RednedEpic
0eb182d0da
Add block value translator
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You can now see chest opening/closing animations :)
2019-12-31 13:24:59 -06:00
RednedEpic
a59e330db9
Add default tags for campfire block entity
2019-12-31 12:33:42 -06:00
RednedEpic
da645abec4
Add support for banner block entities
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Colored banners still need to be implemented. The color for banners themselves is set as part of the block entity on bedrock meanwhile in java edition its set as part of the block state.
2019-12-31 12:31:04 -06:00
RednedEpic
bc2df705ef
Fix campfires
2019-12-31 11:53:42 -06:00
RednedEpic
da8bd8a659
Actually fix signs and start on campfire/container translators
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Since signs are not sent as block (tile) entities in chunks when it comes to later Minecraft versions, caching and sending the signs after the chunk packet has been sent was the only way to fix this. Sign data sending has intentionally been delayed in JavaUpdateTileEntityTranslator in the event that a chunk takes a long time to send and the block entity data is sent first.
2019-12-30 21:55:17 -06:00
RednedEpic
e1ba1fa3e8
Merge remote-tracking branch 'origin/master' into block-entities
2019-12-23 13:49:20 -06:00
Redned
7c5bd5b700
Merge pull request #118 from Tim203/block-entities
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Be able to see Signs
2019-12-23 12:05:16 -06:00
Redned
97d8b8db68
Merge pull request #115 from AJ-Ferguson/master
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Block states and fix waterlogged blocks
2019-12-23 12:03:15 -06:00
LegacyGamerHD
1f7b8ba5d5
Update Nukkit Protocol Library to 1.14 ( #117 )
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* Update nukkit protocolib to 1.14
* Fixes
* Remove debug
2019-12-23 11:47:31 -06:00
Redned
cbbc485efa
Add Patreon to README
2019-12-22 21:01:48 -06:00
Redned
6273c3b110
Update README.md
2019-12-22 10:09:23 -06:00
AJ Ferguson
776d4c6585
Optimize waterlogged check
2019-12-22 00:32:49 -09:00
AJ Ferguson
a4279d1f34
Fix bubble columns
2019-12-21 14:14:20 -09:00
AJ Ferguson
d06f963b67
Block states and fix waterlogged blocks
2019-12-20 20:05:20 -09:00
RednedEpic
49caffc73e
Remove comment in AgeableEntity as it no longer true
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This was due to the wrong entity IDs in MCProtocolLib, which have since been patched.
2019-12-18 20:53:30 -06:00
Redned
42ac37fe40
Merge pull request #112 from OnlyBMan/master
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Update SkinProvider.java
2019-12-18 20:43:32 -06:00
Redned
dae4bbbd44
Merge pull request #113 from GeyserMC/feature/1.15-je-1.14-be
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Merge 1.15 Java and 1.14 Bedrock changes into master
2019-12-18 08:28:59 -06:00
RednedEpic
de66b3405d
Add support for 1.15.1
2019-12-17 18:00:24 -06:00
OnlyBMan
afab21695a
Update SkinProvider.java
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Remove duplicate code
2019-12-16 22:26:35 -05:00
OnlyBMan
203b3b9d46
Update SkinProvider.java
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Instead of calling the scale method 3 times, just used a cached scaled image
2019-12-15 19:24:00 -05:00
Redned
e933ed12a8
Update Discord badge
2019-12-15 14:57:56 -06:00
OnlyBMan
16950bf8f2
Update SkinProvider.java
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Fix OptiFine capes and downscales banner capes so they work on PE too.
2019-12-14 21:12:12 -05:00
RednedEpic
76e80df94c
Add trader llama entity
2019-12-14 11:40:04 -06:00
RednedEpic
3cc2d4775e
Update bedrock assets
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1.14 blocks are still somewhat buggy and break with the latest runtime_block_states file, so the old one is being used for the time being. Bedrock players should have no problems joining java servers in 1.15, but new blocks won't show up for now.
2019-12-10 21:01:56 -06:00
RednedEpic
bb4dfeadf6
Update item and block mappings for 1.15
2019-12-10 20:42:51 -06:00
RednedEpic
8aaf411473
Add bee EntityType
2019-12-10 19:07:52 -06:00
RednedEpic
f0e02aad32
Initial 1.14 Bedrock support
2019-12-10 19:06:18 -06:00
RednedEpic
2c4612db80
Build against 1.15 version of MCProtocolLib
2019-12-10 17:36:06 -06:00
RednedEpic
5e8a3d2ca9
Add support for 1.15-pre6
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Merely just a protocol change, nothing new has been implemented (such as bees) and won't be until bedrock 1.14 is released.
2019-12-09 20:19:09 -06:00
Tim203
7ff4e509ee
You can see signs now
2019-12-06 19:32:10 +01:00
Redned
374436172a
Merge pull request #104 from GeyserMC/pr/pom-cleanup
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General pom cleanup
2019-12-06 08:36:35 -06:00
Redned
30717a227a
Merge pull request #103 from AJ-Ferguson/master
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Slightly improve movement
2019-12-06 08:35:30 -06:00
SupremeMortal
9c21bcc9e8
Add back target fixes.
2019-12-06 11:08:25 +00:00
SupremeMortal
f5923d8e2e
General pom cleanup.
2019-12-06 11:02:31 +00:00
AJ Ferguson
fd95b8b36a
Slightly improve movement
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A lot more work is needed to fix movement.
2019-12-05 21:54:29 -09:00
Redned
70fa3476a3
Merge pull request #102 from GeyserMC/update-protocol-lib
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Bump Protocol Lib to 2.4.2
2019-12-05 08:38:47 -06:00
SupremeMortal
a639d141e7
Bump Protocol lib to 2.4.2
2019-12-05 14:32:39 +00:00
RednedEpic
855a253894
Add cat entity
2019-12-04 22:42:20 -06:00
Redned
8fbca5771d
Bump Protocol Lib to 2.4.1 ( #101 )
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- Bump Protocol Lib to 2.4.1
- Fix typo from protocol lib
2019-12-04 13:59:11 -06:00
SupremeMortal
6e8a0847b4
Fix typo from protocol lib
2019-12-04 18:13:49 +00:00
SupremeMortal
8389cab95c
Bump Protocol Lib to 1.4.1
2019-12-04 18:02:27 +00:00
RednedEpic
83d943e426
Only set variant for actual horses ( Fixes #99 )
2019-12-03 18:49:13 -06:00
RednedEpic
fe6b0e8afa
Update mappings submodule
2019-12-03 18:43:52 -06:00
Redned
37a7744173
Include submodules in pull request build action
2019-11-30 20:56:39 -06:00
RednedEpic
db9303d0ff
Merge remote-tracking branch 'origin/block-entities' into block-entities
2019-11-30 18:23:59 -06:00
RednedEpic
ebf6050d44
Start work on block entities (partially-functioning)
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Most block entities should now *show up*. Some like signs will not as of yet, however when another player places one, they will display. Block entities are not yet fully functional and may only just be visible for the time being.
2019-11-30 18:22:11 -06:00
RednedEpic
2c10274fc3
Break entities into separate classes and add equipment translator
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This should make the process of translating entity metadata a whole lot easier and more organized. Future features involving entities and checking if they're capable of doing certain things should also be much easier now.
2019-11-30 18:19:03 -06:00
RednedEpic
50d680762d
Merge remote-tracking branch 'origin/master'
2019-11-30 13:27:28 -06:00
RednedEpic
cd17dc5f4c
Use FastUtil over Trove for maps/collections to reduce memory usage
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This should significantly decrease the amount of RAM being used by Geyser. Previously it was using 300mb - 400mb on average. This has dropped it down to 80mb - 120mb. Ideally I'd like to decrease this value further, but that will require some more work.
2019-11-30 13:26:51 -06:00
Redned
5dad988c2b
Attempt to update/include submodules in final jar on Jenkins
2019-11-29 21:05:04 -06:00