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Mirror von https://github.com/GeyserMC/Geyser.git synchronisiert 2024-11-09 01:30:11 +01:00
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1599 Commits

Autor SHA1 Nachricht Datum
Camotoy
27fecd7ff7
Update Sponge repository (#1890)
See https://discord.com/channels/142425412096491520/303772747907989504/805571283546144808 (Sponge Discord)
2021-02-04 00:51:11 +00:00
Brave Chicken
db38b0d45d
Fix EndGateway translation issue (#1892)
* Fix EndGateway translation issue.

* Change contains check to instanceof LongTag as requested.

* Add space after if as requested.

Co-authored-by: Brave_Chicken <bravechickengamer@gmail.com>
2021-02-02 11:40:28 -05:00
Camotoy
a0db56ba87
Fix lightning bolt sound (#1889) 2021-01-31 14:22:26 -05:00
rtm516
498f7653d3
Fix NPE when link entity not found and use non-deprecated constructor (#1706)
* Fix NPE when link entity not found and use non-deprecated constructor

* Extract method call to variable

* Update PlayerEntity.java

* Fix indentation
2021-01-28 11:33:26 -05:00
rtm516
462e9b8b0d
Fix beehive direction being flipped (#1880)
* Fix beehive direction being flipped

* Update submodule
2021-01-28 11:08:20 -05:00
YHDiamond
aec08e7d3c
Add images to statistics menu (#1719)
Co-authored-by: YHDiamond <47502993+yehudahrrs@users.noreply.github.com>
2021-01-28 00:23:27 +00:00
7man7LMYT
ce6055460e
Bedrock doesn't support custom armor stand poses (#1873)
Added the line that states that custom armor stand poses aren't possible in bedrock.
2021-01-27 19:21:47 -05:00
YHDiamond
f56663456d
Update CONTRIBUTING.md (#1787)
* Update CONTRIBUTING.md

* Update CONTRIBUTING.md

Ok that works to but i meant for that to mean 'put all your annotation stuff here' obviously it wont compile, but this works too

Co-authored-by: theminecoder <theminecoder@users.noreply.github.com>

Co-authored-by: YHDiamond <47502993+yehudahrrs@users.noreply.github.com>
Co-authored-by: theminecoder <theminecoder@users.noreply.github.com>
2021-01-28 00:20:27 +00:00
Camotoy
5a8604fe54
Skin fixes and optimizations (#1856)
- Fix self-assigned player skins getting overwritten
- Fix players with no skin silently throwing an exception, and properly handle it instead
- CRITICAL bug fix of handling Deadmau5's skin - it's not handled by his UUID but by his username
2021-01-21 19:03:46 -05:00
ScxLore1216
0b9b3eb127
Update bungeecord-api to 1.16-R0.4-SNAPSHOT (#1857) 2021-01-21 18:00:18 -05:00
Camotoy
b93ce33b38
Localize Done in the OAuth prompt (#1851)
Oops.
2021-01-21 22:54:18 +00:00
Camotoy
2d9baf1bfc
Send message to Java if command is Bedrock-only (#1834)
* Send message to Java if command is Bedrock-only

If a Java player attempts to use a Bedrock-only command, such as `geyser statistics`, they will get an error message stating that this command is only for Bedrock players.

This commit also cleans up Velocity Adventure dependency usage. Issues were caused because of the way relocation works and because Velocity also uses Adventure.

* Only look for a session if we have to

* Update languages submodule
2021-01-16 22:18:13 -05:00
RednedEpic
da512da511 Include 1.16.5 in version command too 2021-01-15 21:59:41 -06:00
Redned
12fb0b6d6d
Include 1.16.5 in README as a supported Java version 2021-01-15 21:50:35 -06:00
rtm516
16fdf51d76
Disable build notifications for sub-builds and build GeyserConnect (#1838)
Co-authored-by: EasyClifton <63668444+EasyClifton@users.noreply.github.com>
2021-01-14 00:15:00 +00:00
James
8e5a6efa04
Update TODO inventory-blocks: grindstone (#1827)
Re:
https://github.com/GeyserMC/Geyser/issues/1087
https://github.com/GeyserMC/Geyser/issues/1670

This is seemingly not yet fixed on 1.2.0-SNAPSHOT-561
2021-01-13 14:29:34 -05:00
Camotoy
6fdfcfb35c
Clarify that we do support 1.16.201 (#1836) 2021-01-13 14:28:39 -05:00
Extollite
c0a64659c2
Close en_us.hash stream (#1833) 2021-01-12 15:41:15 -05:00
Extollite
dd0b4bafe8
Close locale streams (#1832)
* Close locale streams

* Fix formatting
2021-01-12 15:06:48 -05:00
Camotoy
af405f320a
Prevent CME when adding players' emotes (#1831) 2021-01-12 14:42:53 -05:00
YHDiamond
fb283fcce8
Add advancements GUI (#1579)
Using /geyser advancements, Bedrock clients can get a visual on their progress.

Co-authored-by: yehudahrrs <47502993+yehudahrrs@users.noreply.github.com>
Co-authored-by: Olivia <chew@chew.pw>
Co-authored-by: rtm516 <rtm516@users.noreply.github.com>
Co-authored-by: DoctorMacc <toy.fighter1@gmail.com>
Co-authored-by: rtm516 <ryantmilner@hotmail.co.uk>
Co-authored-by: Camotoy <20743703+Camotoy@users.noreply.github.com>
2021-01-11 21:23:09 -05:00
rtm516
1c0cc4622a
Microsoft account authentication (#1808)
Microsoft accounts can now use Geyser, while maintaining full backwards compatibility with Mojang accounts.

Co-authored-by: Camotoy <20743703+Camotoy@users.noreply.github.com>
2021-01-11 15:52:02 -05:00
Camotoy
6aa74a2322
Allow server pong to appear if MOTDs are too long (#1445)
* Prevent server pong from appearing if MOTDs are too long

If the server MOTDs are 340 characters or longer, they will not appear. If this is the case, we trim each.

* Implement a more exact fix
2021-01-11 15:37:37 -05:00
Camotoy
2cc8726c12
Shade in the entire net.kyori package (#1826) 2021-01-11 14:11:21 -05:00
Camotoy
999fa7298a
Clarify proxy protocol config message (#1824) 2021-01-10 20:01:04 -05:00
Camotoy
d6461e71fb
Add message if Geyser thinks the English locale is missing (#1825) 2021-01-10 20:00:48 -05:00
David Choo
9232c5565f
Add Ender Dragon effects and sounds (#1781)
* Add Ender Dragon effects and sounds

* Add proper death effect and clean up

* Add Ender Dragon respawn sound

* Possibly fix dragon breath direction?

* Update mappings

* Fix death animation triggering at low health

* Trigger death event when health is 0 and add explosions back

* Add comment
2021-01-09 20:43:03 -05:00
Camotoy
ade4c14911
Block breaking refactors (#1336)
Client-side block animations and reach checks are now added.

This commit also includes cleanup in BlockChangeTranslator as well as proper Netherite tool support for calculating block breaking.

Co-authored-by: rtm516 <rtm516@users.noreply.github.com>
2021-01-07 22:43:36 -05:00
Camotoy
fe23c79053
Implement book editing (#1117)
* Implement book editing

Updates the PR created by @ForceUpdate1 for 1.16 support. Seems to work fine now that hand support is in MCProtocolLib.

Co-authored-by: Camotoy <20743703+DoctorMacc@users.noreply.github.com>

* Remove debug line

* Simplify code

Currently still borked for creative mode.

* Fix books on creative

* Bug fixes

* Fix NPE?

* Blind fixes

* Send Book update before any player actions

* Remove debug prints

* Fix out of bounds for page replace and add

* Fix editing desync and remove empty pages from the end

* Send edit packet after signing

* Refactor

* Clean up and fix creative

* Apply suggestions from code review

Co-authored-by: rtm516 <rtm516@users.noreply.github.com>

Co-authored-by: ForceUpdate1 <mneuhaus44@gmail.com>
Co-authored-by: Camotoy <20743703+DoctorMacc@users.noreply.github.com>
Co-authored-by: David Choo <davchoo3@gmail.com>
Co-authored-by: rtm516 <rtm516@users.noreply.github.com>
2021-01-07 19:40:34 -05:00
Camotoy
7cefb5713e
Clarify that enabling Xbox achievements blocks all commands (#1810) 2021-01-07 16:50:57 -05:00
SupremeMortal
dc46905e50
Use Artifactory Jenkins plugin for deployment (#1818)
* Use artifactory jenkins plugin

* Bump version to 1.2.0-SNAPSHOT
2021-01-07 19:51:40 +00:00
rtm516
bbbb7034f6
Trigger builds of Geyser-Fabric and GeyserAndroid after a build success (#1815)
* Trigger builds of Geyser-Fabric and GeyserAndroid after a build success

* Enable GeyserAndroid and fix paths

* Only build for master

* Disable propagation of build results

* Don't wait for sequential builds
2021-01-07 12:21:35 +00:00
Camotoy
92c86cf15b
Null check tick thread (#1812) 2021-01-05 23:28:31 -05:00
Camotoy
0641800be7
Add Tickable interface (#1790)
* Add Tickable interface

By having a tickable interface, we're only dedicating one thread to ticking entities and running tasks as opposed to several. This will also help with implementing world border support.

* removeEntity already clears tickableEntities for us

* Only tick the entity if it's not being ticked
2021-01-05 18:41:20 -05:00
AJ Ferguson
b6389317f0
Fix minor bug in auth form (#1806) 2021-01-05 13:45:01 -05:00
Nickg two
29e47cf636
[ci skip] changed a 2020 to 2021 (#1801)
lol imagine being in 2020
2021-01-04 21:24:07 -05:00
Camotoy
69dc4a9644
[ci-skip] Improve README for better information (#1702) 2021-01-04 15:54:52 -05:00
D3ATHBRINGER13
446f16bc33
Update LICENSE to 2021 (#1799) 2021-01-04 14:14:55 -05:00
Camotoy
50b80a64d3
Dimension switching cleanup (#1694)
* Dimension switching cleanup

Cleans up dimension switching logic that should no longer be needed. Also fixes above Nether Bedrock building dimension switching.

* Clear thunder on dimension switch too

* Clarify fake dimension switch function name

* Javadoc that
2021-01-03 19:06:20 -05:00
Kooldude183
3f7d669676
Update README.md (#1774)
* Update README.md

Add v1.16.201 in list of supported Bedrock versions

* Update README.md

Change to `v1.16.100 - v1.16.201`
2021-01-03 12:54:07 -05:00
Camotoy
1c7567d79d
Various resource pack fixes (#1769)
- Fixes an instance where an invalid pack_manifest file could be present
- Fixes instances where JSON files were not read as UTF-8
2021-01-03 12:53:26 -05:00
YHDiamond
1a08e1104d
Fix stopsound bug (#1771)
* Fix stopsound not working bug

* removed extra imports

* Update JavaPlayerStopSoundTranslator.java

* Update JavaPlayerStopSoundTranslator.java

* Update JavaPlayerStopSoundTranslator.java

* Fix packet names and fix specific sounds not stopping

Co-authored-by: YHDiamond <47502993+yehudahrrs@users.noreply.github.com>
Co-authored-by: Camotoy <20743703+Camotoy@users.noreply.github.com>
2021-01-02 18:51:41 -05:00
Camotoy
396d1b6b61
Fix items on campfires (#1779) 2021-01-01 18:33:21 -05:00
Camotoy
eccb48844e
Allow enderman to make provoked sound when angry (#1763) 2021-01-01 16:55:04 -05:00
Camotoy
186d94917a
Update copyright to 2021 (#1772)
* Update copyright to 2021

Free commit!

* These don't need a copyright

* Don't downgrade the mappings
2021-01-01 10:10:36 -05:00
Camotoy
77153e6d4a
Work around there being a void floor in Bedrock (#1405)
* Work around there being a void floor in Bedrock

If the player's Y coordinate is -38 or below, we teleport the player below the void floor and they can safely die. :)

* Don't teleport if below Y -40

* sigh

* Have floorY be its own variable

* Add more comment

* More comments

* Finish my thought
2020-12-31 20:05:00 -05:00
Camotoy
a17f2203a8
Fix oddities in chunk sections with older Spigot versions (#1758) 2020-12-29 21:49:36 -05:00
AJ Ferguson
e3b94bc859
Thrown potion entity color (#1756)
* Fix thrown potion color

* Prevent area effect cloud from appearing to catch on fire

* Don't set ENCHANTED flag on all potions
2020-12-29 18:58:02 -05:00
David Choo
fe63a7f7ab
Fix pick block (#1753)
* Use pick_item mappings

* Update mappings

* Update mappings and fix wording
2020-12-29 18:09:42 -05:00
Camotoy
d1c571d710
Fix anvil renaming (#1744)
Turns out it *was* our fault. Oops.
2020-12-26 19:51:11 -05:00