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Paper/src/main/java/net/minecraft/server/EntitySkeleton.java

290 Zeilen
9.3 KiB
Java

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package net.minecraft.server;
import java.util.Calendar;
import org.bukkit.event.entity.EntityCombustEvent; // CraftBukkit
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public class EntitySkeleton extends EntityMonster implements IRangedEntity {
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private PathfinderGoalArrowAttack d = new PathfinderGoalArrowAttack(this, 0.25F, 20, 60, 15.0F);
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private PathfinderGoalMeleeAttack e = new PathfinderGoalMeleeAttack(this, EntityHuman.class, 0.31F, false);
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public EntitySkeleton(World world) {
super(world);
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this.texture = "/mob/skeleton.png";
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this.bI = 0.25F;
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this.goalSelector.a(1, new PathfinderGoalFloat(this));
this.goalSelector.a(2, new PathfinderGoalRestrictSun(this));
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this.goalSelector.a(3, new PathfinderGoalFleeSun(this, this.bI));
this.goalSelector.a(5, new PathfinderGoalRandomStroll(this, this.bI));
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this.goalSelector.a(6, new PathfinderGoalLookAtPlayer(this, EntityHuman.class, 8.0F));
this.goalSelector.a(6, new PathfinderGoalRandomLookaround(this));
this.targetSelector.a(1, new PathfinderGoalHurtByTarget(this, false));
this.targetSelector.a(2, new PathfinderGoalNearestAttackableTarget(this, EntityHuman.class, 16.0F, 0, true));
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if (world != null && !world.isStatic) {
this.m();
}
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}
protected void a() {
super.a();
this.datawatcher.a(13, new Byte((byte) 0));
}
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public boolean bh() {
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return true;
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}
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public int getMaxHealth() {
return 20;
}
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protected String bb() {
return "mob.skeleton.say";
}
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protected String bc() {
return "mob.skeleton.hurt";
}
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protected String bd() {
return "mob.skeleton.death";
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}
protected void a(int i, int j, int k, int l) {
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this.makeSound("mob.skeleton.step", 0.15F, 1.0F);
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}
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public boolean m(Entity entity) {
if (super.m(entity)) {
if (this.getSkeletonType() == 1 && entity instanceof EntityLiving) {
((EntityLiving) entity).addEffect(new MobEffect(MobEffectList.WITHER.id, 200));
}
return true;
} else {
return false;
}
}
public int c(Entity entity) {
if (this.getSkeletonType() == 1) {
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ItemStack itemstack = this.bG();
int i = 4;
if (itemstack != null) {
i += itemstack.a((Entity) this);
}
return i;
} else {
return super.c(entity);
}
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}
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public EnumMonsterType getMonsterType() {
return EnumMonsterType.UNDEAD;
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}
public void c() {
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if (this.world.u() && !this.world.isStatic) {
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float f = this.c(1.0F);
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if (f > 0.5F && this.random.nextFloat() * 30.0F < (f - 0.4F) * 2.0F && this.world.l(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ))) {
boolean flag = true;
ItemStack itemstack = this.getEquipment(4);
if (itemstack != null) {
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if (itemstack.g()) {
itemstack.setData(itemstack.j() + this.random.nextInt(2));
if (itemstack.j() >= itemstack.l()) {
this.a(itemstack);
this.setEquipment(4, (ItemStack) null);
}
}
flag = false;
}
if (flag) {
// CraftBukkit start
EntityCombustEvent event = new EntityCombustEvent(this.getBukkitEntity(), 8);
this.world.getServer().getPluginManager().callEvent(event);
if (!event.isCancelled()) {
this.setOnFire(event.getDuration());
}
// CraftBukkit end
}
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}
}
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if (this.world.isStatic && this.getSkeletonType() == 1) {
this.a(0.72F, 2.34F);
}
super.c();
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}
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public void die(DamageSource damagesource) {
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super.die(damagesource);
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if (damagesource.h() instanceof EntityArrow && damagesource.getEntity() instanceof EntityHuman) {
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EntityHuman entityhuman = (EntityHuman) damagesource.getEntity();
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double d0 = entityhuman.locX - this.locX;
double d1 = entityhuman.locZ - this.locZ;
if (d0 * d0 + d1 * d1 >= 2500.0D) {
entityhuman.a((Statistic) AchievementList.v);
}
}
}
protected int getLootId() {
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return Item.ARROW.id;
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}
protected void dropDeathLoot(boolean flag, int i) {
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// CraftBukkit start - Whole method
java.util.List<org.bukkit.inventory.ItemStack> loot = new java.util.ArrayList<org.bukkit.inventory.ItemStack>();
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if (this.getSkeletonType() == 1) {
int count = this.random.nextInt(3 + i) - 1;
if (count > 0) {
loot.add(new org.bukkit.inventory.ItemStack(org.bukkit.Material.COAL, count));
}
} else {
int count = this.random.nextInt(3 + i);
if (count > 0) {
loot.add(new org.bukkit.inventory.ItemStack(org.bukkit.Material.ARROW, count));
}
}
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int count = this.random.nextInt(3 + i);
if (count > 0) {
loot.add(new org.bukkit.inventory.ItemStack(org.bukkit.Material.BONE, count));
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}
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// Determine rare item drops and add them to the loot
if (this.lastDamageByPlayerTime > 0) {
int k = this.random.nextInt(200) - i;
if (k < 5) {
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ItemStack itemstack = this.l(k <= 0 ? 1 : 0);
if (itemstack != null) {
loot.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack));
}
}
}
org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDeathEvent(this, loot);
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// CraftBukkit end
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}
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// CraftBukkit - return rare dropped item instead of dropping it
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protected ItemStack l(int i) {
if (this.getSkeletonType() == 1) {
return new ItemStack(Item.SKULL.id, 1, 1); // CraftBukkit
}
return null;
}
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protected void bH() {
super.bH();
this.setEquipment(0, new ItemStack(Item.BOW));
}
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public void bJ() {
if (this.world.worldProvider instanceof WorldProviderHell && this.aE().nextInt(5) > 0) {
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this.goalSelector.a(4, this.e);
this.setSkeletonType(1);
this.setEquipment(0, new ItemStack(Item.STONE_SWORD));
} else {
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this.goalSelector.a(4, this.d);
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this.bH();
this.bI();
}
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this.h(this.random.nextFloat() < au[this.world.difficulty]);
if (this.getEquipment(4) == null) {
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Calendar calendar = this.world.U();
if (calendar.get(2) + 1 == 10 && calendar.get(5) == 31 && this.random.nextFloat() < 0.25F) {
this.setEquipment(4, new ItemStack(this.random.nextFloat() < 0.1F ? Block.JACK_O_LANTERN : Block.PUMPKIN));
this.dropChances[4] = 0.0F;
}
}
}
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public void m() {
this.goalSelector.a((PathfinderGoal) this.e);
this.goalSelector.a((PathfinderGoal) this.d);
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ItemStack itemstack = this.bG();
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if (itemstack != null && itemstack.id == Item.BOW.id) {
this.goalSelector.a(4, this.d);
} else {
this.goalSelector.a(4, this.e);
}
}
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public void a(EntityLiving entityliving, float f) {
EntityArrow entityarrow = new EntityArrow(this.world, this, entityliving, 1.6F, (float) (14 - this.world.difficulty * 4));
int i = EnchantmentManager.getEnchantmentLevel(Enchantment.ARROW_DAMAGE.id, this.bG());
int j = EnchantmentManager.getEnchantmentLevel(Enchantment.ARROW_KNOCKBACK.id, this.bG());
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entityarrow.b((double) (f * 2.0F) + this.random.nextGaussian() * 0.25D + (double) ((float) this.world.difficulty * 0.11F));
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if (i > 0) {
entityarrow.b(entityarrow.c() + (double) i * 0.5D + 0.5D);
}
if (j > 0) {
entityarrow.a(j);
}
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if (EnchantmentManager.getEnchantmentLevel(Enchantment.ARROW_FIRE.id, this.bG()) > 0 || this.getSkeletonType() == 1) {
entityarrow.setOnFire(100);
}
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this.makeSound("random.bow", 1.0F, 1.0F / (this.aE().nextFloat() * 0.4F + 0.8F));
this.world.addEntity(entityarrow);
}
public int getSkeletonType() {
return this.datawatcher.getByte(13);
}
public void setSkeletonType(int i) {
this.datawatcher.watch(13, Byte.valueOf((byte) i));
this.fireProof = i == 1;
if (i == 1) {
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this.a(0.72F, 2.34F);
} else {
this.a(0.6F, 1.8F);
}
}
public void a(NBTTagCompound nbttagcompound) {
super.a(nbttagcompound);
if (nbttagcompound.hasKey("SkeletonType")) {
byte b0 = nbttagcompound.getByte("SkeletonType");
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this.setSkeletonType(b0);
}
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this.m();
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}
public void b(NBTTagCompound nbttagcompound) {
super.b(nbttagcompound);
nbttagcompound.setByte("SkeletonType", (byte) this.getSkeletonType());
}
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public void setEquipment(int i, ItemStack itemstack) {
super.setEquipment(i, itemstack);
if (!this.world.isStatic && i == 0) {
this.m();
}
}
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}