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Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2024-11-03 01:50:07 +01:00
Commit graph

4651 Commits

Autor SHA1 Nachricht Datum
Octavia Togami
a23b182de5 Fix vector gen, always enable BlockMap tests
The BlockMap tests got much faster, so there's no need to hide them
behind a flag.

(cherry picked from commit 1e2496af552891e3b43c5703bda8dc4129bbcc5d)
2020-06-12 21:45:49 -04:00
Octavia Togami
9b7f61a2de Add import to checkstyle
(cherry picked from commit 68be2b3443fc2e7351999bab54dd14c5e972d993)
2020-06-12 21:45:49 -04:00
Octavia Togami
8d6db82764 Add licenses for test files
(cherry picked from commit 300aad3530400124d88c0416afa6c5ddb715d717)
2020-06-12 21:45:49 -04:00
Octavia Togami
518f52ea6e Test more of the math/collections, fix VectorPList
Fixes #1291

(cherry picked from commit e0346ff53b8629a368cdbf62cbd347caecfae5fd)
2020-06-12 21:45:49 -04:00
MattBDev
63b81b801b Implement remove on set/iter views of BlockMap
Fixes #1354.

(cherry picked from commit 637da62e34e676015aa7fbad490cf6f033e55b89)
2020-06-12 21:45:48 -04:00
Matthew Miller
c72f3eeb58 Bump text versions for 1.16 and action bar fixes
(cherry picked from commit 5132c5e8a83812e2341df87e0ac239cc948a0b5f)
2020-06-12 21:45:48 -04:00
MattBDev
9f6e0ebd5c Minor changes to NMS logic 2020-06-12 21:45:48 -04:00
MattBDev
3caf53987f Minor upstream changes 2020-06-12 21:45:48 -04:00
Luracasmus
a4802c57ae Change HTTP to HTTPS in License (#1335)
Change HTTP to HTTPS in LICENSE.

(cherry picked from commit 2363440fb11405dc10a87147bf7c0effa08dc10c)
2020-06-12 21:45:48 -04:00
NotMyFault
e35a1b80c9
Merge pull request #494 from aurorasmiles/updateLinks
Fix a few links
2020-05-30 10:48:20 +02:00
aurorasmiles
6965fe2b90
Update PlotSquaredFeature.java 2020-05-30 10:46:05 +02:00
Aurora
5602b33b78
Fix a few links 2020-05-30 09:17:21 +02:00
dordsor21
75153d8da8 Fix getLightOpacity 2020-05-27 17:25:03 +01:00
dordsor21
bdc14c10c7
Fix relight and removelight (#475)
* Start work on lighting engine (does not build)

* Implement getLighting

* Setting, flushing light etc works. Getting light should be working..?

* Better queue/chunk handling

* Use correct location for lighting update

* Correct set location, remove debug

* cleanup a little

* Fix fixlight

* Apply to all versions for the numpties

* Remove lighting extent if not using

* Actually bitmask blocks when setting in chunks

* Initialise Maps and Dequeues with inital size

* format

* Documentation maybe
2020-05-27 11:45:08 +01:00
dordsor21
1ff5e7761b Comment out not working and add TODO 2020-05-27 11:39:23 +01:00
Aurora
255c20f4ad Fix recursivePickaxe 2020-05-27 11:39:23 +01:00
aurorasmiles
736bd54e20 Update PULL_REQUEST_TEMPLATE.md
Update links, add explanation for Description
2020-05-26 09:39:23 +01:00
Aurora
1f898cd0d1 Negate "hasCollision" for isTranslucent() also for 1.15.0 and 1.14 2020-05-25 19:00:16 +01:00
Aurora
d9240c5626 Negate "hasCollision" for isTranslucent() 2020-05-25 19:00:16 +01:00
Aurora
2de45458d4 Compare using BlockType, not Block for AreaPickaxe, fixes #436 2020-05-25 14:36:58 +01:00
Aurora
e23c76511d correclty implement findFreePosition and setOnGround to fix navigation wand teleport issues 2020-05-24 20:01:28 +01:00
NotMyFault
487e6c9fa3
Update README.md 2020-05-24 19:22:48 +02:00
dordsor21
c478e5d4a3
Add built jar location 2020-05-24 13:35:07 +01:00
NotMyFault
8fa493cf9f
Update IncendoPaster.java 2020-05-21 18:30:59 +02:00
NotMyFault
35c4de3484
Fixes #427 2020-05-20 11:41:36 +02:00
dordsor21
b1b591f288 PlotSquared-Core again 2020-05-20 09:49:38 +01:00
dordsor21
4e4b812fdd dum 2020-05-20 09:47:57 +01:00
dordsor21
9085365165 Override P2's /plot set 2020-05-20 09:44:59 +01:00
dordsor21
a6514f8a78 Ultimately the Striped locks will have no affect, even if kinda cool. 2020-05-20 07:58:14 +01:00
N0tMyFaultOG
ebf3cd0837 Remove duplicated translation strings 2020-05-19 14:38:53 +01:00
Orlaando
fb06c3bf39 Update SuperPickaxeCommands.java 2020-05-19 13:29:37 +01:00
NotMyFault
10ec476239
Set debug to false by default
No need to enable it unless you are actually debugging something
2020-05-18 21:50:03 +02:00
NotMyFault
5fabd15caf
Fix superpickaxe // 2020-05-18 19:39:53 +02:00
dordsor21
fd3604beba replace synchronisation with Striped access semaphore locks 2020-05-18 16:52:33 +01:00
dordsor21
31cc5e0b60 Synchronise on the nmsWorld so we're not attempting to load two chunks at the same time.
Possibly fixes #471
2020-05-18 16:04:10 +01:00
dordsor21
5be11c541b Put the synchronisation higher up the food chain 2020-05-14 22:32:32 +01:00
dordsor21
3a7c23be45 Fix #443
Temp as it's performance-degrading, but works well enough for now
2020-05-14 22:10:09 +01:00
dordsor21
35169230ad Sort of fix biome getting
It seems to want to put random blocks where the biome isn't
2020-05-14 16:27:24 +01:00
dordsor21
bdc129cf7b Update to latest p2 v5
(implement FAWE biome setting)
2020-05-14 16:20:17 +01:00
dordsor21
5225099ec0 Fix biome setting in 1.15 2020-05-14 16:17:29 +01:00
IronApollo
34d40cb856 Merge branch '1.15' of https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13 into 1.15 2020-05-13 17:45:17 -04:00
IronApollo
376bbe1bdb Edit change count to default to 0 instead of -1
Why was it ever defaulted to -1?
2020-05-13 17:45:11 -04:00
dordsor21
2ccda85772 Fix #468
That's not how it works
2020-05-13 22:36:08 +01:00
MattBDev
1183c7c957 Fixes #466 2020-05-13 10:23:38 -04:00
dordsor21
32c30f45fe don't read __reserved__ 2020-05-12 11:00:54 +01:00
dordsor21
999b063762 Don't write reserved to schematics 2020-05-12 10:58:43 +01:00
NotMyFault
44c5ab164c
Remove whitespace
Regarding fc537b92e0
2020-05-12 11:11:24 +02:00
N0tMyFaultOG
0fffdb98dc Add crowdin link 2020-05-11 23:53:27 +02:00
MattBDev
0848e68b9f Merge branch '1.15' of https://github.com/IntellectualSites/FastAsyncWorldEdit into 1.15 2020-05-11 17:46:55 -04:00
MattBDev
7c35477b8c Remove Empcraft messages 2020-05-11 17:46:41 -04:00