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Mirror von https://github.com/GeyserMC/Geyser.git synchronisiert 2024-11-03 14:50:19 +01:00
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312 Commits

Autor SHA1 Nachricht Datum
Camotoy
3716b7a84f
Remove initialized check in movement
This probably isn't needed anymore. This was introduced in https://github.com/GeyserMC/Geyser/pull/41 and is probably no longer needed since we never send movement before the player is spawned, and we don't allow movement to go through until the Bedrock player matches the unconfirmed teleport we create in JavaPlayerPositionTranslator. By removing this we should fix some instances of players kicked for 'flying' as players joining in the air would never respond to gravity until Bedrock finished loading.
2022-08-20 14:56:40 -04:00
David Choo
33af9e094c
Fix missing cool down indicator when attacking mobs (#3230) 2022-08-12 22:25:07 -04:00
Kas-tle
50ea5eac9a
Set baby if armor stand is small for OptionalPack (#3210) 2022-08-10 18:05:59 -04:00
Konicai
ab2b79485b
Fix sending forms with floodgate for 1.19.20 (#3217)
* Fix sending forms with floodgate

* Comment about 1.19.20

* Swapped if-else

Co-authored-by: Tim203 <mctim203@gmail.com>
2022-08-10 22:09:55 +02:00
David Choo
25a18a2e4f
Fix maps not loading in Bedrock (#3218) 2022-08-09 21:35:26 -04:00
Camotoy
88727fb473
Bump Geyser to version 2.0.7-SNAPSHOT and default Bedrock to 1.19.20 2022-08-09 20:30:49 -04:00
Camotoy
eab92da988
Fix form responses on 1.19.20 2022-08-09 19:07:11 -04:00
7man7LMYT
ef81bdeb6b
Update items to 1.19.20 (#3215)
* Update to 1.19.20

* Add 1.19.20 mapping

* Revert biome changes
2022-08-09 16:52:53 -04:00
Camotoy
f74713c0ed
Initial support for 1.19.20 Bedrock 2022-08-07 12:09:54 -04:00
Camotoy
3c27273eac
Indicate support for Java 1.19.2 2022-08-05 11:29:47 -04:00
Camotoy
6856922f42
Don't let players change their own gamemode without permission
Fixes #3191
2022-08-01 14:45:03 -04:00
Camotoy
51d9320500
Bungee: Check for potentially outdated proxies 2022-08-01 11:01:24 -04:00
Camotoy
ab5e5a661d
Update wording on saved-user-logins 2022-08-01 00:37:17 -04:00
Camotoy
d826949b01
Indicate support for Bedrock 1.19.11 2022-07-28 18:09:35 -04:00
Camotoy
8f8964761a
Merge branch 'feature/1.19.1' 2022-07-28 17:45:55 -04:00
Camotoy
4163de9314
Translate allay dancing 2022-07-28 17:45:38 -04:00
Camotoy
c914938acb
Fix clientbound action serialization 2022-07-27 16:55:57 -04:00
Camotoy
45b05d14be
Compiles; bump version 2022-07-27 16:38:51 -04:00
Camotoy
f4a5ccb1f9
Empty villager trades are valid
Fixes #3171
2022-07-24 19:41:05 -04:00
Camotoy
a18ac29a91
Initial 1.19.1 Java support 2022-07-24 19:32:22 -04:00
Camotoy
41273001d8
Fix chunks on Hypixel 2022-07-24 13:51:17 -04:00
Camotoy
76bb5d4d88
Fix persistent FOV when walk speed is ever set to zero
Fixes #3139
2022-07-23 10:50:43 -04:00
Camotoy
0efd04dd87
Initial code for /geyser connectiontest
This command acts as a testing ground for debugging Unable to Connect to World. More checks will be added in the future.
2022-07-20 19:59:03 -04:00
sctigercat1
467286060c
Update items to 1.19.10 (#3151)
Co-authored-by: Camotoy <20743703+Camotoy@users.noreply.github.com>
2022-07-19 21:23:04 -04:00
David Choo
3de2b33e30
Armor stand fixes (#3147)
Co-authored-by: David Choo <davchoo@users.noreply.github.com>
Co-authored-by: The Judge <53906078+thejudge156@users.noreply.github.com>
2022-07-17 21:00:08 -04:00
Camotoy
f6f8886f23
Fix PS4 players crashing on certain dimension switches 2022-07-13 21:31:10 -04:00
Camotoy
109e1c0a97
Fix dropping items in 1.19.10 2022-07-12 16:05:06 -04:00
Camotoy
16bb79e7aa
Support HAProxy in legacy ping passthrough 2022-07-11 08:38:26 -04:00
Camotoy
4656383c67
Bump to 2.0.5-SNAPSHOT 2022-07-10 17:05:19 -04:00
Camotoy
fa726092e3
A cleaner error on illegal set slot packet 2022-07-10 15:52:11 -04:00
Camotoy
4d0952c224
Initial support for 1.19.10 Bedrock 2022-07-10 13:33:39 -04:00
Camotoy
2ce7ff850a
Support the 1.19.0 Java block prediction/ack system 2022-07-09 23:02:19 -04:00
Yashar
ab4800c4f2
Fix login screen not closing (#3122) 2022-07-08 19:01:00 -04:00
David Choo
dc810f1d39
Fix break time while submerged in water (#3110)
* Fix break time while submerged in water

* Review stuff

* LAYERS -> LEVELS
2022-07-02 21:17:14 -04:00
AJ Ferguson
f2f894b1d1
Fix IronGolem cracked texture and sound (#3103)
* Update mappings submodule

* Set IronGolem maxHealth to 100 by default

Fixes cracked texture on vanilla servers

* Add detail to comment
2022-06-30 17:40:30 -04:00
Camotoy
13e8b59ed0
Quick fix for NPE in SystemChatTranslator
This won't matter in 1.19.1 so.
2022-06-30 16:53:55 -04:00
Camotoy
f62484b93e
Update Adventure to fix click event deserialization
Fixes #3054
2022-06-29 16:42:30 -04:00
David Choo
5d29bda7eb
Fix incorrect patterns in loom and DecoderException in beacons (#3090)
* Fix DecoderException when setting beacon effect

* Fix incorrect patterns applied in loom and remove old version stuff
2022-06-26 19:12:43 -04:00
Camotoy
00603c5239
Fix creeper primed sound 2022-06-26 18:45:47 -04:00
Camotoy
2ea50116cf
Forward cooldowns for shields and goats
These are server-controlled as of 1.19. Ender pearls and chorus fruit still appear to be client-controlled.
2022-06-24 23:13:35 -04:00
David Choo
9ea22042eb
Fix some item interactions (#3083)
* Remove Bedrock only banner patterns from the creative inventory

* Add sound for tadpole bucket

* Fix lily pad and frogspawn placing on mobile/single stacks

* Workaround? Fix? for bucket usage on mobile

* Simplify math and update position+rotation whenever ServerboundUseItemPacket is sent

* Rotate the player back after using an item and fix glass bottles

* ITEM_USE actionType 1 does not need the rotation fix

Increase delay for look back

* Add some checks

* Prevent buckets and spawn eggs from being unintentionally placed when interacting with special blocks

As of 1.19 Bedrock no longer sends a PlayerActionPacket with action=BLOCK_INTERACT. Bedrock now sends action=ITEM_USE_ON_START before and action=ITEM_USE_ON_STOP after using an item on a block. However, this is not useful as it is sent for all block interactions.

* Fix inventory transactions being rejected after restoreCorrectBlock

The held item's netId is always 0 in the InventoryTransactionPacket.

* Touch ups

* Fix lookAt for different poses and sneaking + cauldron + bucket interactions

Fix boat items being desynced when placing them very close to collision
Fix bottles being desynced when tapping above water

Resend the held item if we do encounter a desync

* Avoid getting blockstate twice and fix comment

* Use generated interaction data

* Fix glass bottles being double filled and phantom water bottles/water buckets

* Don't update the entire inventory on useItem

* Use Geyser's inventory copy for check

* Use ItemTranslator#getBedrockItemMapping to avoid NBT translation

* mappings

Co-authored-by: Camotoy <20743703+Camotoy@users.noreply.github.com>
2022-06-24 16:48:28 -04:00
Camotoy
60327339d6
Indicate support for Bedrock 1.19.2 2022-06-23 21:24:26 -04:00
AJ Ferguson
18f6836c15
Set default Warden heartBeatDelay to 40 (#3071) 2022-06-18 15:32:51 -04:00
Xamyr
fef0401add
Fixed armorstand passenger yOffset (#2976) 2022-06-17 22:15:31 -04:00
AJ Ferguson
71c489b462
Add missing villager entity events (#3063) 2022-06-17 12:25:49 -04:00
Camotoy
5b67c78785
Allow Minecraft locales to be loaded even if offline 2022-06-16 17:14:47 -04:00
David Choo
5e1769d2bd
Translate goat horns (#3057) 2022-06-15 22:55:11 -04:00
Camotoy
ea21e0323a
Map correct glass sounds
Fixes #3049
2022-06-15 21:38:10 -04:00
Camotoy
7739e8097e
Another locale string to pick up on for outdated servers 2022-06-15 19:59:27 -04:00
Camotoy
4405989b81
Fix compiling 2022-06-15 18:36:55 -04:00