Mirror von
https://github.com/GeyserMC/Geyser.git
synchronisiert 2024-11-16 04:50:07 +01:00
Fix: Ignored rotation players to session player (self)
Dieser Commit ist enthalten in:
Ursprung
5b5ac3024f
Commit
9a41f59a33
@ -45,7 +45,6 @@ import org.geysermc.geyser.api.entity.type.GeyserEntity;
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import org.geysermc.geyser.entity.EntityDefinition;
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import org.geysermc.geyser.entity.GeyserDirtyMetadata;
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import org.geysermc.geyser.entity.properties.GeyserEntityPropertyManager;
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import org.geysermc.geyser.entity.type.player.SessionPlayerEntity;
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import org.geysermc.geyser.item.Items;
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import org.geysermc.geyser.scoreboard.Team;
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import org.geysermc.geyser.session.GeyserSession;
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@ -25,12 +25,6 @@
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package org.geysermc.geyser.entity.type.player;
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import java.util.Collections;
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import java.util.List;
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import java.util.Objects;
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import java.util.Optional;
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import java.util.UUID;
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import java.util.concurrent.TimeUnit;
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import lombok.Getter;
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import lombok.Setter;
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import net.kyori.adventure.text.Component;
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@ -65,6 +59,13 @@ import org.geysermc.mcprotocollib.protocol.data.game.entity.metadata.type.Boolea
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import org.geysermc.mcprotocollib.protocol.data.game.entity.metadata.type.ByteEntityMetadata;
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import org.geysermc.mcprotocollib.protocol.data.game.entity.metadata.type.FloatEntityMetadata;
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import java.util.Collections;
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import java.util.List;
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import java.util.Objects;
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import java.util.Optional;
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import java.util.UUID;
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import java.util.concurrent.TimeUnit;
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@Getter @Setter
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public class PlayerEntity extends LivingEntity implements GeyserPlayerEntity {
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public static final float SNEAKING_POSE_HEIGHT = 1.5f;
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@ -250,10 +251,6 @@ public class PlayerEntity extends LivingEntity implements GeyserPlayerEntity {
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}
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}
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public void updateRotation(float yaw, float pitch, float headYaw, boolean isOnGround) {
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moveRelative(0, 0, 0, yaw, pitch, headYaw, isOnGround);
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}
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@Override
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public void setPosition(Vector3f position) {
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if (this.bedPosition != null) {
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@ -144,6 +144,29 @@ public class SessionPlayerEntity extends PlayerEntity {
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this.position = position.add(0, definition.offset(), 0);
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}
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/**
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* Special method used only when updating the session player's rotation.
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* For some reason, Mode#NORMAL ignored rotation. Yay.
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* @param yaw the new yaw
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* @param pitch the new pitch
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* @param headYaw the head yaw
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*/
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public void updateOwnRotation(float yaw, float pitch, float headYaw) {
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setYaw(yaw);
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setPitch(pitch);
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setHeadYaw(headYaw);
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MovePlayerPacket movePlayerPacket = new MovePlayerPacket();
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movePlayerPacket.setRuntimeEntityId(geyserId);
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movePlayerPacket.setPosition(position);
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movePlayerPacket.setRotation(getBedrockRotation());
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movePlayerPacket.setOnGround(isOnGround());
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movePlayerPacket.setMode(MovePlayerPacket.Mode.TELEPORT);
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movePlayerPacket.setTeleportationCause(MovePlayerPacket.TeleportationCause.BEHAVIOR);
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session.sendUpstreamPacket(movePlayerPacket);
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}
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/**
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* Set the player's position without applying an offset or moving the bounding box
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* This is used in BedrockMovePlayerTranslator which receives the player's position
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@ -49,7 +49,7 @@ public class JavaPlayerLookAtTranslator extends PacketTranslator<ClientboundPlay
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var self = session.getPlayerEntity();
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// headYaw is also set to yaw in this packet
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self.updateRotation(yaw, pitch, yaw, self.isOnGround());
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self.updateOwnRotation(yaw, pitch, yaw);
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}
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public Vector3f targetPosition(GeyserSession session, ClientboundPlayerLookAtPacket packet) {
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@ -80,7 +80,7 @@ public class JavaPlayerPositionTranslator extends PacketTranslator<ClientboundPl
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// Fixes incorrect rotation upon login
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// Yes, even that's not respected by Bedrock. Try it out in singleplayer!
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// Log out and back in - and you're looking elsewhere :)
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entity.forceRotationUpdate();
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entity.updateOwnRotation(entity.getYaw(), entity.getPitch(), entity.getHeadYaw());
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session.setSpawned(true);
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// Make sure the player moves away from (0, 32767, 0) before accepting movement packets
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@ -25,7 +25,6 @@
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package org.geysermc.geyser.translator.protocol.java.entity.player;
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import org.geysermc.geyser.GeyserImpl;
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import org.geysermc.geyser.session.GeyserSession;
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import org.geysermc.geyser.translator.protocol.PacketTranslator;
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import org.geysermc.geyser.translator.protocol.Translator;
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@ -36,7 +35,6 @@ public class JavaPlayerRotationTranslator extends PacketTranslator<ClientboundPl
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@Override
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public void translate(GeyserSession session, ClientboundPlayerRotationPacket packet) {
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GeyserImpl.getInstance().getLogger().info(packet.toString());
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// TODO
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session.getPlayerEntity().updateOwnRotation(packet.getYRot(), packet.getXRot(), packet.getYRot());
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}
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}
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