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Mirror von https://github.com/GeyserMC/Geyser.git synchronisiert 2024-12-27 00:23:03 +01:00
Commit graph

2412 Commits

Autor SHA1 Nachricht Datum
RednedEpic
ac134b84f2 Remove onEnable, onDisable and onLoad and replace it with lifecycle events 2022-01-16 18:28:39 -06:00
RednedEpic
34d1dfde5e Add extensions permission to Spigot plugin.yml 2022-01-16 16:43:57 -06:00
RednedEpic
115b103628 Add extensions command 2022-01-16 16:35:27 -06:00
RednedEpic
ac18ef6054 Remove adventure usage in API
Unfortunately due to various platforms we support not having adventure support, we are unable to fully implement adventure into our API without having issues with shading or conflicts with other plugins. May look into what we can do in regards to classloading in the future but unfortunately it may not be a possibility at this point in time to support adventure inside of the API.
2022-01-16 15:58:47 -06:00
RednedEpic
4c297092a5 Update PostOrder names and don't use lombok in API 2022-01-16 15:31:32 -06:00
RednedEpic
2277b98dfd Rename Priority to PostOrder 2022-01-16 15:16:52 -06:00
RednedEpic
30303d5f16 Implement support for adding Geyser subcommands 2022-01-16 15:09:53 -06:00
RednedEpic
57345fa102 Event owner can be null 2022-01-15 23:01:40 -06:00
RednedEpic
b82c661688 Implement simple event system 2022-01-15 22:54:08 -06:00
RednedEpic
778f004d99 Slight cleanups and make Extension an interface 2022-01-15 16:27:35 -06:00
RednedEpic
142bb95c06 Fix package name for Connection 2022-01-15 11:56:40 -06:00
Redned
3b088e81bc
Merge pull request #2761 from ImDaBigBoss/master
Geyser extension loading
2022-01-15 11:53:23 -06:00
David Choo
a39de7d7d2
Fix ArrayIndexOutOfBoundsException for worlds lower than -64 (#2759)
* Fix ArrayIndexOutOfBoundsException for worlds lower than -64

`chunkSize` is Java section count while `sectionCount` is the Bedrock section count

* Send biomes for air sections while also staying within limits

.-.

* Move protocol version check to variable
2022-01-14 14:57:59 -05:00
Camotoy
3b943f214c
Update comments 2022-01-13 20:03:38 -05:00
Camotoy
881352daaf
Recreate the death smoke particles to work around double death noises
Fixes #2363
2022-01-13 20:00:05 -05:00
ImDaBigBoss
0ccd85ccfb Use Geyser locale for log messages 2022-01-12 18:43:10 +01:00
ImDaBigBoss
f8c173aae8 Actually did what Konicai wanted 2022-01-12 16:47:25 +01:00
ImDaBigBoss
8bb8e48a55 Fixed what Konicai asked 2022-01-12 16:40:51 +01:00
ImDaBigBoss
cb18c969d7 I forgot the "s" in Geyser 2022-01-12 15:32:49 +01:00
ImDaBigBoss
f3a331981f Added extension dump data & make plugins be enabled on reload 2022-01-12 15:31:28 +01:00
ImDaBigBoss
805f7f666a Added javadocs & fixed API version & more 2022-01-12 13:50:54 +01:00
Camotoy
1c11a2ef01
Partially revert previous commit and implement hotbar swap actions
1.16.5 does not cooperate well when an action is invalid, and this breaks hard when crafting.
2022-01-11 16:56:11 -05:00
Camotoy
a29e7731e8
Inventory fixes and state ID emulation
- Introduce a state ID incrementation emulation. This prevents the server from spamming back with tons of set content packets, and can instead reply with set slot packets.
- Fix what we were sending as a carried item in the ServerboundContainerClickPacket.
2022-01-10 22:55:27 -05:00
ImDaBigBoss
6757437193 Moved the extension into geyser-api 2022-01-10 20:01:36 +01:00
ImDaBigBoss
bfe4c09290 Merge https://github.com/GeyserMC/Geyser 2022-01-10 18:47:37 +01:00
ImDaBigBoss
8627787ea9 Added basic extension loading 2022-01-10 18:45:26 +01:00
Tim203
3251d9010c
We're in 2022 now 2022-01-01 20:03:05 +01:00
Camotoy
d7eef7aaeb
Cache forms until the player has fully initialized 2021-12-29 14:20:34 -05:00
RednedEpic
7beedb46f8 Check for empty component in JavaSetTitleTextTranslator 2021-12-29 10:50:26 -06:00
Redned
c6c2ff99c3 Fix NPE and API contract breakage for Component deserialization 2021-12-29 10:29:48 -06:00
RednedEpic
8e774ea314 Bump log4j2 to 2.17.1
Not really a concern as attackers need file access to actually exploit this, but always worth staying up to date regardless :)
2021-12-28 23:31:38 -06:00
RednedEpic
61636f44aa Simulate Java chunk unloading by sending empty chunks
Closes #2725
2021-12-28 23:25:33 -06:00
RednedEpic
6742865bc5 Don't send UUID cape or ear requests if player is an NPC
Addresses #2722
2021-12-28 23:01:38 -06:00
Redned
5a97410906 Remove screenshots folder
Many were very outdated and numerous videos, images, etc. exist nowadays showcasing Geyser to where it's not entirely necessary to have a screenshots folder in the main repo.
2021-12-28 22:41:22 -06:00
Redned
b23275ff6c Fix /geyser reload 2021-12-28 22:36:08 -06:00
Camotoy
b246d5b4d1
Spigot: Temporarily work around issue where channel handlers don't see the connection
This 'fixes' issues where Floodgate may not work when the first player joins.
2021-12-28 15:36:45 -05:00
Camotoy
2037a924bd
Update languages submodule 2021-12-27 13:58:28 -05:00
Camotoy
6318655e28
Print a logger warning if Geyser players will be unable to join this server
We check if ViaVersion supports our version and doesn't have us blocked, and if the server supports our version natively.
2021-12-27 13:58:09 -05:00
Camotoy
5d7e564d95
Update mappings 2021-12-26 23:58:19 -05:00
Camotoy
830baf06ca
Merge branch 'master' of https://github.com/GeyserMC/Geyser into biome-redefinition-1.18 2021-12-26 19:50:46 -05:00
Camotoy
b70e2645c8
Allow dropping items from the creative menu in mobile
Fixes #2626
2021-12-26 12:07:38 -05:00
Camotoy
68c13c08fa
Fix some regressions in swim handling 2021-12-25 22:46:16 -05:00
Olivia
b134dd3b1c
fix: Return early in banner translation if tag is null (#2729) 2021-12-25 17:16:30 -05:00
David Choo
65aaa07493
Fix sneaking speed adjustment and bounding box (#2728)
* Fix sneaking speed adjustment and bounding box

Also remove redundant session variable in SessionPlayerEntity

* Add comment to valid field

* Hopefully fix crawling after swimming in water
2021-12-23 19:49:58 -05:00
Konicai
6cd8b3387c
Cleanup some ping passthrough stuff (#2726) 2021-12-22 23:05:56 -05:00
Camotoy
4c409f98f3 Properly implement piglin/hoglin dimension safety
Whether they shake or not is now controlled by the server, as implemented in Java Edition.
2021-12-20 22:54:34 -05:00
Camotoy
fd955a66af Fix stack trace when coordinate_scale isn't a DoubleTag 2021-12-20 21:31:19 -05:00
Camotoy
2420e33149 Allow some invalid decompression handling 2021-12-20 20:55:29 -05:00
Camotoy
6eb069cc13 Fix evoker fangs not being visible
Also implement sound when attacking
2021-12-20 19:59:12 -05:00
Camotoy
24f09e016d Entity IDs in Java Edition just need to be integers
We don't need to keep them as longs - this just reduces the amount of casting needing throughout the codebase.
2021-12-20 19:25:11 -05:00