2011-02-11 23:09:26 +01:00
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package net.minecraft.server;
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2011-06-27 00:25:01 +02:00
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import org.bukkit.event.player.PlayerPickupItemEvent; // CraftBukkit
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2011-02-11 23:09:26 +01:00
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public class EntityItem extends Entity {
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2011-04-20 19:05:14 +02:00
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public ItemStack itemStack;
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2011-02-11 23:09:26 +01:00
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private int e;
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public int b = 0;
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2011-04-20 19:05:14 +02:00
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public int pickupDelay;
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2011-02-11 23:09:26 +01:00
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private int f = 5;
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public float d = (float) (Math.random() * 3.141592653589793D * 2.0D);
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2011-04-30 22:51:47 +02:00
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private int lastTick = (int) (System.currentTimeMillis() / 50); // CraftBukkit
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2011-02-11 23:09:26 +01:00
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public EntityItem(World world, double d0, double d1, double d2, ItemStack itemstack) {
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super(world);
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2011-03-31 22:40:00 +02:00
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this.b(0.25F, 0.25F);
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2011-02-11 23:09:26 +01:00
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this.height = this.width / 2.0F;
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2011-04-20 19:05:14 +02:00
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this.setPosition(d0, d1, d2);
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this.itemStack = itemstack;
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2011-06-17 07:12:49 +02:00
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// CraftBukkit start - infinite item fix
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if (this.itemStack.count <= -1) {
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this.itemStack.count = 1;
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}
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// CraftBukkit end
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2011-02-11 23:09:26 +01:00
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this.yaw = (float) (Math.random() * 360.0D);
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this.motX = (double) ((float) (Math.random() * 0.20000000298023224D - 0.10000000149011612D));
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this.motY = 0.20000000298023224D;
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this.motZ = (double) ((float) (Math.random() * 0.20000000298023224D - 0.10000000149011612D));
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2011-03-31 22:40:00 +02:00
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}
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2011-04-20 22:47:26 +02:00
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protected boolean n() {
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2011-03-31 22:40:00 +02:00
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return false;
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2011-02-11 23:09:26 +01:00
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}
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public EntityItem(World world) {
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super(world);
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2011-03-31 22:40:00 +02:00
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this.b(0.25F, 0.25F);
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2011-02-11 23:09:26 +01:00
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this.height = this.width / 2.0F;
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}
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2011-04-20 22:47:26 +02:00
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protected void b() {}
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2011-02-11 23:09:26 +01:00
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2011-06-30 00:02:25 +02:00
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public void m_() {
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super.m_();
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2011-04-30 22:51:47 +02:00
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// CraftBukkit start
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int currentTick = (int) (System.currentTimeMillis() / 50);
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this.pickupDelay -= (currentTick - this.lastTick);
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this.lastTick = currentTick;
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// CraftBukkit end
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2011-02-11 23:09:26 +01:00
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this.lastX = this.locX;
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this.lastY = this.locY;
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this.lastZ = this.locZ;
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this.motY -= 0.03999999910593033D;
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2011-04-20 19:05:14 +02:00
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if (this.world.getMaterial(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ)) == Material.LAVA) {
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2011-02-11 23:09:26 +01:00
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this.motY = 0.20000000298023224D;
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this.motX = (double) ((this.random.nextFloat() - this.random.nextFloat()) * 0.2F);
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this.motZ = (double) ((this.random.nextFloat() - this.random.nextFloat()) * 0.2F);
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2011-04-20 19:05:14 +02:00
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this.world.makeSound(this, "random.fizz", 0.4F, 2.0F + this.random.nextFloat() * 0.4F);
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2011-02-11 23:09:26 +01:00
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}
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2011-05-28 22:50:08 +02:00
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this.g(this.locX, (this.boundingBox.b + this.boundingBox.e) / 2.0D, this.locZ);
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2011-04-20 19:05:14 +02:00
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this.move(this.motX, this.motY, this.motZ);
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2011-02-11 23:09:26 +01:00
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float f = 0.98F;
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if (this.onGround) {
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f = 0.58800006F;
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2011-04-20 19:05:14 +02:00
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int i = this.world.getTypeId(MathHelper.floor(this.locX), MathHelper.floor(this.boundingBox.b) - 1, MathHelper.floor(this.locZ));
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2011-02-11 23:09:26 +01:00
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if (i > 0) {
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f = Block.byId[i].frictionFactor * 0.98F;
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}
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}
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this.motX *= (double) f;
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this.motY *= 0.9800000190734863D;
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this.motZ *= (double) f;
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if (this.onGround) {
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this.motY *= -0.5D;
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}
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++this.e;
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++this.b;
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if (this.b >= 6000) {
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2011-04-20 19:05:14 +02:00
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this.die();
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2011-02-11 23:09:26 +01:00
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}
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}
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2011-04-20 22:47:26 +02:00
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public boolean f_() {
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2011-02-11 23:09:26 +01:00
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return this.world.a(this.boundingBox, Material.WATER, this);
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}
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2011-06-27 00:25:01 +02:00
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protected void burn(int i) {
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2011-04-20 19:05:14 +02:00
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this.damageEntity((Entity) null, i);
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2011-02-11 23:09:26 +01:00
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}
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2011-04-20 19:05:14 +02:00
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public boolean damageEntity(Entity entity, int i) {
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2011-06-30 00:02:25 +02:00
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this.af();
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2011-02-11 23:09:26 +01:00
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this.f -= i;
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if (this.f <= 0) {
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2011-04-20 19:05:14 +02:00
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this.die();
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2011-02-11 23:09:26 +01:00
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}
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return false;
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}
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2011-04-20 22:47:26 +02:00
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public void b(NBTTagCompound nbttagcompound) {
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2011-02-11 23:09:26 +01:00
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nbttagcompound.a("Health", (short) ((byte) this.f));
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nbttagcompound.a("Age", (short) this.b);
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2011-04-20 19:05:14 +02:00
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nbttagcompound.a("Item", this.itemStack.a(new NBTTagCompound()));
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2011-02-11 23:09:26 +01:00
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}
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2011-04-20 22:47:26 +02:00
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public void a(NBTTagCompound nbttagcompound) {
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2011-02-23 03:37:56 +01:00
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this.f = nbttagcompound.d("Health") & 255;
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this.b = nbttagcompound.d("Age");
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NBTTagCompound nbttagcompound1 = nbttagcompound.k("Item");
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2011-02-11 23:09:26 +01:00
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2011-04-20 19:05:14 +02:00
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this.itemStack = new ItemStack(nbttagcompound1);
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2011-02-11 23:09:26 +01:00
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}
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public void b(EntityHuman entityhuman) {
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if (!this.world.isStatic) {
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2011-04-20 19:05:14 +02:00
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int i = this.itemStack.count;
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2011-02-11 23:09:26 +01:00
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// CraftBukkit start
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2011-06-27 00:25:01 +02:00
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if (this.pickupDelay <= 0 && entityhuman.inventory.canHold(this.itemStack) > 0) {
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2011-06-26 10:53:45 +02:00
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PlayerPickupItemEvent event = new PlayerPickupItemEvent((org.bukkit.entity.Player) entityhuman.getBukkitEntity(), (org.bukkit.entity.Item) this.getBukkitEntity());
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this.world.getServer().getPluginManager().callEvent(event);
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2011-02-11 23:09:26 +01:00
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2011-06-23 07:08:56 +02:00
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if (event.isCancelled()) {
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2011-04-20 19:05:14 +02:00
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return;
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2011-02-11 23:09:26 +01:00
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}
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2011-04-20 22:47:26 +02:00
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2011-06-26 10:53:45 +02:00
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// Possibly < 0; fix here so we do not have to modify code below
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this.pickupDelay = 0;
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}
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// CraftBukkit end
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2011-06-27 00:25:01 +02:00
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if (this.pickupDelay == 0 && entityhuman.inventory.pickup(this.itemStack)) {
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2011-04-20 22:47:26 +02:00
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if (this.itemStack.id == Block.LOG.id) {
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entityhuman.a((Statistic) AchievementList.g);
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}
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if (this.itemStack.id == Item.LEATHER.id) {
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entityhuman.a((Statistic) AchievementList.t);
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}
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2011-04-20 19:05:14 +02:00
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this.world.makeSound(this, "random.pop", 0.2F, ((this.random.nextFloat() - this.random.nextFloat()) * 0.7F + 1.0F) * 2.0F);
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entityhuman.receive(this, i);
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2011-05-26 14:48:22 +02:00
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if (this.itemStack.count <= 0) {
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this.die();
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}
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2011-02-11 23:09:26 +01:00
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}
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}
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}
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}
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