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Paper/src/main/java/net/minecraft/server/EntitySkeleton.java

130 Zeilen
4.3 KiB
Java

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package net.minecraft.server;
// CraftBukkit start
import org.bukkit.craftbukkit.event.CraftEventFactory;
import org.bukkit.craftbukkit.inventory.CraftItemStack;
// CraftBukkit end
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public class EntitySkeleton extends EntityMonster {
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private static final ItemStack a = new ItemStack(Item.BOW, 1);
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public EntitySkeleton(World world) {
super(world);
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this.texture = "/mob/skeleton.png";
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this.bb = 0.25F;
this.goalSelector.a(1, new PathfinderGoalFloat(this));
this.goalSelector.a(2, new PathfinderGoalRestrictSun(this));
this.goalSelector.a(3, new PathfinderGoalFleeSun(this, this.bb));
this.goalSelector.a(4, new PathfinderGoalArrowAttack(this, this.bb, 1, 60));
this.goalSelector.a(5, new PathfinderGoalRandomStroll(this, this.bb));
this.goalSelector.a(6, new PathfinderGoalLookAtPlayer(this, EntityHuman.class, 8.0F));
this.goalSelector.a(6, new PathfinderGoalRandomLookaround(this));
this.targetSelector.a(1, new PathfinderGoalHurtByTarget(this, false));
this.targetSelector.a(2, new PathfinderGoalNearestAttackableTarget(this, EntityHuman.class, 16.0F, 0, false));
}
public boolean c_() {
return true;
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}
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public int getMaxHealth() {
return 20;
}
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protected String i() {
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return "mob.skeleton";
}
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protected String j() {
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return "mob.skeletonhurt";
}
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protected String k() {
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return "mob.skeletonhurt";
}
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public MonsterType getMonsterType() {
return MonsterType.UNDEAD;
}
public void e() {
if (this.world.e() && !this.world.isStatic) {
float f = this.b(1.0F);
if (f > 0.5F && this.world.isChunkLoaded(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ)) && this.random.nextFloat() * 30.0F < (f - 0.4F) * 2.0F) {
// CraftBukkit start
org.bukkit.event.entity.EntityCombustEvent event = new org.bukkit.event.entity.EntityCombustEvent(this.getBukkitEntity(), 8);
this.world.getServer().getPluginManager().callEvent(event);
if (!event.isCancelled()) {
this.setOnFire(event.getDuration());
}
// CraftBukkit end
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}
}
super.e();
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}
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public void die(DamageSource damagesource) {
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super.die(damagesource);
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if (damagesource.b() instanceof EntityArrow && damagesource.getEntity() instanceof EntityHuman) {
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EntityHuman entityhuman = (EntityHuman) damagesource.getEntity();
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double d0 = entityhuman.locX - this.locX;
double d1 = entityhuman.locZ - this.locZ;
if (d0 * d0 + d1 * d1 >= 2500.0D) {
entityhuman.a((Statistic) AchievementList.v);
}
}
}
protected int getLootId() {
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return Item.ARROW.id;
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}
protected void dropDeathLoot(boolean flag, int i) {
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// CraftBukkit start - whole method
java.util.List<org.bukkit.inventory.ItemStack> loot = new java.util.ArrayList<org.bukkit.inventory.ItemStack>();
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int count = this.random.nextInt(3 + i);
if (count > 0) {
loot.add(new org.bukkit.inventory.ItemStack(org.bukkit.Material.ARROW, count));
}
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count = this.random.nextInt(3 + i);
if (count > 0) {
loot.add(new org.bukkit.inventory.ItemStack(org.bukkit.Material.BONE, count));
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}
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// Determine rare item drops and add them to the loot
if (this.lastDamageByPlayerTime > 0) {
int k = this.random.nextInt(200) - i;
if (k < 5) {
ItemStack itemstack = this.b(k <= 0 ? 1 : 0);
if (itemstack != null) {
loot.add(new CraftItemStack(itemstack));
}
}
}
CraftEventFactory.callEntityDeathEvent(this, loot);
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// CraftBukkit end
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}
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// CraftBukkit start - return rare dropped item instead of dropping it
protected ItemStack b(int i) {
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if (i > 0) {
ItemStack itemstack = new ItemStack(Item.BOW);
EnchantmentManager.a(this.random, itemstack, 5);
return itemstack;
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} else {
return new ItemStack(Item.BOW.id, 1, 0);
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}
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}
// CraftBukkit end
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}