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Mirror von https://github.com/GeyserMC/Geyser.git synchronisiert 2024-11-20 06:50:09 +01:00
Commit graph

4003 Commits

Autor SHA1 Nachricht Datum
Camotoy
521b9f3dce
Add tab completion to Geyser standalone 2024-11-04 00:42:01 -05:00
Camotoy
8827173c5b
Merge remote-tracking branch 'origin/master' into feature/1.21.2 2024-11-03 13:25:31 -05:00
Camotoy
1958c41e4d
Fixed dyed horse armor 2024-11-03 13:23:28 -05:00
Camotoy
ee4047b529
Send end tick packet 2024-11-03 13:17:59 -05:00
Camotoy
ecc5e8c175
Clear old recipe code from UpdateRecipesTranslator 2024-11-03 11:38:15 -05:00
onebeastchris
9a41f59a33 Fix: Ignored rotation players to session player (self) 2024-11-03 23:58:09 +08:00
Camotoy
5b5ac3024f
Use non-Jitpack MCPL 2024-11-03 01:04:56 -05:00
onebeastchris
3298cdbc3c Small fixes; start on new rotation packet
why is bedrock weird with player rotation
2024-11-03 03:23:00 +08:00
onebeastchris
4d15c7fbcc Fix different ResourcePackPushPacket handling, cache current input mode 2024-11-03 00:01:39 +08:00
Tim203
d61ad7baef
Reset the scoreboard in the configuration stage 2024-11-02 11:51:01 +01:00
onebeastchris
47ac22aecf Not all water entities are ageable; only some are; oops 2024-11-02 17:38:41 +08:00
onebeastchris
e9cee51be2 Water creatures are now ageable 2024-11-02 17:07:57 +08:00
Camotoy
734e429cef
Map Java tags to Bedrock tags in recipes where possible
Bedrock tags have been generated from Endstone's devtools.
2024-11-02 01:38:24 -04:00
onebeastchris
0eec65c188 Fix: Geyser-NeoForge complaining about jackson 2024-11-02 02:55:00 +08:00
Camotoy
67a1805fa6
Indicate support for Bedrock 1.21.44
Bedrock are u ok
2024-11-01 14:48:07 -04:00
Camotoy
293102e60d
Remove debug code 2024-11-01 14:44:08 -04:00
Camotoy
dd8a7a7edd
Map experimental items to 'minecraft:unknown' Bedrock block 2024-11-01 14:42:21 -04:00
Camotoy
dc1674fcbf
Massively clean up Cloud -> Bedrock code 2024-11-01 13:13:20 -04:00
Camotoy
df8bd9b583
Implement rich commands for Cloud on standalone 2024-11-01 00:39:24 -04:00
Camotoy
edd62eb39e
Update CodecProcessor 2024-10-31 19:48:22 -04:00
Camotoy
4da8eca99a
Cleanup and update Adapters 2024-10-31 19:31:34 -04:00
Eclipse
6cc2aa3697
Goat horns and item cooldowns for 1.21.2 (#5102)
Co-authored-by: Camotoy <20743703+Camotoy@users.noreply.github.com>
2024-10-31 18:52:26 -04:00
Tim203
faf663d3cd
Check if objective is null and made scoreboard errors player-specific 2024-10-31 09:31:24 +01:00
Camotoy
4588f341ec
Fix test 2024-10-30 20:40:34 -04:00
Camotoy
37b9e6591e
Re-enable testing 2024-10-30 20:25:57 -04:00
Camotoy
214cacff3b
Merge remote-tracking branch 'origin/master' into feature/1.21.2 2024-10-30 20:25:39 -04:00
Camotoy
b3e57fd465
Indicate support for Bedrock 1.21.43 2024-10-30 20:11:34 -04:00
Camotoy
c34b4b311f
Clean out debug logging statements 2024-10-30 15:37:10 -04:00
Tjorven Liebe
448c75e8f2
Fix pulling and placing skulls/heads from creative inventory (#5114)
* fix: pulling and placing skulls/heads from creative inventory

* fix: getting values of map

* fix: correct submodule permalink
2024-10-30 22:53:43 +08:00
Tim203
74b25ea3a5
Use deferred where needed instead of a load method on all registries (#5112)
* Use deferred where needed instead of a load method on all registries

* We don't have to load the registries, they're now safe to use for tests

* Renamed the deferred registries
2024-10-30 10:41:00 +01:00
Camotoy
8ba70f0fc8
Implement remainder slot display recipes 2024-10-29 23:16:24 -04:00
Camotoy
52679f9f81
On-the-fly smithing transform recipes 2024-10-29 01:33:57 -04:00
Camotoy
05f153c941
Re-implement on-the-fly recipe sending 2024-10-28 18:53:16 -04:00
Camotoy
344d40dd1f
Smithing recipes mostly work 2024-10-28 17:58:37 -04:00
Camotoy
3f60db1483
Fix collision registry loading 2024-10-28 01:38:45 -04:00
Camotoy
6c0d3419fc
Prevent recipe ID conflict 2024-10-28 01:31:08 -04:00
Camotoy
0f1a32e1c1
Clear recipes during the configuration phase 2024-10-28 01:29:03 -04:00
Tim203
8f7a0d0778
Correct the loading of the block registries and the common registries 2024-10-28 00:57:13 +01:00
Tim203
d6d19b02b2
Fix #5089 and don't auto-load Registries (#5093)
* Fix #5089 and made Registries instance based

* Instead of using instance based Registries, manually initialize them

* Address review

* Commit this too pls
2024-10-27 22:53:56 +01:00
Camotoy
198eeac4c2
Implement shapeless/complex recipes; fix crawling 2024-10-26 23:48:31 -04:00
Camotoy
c9eeed905b
Fix horse movement 2024-10-26 13:24:15 -04:00
Camotoy
9d2d12b87b
Re-implement steering indicators 2024-10-26 01:41:23 -04:00
Camotoy
774d3670c5
Horses are still weird, but boats are mostly working 2024-10-26 01:27:55 -04:00
Camotoy
2025a2dc3a
Fix teleport packets; implement new inventory packets 2024-10-25 14:41:35 -04:00
Camotoy
6331cb6d58
Fix pulling skulls/heads from creative inventory 2024-10-24 19:52:18 -04:00
Camotoy
67dbd869e4
Update README 2024-10-24 19:39:45 -04:00
Camotoy
787dc244c8
onGround works 2024-10-24 19:27:12 -04:00
onebeastchris
1a04aa6ea6 Initial 1.21.3 changes for mod platforms 2024-10-25 02:20:22 +08:00
Camotoy
e17ad64d8c
Migrate to SERVER-AUTHORITATIVE MOVEMENT dun dun dunnnn 2024-10-24 13:47:03 -04:00
chris
29fe033257
Don't attempt to clear registry that hasn't been loaded yet (#5101) 2024-10-25 00:55:19 +08:00