wizjany
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dddf2b963a
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Fix long-range build tool.
Blocks were always placed around 0,0,0 since the trace direction was being used as a position.
Also the message was backwards.
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2019-02-03 19:27:30 -05:00 |
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Matthew Miller
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f3ec5bbdde
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Added a ##tag parser Pattern. gives a random combination using the blocks from the tag with an equal distribution.
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2019-01-31 22:28:04 +10:00 |
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Wizjany
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fadcf1a1db
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Change CI link to enginehub.
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2019-01-23 16:21:37 -05:00 |
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Matthew Miller
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eb0223803a
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Back to SNAPSHOT for continued development
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2019-01-22 22:08:33 +10:00 |
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Matthew Miller
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6bbf29b40e
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Bump to Beta 5
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2019-01-22 22:01:15 +10:00 |
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Matthew Miller
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2f9c7f19f5
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Added support for 'rotation' BlockState values.
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2019-01-22 21:59:20 +10:00 |
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Matthew Miller
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2e0fa300b7
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Actually support disabling chunk loading extent
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2019-01-22 21:34:37 +10:00 |
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Matthew Miller
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4d209afc0c
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Merge pull request #445 from Brokkonaut/undoable-biome-changes
Make biome changes undoable
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2019-01-22 08:45:07 +10:00 |
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Brokkonaut
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432a201266
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Make biome changes undoable
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2019-01-21 19:07:29 +01:00 |
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Matthew Miller
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ba8bde0b35
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Merge pull request #444 from orthoplex64/master
Update maze.js
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2019-01-01 11:38:55 +10:00 |
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orthoplex64
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4b004b6531
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Use 3 wool block variables instead of array
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2018-12-31 19:36:41 -06:00 |
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orthoplex64
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c6ef09380e
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Update maze.js
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2018-12-31 19:04:32 -06:00 |
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Matthew Miller
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871541d8c0
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Tweak the last access extent cache to provide better caching
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2018-12-29 19:21:45 +10:00 |
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Kenzie Togami
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2f8bdccf65
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Clarify state when asking for caps with no platforms
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2018-12-28 22:20:12 -08:00 |
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Matthew Miller
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862b63d43a
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Can't query the row directly
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2018-12-28 18:06:41 +10:00 |
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Matthew Miller
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59f78b3cdf
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Merge pull request #442 from sk89q/feature/fuzzier-fuzzies
Refactor the Fuzzy system to be immutable
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2018-12-28 15:05:56 +10:00 |
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Matthew Miller
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54b6e57186
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Few minor improvements to the fuzzy system.
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2018-12-28 15:05:05 +10:00 |
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Matthew Miller
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b544782f3b
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Make the base fuzzy cached per block type
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2018-12-27 15:33:19 +10:00 |
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Matthew Miller
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8da984d9f9
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Fuzzier fuzzies
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2018-12-27 15:19:58 +10:00 |
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Matthew Miller
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f4ed48b262
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Merge pull request #441 from sk89q/feature/no-rawtypes
Cleanup compiler warnings and BlockStateHolder raw types
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2018-12-27 12:31:00 +10:00 |
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Kenzie Togami
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386668d221
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Clean up other compiler warnings
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2018-12-26 16:50:24 -08:00 |
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Kenzie Togami
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de7d9421b1
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Add generics to other rawtypes
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2018-12-26 16:45:46 -08:00 |
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Kenzie Togami
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3fefcbf971
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Remove all raw usages of BSH, improve API generics
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2018-12-26 16:39:10 -08:00 |
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Matthew Miller
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a88f6b8430
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Minor improvements to the server side CUI
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2018-12-26 18:15:17 +10:00 |
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Matthew Miller
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4cc8e9a1c0
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Merge pull request #438 from sk89q/feature/modular-patterns-masks
Modularise Patterns & Masks
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2018-12-26 15:25:28 +10:00 |
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Matthew Miller
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976a92d5ea
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Merge pull request #440 from gamerforEA/master
Fix BlockType and ItemType registration for Sponge distributive
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2018-12-25 21:08:07 +10:00 |
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gamerforEA
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66415dfa34
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Fix BlockType and ItemType registration for Sponge distributive
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2018-12-24 22:19:05 +04:00 |
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Matthew Miller
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514f82190b
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Merge pull request #439 from gamerforEA/master
Fix Metrics injection for Sponge distributive
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2018-12-24 22:38:52 +10:00 |
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gamerforEA
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2e62389bdc
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Update SpongeAPI
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2018-12-24 16:07:09 +04:00 |
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gamerforEA
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53ddc3fac0
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Fix Metrics injection
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2018-12-24 16:02:13 +04:00 |
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Matthew Miller
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b75d5149eb
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Fixed the bundle being directly used outside of the registry system.
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2018-12-23 21:43:20 +10:00 |
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Matthew Miller
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1d5e9b7d04
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Few fixes
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2018-12-23 21:24:58 +10:00 |
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Matthew Miller
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645fd682b6
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Finish porting all the old masks across
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2018-12-23 19:10:05 +10:00 |
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Matthew Miller
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6312bcecf6
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Fixed the item parser not using the ItemRegistry
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2018-12-23 19:02:58 +10:00 |
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Matthew Miller
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c5d9aadab8
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Start work on modularising masks and patterns
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2018-12-23 18:56:26 +10:00 |
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Matthew Miller
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d6977aeae4
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Allow a pattern for the leave-id of //move
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2018-12-22 17:26:02 +10:00 |
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Matthew Miller
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8d07877463
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Pass the exception converter through more.
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2018-12-21 17:31:27 +10:00 |
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Matthew Miller
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ea30578781
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Added a way to get the spawn position of a world
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2018-12-21 17:05:30 +10:00 |
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Matthew Miller
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c949b07df1
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Added a method to teleport entities across worlds.
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2018-12-21 16:56:10 +10:00 |
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Matthew Miller
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b300c21185
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Update draw.js and roof.js
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2018-12-20 13:43:01 +10:00 |
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Matthew Miller
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5eb9b779d7
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Move the pasting system over to WorldEdit, and add a /we report command. Currently only reports system status and the config. Need to add a platform reporter system.
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2018-12-18 19:28:55 +10:00 |
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Matthew Miller
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8f236afae9
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Added a display name to Actors
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2018-12-18 17:36:53 +10:00 |
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Matthew Miller
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700e41b706
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Remove the final stage committer from the MultiStageReorder extent, as it caused issues and no longer appears to be entirely necessary.
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2018-12-13 20:30:54 +10:00 |
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Matthew Miller
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502cfb338f
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Back to snapshot for continued development
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2018-12-11 11:19:39 +10:00 |
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Matthew Miller
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3ead4995ca
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Bump to Beta 4
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2018-12-11 11:19:26 +10:00 |
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Matthew Miller
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17f52cb228
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Merge pull request #432 from sk89q/feature/multipass3
Added multi-pass fixing for MultiStageReorder, and a Fast-Mode equivalent
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2018-12-11 10:32:55 +10:00 |
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Matthew Miller
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926f6a6ab8
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Flush undo/redo
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2018-12-09 16:28:01 +10:00 |
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Matthew Miller
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6f3016c7f0
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Fixed up the commitRequired checks.
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2018-12-09 16:28:01 +10:00 |
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Matthew Miller
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5f2c77b719
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Further work on this. Currently fast mode breaks doors, gotta work out why applying physics to doors breaks them.
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2018-12-09 16:28:01 +10:00 |
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Matthew Miller
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618cbd2250
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Few small fixes
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2018-12-09 16:28:01 +10:00 |
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