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Direct fire exposure event

Dieser Commit ist enthalten in:
angelsl 2011-01-03 19:37:41 +08:00 committet von Dinnerbone
Ursprung 7a9de3159b
Commit d6aff66290

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@ -0,0 +1,870 @@
package net.minecraft.server;
import org.bukkit.craftbukkit.CraftEntity;
import org.bukkit.craftbukkit.CraftLivingEntity;
import org.bukkit.craftbukkit.CraftPlayer;
import org.bukkit.craftbukkit.CraftServer;
import org.bukkit.event.entity.EntityDamagedEvent;
import java.util.List;
import java.util.Random;
public abstract class Entity {
private static int a = 0;
public int g;
public double h;
public boolean i;
public Entity j;
public Entity k;
public World l;
public double m;
public double n;
public double o;
public double p;
public double q;
public double r;
public double s;
public double t;
public double u;
public float v;
public float w;
public float x;
public float y;
public final AxisAlignedBB z = AxisAlignedBB.a(0.0D, 0.0D, 0.0D, 0.0D, 0.0D, 0.0D);
public boolean A;
public boolean B;
public boolean C;
public boolean D;
public boolean E;
public boolean F;
public boolean G;
public float H;
public float I;
public float J;
public float K;
public float L;
protected boolean M;
protected float N;
private int b;
public double O;
public double P;
public double Q;
public float R;
public float S;
public boolean T;
public float U;
public boolean V;
protected Random W;
public int X;
public int Y;
public int Z;
protected int aa;
protected boolean ab;
public int ac;
public int ad;
private boolean c;
protected boolean ae;
private double d;
private double e;
public boolean af;
public int ag;
public int ah;
public int ai;
public Entity(World world) {
g = a++;
h = 1.0D;
i = false;
A = false;
D = false;
E = false;
F = true;
G = false;
H = 0.0F;
I = 0.6F;
J = 1.8F;
K = 0.0F;
L = 0.0F;
M = true;
N = 0.0F;
b = 1;
R = 0.0F;
S = 0.0F;
T = false;
U = 0.0F;
V = false;
W = new Random();
X = 0;
Y = 1;
Z = 0;
aa = 300;
ab = false;
ac = 0;
ad = 300;
c = true;
ae = false;
af = false;
l = world;
a(0.0D, 0.0D, 0.0D);
}
public boolean equals(Object obj) {
if (obj instanceof Entity) {
return ((Entity) obj).g == g;
} else {
return false;
}
}
public int hashCode() {
return g;
}
public void l() {
G = true;
}
protected void a(float f1, float f2) {
I = f1;
J = f2;
}
protected void b(float f1, float f2) {
v = f1;
w = f2;
}
public void a(double d1, double d2, double d3) {
p = d1;
q = d2;
r = d3;
float f1 = I / 2.0F;
float f2 = J;
z.c(d1 - (double) f1, (d2 - (double) H) + (double) R, d3 - (double) f1, d1 + (double) f1, (d2 - (double) H) + (double) R + (double) f2, d3 + (double) f1);
}
public void b_() {
m();
}
public void m() {
if (k != null && k.G) {
k = null;
}
X++;
K = L;
m = p;
n = q;
o = r;
y = w;
x = v;
if (r()) {
if (!ab && !c) {
float f1 = MathHelper.a(s * s * 0.20000000298023224D + t * t + u * u * 0.20000000298023224D) * 0.2F;
if (f1 > 1.0F) {
f1 = 1.0F;
}
l.a(this, "random.splash", f1, 1.0F + (W.nextFloat() - W.nextFloat()) * 0.4F);
float f2 = MathHelper.b(z.b);
for (int i1 = 0; (float) i1 < 1.0F + I * 20F; i1++) {
float f3 = (W.nextFloat() * 2.0F - 1.0F) * I;
float f5 = (W.nextFloat() * 2.0F - 1.0F) * I;
l.a("bubble", p + (double) f3, f2 + 1.0F, r + (double) f5, s, t - (double) (W.nextFloat() * 0.2F), u);
}
for (int j1 = 0; (float) j1 < 1.0F + I * 20F; j1++) {
float f4 = (W.nextFloat() * 2.0F - 1.0F) * I;
float f6 = (W.nextFloat() * 2.0F - 1.0F) * I;
l.a("splash", p + (double) f4, f2 + 1.0F, r + (double) f6, s, t, u);
}
}
N = 0.0F;
ab = true;
Z = 0;
} else {
ab = false;
}
if (l.z) {
Z = 0;
} else if (Z > 0) {
if (ae) {
Z -= 4;
if (Z < 0) {
Z = 0;
}
} else {
if (Z % 20 == 0) {
a(((Entity) (null)), 1);
}
Z--;
}
}
if (t()) {
n();
}
if (q < -64D) {
o();
}
c = false;
}
protected void n() {
if (!ae) {
a(((Entity) (null)), 4);
Z = 600;
}
}
protected void o() {
l();
}
public boolean b(double d1, double d2, double d3) {
AxisAlignedBB axisalignedbb = z.c(d1, d2, d3);
List list = l.a(this, axisalignedbb);
if (list.size() > 0) {
return false;
}
return !l.b(axisalignedbb);
}
public void c(double d1, double d2, double d3) {
if (T) {
z.d(d1, d2, d3);
p = (z.a + z.d) / 2D;
q = (z.b + (double) H) - (double) R;
r = (z.c + z.f) / 2D;
return;
}
double d4 = p;
double d5 = r;
double d6 = d1;
double d7 = d2;
double d8 = d3;
AxisAlignedBB axisalignedbb = z.b();
boolean flag = A && p();
if (flag) {
double d9 = 0.050000000000000003D;
for (; d1 != 0.0D && l.a(this, z.c(d1, -1D, 0.0D)).size() == 0; d6 = d1) {
if (d1 < d9 && d1 >= -d9) {
d1 = 0.0D;
continue;
}
if (d1 > 0.0D) {
d1 -= d9;
} else {
d1 += d9;
}
}
for (; d3 != 0.0D && l.a(this, z.c(0.0D, -1D, d3)).size() == 0; d8 = d3) {
if (d3 < d9 && d3 >= -d9) {
d3 = 0.0D;
continue;
}
if (d3 > 0.0D) {
d3 -= d9;
} else {
d3 += d9;
}
}
}
List list = l.a(this, z.a(d1, d2, d3));
for (int i1 = 0; i1 < list.size(); i1++) {
d2 = ((AxisAlignedBB) list.get(i1)).b(z, d2);
}
z.d(0.0D, d2, 0.0D);
if (!F && d7 != d2) {
d1 = d2 = d3 = 0.0D;
}
boolean flag1 = A || d7 != d2 && d7 < 0.0D;
for (int j1 = 0; j1 < list.size(); j1++) {
d1 = ((AxisAlignedBB) list.get(j1)).a(z, d1);
}
z.d(d1, 0.0D, 0.0D);
if (!F && d6 != d1) {
d1 = d2 = d3 = 0.0D;
}
for (int k1 = 0; k1 < list.size(); k1++) {
d3 = ((AxisAlignedBB) list.get(k1)).c(z, d3);
}
z.d(0.0D, 0.0D, d3);
if (!F && d8 != d3) {
d1 = d2 = d3 = 0.0D;
}
if (S > 0.0F && flag1 && R < 0.05F && (d6 != d1 || d8 != d3)) {
double d10 = d1;
double d12 = d2;
double d14 = d3;
d1 = d6;
d2 = S;
d3 = d8;
AxisAlignedBB axisalignedbb1 = z.b();
z.b(axisalignedbb);
List list1 = l.a(this, z.a(d1, d2, d3));
for (int j2 = 0; j2 < list1.size(); j2++) {
d2 = ((AxisAlignedBB) list1.get(j2)).b(z, d2);
}
z.d(0.0D, d2, 0.0D);
if (!F && d7 != d2) {
d1 = d2 = d3 = 0.0D;
}
for (int k2 = 0; k2 < list1.size(); k2++) {
d1 = ((AxisAlignedBB) list1.get(k2)).a(z, d1);
}
z.d(d1, 0.0D, 0.0D);
if (!F && d6 != d1) {
d1 = d2 = d3 = 0.0D;
}
for (int l2 = 0; l2 < list1.size(); l2++) {
d3 = ((AxisAlignedBB) list1.get(l2)).c(z, d3);
}
z.d(0.0D, 0.0D, d3);
if (!F && d8 != d3) {
d1 = d2 = d3 = 0.0D;
}
if (d10 * d10 + d14 * d14 >= d1 * d1 + d3 * d3) {
d1 = d10;
d2 = d12;
d3 = d14;
z.b(axisalignedbb1);
} else {
R += 0.5D;
}
}
p = (z.a + z.d) / 2D;
q = (z.b + (double) H) - (double) R;
r = (z.c + z.f) / 2D;
B = d6 != d1 || d8 != d3;
C = d7 != d2;
A = d7 != d2 && d7 < 0.0D;
D = B || C;
a(d2, A);
if (d6 != d1) {
s = 0.0D;
}
if (d7 != d2) {
t = 0.0D;
}
if (d8 != d3) {
u = 0.0D;
}
double d11 = p - d4;
double d13 = r - d5;
if (M && !flag) {
L += (double) MathHelper.a(d11 * d11 + d13 * d13) * 0.59999999999999998D;
int k3 = MathHelper.b(p);
int i4 = MathHelper.b(q - 0.20000000298023224D - (double) H);
int l1 = MathHelper.b(r);
int i3 = l.a(k3, i4, l1);
if (L > (float) b && i3 > 0) {
b++;
StepSound stepsound = Block.m[i3].bq;
if (l.a(k3, i4 + 1, l1) == Block.aS.bh) {
stepsound = Block.aS.bq;
l.a(this, stepsound.c(), stepsound.a() * 0.15F, stepsound.b());
} else if (!Block.m[i3].bs.d()) {
l.a(this, stepsound.c(), stepsound.a() * 0.15F, stepsound.b());
}
Block.m[i3].b(l, k3, i4, l1, this);
}
}
int l3 = MathHelper.b(z.a);
int j4 = MathHelper.b(z.b);
int i2 = MathHelper.b(z.c);
int j3 = MathHelper.b(z.d);
int k4 = MathHelper.b(z.e);
int l4 = MathHelper.b(z.f);
for (int i5 = l3; i5 <= j3; i5++) {
for (int j5 = j4; j5 <= k4; j5++) {
for (int k5 = i2; k5 <= l4; k5++) {
int l5 = l.a(i5, j5, k5);
if (l5 > 0) {
Block.m[l5].a(l, i5, j5, k5, this);
}
}
}
}
R *= 0.4F;
boolean flag2 = r();
if (l.c(z)) {
b(1);
if (!flag2) {
Z++;
if (Z == 0) {
Z = 300;
}
}
} else if (Z <= 0) {
Z = -Y;
}
if (flag2 && Z > 0) {
l.a(this, "random.fizz", 0.7F, 1.6F + (W.nextFloat() - W.nextFloat()) * 0.4F);
Z = -Y;
}
}
protected void a(double d1, boolean flag) {
if (flag) {
if (N > 0.0F) {
a(N);
N = 0.0F;
}
} else if (d1 < 0.0D) {
N -= d1;
}
}
public boolean p() {
return false;
}
public AxisAlignedBB q() {
return null;
}
protected void b(int i1) {
if (!ae) {
if(this instanceof EntityLiving)
{
CraftEntity defender = null;
CraftServer server = ((WorldServer)l).getServer();
if(this instanceof EntityPlayerMP)
{
defender = new CraftPlayer(server, (EntityPlayerMP)this);
} else {
defender = new CraftLivingEntity(server, (EntityLiving)this);
}
EntityDamagedEvent ede = new EntityDamagedEvent(defender, EntityDamagedEvent.DamageCause.FIRE, i1);
server.getPluginManager().callEvent(ede);
if(ede.isCancelled()) return;
}
a(((Entity) (null)), i1);
}
}
protected void a(float f1) {}
public boolean r() {
return l.a(z.b(0.0D, -0.40000000596046448D, 0.0D), Material.f, this);
}
public boolean a(Material material) {
double d1 = q + (double) s();
int i1 = MathHelper.b(p);
int j1 = MathHelper.d(MathHelper.b(d1));
int k1 = MathHelper.b(r);
int l1 = l.a(i1, j1, k1);
if (l1 != 0 && Block.m[l1].bs == material) {
float f1 = BlockFluids.b(l.b(i1, j1, k1)) - 0.1111111F;
float f2 = (float) (j1 + 1) - f1;
return d1 < (double) f2;
} else {
return false;
}
}
public float s() {
return 0.0F;
}
public boolean t() {
return l.a(z.b(0.0D, -0.40000000596046448D, 0.0D), Material.g);
}
public void a(float f1, float f2, float f3) {
float f4 = MathHelper.c(f1 * f1 + f2 * f2);
if (f4 < 0.01F) {
return;
}
if (f4 < 1.0F) {
f4 = 1.0F;
}
f4 = f3 / f4;
f1 *= f4;
f2 *= f4;
float f5 = MathHelper.a((v * 3.141593F) / 180F);
float f6 = MathHelper.b((v * 3.141593F) / 180F);
s += f1 * f6 - f2 * f5;
u += f2 * f6 + f1 * f5;
}
public float b(float f1) {
int i1 = MathHelper.b(p);
double d1 = (z.e - z.b) * 0.66000000000000003D;
int j1 = MathHelper.b((q - (double) H) + d1);
int k1 = MathHelper.b(r);
return l.k(i1, j1, k1);
}
public void b(double d1, double d2, double d3, float f1,
float f2) {
m = p = d1;
n = q = d2;
o = r = d3;
x = v = f1;
y = w = f2;
R = 0.0F;
double d4 = x - f1;
if (d4 < -180D) {
x += 360F;
}
if (d4 >= 180D) {
x -= 360F;
}
a(p, q, r);
b(f1, f2);
}
public void c(double d1, double d2, double d3, float f1,
float f2) {
m = p = d1;
n = q = d2 + (double) H;
o = r = d3;
v = f1;
w = f2;
a(p, q, r);
}
public float a(Entity entity) {
float f1 = (float) (p - entity.p);
float f2 = (float) (q - entity.q);
float f3 = (float) (r - entity.r);
return MathHelper.c(f1 * f1 + f2 * f2 + f3 * f3);
}
public double d(double d1, double d2, double d3) {
double d4 = p - d1;
double d5 = q - d2;
double d6 = r - d3;
return d4 * d4 + d5 * d5 + d6 * d6;
}
public double e(double d1, double d2, double d3) {
double d4 = p - d1;
double d5 = q - d2;
double d6 = r - d3;
return (double) MathHelper.a(d4 * d4 + d5 * d5 + d6 * d6);
}
public double b(Entity entity) {
double d1 = p - entity.p;
double d2 = q - entity.q;
double d3 = r - entity.r;
return d1 * d1 + d2 * d2 + d3 * d3;
}
public void b(EntityPlayer entityplayer) {}
public void c(Entity entity) {
if (entity.j == this || entity.k == this) {
return;
}
double d1 = entity.p - p;
double d2 = entity.r - r;
double d3 = MathHelper.a(d1, d2);
if (d3 >= 0.0099999997764825821D) {
d3 = MathHelper.a(d3);
d1 /= d3;
d2 /= d3;
double d4 = 1.0D / d3;
if (d4 > 1.0D) {
d4 = 1.0D;
}
d1 *= d4;
d2 *= d4;
d1 *= 0.05000000074505806D;
d2 *= 0.05000000074505806D;
d1 *= 1.0F - U;
d2 *= 1.0F - U;
f(-d1, 0.0D, -d2);
entity.f(d1, 0.0D, d2);
}
}
public void f(double d1, double d2, double d3) {
s += d1;
t += d2;
u += d3;
}
protected void u() {
E = true;
}
public boolean a(Entity entity, int i1) {
u();
return false;
}
public boolean c_() {
return false;
}
public boolean v() {
return false;
}
public void b(Entity entity, int i1) {}
public boolean c(NBTTagCompound nbttagcompound) {
String s1 = w();
if (G || s1 == null) {
return false;
} else {
nbttagcompound.a("id", s1);
d(nbttagcompound);
return true;
}
}
public void d(NBTTagCompound nbttagcompound) {
nbttagcompound.a("Pos", a(new double[] {
p, q, r
}));
nbttagcompound.a("Motion", a(new double[] {
s, t, u
}));
nbttagcompound.a("Rotation", a(new float[] {
v, w
}));
nbttagcompound.a("FallDistance", N);
nbttagcompound.a("Fire", (short) Z);
nbttagcompound.a("Air", (short) ad);
nbttagcompound.a("OnGround", A);
a(nbttagcompound);
}
public void e(NBTTagCompound nbttagcompound) {
NBTTagList nbttaglist = nbttagcompound.k("Pos");
NBTTagList nbttaglist1 = nbttagcompound.k("Motion");
NBTTagList nbttaglist2 = nbttagcompound.k("Rotation");
a(0.0D, 0.0D, 0.0D);
s = ((NBTTagDouble) nbttaglist1.a(0)).a;
t = ((NBTTagDouble) nbttaglist1.a(1)).a;
u = ((NBTTagDouble) nbttaglist1.a(2)).a;
m = O = p = ((NBTTagDouble) nbttaglist.a(0)).a;
n = P = q = ((NBTTagDouble) nbttaglist.a(1)).a;
o = Q = r = ((NBTTagDouble) nbttaglist.a(2)).a;
x = v = ((NBTTagFloat) nbttaglist2.a(0)).a;
y = w = ((NBTTagFloat) nbttaglist2.a(1)).a;
N = nbttagcompound.f("FallDistance");
Z = nbttagcompound.c("Fire");
ad = nbttagcompound.c("Air");
A = nbttagcompound.l("OnGround");
a(p, q, r);
b(nbttagcompound);
}
protected final String w() {
return EntityList.b(this);
}
protected abstract void b(NBTTagCompound nbttagcompound);
protected abstract void a(NBTTagCompound nbttagcompound);
protected NBTTagList a(double ad1[]) {
NBTTagList nbttaglist = new NBTTagList();
double ad2[] = ad1;
int i1 = ad2.length;
for (int j1 = 0; j1 < i1; j1++) {
double d1 = ad2[j1];
nbttaglist.a(new NBTTagDouble(d1));
}
return nbttaglist;
}
protected NBTTagList a(float af1[]) {
NBTTagList nbttaglist = new NBTTagList();
float af2[] = af1;
int i1 = af2.length;
for (int j1 = 0; j1 < i1; j1++) {
float f1 = af2[j1];
nbttaglist.a(new NBTTagFloat(f1));
}
return nbttaglist;
}
public EntityItem b(int i1, int j1) {
return a(i1, j1, 0.0F);
}
public EntityItem a(int i1, int j1, float f1) {
EntityItem entityitem = new EntityItem(l, p, q + (double) f1, r, new ItemStack(i1, j1));
entityitem.c = 10;
l.a(entityitem);
return entityitem;
}
public boolean x() {
return !G;
}
public boolean y() {
int i1 = MathHelper.b(p);
int j1 = MathHelper.b(q + (double) s());
int k1 = MathHelper.b(r);
return l.d(i1, j1, k1);
}
public boolean a(EntityPlayer entityplayer) {
return false;
}
public AxisAlignedBB d(Entity entity) {
return null;
}
public void z() {
if (k.G) {
k = null;
return;
}
s = 0.0D;
t = 0.0D;
u = 0.0D;
b_();
k.A();
e += k.v - k.x;
d += k.w - k.y;
for (; e >= 180D; e -= 360D) {
;
}
for (; e < -180D; e += 360D) {
;
}
for (; d >= 180D; d -= 360D) {
;
}
for (; d < -180D; d += 360D) {
;
}
double d1 = e * 0.5D;
double d2 = d * 0.5D;
float f1 = 10F;
if (d1 > (double) f1) {
d1 = f1;
}
if (d1 < (double) (-f1)) {
d1 = -f1;
}
if (d2 > (double) f1) {
d2 = f1;
}
if (d2 < (double) (-f1)) {
d2 = -f1;
}
e -= d1;
d -= d2;
v += d1;
w += d2;
}
public void A() {
j.a(p, q + j() + j.B(), r);
}
public double B() {
return (double) H;
}
public double j() {
return (double) J * 0.75D;
}
public void e(Entity entity) {
d = 0.0D;
e = 0.0D;
if (entity == null) {
if (k != null) {
c(k.p, k.z.b + (double) k.J, k.r, v, w);
k.j = null;
}
k = null;
return;
}
if (k == entity) {
k.j = null;
k = null;
c(entity.p, entity.z.b + (double) entity.J, entity.r, v, w);
return;
}
if (k != null) {
k.j = null;
}
if (entity.j != null) {
entity.j.k = null;
}
k = entity;
entity.j = this;
}
public Vec3D C() {
return null;
}
public void D() {}
public int[] E() {
return null;
}
}