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Mirror von https://github.com/GeyserMC/Geyser.git synchronisiert 2024-11-19 14:30:17 +01:00
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3729 Commits

Autor SHA1 Nachricht Datum
Kas-tle
c9ca4c82f7
Allow configuration of RakNet limits (#4532)
* Allow configuration of RakNet limits

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Validate packet limiter system properties

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

---------

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>
2024-03-31 21:42:31 -07:00
rtm516
fbafdbb2a7
Allow NonVanillaCustomItemData to have a block assigned (#4530) 2024-03-31 12:01:59 +01:00
Kas-tle
b469904951
Update Raknet (#4529) 2024-03-30 03:27:55 -07:00
Redned
7da3afef60
Update RakNet 2024-03-29 12:25:57 +00:00
Kas-tle
f1828419d6
Update raknet (#4528) 2024-03-28 17:28:49 -07:00
chris
85908690a3
Revert inventory "fix" that's causing issues with quickly opening & closing inventories (#4523) 2024-03-27 01:47:21 +01:00
rtm516
4ea94f89a2
Fix entity pick request for cherry and bamboo boats (#4522) 2024-03-24 21:30:00 +00:00
chris
d24a4766b4
Shade the Geyser api on modded platforms (#4520) 2024-03-24 16:12:40 +00:00
CloudyOrk
c64e8afcce
Indicate existing 1.20.72 support (#4515)
* update supported version

* Update GameProtocol.java

* Update GameProtocol.java

---------

Co-authored-by: Kas-tle <26531652+Kas-tle@users.noreply.github.com>
2024-03-22 12:03:17 -07:00
chris
4fa0bcd01b
Update Jackson (#4512)
* Update jackson

* relocate yaml on velocity
2024-03-21 19:05:41 +01:00
chris
867cf6da05
Feature: JiJ dependencies on modded platforms (#4502)
* Use JiJ inclusion for Fabric/NeoForge to prevent mod conflicts. Further: Don't publish shadow jars to maven.

* Shade and relocate dependencies that don't conform to SemVer on Fabric

* Shade/Relocate dependencies on Fabric to avoid version warnings

* Use relocate function from the build-logic plugin
2024-03-19 23:05:30 +01:00
chris
b03818a0c4
Add attack damage indicator to custom items (#4495) 2024-03-18 19:41:36 +01:00
Kas-tle
e1e09a6ccb
Fix KQueue loading crashing macOS; Closes #4474 (#4506) 2024-03-16 08:19:09 -07:00
chris
112f4ddb8d
Fix: Inventory handling when client tries to open the player inventory when it shouldn't (#4499)
* attempt at fixing <https://github.com/GeyserMC/Geyser/issues/4497>

* Fix wrong handling of OPEN_INVENTORY case in BedrockInteractTranslator
2024-03-15 17:33:48 +01:00
chris
c3d4277ae6
More error-robust kernel version parsing (#4496)
* should resolve https://github.com/GeyserMC/Geyser/issues/4492

* Use regex to parse version

* yeet debug

* Only log the throwable message
2024-03-15 13:52:34 +01:00
chris
c91ee53788
Fix virtual lecterns - again (#4494) 2024-03-14 10:27:49 +01:00
chris
39b05e284e
update protocol lib to resolve command crashing (#4493) 2024-03-13 12:25:30 -07:00
Kas-tle
a9467cf150
Temporary bad fix for command crashing (#4490)
Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>
2024-03-13 02:54:39 -07:00
Kas-tle
7e4d97f6e1
Fix wooden slabs (#4489)
* Fix wooden slabs

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Update submodule

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Also indicate 1.20.71 support

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

---------

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>
2024-03-13 02:05:41 -07:00
Kas-tle
1df63c6de8
Support Bedrock 1.20.70 (#4477)
* Support 1.20.70

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Update readme

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Use 1.20.70 mappings

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Creative lectern drops work but not survival yet

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Fix lectern book pickup in survival

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Add copyright notices to new files

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Temp fix for incorrect creative_items from Cloudburst/Data

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Fix item frame breaking in creative

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Clarify what to remove when 1.20.60 support is dropped

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Don't use dim change enum pre 1.20.70

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

---------

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>
2024-03-11 00:29:27 -07:00
Kas-tle
a0fd720e7c
Fix client crash issue if empty recipe is sent (#4485)
* Fix client crash issue if empty recipe is sent

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* More efficent order

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Recipes are recipies

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

---------

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>
2024-03-11 00:03:37 -07:00
chris
0ad7c4325d
Fix: Workaround for recipes involving custom items to show up in the recipe book (#4484)
* Allow adding custom items to the creative inventory in order for recipes outputting said custom items to work

* yeet includeInCreativeInventory as it would break existing nonvanilla extensions - and is pretty pointless anyways

* rename mappings to `creative_group` and `creative_category`

* delete outdated comment
2024-03-10 23:38:38 +01:00
Kas-tle
527eab0b58
Cap render distance at 96 (#3530)
Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>
Co-authored-by: onebeastchris <github@onechris.mozmail.com>
2024-03-09 04:51:32 +01:00
rtm516
92ce0fc6c7
Ignore merge queue branches from build workflow (#4483) 2024-03-09 01:24:16 +00:00
rtm516
f1e125a360
Add merge group trigger to pullrequest workflow (#4482) 2024-03-08 21:32:28 +00:00
chris
32f66371d9
Should resolve https://github.com/GeyserMC/Geyser/issues/4121 (#4481) 2024-03-08 21:30:17 +00:00
rtm516
1af24e5547
Add new village map icons (#4480) 2024-03-08 21:24:15 +00:00
Shanwer
621dc6f89a
Update actions to node20 (#4456) 2024-03-04 23:37:45 +01:00
chris
79154f3d0c
Fix: Lecterns not opening when there is no lectern cache (#4476)
... the LecternCache doesn't always exist. Oops.
2024-03-04 00:39:57 +01:00
chris
123990a795
Update ViaVersion api usage 2024-03-02 20:03:18 +01:00
chris
5d95bf65a6
Fix lecterns on 1.20.60, add support for virtual books (#4471)
* Fix lecterns on 1.20.60, start on virtual lecterns

* Fix: virtual books & actual books opening twice, resolve other issues, remove debug

* undo some unnecessary diff

* Don't try to send virtual books to pre 1.20.60 clients

* address review by camotoy
2024-03-02 03:21:31 +01:00
rtm516
3c4a1a82c9
Deprecate unit cube in block components (#4470)
* Depricate unit cube

* Didn't mean to remove that
2024-03-02 01:56:35 +01:00
chris
f8e6d26fc2
Fix mod platform publishing (#4454) 2024-02-23 18:40:41 +01:00
Redned
97fc2de42f
NeoForge Platform Support (#3781)
* Initial work on Forge platform

* Rework modded platforms to use a common module

* Add support for integrated worlds on modded platforms

* Fix classload errors and move mixins to shared module

* Fix Fabric mixins and check min height in mod world manager

* Add Forge command support

* Add back modrinth publishing

* Don't apply application plugin to shared mod sources

* Fix docs

* Delete unused class

* Clean up repositories

* - Update to 1.20.2
- set custom refmap name
- fixed console commands crashing the server (hasPermission now accepts CommandSourceStack instead of Player)
- Forge wants fastutil relocated, so be it

Current issues:
- ClassNotFound exceptions with classes that are clearly present

* - Fix ClassNotFound errors on Forge due to weird Classloader
- Dont relocate gson

* merge upstream

* oh no

* Bump lombok, architectury-loom

* init: neoforge 1.20.4 support

* NeoForge builds

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Archive neoforge artifacts

* transformForge -> transformNeoForge

* Neoforge boots!
* Fix mixins on neoforge
* Update build/pr file names
* Update mods.toml to new neoforge standard
* Fix refmap naming

* more fixes
- no need to include gson
- cleanup nullable/nonnull annotations
- add more info to geyser dumps on neoforge

* yeet platform executor

* yet another temp branch to figure out the runServer task

* yeet transitive dependency, that cant be right

* Attempt at getting the runServer task to work, part two

* Revert the changes for the runServer task, try and shut down the injector

* Remove spigot weird bug workaround, shut down properly
Also add a compileOnly dependency for the mod module to get rid of spammy false warnings

* Update to latest restart changes
- fix duplicate nodes crashing neoforge
- connector -> geyser in GeyserModCommandExecutor
- create command manager early to fix issues with permission gather event

* Consistent NeoForge spelling, move some dependencies to the version toml

* Add lombok to version catalogue

* Add plugins to version catalogue

* revert move to buildSrc

* Create `assets/geyser/icon.png` to reference icon from a single file on standalone/neoforge/fabric

* add fabric permissions api to libs.versions.toml

---------

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>
Co-authored-by: onebeastchris <github@onechris.mozmail.com>
Co-authored-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>
2024-02-23 17:58:39 +01:00
RK_01
aca368e332
Implemented ViaProxy bootstrap (#4201)
* Implemented ViaProxy bootstrap

* Applied requested changes to code

* Override indra settings to Java 17

* Removed explicit java source/target version

* Added ViaProxy artifact to build.yml

* Added ViaProxy artifact to pullrequest.yml

* Updated ViaProxy API usage

* Implemented floodgate support for ViaProxy

* Depend on stable ViaProxy release

* Initialize command manager and ping passthrough before Geyser#start

* Revert "Initialize command manager and ping passthrough before Geyser#start"

This reverts commit 39356071c4.

* Some ping passthrough improvements

* Merged code properly

* Updated ViaProxy API usage

* Implemented better command handling

* Updated ViaProxy and Geyser API usage

* Combine bootstrap and plugin into one class

* Minor code improvements

* Call Geyser shutdown on plugin disable

* Only call disable if Geyser was enabled once

* Don't send two shutdown done messages

* Use setter for enabled boolean
2024-02-19 22:25:49 +01:00
byquanton
8b170d656e
Fix: Nametags are not shown in some other cases (#4447) 2024-02-15 22:22:46 +01:00
byquanton
e97258f625
Fix: Nametags not showing up after respawn (#4445) 2024-02-15 14:57:51 +01:00
chris
6a51d8298f
Feature: Rework startup logic (#4377)
* This makes `geyser reload` work the same across all platforms. For example, it ensures that we reload the config to the greatest extent possible (with the exception of compression/injection settings). Additionally, this clears up issues where Extensions were previously disabled during reloading - instead, the new Pre and Post reload events allow extensions to reload whatever necessary on their own.
2024-02-14 12:50:50 +01:00
chris
19c6648bc2
Fix: Nametags not showing up (#4427) 2024-02-08 17:30:01 +01:00
chris
63fd97ab32
Fix: Crashing due to custom bows/crossbows/tridents (#4421)
* initial stab at fixing crashing due to removal of the chargeable component

* remove hardcoded animation
2024-02-07 18:17:51 +01:00
Kas-tle
e6636ec9fe
Weapon component is deprecated (#4417) 2024-02-07 06:15:36 -08:00
chris
fa339d37b5
Update version in readme (#4420) 2024-02-07 08:32:04 +01:00
chris
19a3dc3c4b
Support Bedrock 1.20.60 (#4415)
* Start on 1.20.60 support

* fix dimension switching

* Fix custom item icons... thanks mojang

* fix custom blocks/custom skulls breaking all block mappings

* - replace 10000 with static final variable

* fix: creative items not being found

* versioned custom item registration

* fix compression level setting
* show 1.20.61 as supported
2024-02-06 20:11:17 +01:00
千飞夏
226a4bb151
Use multiple channels at startup, fix the occasional issue of all pla… (#4329)
* Use multiple channels at startup, fix the occasional issue of all players getting disconnected.

* Standardized shutdown periods and refactored network handlers for improved consistency.

* tiny fix

* Let's use the system property

---------

Co-authored-by: chris <github@onechris.mozmail.com>
2024-02-02 16:25:50 +01:00
chris
f555dc0a92
Feature: Camera/Input locking API (#4332)
Adds API methods to control player cameras - including fancy transitions,  color fades, or simple input locks.
2024-01-31 11:21:06 +01:00
rtm516
07150db592
Fix language key typo when floodgate encryption fails (#4412) 2024-01-28 22:49:47 +00:00
chris
61b3ffd0de
Feature: Allow setting a different port in the motd (#4293)
* Allow changing the broadcasted port using a system property. This may be needed if the port Geyser runs on & the port Bedrock players connect on do not match - e.g. due to port forwarding/different routing.

* initial stab at making the broadcast port an (unsafe) config option

* Automatically set broadcast port to be the bind port unless manually overridden

* Warn about broadcast port mismatch

* Use 0 instead of -1 as indicator to broadcast the port geyser is running on
2024-01-24 22:28:03 +01:00
rtm516
3f577f4128
Add fetching MC versions and Console from the extensions API (#4168)
* Add fetching MC versions and Console from the extensions API

* Address reviews, expose custom MinecraftVersion interface

* Rename of McVersion -> MinecraftVersionImpl; proper nonnull annotation

* fluent consoleCommandSource(), change MinecraftVersion#name() to versionString()

* Javadocs adjustments

* Create impl package and move `MinecraftVersionImpl` there

* api version bump

---------

Co-authored-by: onebeastchris <github@onechris.mozmail.com>
2024-01-24 22:20:30 +01:00
chris
97ba6a25e6
Don't warn if clients send subchunkrequest packets (#4395) 2024-01-24 21:18:09 +01:00
chris
7bcecdf403
Fix: Opening inventory menus in spectator mode (#4407)
Revert to spectator_viewer instead of the native Bedrock spectator menu. While it looks uglier - e.g. it's showing health/hunger bars; it allows opening menus. It'll also be needed for entity spectating, since clicking on things isnt possible in bedrocks spectator mode
2024-01-23 00:34:53 +01:00