3, 1.0D, d4);
if (this.world.a(axisalignedbb).isEmpty()) {
if (this.world.t(i, (int) this.locY, j)) {
this.setPositionRotation(this.locX + d3, this.locY + 1.0D, this.locZ + d4, this.yaw, this.pitch);
return;
}
if (this.world.t(i, (int) this.locY - 1, j) || this.world.getMaterial(i, (int) this.locY - 1, j) == Material.WATER) {
d0 = this.locX + d3;
d1 = this.locY + 1.0D;
d2 = this.locZ + d4;
}
}
}
}
}
this.setPositionRotation(d0, d1, d2, this.yaw, this.pitch);
}
public float Y() {
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return 0.1F;
}
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public Vec3D Z() {
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return null;
}
public void aa() {
if (this.an > 0) {
this.an = this.ab();
} else {
double d0 = this.lastX - this.locX;
double d1 = this.lastZ - this.locZ;
if (!this.world.isStatic && !this.ao) {
this.aq = Direction.a(d0, d1);
}
this.ao = true;
}
}
public int ab() {
return 500;
}
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public ItemStack[] getEquipment() {
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return null;
}
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public void setEquipment(int i, ItemStack itemstack) {}
public boolean isBurning() {
return this.fireTicks > 0 || this.e(0);
}
public boolean ag() {
return this.vehicle != null || this.e(2);
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}
public boolean isSneaking() {
return this.e(1);
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}
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public void setSneaking(boolean flag) {
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this.a(1, flag);
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}
public boolean isSprinting() {
return this.e(3);
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}
public void setSprinting(boolean flag) {
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this.a(3, flag);
}
public boolean isInvisible() {
return this.e(5);
}
public void setInvisible(boolean flag) {
this.a(5, flag);
}
public void d(boolean flag) {
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this.a(4, flag);
}
protected boolean e(int i) {
return (this.datawatcher.getByte(0) & 1 << i) != 0;
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}
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protected void a(int i, boolean flag) {
byte b0 = this.datawatcher.getByte(0);
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if (flag) {
this.datawatcher.watch(0, Byte.valueOf((byte) (b0 | 1 << i)));
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} else {
this.datawatcher.watch(0, Byte.valueOf((byte) (b0 & ~(1 << i))));
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}
}
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public int getAirTicks() {
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return this.datawatcher.getShort(1);
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}
public void setAirTicks(int i) {
this.datawatcher.watch(1, Short.valueOf((short) i));
}
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public void a(EntityLightning entitylightning) {
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// CraftBukkit start
final org.bukkit.entity.Entity thisBukkitEntity = this.getBukkitEntity();
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final org.bukkit.entity.Entity stormBukkitEntity = entitylightning.getBukkitEntity();
final PluginManager pluginManager = Bukkit.getPluginManager();
if (thisBukkitEntity instanceof Painting) {
PaintingBreakByEntityEvent event = new PaintingBreakByEntityEvent((Painting) thisBukkitEntity, stormBukkitEntity);
pluginManager.callEvent(event);
if (event.isCancelled()) {
return;
}
}
EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(stormBukkitEntity, thisBukkitEntity, EntityDamageEvent.DamageCause.LIGHTNING, 5);
pluginManager.callEvent(event);
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if (event.isCancelled()) {
return;
}
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thisBukkitEntity.setLastDamageCause(event);
this.burn(event.getDamage());
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// CraftBukkit end
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++this.fireTicks;
if (this.fireTicks == 0) {
// CraftBukkit start - raise a combust event when lightning strikes
EntityCombustByEntityEvent entityCombustEvent = new EntityCombustByEntityEvent(stormBukkitEntity, thisBukkitEntity, 8);
pluginManager.callEvent(entityCombustEvent);
if (!entityCombustEvent.isCancelled()) {
this.setOnFire(entityCombustEvent.getDuration());
}
// CraftBukkit end
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}
}
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public void a(EntityLiving entityliving) {}
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protected boolean i(double d0, double d1, double d2) {
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int i = MathHelper.floor(d0);
int j = MathHelper.floor(d1);
int k = MathHelper.floor(d2);
double d3 = d0 - (double) i;
double d4 = d1 - (double) j;
double d5 = d2 - (double) k;
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if (this.world.s(i, j, k)) {
boolean flag = !this.world.s(i - 1, j, k);
boolean flag1 = !this.world.s(i + 1, j, k);
boolean flag2 = !this.world.s(i, j - 1, k);
boolean flag3 = !this.world.s(i, j + 1, k);
boolean flag4 = !this.world.s(i, j, k - 1);
boolean flag5 = !this.world.s(i, j, k + 1);
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byte b0 = -1;
double d6 = 9999.0D;
if (flag && d3 < d6) {
d6 = d3;
b0 = 0;
}
if (flag1 && 1.0D - d3 < d6) {
d6 = 1.0D - d3;
b0 = 1;
}
if (flag2 && d4 < d6) {
d6 = d4;
b0 = 2;
}
if (flag3 && 1.0D - d4 < d6) {
d6 = 1.0D - d4;
b0 = 3;
}
if (flag4 && d5 < d6) {
d6 = d5;
b0 = 4;
}
if (flag5 && 1.0D - d5 < d6) {
d6 = 1.0D - d5;
b0 = 5;
}
float f = this.random.nextFloat() * 0.2F + 0.1F;
if (b0 == 0) {
this.motX = (double) (-f);
}
if (b0 == 1) {
this.motX = (double) f;
}
if (b0 == 2) {
this.motY = (double) (-f);
}
if (b0 == 3) {
this.motY = (double) f;
}
if (b0 == 4) {
this.motZ = (double) (-f);
}
if (b0 == 5) {
this.motZ = (double) f;
}
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return true;
} else {
return false;
}
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}
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public void am() {
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this.J = true;
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this.fallDistance = 0.0F;
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}
public String getLocalizedName() {
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String s = EntityTypes.b(this);
if (s == null) {
s = "generic";
}
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return LocaleI18n.get("entity." + s + ".name");
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}
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public Entity[] ao() {
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return null;
}
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public boolean i(Entity entity) {
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return this == entity;
}
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public float ap() {
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return 0.0F;
}
public boolean aq() {
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return true;
}
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public String toString() {
return String.format("%s[\'%s\'/%d, l=\'%s\', x=%.2f, y=%.2f, z=%.2f]", new Object[] { this.getClass().getSimpleName(), this.getLocalizedName(), Integer.valueOf(this.id), this.world == null ? "~NULL~" : this.world.getWorldData().getName(), Double.valueOf(this.locX), Double.valueOf(this.locY), Double.valueOf(this.locZ)});
}
public void j(Entity entity) {
this.setPositionRotation(entity.locX, entity.locY, entity.locZ, entity.yaw, entity.pitch);
}
public void a(Entity entity, boolean flag) {
NBTTagCompound nbttagcompound = new NBTTagCompound();
entity.d(nbttagcompound);
this.e(nbttagcompound);
this.an = entity.an;
this.aq = entity.aq;
}
public void b(int i) {
if (false && !this.world.isStatic && !this.dead) { // CraftBukkit - disable entity portal support for now.
MinecraftServer minecraftserver = MinecraftServer.getServer();
int j = this.dimension;
WorldServer worldserver = minecraftserver.getWorldServer(j);
WorldServer worldserver1 = minecraftserver.getWorldServer(i);
this.dimension = i;
this.world.kill(this);
this.dead = false;
minecraftserver.getServerConfigurationManager().a(this, j, worldserver, worldserver1);
Entity entity = EntityTypes.createEntityByName(EntityTypes.b(this), worldserver1);
if (entity != null) {
entity.a(this, true);
worldserver1.addEntity(entity);
}
this.dead = true;
worldserver.i();
worldserver1.i();
}
}
public float a(Explosion explosion, Block block, int i, int j, int k) {
return block.a(this);
}
public int as() {
return 3;
}
public int at() {
return this.aq;
}
public boolean au() {
return false;
}
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}