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Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2024-12-26 02:50:06 +01:00
FastAsyncWorldEdit/worldedit-bukkit/src
Spottedleaf 0d18b15393 Workaround for replacing PlayerChunkMap#visibleChunks field
I run a fork of paper which replaces the visibleChunks and updatingChunks
field for gc performance reasons - visibleChunks is updated via
cloning updatingChunks, and at high chunk counts this causes gc issues
due to the humongous allocation. Unfortunately the only solution is to
not clone the map - which is why the field is removed.

Instead of BukkitAdapter#getPlayerChunk using the visibleChunks field,
it now uses a MethodHandle for PlayerChunkMap#getVisibleChunk. This method is
present on spigot & paper (only protected on spigot - which is why reflection is required),
and I preserve the same thread-safety it provides in my fork - so this solution
will not break compatibility with craftbukkit, spigot, and paper.
2020-02-22 07:07:40 -08:00
..
main Workaround for replacing PlayerChunkMap#visibleChunks field 2020-02-22 07:07:40 -08:00
test/java/com/sk89q Merge remote-tracking branch 'upstream/master' into merge 2019-11-19 21:23:47 +00:00