IronApollo
238c56a3c6
Revert "Revert matt's changes"
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This reverts commit bfcc6184ad
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2020-06-13 14:41:36 -04:00
N0tMyFaultOG
bfcc6184ad
Revert matt's changes
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Let's not break Fawe, thanks
2020-06-13 18:48:57 +02:00
MattBDev
56f29a3962
Merge remote-tracking branch 'origin/1.15' into 1.15
2020-06-12 21:46:03 -04:00
MattBDev
8105088d60
Minor cleanup
2020-06-12 21:45:49 -04:00
MattBDev
1eacb91267
Make extent public (unsafe)
2020-06-12 21:45:49 -04:00
MattBDev
7cc1994e20
Use StandardCharsets
2020-06-12 21:45:49 -04:00
MattBDev
8a5899459f
Use Integer.compare() instead of if statements.
2020-06-12 21:45:49 -04:00
MattBDev
9ce4a415cb
Fix errors while using the broken commands
2020-06-12 21:45:49 -04:00
MattBDev
35c2a74c52
Implement more masks
2020-06-12 21:45:49 -04:00
Matthew Miller
33adba4a6f
Use a long to refer to the volume of a region to prevent overflow ( #1350 )
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* Use a long to refer to the volume of a region, and rename the method to getVolume
* Fixed issues noted in review
* Forgot to floor
* Fixed review notes
* Can use a long here rather than BigDecimal
* Improve javadocs
* style
(cherry picked from commit 328030fd6281e58a4ea1d0cdd0a2e274da90afbe)
2020-06-12 21:45:49 -04:00
Octavia Togami
a23b182de5
Fix vector gen, always enable BlockMap tests
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The BlockMap tests got much faster, so there's no need to hide them
behind a flag.
(cherry picked from commit 1e2496af552891e3b43c5703bda8dc4129bbcc5d)
2020-06-12 21:45:49 -04:00
Octavia Togami
9b7f61a2de
Add import to checkstyle
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(cherry picked from commit 68be2b3443fc2e7351999bab54dd14c5e972d993)
2020-06-12 21:45:49 -04:00
Octavia Togami
8d6db82764
Add licenses for test files
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(cherry picked from commit 300aad3530400124d88c0416afa6c5ddb715d717)
2020-06-12 21:45:49 -04:00
Octavia Togami
518f52ea6e
Test more of the math/collections, fix VectorPList
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Fixes #1291
(cherry picked from commit e0346ff53b8629a368cdbf62cbd347caecfae5fd)
2020-06-12 21:45:49 -04:00
MattBDev
63b81b801b
Implement remove on set/iter views of BlockMap
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Fixes #1354 .
(cherry picked from commit 637da62e34e676015aa7fbad490cf6f033e55b89)
2020-06-12 21:45:48 -04:00
Matthew Miller
c72f3eeb58
Bump text versions for 1.16 and action bar fixes
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(cherry picked from commit 5132c5e8a83812e2341df87e0ac239cc948a0b5f)
2020-06-12 21:45:48 -04:00
MattBDev
9f6e0ebd5c
Minor changes to NMS logic
2020-06-12 21:45:48 -04:00
MattBDev
3caf53987f
Minor upstream changes
2020-06-12 21:45:48 -04:00
Luracasmus
a4802c57ae
Change HTTP to HTTPS in License ( #1335 )
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Change HTTP to HTTPS in LICENSE.
(cherry picked from commit 2363440fb11405dc10a87147bf7c0effa08dc10c)
2020-06-12 21:45:48 -04:00
NotMyFault
e35a1b80c9
Merge pull request #494 from aurorasmiles/updateLinks
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Fix a few links
2020-05-30 10:48:20 +02:00
aurorasmiles
6965fe2b90
Update PlotSquaredFeature.java
2020-05-30 10:46:05 +02:00
Aurora
5602b33b78
Fix a few links
2020-05-30 09:17:21 +02:00
dordsor21
75153d8da8
Fix getLightOpacity
2020-05-27 17:25:03 +01:00
dordsor21
bdc14c10c7
Fix relight and removelight ( #475 )
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* Start work on lighting engine (does not build)
* Implement getLighting
* Setting, flushing light etc works. Getting light should be working..?
* Better queue/chunk handling
* Use correct location for lighting update
* Correct set location, remove debug
* cleanup a little
* Fix fixlight
* Apply to all versions for the numpties
* Remove lighting extent if not using
* Actually bitmask blocks when setting in chunks
* Initialise Maps and Dequeues with inital size
* format
* Documentation maybe
2020-05-27 11:45:08 +01:00
dordsor21
1ff5e7761b
Comment out not working and add TODO
2020-05-27 11:39:23 +01:00
Aurora
255c20f4ad
Fix recursivePickaxe
2020-05-27 11:39:23 +01:00
aurorasmiles
736bd54e20
Update PULL_REQUEST_TEMPLATE.md
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Update links, add explanation for Description
2020-05-26 09:39:23 +01:00
Aurora
1f898cd0d1
Negate "hasCollision" for isTranslucent() also for 1.15.0 and 1.14
2020-05-25 19:00:16 +01:00
Aurora
d9240c5626
Negate "hasCollision" for isTranslucent()
2020-05-25 19:00:16 +01:00
Aurora
2de45458d4
Compare using BlockType, not Block for AreaPickaxe, fixes #436
2020-05-25 14:36:58 +01:00
Aurora
e23c76511d
correclty implement findFreePosition and setOnGround to fix navigation wand teleport issues
2020-05-24 20:01:28 +01:00
NotMyFault
487e6c9fa3
Update README.md
2020-05-24 19:22:48 +02:00
dordsor21
c478e5d4a3
Add built jar location
2020-05-24 13:35:07 +01:00
NotMyFault
8fa493cf9f
Update IncendoPaster.java
2020-05-21 18:30:59 +02:00
NotMyFault
35c4de3484
Fixes #427
2020-05-20 11:41:36 +02:00
dordsor21
b1b591f288
PlotSquared-Core again
2020-05-20 09:49:38 +01:00
dordsor21
4e4b812fdd
dum
2020-05-20 09:47:57 +01:00
dordsor21
9085365165
Override P2's /plot set
2020-05-20 09:44:59 +01:00
dordsor21
a6514f8a78
Ultimately the Striped locks will have no affect, even if kinda cool.
2020-05-20 07:58:14 +01:00
N0tMyFaultOG
ebf3cd0837
Remove duplicated translation strings
2020-05-19 14:38:53 +01:00
Orlaando
fb06c3bf39
Update SuperPickaxeCommands.java
2020-05-19 13:29:37 +01:00
NotMyFault
10ec476239
Set debug to false by default
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No need to enable it unless you are actually debugging something
2020-05-18 21:50:03 +02:00
NotMyFault
5fabd15caf
Fix superpickaxe //
2020-05-18 19:39:53 +02:00
dordsor21
fd3604beba
replace synchronisation with Striped access semaphore locks
2020-05-18 16:52:33 +01:00
dordsor21
31cc5e0b60
Synchronise on the nmsWorld so we're not attempting to load two chunks at the same time.
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Possibly fixes #471
2020-05-18 16:04:10 +01:00
dordsor21
5be11c541b
Put the synchronisation higher up the food chain
2020-05-14 22:32:32 +01:00
dordsor21
3a7c23be45
Fix #443
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Temp as it's performance-degrading, but works well enough for now
2020-05-14 22:10:09 +01:00
dordsor21
35169230ad
Sort of fix biome getting
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It seems to want to put random blocks where the biome isn't
2020-05-14 16:27:24 +01:00
dordsor21
bdc129cf7b
Update to latest p2 v5
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(implement FAWE biome setting)
2020-05-14 16:20:17 +01:00
dordsor21
5225099ec0
Fix biome setting in 1.15
2020-05-14 16:17:29 +01:00