Mirror von
https://github.com/GeyserMC/Geyser.git
synchronisiert 2024-12-24 15:20:25 +01:00
Feature: Allow client-side "game settings" menu gamemode/difficulty changes (#4062)
Removes difficulty/Gamemode settings from the custom server settings form since these are now present in the client side settings.
Dieser Commit ist enthalten in:
Ursprung
007edcbf11
Commit
806ec35a84
@ -25,6 +25,7 @@
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package org.geysermc.geyser.platform.fabric.world;
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import com.github.steveice10.mc.protocol.data.game.entity.player.GameMode;
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import com.github.steveice10.mc.protocol.data.game.level.block.BlockEntityInfo;
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import me.lucko.fabric.api.permissions.v0.Permissions;
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import net.minecraft.core.BlockPos;
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@ -153,6 +154,11 @@ public class GeyserFabricWorldManager extends GeyserWorldManager {
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return Permissions.check(player, permission);
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}
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@Override
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public GameMode getDefaultGameMode(GeyserSession session) {
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return GameMode.byId(server.getDefaultGameType().getId());
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}
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@Nonnull
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@Override
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public CompletableFuture<com.github.steveice10.opennbt.tag.builtin.CompoundTag> getPickItemNbt(GeyserSession session, int x, int y, int z, boolean addNbtData) {
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@ -25,6 +25,7 @@
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package org.geysermc.geyser.platform.spigot.world.manager;
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import com.github.steveice10.mc.protocol.data.game.entity.player.GameMode;
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import com.github.steveice10.mc.protocol.data.game.level.block.BlockEntityInfo;
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import com.github.steveice10.opennbt.tag.builtin.CompoundTag;
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import org.bukkit.Bukkit;
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@ -171,6 +172,11 @@ public class GeyserSpigotWorldManager extends WorldManager {
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return gameRule.getDefaultIntValue();
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}
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@Override
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public GameMode getDefaultGameMode(GeyserSession session) {
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return GameMode.byId(Bukkit.getDefaultGameMode().ordinal());
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}
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@Override
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public boolean hasPermission(GeyserSession session, String permission) {
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return Bukkit.getPlayer(session.getPlayerEntity().getUsername()).hasPermission(permission);
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@ -25,6 +25,7 @@
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package org.geysermc.geyser.level;
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import com.github.steveice10.mc.protocol.data.game.entity.player.GameMode;
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import com.github.steveice10.mc.protocol.data.game.level.block.BlockEntityInfo;
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import com.github.steveice10.opennbt.tag.builtin.CompoundTag;
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import it.unimi.dsi.fastutil.objects.Object2ObjectMap;
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@ -160,6 +161,11 @@ public class GeyserWorldManager extends WorldManager {
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return gameRule.getDefaultIntValue();
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}
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@Override
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public GameMode getDefaultGameMode(GeyserSession session) {
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return GameMode.SURVIVAL;
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}
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@Override
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public boolean hasPermission(GeyserSession session, String permission) {
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return false;
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@ -170,6 +170,24 @@ public abstract class WorldManager {
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session.sendCommand("gamemode " + gameMode.name().toLowerCase(Locale.ROOT));
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}
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/**
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* Get the default game mode of the server
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*
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* @param session the player requesting the default game mode
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* @return the default game mode of the server, or Survival if unknown.
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*/
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public abstract GameMode getDefaultGameMode(GeyserSession session);
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/**
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* Change the default game mode of the session's server
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*
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* @param session the player making the change
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* @param gameMode the new default game mode
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*/
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public void setDefaultGameMode(GeyserSession session, GameMode gameMode) {
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session.sendCommand("defaultgamemode " + gameMode.name().toLowerCase(Locale.ROOT));
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}
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/**
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* Change the difficulty of the Java server
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*
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@ -255,6 +255,11 @@ public class LoggingPacketHandler implements BedrockPacketHandler {
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return defaultHandler(packet);
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}
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@Override
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public PacketSignal handle(RequestPermissionsPacket packet) {
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return defaultHandler(packet);
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}
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@Override
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public PacketSignal handle(ResourcePackChunkRequestPacket packet) {
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return defaultHandler(packet);
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@ -29,6 +29,7 @@ import com.github.steveice10.mc.protocol.packet.ingame.clientbound.ClientboundDe
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import com.github.steveice10.mc.protocol.packet.ingame.clientbound.ClientboundTabListPacket;
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import com.github.steveice10.mc.protocol.packet.ingame.clientbound.level.ClientboundLightUpdatePacket;
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import io.netty.channel.EventLoop;
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import org.cloudburstmc.protocol.bedrock.packet.RequestPermissionsPacket;
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import org.geysermc.geyser.GeyserImpl;
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import org.geysermc.geyser.registry.loader.RegistryLoaders;
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import org.geysermc.geyser.session.GeyserSession;
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@ -46,6 +47,7 @@ public class PacketTranslatorRegistry<T> extends AbstractMappedRegistry<Class<?
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IGNORED_PACKETS.add(ClientboundLightUpdatePacket.class); // Light is handled on Bedrock for us
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IGNORED_PACKETS.add(ClientboundTabListPacket.class); // Cant be implemented in Bedrock
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IGNORED_PACKETS.add(ClientboundDelimiterPacket.class); // Not implemented, spams logs
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IGNORED_PACKETS.add(RequestPermissionsPacket.class); // Bedrock client asks permission to switch default game mode, but we handle this ourselves
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}
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protected PacketTranslatorRegistry() {
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@ -0,0 +1,53 @@
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/*
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* Copyright (c) 2019-2023 GeyserMC. http://geysermc.org
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*
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* @author GeyserMC
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* @link https://github.com/GeyserMC/Geyser
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*/
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package org.geysermc.geyser.translator.protocol.bedrock.entity.player;
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import com.github.steveice10.mc.protocol.data.game.entity.player.GameMode;
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import org.cloudburstmc.protocol.bedrock.packet.SetDefaultGameTypePacket;
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import org.cloudburstmc.protocol.bedrock.packet.SetPlayerGameTypePacket;
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import org.geysermc.geyser.session.GeyserSession;
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import org.geysermc.geyser.translator.protocol.PacketTranslator;
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import org.geysermc.geyser.translator.protocol.Translator;
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import org.geysermc.geyser.util.EntityUtils;
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@Translator(packet = SetDefaultGameTypePacket.class)
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public class BedrockSetDefaultGameTypeTranslator extends PacketTranslator<SetDefaultGameTypePacket> {
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/**
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* Sets the default game mode for the server via the Bedrock client's "world" menu (given sufficient permissions).
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*/
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@Override
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public void translate(GeyserSession session, SetDefaultGameTypePacket packet) {
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if (session.getOpPermissionLevel() >= 2 || session.hasPermission("geyser.settings.server")) {
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session.getGeyser().getWorldManager().setDefaultGameMode(session, GameMode.byId(packet.getGamemode()));
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}
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// Stop the client from updating their own Gamemode without telling the server
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// Can occur when client Gamemode is set to "default", and default game mode is changed.
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SetPlayerGameTypePacket playerGameTypePacket = new SetPlayerGameTypePacket();
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playerGameTypePacket.setGamemode(EntityUtils.toBedrockGamemode(session.getGameMode()).ordinal());
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session.sendUpstreamPacket(playerGameTypePacket);
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}
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}
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@ -0,0 +1,48 @@
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/*
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* Copyright (c) 2019-2023 GeyserMC. http://geysermc.org
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*
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* @author GeyserMC
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* @link https://github.com/GeyserMC/Geyser
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*/
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package org.geysermc.geyser.translator.protocol.bedrock.entity.player;
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import com.github.steveice10.mc.protocol.data.game.setting.Difficulty;
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import org.cloudburstmc.protocol.bedrock.packet.SetDifficultyPacket;
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import org.geysermc.geyser.session.GeyserSession;
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import org.geysermc.geyser.translator.protocol.PacketTranslator;
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import org.geysermc.geyser.translator.protocol.Translator;
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@Translator(packet = SetDifficultyPacket.class)
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public class BedrockSetDifficultyTranslator extends PacketTranslator<SetDifficultyPacket> {
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/**
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* Sets the Java server's difficulty via the Bedrock client's "world" menu (given sufficient permissions).
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*/
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@Override
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public void translate(GeyserSession session, SetDifficultyPacket packet) {
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if (session.getOpPermissionLevel() >= 2 || session.hasPermission("geyser.settings.server")) {
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if (packet.getDifficulty() != session.getWorldCache().getDifficulty().ordinal()) {
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session.getGeyser().getWorldManager().setDifficulty(session, Difficulty.from(packet.getDifficulty()));
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}
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}
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}
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}
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@ -25,23 +25,43 @@
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package org.geysermc.geyser.translator.protocol.bedrock.entity.player;
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import com.github.steveice10.mc.protocol.data.game.entity.player.GameMode;
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import org.cloudburstmc.protocol.bedrock.packet.SetPlayerGameTypePacket;
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import org.geysermc.geyser.session.GeyserSession;
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import org.geysermc.geyser.translator.protocol.PacketTranslator;
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import org.geysermc.geyser.translator.protocol.Translator;
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import org.geysermc.geyser.util.EntityUtils;
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/**
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* In vanilla Bedrock, if you have operator status, this sets the player's gamemode without confirmation from the server.
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* Since we have a custom server option to request the gamemode, we just reset the gamemode and ignore this.
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* With operator status, the Gamemode change is sent to the Java server, if it is not present, the gamemode is not changed.
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*/
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@Translator(packet = SetPlayerGameTypePacket.class)
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public class BedrockSetPlayerGameTypeTranslator extends PacketTranslator<SetPlayerGameTypePacket> {
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/**
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* Sets client game mode for the server via the Bedrock client's "world" menu (given sufficient permissions).
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*/
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@Override
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public void translate(GeyserSession session, SetPlayerGameTypePacket packet) {
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// no
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SetPlayerGameTypePacket playerGameTypePacket = new SetPlayerGameTypePacket();
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playerGameTypePacket.setGamemode(session.getGameMode().ordinal());
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session.sendUpstreamPacket(playerGameTypePacket);
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// yes, if you are OP
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if (session.getOpPermissionLevel() >= 2 || session.hasPermission("geyser.settings.server")) {
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if (packet.getGamemode() != session.getGameMode().ordinal()) {
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// Bedrock has more Gamemodes than Java, leading to cases 5 (for "default") and 6 (for "spectator") being sent
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// https://github.com/CloudburstMC/Protocol/blob/3.0/bedrock-codec/src/main/java/org/cloudburstmc/protocol/bedrock/data/GameType.java
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GameMode gameMode = switch (packet.getGamemode()) {
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case 1 -> GameMode.CREATIVE;
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case 2 -> GameMode.ADVENTURE;
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case 5 -> session.getGeyser().getWorldManager().getDefaultGameMode(session);
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case 6 -> GameMode.SPECTATOR;
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default -> GameMode.SURVIVAL;
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};
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session.getGeyser().getWorldManager().setPlayerGameMode(session, gameMode);
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}
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} else {
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SetPlayerGameTypePacket playerGameTypePacket = new SetPlayerGameTypePacket();
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playerGameTypePacket.setGamemode(EntityUtils.toBedrockGamemode(session.getGameMode()).ordinal());
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session.sendUpstreamPacket(playerGameTypePacket);
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}
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}
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}
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@ -25,8 +25,6 @@
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package org.geysermc.geyser.util;
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import com.github.steveice10.mc.protocol.data.game.entity.player.GameMode;
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import com.github.steveice10.mc.protocol.data.game.setting.Difficulty;
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import org.geysermc.cumulus.component.DropdownComponent;
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import org.geysermc.cumulus.form.CustomForm;
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import org.geysermc.geyser.GeyserImpl;
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@ -77,23 +75,6 @@ public class SettingsUtils {
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}
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}
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boolean canModifyServer = session.getOpPermissionLevel() >= 2 || session.hasPermission("geyser.settings.server");
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if (canModifyServer) {
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builder.label("geyser.settings.title.server");
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DropdownComponent.Builder gamemodeDropdown = DropdownComponent.builder("%createWorldScreen.gameMode.personal");
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for (GameMode gamemode : GameMode.values()) {
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gamemodeDropdown.option("selectWorld.gameMode." + gamemode.name().toLowerCase(), session.getGameMode() == gamemode);
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}
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builder.dropdown(gamemodeDropdown);
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DropdownComponent.Builder difficultyDropdown = DropdownComponent.builder("%options.difficulty");
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for (Difficulty difficulty : Difficulty.values()) {
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difficultyDropdown.option("%options.difficulty." + difficulty.name().toLowerCase(), session.getWorldCache().getDifficulty() == difficulty);
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}
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builder.dropdown(difficultyDropdown);
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}
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boolean showGamerules = session.getOpPermissionLevel() >= 2 || session.hasPermission("geyser.settings.gamerules");
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if (showGamerules) {
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builder.label("geyser.settings.title.game_rules")
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@ -128,18 +109,6 @@ public class SettingsUtils {
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}
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}
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if (canModifyServer) {
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GameMode gameMode = GameMode.values()[(int) response.next()];
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if (gameMode != null && gameMode != session.getGameMode()) {
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session.getGeyser().getWorldManager().setPlayerGameMode(session, gameMode);
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}
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Difficulty difficulty = Difficulty.values()[(int) response.next()];
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if (difficulty != null && difficulty != session.getWorldCache().getDifficulty()) {
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session.getGeyser().getWorldManager().setDifficulty(session, difficulty);
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}
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}
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if (showGamerules) {
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for (GameRule gamerule : GameRule.VALUES) {
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if (Boolean.class.equals(gamerule.getType())) {
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