2023-08-22 05:05:47 +02:00
|
|
|
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
|
|
From: SoSeDiK <mrsosedik@gmail.com>
|
|
|
|
Date: Wed, 11 Jan 2023 20:59:02 +0200
|
|
|
|
Subject: [PATCH] Expand Pose API
|
|
|
|
|
|
|
|
|
|
|
|
diff --git a/src/main/java/org/bukkit/entity/Entity.java b/src/main/java/org/bukkit/entity/Entity.java
|
2024-06-03 19:20:43 +02:00
|
|
|
index efd8108cee65e7b1a227ebb6c33f3c92eb4cea24..725ef320f929d5e3d141c1ed3246d73a7d741f31 100644
|
2023-08-22 05:05:47 +02:00
|
|
|
--- a/src/main/java/org/bukkit/entity/Entity.java
|
|
|
|
+++ b/src/main/java/org/bukkit/entity/Entity.java
|
2024-06-03 19:20:43 +02:00
|
|
|
@@ -840,6 +840,42 @@ public interface Entity extends Metadatable, CommandSender, Nameable, Persistent
|
2023-08-22 05:05:47 +02:00
|
|
|
* @param sneak true if the entity should be sneaking
|
|
|
|
*/
|
|
|
|
void setSneaking(boolean sneak);
|
|
|
|
+
|
|
|
|
+ /**
|
|
|
|
+ * Sets the entity's current {@link Pose}.
|
|
|
|
+ *
|
|
|
|
+ * <p>Note: While poses affect some things like hitboxes, they do not change the entity's state
|
|
|
|
+ * (e.g. having {@link Pose#SNEAKING} does not guarantee {@link #isSneaking()} being {@code true}).
|
|
|
|
+ *
|
|
|
|
+ * <p>If applied to the {@link Player}, they might see a different pose client-side.
|
|
|
|
+ *
|
|
|
|
+ * @param pose a new {@link Pose}
|
|
|
|
+ * @see #setPose(Pose, boolean)
|
|
|
|
+ */
|
|
|
|
+ default void setPose(@NotNull Pose pose) {
|
|
|
|
+ setPose(pose, false);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ /**
|
|
|
|
+ * Sets the entity's current {@link Pose}.
|
|
|
|
+ *
|
|
|
|
+ * <p>Note: While poses affect some things like hitboxes, they do not change the entity's state
|
|
|
|
+ * (e.g. having {@link Pose#SNEAKING} does not guarantee {@link #isSneaking()} being {@code true}).
|
|
|
|
+ *
|
|
|
|
+ * <p>If applied to the {@link Player}, they might see a different pose client-side.
|
|
|
|
+ *
|
|
|
|
+ * @param pose a new {@link Pose}
|
|
|
|
+ * @param fixed whether the new {@link Pose} should stay until manually changed
|
|
|
|
+ */
|
|
|
|
+ void setPose(@NotNull Pose pose, boolean fixed);
|
|
|
|
+
|
|
|
|
+ /**
|
|
|
|
+ * Checks whether the entity has a fixed {@link Pose}
|
|
|
|
+ *
|
|
|
|
+ * @see #setPose(Pose, boolean)
|
|
|
|
+ * @return whether the entity has a fixed {@link Pose}
|
|
|
|
+ */
|
|
|
|
+ boolean hasFixedPose();
|
|
|
|
// Paper end
|
|
|
|
|
|
|
|
/**
|