ImDaBigBoss
8bb8e48a55
Fixed what Konicai asked
2022-01-12 16:40:51 +01:00
ImDaBigBoss
cb18c969d7
I forgot the "s" in Geyser
2022-01-12 15:32:49 +01:00
ImDaBigBoss
f3a331981f
Added extension dump data & make plugins be enabled on reload
2022-01-12 15:31:28 +01:00
ImDaBigBoss
805f7f666a
Added javadocs & fixed API version & more
2022-01-12 13:50:54 +01:00
Camotoy
1c11a2ef01
Partially revert previous commit and implement hotbar swap actions
...
1.16.5 does not cooperate well when an action is invalid, and this breaks hard when crafting.
2022-01-11 16:56:11 -05:00
Camotoy
a29e7731e8
Inventory fixes and state ID emulation
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- Introduce a state ID incrementation emulation. This prevents the server from spamming back with tons of set content packets, and can instead reply with set slot packets.
- Fix what we were sending as a carried item in the ServerboundContainerClickPacket.
2022-01-10 22:55:27 -05:00
ImDaBigBoss
6757437193
Moved the extension into geyser-api
2022-01-10 20:01:36 +01:00
ImDaBigBoss
bfe4c09290
Merge https://github.com/GeyserMC/Geyser
2022-01-10 18:47:37 +01:00
ImDaBigBoss
8627787ea9
Added basic extension loading
2022-01-10 18:45:26 +01:00
Tim203
3251d9010c
We're in 2022 now
2022-01-01 20:03:05 +01:00
Camotoy
d7eef7aaeb
Cache forms until the player has fully initialized
2021-12-29 14:20:34 -05:00
RednedEpic
7beedb46f8
Check for empty component in JavaSetTitleTextTranslator
2021-12-29 10:50:26 -06:00
Redned
c6c2ff99c3
Fix NPE and API contract breakage for Component deserialization
2021-12-29 10:29:48 -06:00
RednedEpic
8e774ea314
Bump log4j2 to 2.17.1
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Not really a concern as attackers need file access to actually exploit this, but always worth staying up to date regardless :)
2021-12-28 23:31:38 -06:00
RednedEpic
61636f44aa
Simulate Java chunk unloading by sending empty chunks
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Closes #2725
2021-12-28 23:25:33 -06:00
RednedEpic
6742865bc5
Don't send UUID cape or ear requests if player is an NPC
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Addresses #2722
2021-12-28 23:01:38 -06:00
Redned
5a97410906
Remove screenshots folder
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Many were very outdated and numerous videos, images, etc. exist nowadays showcasing Geyser to where it's not entirely necessary to have a screenshots folder in the main repo.
2021-12-28 22:41:22 -06:00
Redned
b23275ff6c
Fix /geyser reload
2021-12-28 22:36:08 -06:00
Camotoy
b246d5b4d1
Spigot: Temporarily work around issue where channel handlers don't see the connection
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This 'fixes' issues where Floodgate may not work when the first player joins.
2021-12-28 15:36:45 -05:00
Camotoy
51c77fe808
Remove invalid params
2021-12-28 11:33:24 -05:00
Camotoy
91095beb52
Attempt to re-enable publishing
2021-12-28 11:14:30 -05:00
Camotoy
2037a924bd
Update languages submodule
2021-12-27 13:58:28 -05:00
Camotoy
6318655e28
Print a logger warning if Geyser players will be unable to join this server
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We check if ViaVersion supports our version and doesn't have us blocked, and if the server supports our version natively.
2021-12-27 13:58:09 -05:00
Camotoy
5d7e564d95
Update mappings
2021-12-26 23:58:19 -05:00
Camotoy
830baf06ca
Merge branch 'master' of https://github.com/GeyserMC/Geyser into biome-redefinition-1.18
2021-12-26 19:50:46 -05:00
Camotoy
b70e2645c8
Allow dropping items from the creative menu in mobile
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Fixes #2626
2021-12-26 12:07:38 -05:00
Camotoy
68c13c08fa
Fix some regressions in swim handling
2021-12-25 22:46:16 -05:00
Olivia
b134dd3b1c
fix: Return early in banner translation if tag is null ( #2729 )
2021-12-25 17:16:30 -05:00
David Choo
65aaa07493
Fix sneaking speed adjustment and bounding box ( #2728 )
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* Fix sneaking speed adjustment and bounding box
Also remove redundant session variable in SessionPlayerEntity
* Add comment to valid field
* Hopefully fix crawling after swimming in water
2021-12-23 19:49:58 -05:00
Konicai
6cd8b3387c
Cleanup some ping passthrough stuff ( #2726 )
2021-12-22 23:05:56 -05:00
Camotoy
4c409f98f3
Properly implement piglin/hoglin dimension safety
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Whether they shake or not is now controlled by the server, as implemented in Java Edition.
2021-12-20 22:54:34 -05:00
Camotoy
fd955a66af
Fix stack trace when coordinate_scale isn't a DoubleTag
2021-12-20 21:31:19 -05:00
Camotoy
2420e33149
Allow some invalid decompression handling
2021-12-20 20:55:29 -05:00
Camotoy
6eb069cc13
Fix evoker fangs not being visible
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Also implement sound when attacking
2021-12-20 19:59:12 -05:00
Camotoy
24f09e016d
Entity IDs in Java Edition just need to be integers
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We don't need to keep them as longs - this just reduces the amount of casting needing throughout the codebase.
2021-12-20 19:25:11 -05:00
Camotoy
15522aed52
Fix fishing rod behavior on Geyser players
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Fixes #2716
2021-12-19 19:15:53 -05:00
Camotoy
71a975b805
Fix tooltip durability/NBT not being translated
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Fixes #2706
2021-12-19 15:54:31 -05:00
Camotoy
222c9d7a24
Switch to master branch of mappings
2021-12-18 22:48:28 -05:00
Camotoy
d699e7d02b
Update mappings
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See #2710
2021-12-18 22:45:47 -05:00
dependabot[bot]
3bf68af82d
Bump log4j-api from 2.16.0 to 2.17.0 in /bootstrap/standalone ( #2712 )
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Bumps log4j-api from 2.16.0 to 2.17.0.
---
updated-dependencies:
- dependency-name: org.apache.logging.log4j:log4j-api
dependency-type: direct:production
...
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2021-12-18 18:21:52 +00:00
David Choo
754bb42c19
Fix some mount offsets and strange behaviors with GSit ( #2701 )
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* Prevent boats from floating when a Bedrock player rides in the back
* Update llama and shulker mount height offset
* Fix Trader llama mount offset
* Change passengers to an IntList
Also move rotation lock stuff to EntityUtils
* Allow EntityCache.getEntityByJavaId to return the session's player
Removes many checks from several translators.
* Fix mount offset on armorstands and area effect clouds
Also prevent area effect clouds from despawning when used as an invisible entity (used in GSit to offset players riding on other players)
* Update mount offsets on height changes
TODO test this
* Actually update vehicleId and optimize StriderEntity metadata update
* Don't hide marker armor stands and properly update mount offsets
* What?
* Remove y offset for Shulkers riding other entities
* Confirm teleports in the order received
This allows Bedrock players to move after standing up when using GSit
* Fix mount offset for riders on baby zoglins
* Cache only the latest teleport and confirm teleports immediately
* Fix crawling with GSit
* Inline var and undo respawn method
* Use Entity reference for vehicles
* Remove ridingVehicleEntity from GeyserSession
* Use Entity references for passengers and drop cachedPlayerEntityLinks
* Reuse variable and remove setVehicle(null)
2021-12-18 11:43:57 -05:00
Carbuino
67945ea447
Update the Bedrock Biome map for 1.18
2021-12-17 17:03:10 -07:00
Carbuino
e60a17dbcf
Merge branch 'master' of https://github.com/GeyserMC/Geyser
2021-12-17 08:51:08 -07:00
Tim203
9c672c9919
Packet ids can't be negative
2021-12-16 21:58:40 +01:00
Tim203
a4399f0c1e
Implemented Floodgate's 'packet' plugin message
2021-12-16 00:19:51 +01:00
dependabot[bot]
90442a8922
Bump log4j-api from 2.15.0 to 2.16.0 in /bootstrap/standalone ( #2700 )
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Bumps log4j-api from 2.15.0 to 2.16.0.
---
updated-dependencies:
- dependency-name: org.apache.logging.log4j:log4j-api
dependency-type: direct:production
...
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2021-12-14 15:54:57 -05:00
Camotoy
967ee4f58d
Fix command descriptions merging
2021-12-13 22:25:08 -05:00
Camotoy
7d5803bc37
Update Spigot adapters for 1.18
2021-12-13 13:35:11 -05:00
Camotoy
25921e1d67
Hide out-of-range entity metadata IDs
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The vanilla Java client gracefully ignores these.
2021-12-13 13:25:51 -05:00
Camotoy
117ebdd9c1
Remove extra semicolon
2021-12-13 13:24:58 -05:00