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Mirror von https://github.com/GeyserMC/Geyser.git synchronisiert 2024-11-04 23:30:17 +01:00
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521 Commits

Autor SHA1 Nachricht Datum
Sage
fa441f1c7b
Add ConnectionRequestEvent (#4533)
* Add ConnectionRequestEvent and implement it

* Add debug message and use InetSocketAddress instead of string

* Provide both proxy and real client ip

And add some minor javadocs

* Make ProxyIp nullable

* Apply changes from pr

Co-authored-by: rtm516 <rtm516@users.noreply.github.com>

* Apply changes from pr

Co-authored-by: rtm516 <rtm516@users.noreply.github.com>

* Apply changes from pr

Co-authored-by: rtm516 <rtm516@users.noreply.github.com>

* Bump API version

* Dont JiJ common on mod platforms

---------

Co-authored-by: rtm516 <rtm516@users.noreply.github.com>
Co-authored-by: Kas-tle <26531652+Kas-tle@users.noreply.github.com>
2024-04-01 14:33:12 -07:00
chris
d24a4766b4
Shade the Geyser api on modded platforms (#4520) 2024-03-24 16:12:40 +00:00
chris
4fa0bcd01b
Update Jackson (#4512)
* Update jackson

* relocate yaml on velocity
2024-03-21 19:05:41 +01:00
chris
867cf6da05
Feature: JiJ dependencies on modded platforms (#4502)
* Use JiJ inclusion for Fabric/NeoForge to prevent mod conflicts. Further: Don't publish shadow jars to maven.

* Shade and relocate dependencies that don't conform to SemVer on Fabric

* Shade/Relocate dependencies on Fabric to avoid version warnings

* Use relocate function from the build-logic plugin
2024-03-19 23:05:30 +01:00
chris
123990a795
Update ViaVersion api usage 2024-03-02 20:03:18 +01:00
Redned
97fc2de42f
NeoForge Platform Support (#3781)
* Initial work on Forge platform

* Rework modded platforms to use a common module

* Add support for integrated worlds on modded platforms

* Fix classload errors and move mixins to shared module

* Fix Fabric mixins and check min height in mod world manager

* Add Forge command support

* Add back modrinth publishing

* Don't apply application plugin to shared mod sources

* Fix docs

* Delete unused class

* Clean up repositories

* - Update to 1.20.2
- set custom refmap name
- fixed console commands crashing the server (hasPermission now accepts CommandSourceStack instead of Player)
- Forge wants fastutil relocated, so be it

Current issues:
- ClassNotFound exceptions with classes that are clearly present

* - Fix ClassNotFound errors on Forge due to weird Classloader
- Dont relocate gson

* merge upstream

* oh no

* Bump lombok, architectury-loom

* init: neoforge 1.20.4 support

* NeoForge builds

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Archive neoforge artifacts

* transformForge -> transformNeoForge

* Neoforge boots!
* Fix mixins on neoforge
* Update build/pr file names
* Update mods.toml to new neoforge standard
* Fix refmap naming

* more fixes
- no need to include gson
- cleanup nullable/nonnull annotations
- add more info to geyser dumps on neoforge

* yeet platform executor

* yet another temp branch to figure out the runServer task

* yeet transitive dependency, that cant be right

* Attempt at getting the runServer task to work, part two

* Revert the changes for the runServer task, try and shut down the injector

* Remove spigot weird bug workaround, shut down properly
Also add a compileOnly dependency for the mod module to get rid of spammy false warnings

* Update to latest restart changes
- fix duplicate nodes crashing neoforge
- connector -> geyser in GeyserModCommandExecutor
- create command manager early to fix issues with permission gather event

* Consistent NeoForge spelling, move some dependencies to the version toml

* Add lombok to version catalogue

* Add plugins to version catalogue

* revert move to buildSrc

* Create `assets/geyser/icon.png` to reference icon from a single file on standalone/neoforge/fabric

* add fabric permissions api to libs.versions.toml

---------

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>
Co-authored-by: onebeastchris <github@onechris.mozmail.com>
Co-authored-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>
2024-02-23 17:58:39 +01:00
RK_01
aca368e332
Implemented ViaProxy bootstrap (#4201)
* Implemented ViaProxy bootstrap

* Applied requested changes to code

* Override indra settings to Java 17

* Removed explicit java source/target version

* Added ViaProxy artifact to build.yml

* Added ViaProxy artifact to pullrequest.yml

* Updated ViaProxy API usage

* Implemented floodgate support for ViaProxy

* Depend on stable ViaProxy release

* Initialize command manager and ping passthrough before Geyser#start

* Revert "Initialize command manager and ping passthrough before Geyser#start"

This reverts commit 39356071c4.

* Some ping passthrough improvements

* Merged code properly

* Updated ViaProxy API usage

* Implemented better command handling

* Updated ViaProxy and Geyser API usage

* Combine bootstrap and plugin into one class

* Minor code improvements

* Call Geyser shutdown on plugin disable

* Only call disable if Geyser was enabled once

* Don't send two shutdown done messages

* Use setter for enabled boolean
2024-02-19 22:25:49 +01:00
chris
6a51d8298f
Feature: Rework startup logic (#4377)
* This makes `geyser reload` work the same across all platforms. For example, it ensures that we reload the config to the greatest extent possible (with the exception of compression/injection settings). Additionally, this clears up issues where Extensions were previously disabled during reloading - instead, the new Pre and Post reload events allow extensions to reload whatever necessary on their own.
2024-02-14 12:50:50 +01:00
chris
509e00c138
Fix: Geyser on Velocity after they renamed packet class names :/ (#4399) 2024-01-19 00:19:07 +01:00
chris
3288f422b1
Update ViaVersion api usage (#4386)
- Switch to fluent accessor, since the getter was removed after being deprecated for 3 years
2024-01-12 15:39:53 +01:00
chris
592a58a0c8
Use uuid for bukkit api permission checks (#4363)
* lookup players by uuid instead of name

* Fix: look up Players by UUID for permissions, dont throw if a player can't be found (e.g. disconnected)

* use api method
2023-12-25 20:43:13 +01:00
chris
32a8573651
Fix broken netty util class check (#4357) 2023-12-20 17:59:51 +01:00
chris
f3e56d282e
Gracefully fail on older spigot builds due to outdated netty (#4355)
* Test for outdated netty to avoid https://github.com/GeyserMC/Geyser/issues/3814

* capitalization

* bad spigot, go paper
2023-12-20 16:35:48 +01:00
Kas-tle
aaf38f46fb Target Java 17 2023-12-14 21:31:14 -05:00
Konicai
a13492e0ed Final 1.20.4 cleanup 2023-12-14 21:31:14 -05:00
Konicai
4294982310 fabric: require 1.20.4 as ViaFabric doesn't support 1.20.2 2023-12-14 21:31:14 -05:00
Hasan
184a14d026 Update versions in README and modrinth task (#4303)
* Change fabric version

* Update java version

* Update Bedrock version also
2023-12-14 21:31:14 -05:00
chris
3d05181a13
Fix: Show the correct port that Geyser started on when using Geyser-Fabric on a client. (#4335) 2023-12-12 22:44:13 +01:00
chris
c0f6a2b926
Add more info to Fabric's geyser dumps (#4175)
* Added onlineMode, platformName, and Minecraft version to dump - renames platformVersion to loaderVersion since that is more fitting to modded structure

* rename loaderVersion back to platformVersion

* address review by @Konicai

* Fix geyser dump creation (regression from the syntax/annotation PR)
2023-12-06 08:26:20 +01:00
chris
95d65350e4
Project wide syntax/annotation cleanup (#4238)
Co-authored-by: Konicai <71294714+Konicai@users.noreply.github.com>
2023-12-05 18:54:42 -05:00
Konicai
bb6a1ec40a
Simply pingpassthrough logic, add fabric ping passthrough (#3930)
* Check if PingPassthrough is null
* Remove QueryPacketHandler
* Fabric ping passthrough
2023-11-13 18:17:40 -05:00
Camotoy
4e0cc92e93
Address #4281 2023-11-11 13:26:28 -05:00
chris
06663bcafd
Fix: Don't mistakingly assume that Geyser-Velocity initialized (#4276)
* Fix: ListenerBoundEvent could set `INITIALIZED` to true, even if we did not initialize yet - move that to postStartup() instead.

* only assign INITIALIZED once, and only after the correct listenertype bound.
2023-11-06 16:17:41 +01:00
chris
644082ae84
Fix /geyser reload on Velocity (#4258)
* Fix /geyser reload on Velocity 

* No need to create/init a new injector on Velocity

* No need to warn about "abnormally long startup" on Bungee when we're reloading. And, as on velocity, no need to re-inject
2023-11-03 17:16:09 +01:00
chris
51236f7a59
Let the fabric module really use Java 17 (#4231)
* Let the fabric module really use java 17

* Remove unnecessary target/source compat; handled by indra instead
2023-10-20 22:17:43 +02:00
chris
b17f4a46f4
Update outdated proxy message to check for 1.20.2, remove floodgate 1.0 checks (#4204) 2023-10-09 18:20:18 +02:00
chris
82541a5b37
Show only 1.20.2 as supported on Fabric (#4190) 2023-10-06 06:50:01 -07:00
chris
3547fab228
Fix: Bedrock clients timing out due to present Java resource packs (#4176)
* fix: auto deny Java edition resource packs

* 1.20.2 bump on Fabric

* bump mcpl

* Bump required min version in the fabric.mod.json file
2023-10-03 17:15:30 +02:00
chris
34ff8c1217
Allow extensions to load other extension's classes, and store extensions by IDs instead of name (#3946)
- the extensionmanagers `extension` method now takes in a extension id instead of name
- extension folders are now created using extension id's
- Extensions can load classes from other extensions now
- Added warning about external class loading
- Wherever applicable: store extensions internally by id instead of name
2023-10-01 07:17:53 +02:00
Konicai
f78e6dd7e7
Remove Geyser-Sponge (#4097)
See PR for details
2023-09-11 13:54:24 -04:00
chris
806ec35a84
Feature: Allow client-side "game settings" menu gamemode/difficulty changes (#4062)
Removes difficulty/Gamemode settings from the custom server settings form since these are now present in the client side settings.
2023-09-09 00:34:19 +02:00
chris
1b05f9f15e
Register extension commands on Geyser-Fabric (#4080)
* Register Extension commands on Geyser-Fabric
* Allow Geyser commands to accept arguments aswell - e.g. geyser dump logs
2023-08-30 16:18:06 -04:00
chris
00def3b0c6
Fix duplicate extension's help command permission registration on Paper (#4079)
* Fix duplicate permission registration

* Register /<extensionid> help (and aliased ?) commands under the "geyser.command.exthelp.id" permission

* Fix: Show correct header for /geyser help vs /<extensionid> help
2023-08-27 13:48:14 +01:00
Kas-tle
9ddfdf9374
Add support for custom blocks and skulls (#3505)
* Super cursed custom skulls custom block

* Rename some stuff

* Attempt to clean up some code

* Remove skull translation events and define custom blocks for custom skulls

Clean up skull block translation a bit

* Auto generate skull resource pack

Change `davchoo` to `geyser` in geometry

* Add config options for custom blocks and custom skull blocks

* Fix formatting and names for player skulls

* Use block states more efficiently for custom skulls

21 block states vs 48 block states

* Clean up custom block api a bit

* Apply some suggestions from Camotoy

* Move custom skull config stuff to its own file

Custom skulls can now be added by username, uuid, and textures

Move skull nbt stuff from requestTexturesFromUsername to
SkullBlockEntityTranslator
Add requestTexturesFromUUID

* Update custom block nbt for v534

* Disable collision box & selection box when box is empty

Fix incorrect collision names used in CustomBlockComponentsBuilder

* Add custom block stuff to provider registry loader

* More API changes

Convert CustomBlockPermutation into a record
Change materialInstances in CustomBlockComponents Builder to
materialInstance
Reuse box components in CustomSkull

* Convert skull floor geometries into a template

Should be easier to modify in needed in the future.

* Crop and reorder skull textures to eliminate unused space

Should reduce memory & storage usage for Bedrock clients

* Revert "Crop and reorder skull textures to eliminate unused space"

This reverts commit 15fd5353e1.

* Use identifier from CustomBlockData in SkullResourcePackManager

* Fix isIncorrectHeldItem check for custom skull blocks

Add defaultBlockState to CustomBlockData

* Fix adding duplicate block states for custom blocks with 0 properties

Remove defaultBlockState CustomBlockState field from
GeyserCustomBlockData since it creates a circular reference

* Add basis for overriding Bedrock block states

Fix missing providers when used in GeyserDefineCustomBlocksEvent

* Fix custom blocks in 1.19.50

* Decouple mappings from items

* Decouple mappings from items

* Null check

* Move to CustomBlockRegistryPopulator

* Remove name_hash from blocksTag/vanillaBlockStates

Fixes creative inventory contents with custom blocks registered

* Limit Bedrock versions to 1.19.40+

Custom blocks were released in 1.19.40

* Un-revert Crop and reorder skull textures to eliminate unused space

Should reduce memory & storage usage for Bedrock clients

Bug with top face flipping + per-face uv's was fixed in 1.19.40+
https://bugs.mojang.com/browse/MCPE-160073
Geometry is still offset by 0.5 to prevent lighting bugs

* Add validation custom block components and s/lightFilter/lightDampening/

Also validate custom block names

* Add display name component and add toggle for client block placing

The display name component allows blocks to use other locale keys.
placeAir will prevent the client from placing the default block state.

* Begin parsing block mappings (still much to do!)

* CustomBlockMapping stores block w/ all states

* Mappings almost :/

* Ok now they work at least

* Read most mapping components

* Block mappings mostly done

* Translate block item

* Add docs for custom blocks

* Add tags

* More docs

* Accidentally added name comp.

* Fix collide box and warn for >16 props

* add registerBlockItemOverride event + refactor

* Inventory overrides for multistate bedrock blocks

* Implement all remaining block components

* Minor cleanup and javadocs

* Update custom skull config example

* Address @Camotoy's review

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Fix light_emission and light_dampening components

* Remove redundant populate method and remove BLOCKS_JSON after last use

* Fix inventories with block state overrides not opening

* API event for skull blocks & let register via URL

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Use skin hash instead of URL

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Address @davchoo's review

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Rework MappingsReader_v1 to avoid passing maps around

* Treat all properties as string properties

There isn't a real need to check for boolean and int properties

* Fix block registry scan in MappingsReader

* Skin hashes can have less than 64 characters?

* Include entry when logging exceptions from block mappings

* Submodule

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Fix block break speeds thanks to @Camotoy

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Temporarily fix build on eclipse so I may work...

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Custom tool breakspeed by server; Closes #3348

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Account for if custom skulls are added on 1st run

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Initial framework for extended collision boxes

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Add some notes for the extended collision box impl

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* We have our extended collision registry

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Notes for me

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Extended collision boxes almost work

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Extended collision boxes actually work

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Consider all hitboxes in calculation

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* X is mirrored...

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Extended collision boxes are much improved

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Upstream fallout

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Address @Redned235's review

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Oops my bad that makes no sense :)

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Ext collision box chunk translation optimization

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Trunc skinhash to 32 chars due to 80 char limit

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Use new transformation cmpnt vs legacy rotation

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* keep arr null on get extcolstor

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Properly handle if extended collision box is below

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Less ugly (realized it can go here)

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Prevent 2x placement due to extended collision box

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Properly build on eclipse via indra

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Ensure enough bits in bedrockData for paletteIDs

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Fix not needed whitespace

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Update license headers to 2023

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Use release indra over snapshot

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Revert "Update license headers to 2023"

This reverts commit f750059e8e.

* Account for collisions in chunk section y0 layer

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Fix extended collision @ air section bottom

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Address @davchoo's review

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Address @rtm516's review

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* More @rtm516's review

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Address @Camotoy's review

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Update javadocs

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Address @davchoo's review

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Lock extended collision to section

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Clear ext col even when air

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Let override vanilla items in creative inventory

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Avoid creating 12 HashSets for every overrided block state

* Super minor nitpicks + Custom Skull NBT fix

* Check custom skull is within Bedrock bounds

Fixes NPE with custom skulls above y=320 or below y=-64

* Add static builder methods to match CustomItemData API

* Upstream

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Initial API setup for modded blocks (no impl yet)

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* More work on nonvanilla blocks (nonfunctional)

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Fix compile

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Update submodules

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Modded reg so far (not done)

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Add non-vanilla registration and fix a few bugs

* Fixes for non-vanilla blocks

* Remove import

* CustomRegPop. go1st for now; must split for modded

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Address silent change to geo component for blocks

Co-Authored-By: Unoqwy <pm@unoqwy.dev>
Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Seperate bedrock, vanilla, & nonvanilla block reg

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Single event

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Impl MaterialInstance as builder per @Redned235

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Added creative category enum & added some missing overrides (#7)

* Add material instance to provider registry

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* oops

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Fix case of correctBedrockIdentifier not found

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Fix docs

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Address @Camotoy's review

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Address review from @davchoo

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Set namespace of custom blocks vs ident direct

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Address review from @rtm516

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* One more

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Remove rogue space

* Geo component as builder

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* use super name

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Bump version

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

---------

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>
Signed-off-by: GitHub <noreply@github.com>
Co-authored-by: davchoo <davchoo@users.noreply.github.com>
Co-authored-by: davchoo <4722249+davchoo@users.noreply.github.com>
Co-authored-by: Unoqwy <pm@unoqwy.dev>
Co-authored-by: RednedEpic <redned235@gmail.com>
Co-authored-by: ImDaBigBoss <67973871+ImDaBigBoss@users.noreply.github.com>
Co-authored-by: rtm516 <rtm516@users.noreply.github.com>
2023-08-21 16:04:08 -07:00
chris
78e788dca0
- indicate 1.20.1 support on modrinth (#3950)
- fix plan incompatibility by setting a proper refmap json name
2023-07-07 11:55:28 -07:00
Konicai
40775149f5
NMS adapter for spigot 1.20 (#3911) 2023-06-28 00:31:03 -04:00
Konicai
c7568ec889
Move to a text box for commands on Geyser standalone GUI (#3915) 2023-06-26 14:44:25 -04:00
Konicai
bed7b5d10e
Bump logj4 (#3888) 2023-06-17 16:47:42 +01:00
rtm516
f272ed9383
Move PlatformType to API and expose it for extensions (#3798)
* Move PlatformType to API and expose it for extensions

* Move to a record
2023-06-17 02:56:50 +01:00
derspyy
446d3c22e2
Change filename uploaded to modrinth (#3823)
Co-authored-by: Kas-tle <26531652+Kas-tle@users.noreply.github.com>
Co-authored-by: Konicai <71294714+Konicai@users.noreply.github.com>
2023-06-12 21:40:12 -04:00
Konicai
d6e095424c
Check for null server ip on Fabric (#3842) 2023-06-08 23:29:46 -04:00
Tim203
231e9a1cc6
Fail silently if uploading to Modrinth fails 2023-06-08 16:34:31 +02:00
chris
8b8d6ddb9e
Geyser-Fabric: bump to 1.20 (#3824)
* add accesswidener, bump to 1.20

* address review

* yeet AW, use level() instead

* update modrinth version 

pls work
2023-06-08 07:15:08 -07:00
Kas-tle
f3cc93c94e
Relocate org.yaml for bungee and spigot (#3820)
* Relocate org.yaml

* Spigot did the same for yaml sadly
2023-06-07 13:22:36 -05:00
Konicai
f7d2b4ece3
Add Multi-Release: true to standalone manifest (#3795) 2023-05-24 21:46:43 -04:00
Camotoy
c8afd3436d Fix Floodgate autodetection 2023-04-26 21:11:26 -04:00
Tim203
7c1100b830
Fixed auto-setting auth-type to Floodgate 2023-04-26 18:53:03 +02:00
Julian Vennen
f39e689b83
Implement System properties to set the udp port and address #3597 (#3689)
* System property stuff

* Add geyserUdpPort/Address system properties as overrides for pluginUdpPort/Address

* Fix formatting for if-else statements

---------

Co-authored-by: Camotoy <20743703+Camotoy@users.noreply.github.com>
2023-04-22 21:33:23 -04:00
SupremeMortal
27fcc932c7
Add run configuration to make things easier 2023-04-20 10:46:12 +01:00
Camotoy
b6113dfd31 Optimizations and regression fix 2023-04-06 21:47:37 -04:00