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Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2024-11-13 22:50:06 +01:00
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748 Commits

Autor SHA1 Nachricht Datum
dordsor21
4ca19acb48
implement 1.16 methods 2020-06-30 13:51:27 +01:00
dordsor21
f84958957c
Fix various lighting issues
fixes #496
possibly fixes #497
2020-06-30 13:44:26 +01:00
Octavia Togami
b59b95c282 Cherry-pick WNA, minor changes. 1.16 VERY WIP
First noticed incident of operations ruining ChunkSections. Do not build and use this unless you're testing.

Rushed some of the changes, gotta sleep. Would be nice to get a review of this one from @mattbdev and @dordsor21
2020-06-29 22:05:41 -04:00
Matthew Miller
82adab77b4 Additional work towards 1.16 compatibility
- Very basic implementation of the SideEffects system. Will definitely need fine tuning for it to be functional, but is not considered a priority in my opinion.
- Minor changes to the World interface and World implementations related to the SideEffects system. Shouldn't be the cause of any new bugs but be on the lookout.
- Included debug in BukkitImplLoader.java to assist contributors in understanding what needs to be implemented for the adapter to load properly.

Still very WIP but we're a few steps closer. So far, this is coming along better than I anticipated. Hopefully we can keep the momentum.
2020-06-26 22:14:19 -04:00
IronApollo
f2bc8d86fc Work towards 1.16 compatibility
This commit will allow the branch to build properly but the plugin will not function properly due to the lack of a proper adapter implementation. Proceeding will require the implementation of the SideEffects system from upstream (865c3a24d2 (diff-8fd33296e427c87d0296ad7f3ccc050a)).
2020-06-26 19:08:45 -04:00
MattBDev
aab10adb79 Fixed all but one remaining API changes in 1.16.1
No testing has been performed yet.
2020-06-25 20:57:06 -04:00
MattBDev
b7debce4d4 1.16.1 Prep work 2020-06-25 20:29:09 -04:00
wizjany
6d056847c1 Update adapter jar.
(cherry picked from commit 9e186225bd25f4805d09081f8b8ca717f61a73a4)
2020-06-25 15:41:49 -04:00
NotMyFault
ef704e23ad
Add a few disallowed blocks as example...
since people fail to use the proper syntax
2020-06-18 10:51:53 +02:00
IronApollo
238c56a3c6 Revert "Revert matt's changes"
This reverts commit bfcc6184ad.
2020-06-13 14:41:36 -04:00
N0tMyFaultOG
bfcc6184ad Revert matt's changes
Let's not break Fawe, thanks
2020-06-13 18:48:57 +02:00
MattBDev
7cc1994e20 Use StandardCharsets 2020-06-12 21:45:49 -04:00
Matthew Miller
33adba4a6f Use a long to refer to the volume of a region to prevent overflow (#1350)
* Use a long to refer to the volume of a region, and rename the method to getVolume

* Fixed issues noted in review

* Forgot to floor

* Fixed review notes

* Can use a long here rather than BigDecimal

* Improve javadocs

* style

(cherry picked from commit 328030fd6281e58a4ea1d0cdd0a2e274da90afbe)
2020-06-12 21:45:49 -04:00
MattBDev
9f6e0ebd5c Minor changes to NMS logic 2020-06-12 21:45:48 -04:00
aurorasmiles
6965fe2b90
Update PlotSquaredFeature.java 2020-05-30 10:46:05 +02:00
Aurora
5602b33b78
Fix a few links 2020-05-30 09:17:21 +02:00
dordsor21
75153d8da8 Fix getLightOpacity 2020-05-27 17:25:03 +01:00
dordsor21
bdc14c10c7
Fix relight and removelight (#475)
* Start work on lighting engine (does not build)

* Implement getLighting

* Setting, flushing light etc works. Getting light should be working..?

* Better queue/chunk handling

* Use correct location for lighting update

* Correct set location, remove debug

* cleanup a little

* Fix fixlight

* Apply to all versions for the numpties

* Remove lighting extent if not using

* Actually bitmask blocks when setting in chunks

* Initialise Maps and Dequeues with inital size

* format

* Documentation maybe
2020-05-27 11:45:08 +01:00
Aurora
1f898cd0d1 Negate "hasCollision" for isTranslucent() also for 1.15.0 and 1.14 2020-05-25 19:00:16 +01:00
Aurora
d9240c5626 Negate "hasCollision" for isTranslucent() 2020-05-25 19:00:16 +01:00
dordsor21
4e4b812fdd dum 2020-05-20 09:47:57 +01:00
dordsor21
9085365165 Override P2's /plot set 2020-05-20 09:44:59 +01:00
dordsor21
a6514f8a78 Ultimately the Striped locks will have no affect, even if kinda cool. 2020-05-20 07:58:14 +01:00
dordsor21
fd3604beba replace synchronisation with Striped access semaphore locks 2020-05-18 16:52:33 +01:00
dordsor21
31cc5e0b60 Synchronise on the nmsWorld so we're not attempting to load two chunks at the same time.
Possibly fixes #471
2020-05-18 16:04:10 +01:00
dordsor21
5be11c541b Put the synchronisation higher up the food chain 2020-05-14 22:32:32 +01:00
dordsor21
3a7c23be45 Fix #443
Temp as it's performance-degrading, but works well enough for now
2020-05-14 22:10:09 +01:00
dordsor21
35169230ad Sort of fix biome getting
It seems to want to put random blocks where the biome isn't
2020-05-14 16:27:24 +01:00
dordsor21
bdc129cf7b Update to latest p2 v5
(implement FAWE biome setting)
2020-05-14 16:20:17 +01:00
dordsor21
5225099ec0 Fix biome setting in 1.15 2020-05-14 16:17:29 +01:00
dordsor21
be58cd42ac Add option to disable ticking existing blocks when not fastmode 2020-05-11 16:09:31 +01:00
dordsor21
36faf107e6 Allow fastmode to be used in a lot more places
- Option to stop fastmode from bothering to fix existing ticking blocks
2020-05-11 15:36:52 +01:00
MattBDev
a813cbfcdf Update world interface 2020-05-10 20:57:24 -04:00
dordsor21
0dee452e1a Don't attempt to set field on null ChunkSection 2020-05-09 17:42:40 +01:00
dordsor21
56175ffe0f Revert this so it compiles on the ci for now. 2020-05-09 16:30:28 +01:00
dordsor21
b1f1c0f4f0 Possible fix for #331
- Should ensure the server doesn't tick the chunksection while we're editing it
- Basically using the old issue with FAWE breaking block ticking by setting this to zero :)
2020-05-09 16:23:38 +01:00
dordsor21
8f60544aad Override some methods in AsyncWorld 2020-05-09 15:11:40 +01:00
dordsor21
56c720914e Settings.IMP is terrible. Don't initialise it thousands of times. 2020-05-08 18:17:47 +01:00
dordsor21
c757b01803 By default only allow existing blocks to tick.
- Revert back to default FAWE behaviour where placed blocks do not tick by default (until a restart, or another edit is done in the same chunksection without changing the block)
2020-05-08 16:16:08 +01:00
dordsor21
56972ee40b
Trim performance (#451)
* Increase performance slightly when trimming.
If the chunk section is all one blocks (common in plotworlds) it'll be a nice little boost.

* Cache whether blocks are ticking or not. Greatly reduces the time required to create a palette

* collapse 5 lines to 2.

* Also apply to 14 and 15 for the numpties

* Cleanup
Actually ignore the exception - remove my debug print.
Remove double semi-colon

* Apparently 1.14/15 matter too still.
2020-05-07 23:00:13 +01:00
IronApollo
65afa79c17 Remove WorldguardFlag.java
The main functionality of WorldguardFlag.java was ported to Worldguard.java. This *shouldn't* break functionality of either the Worldguard or WorldguardFlag features, but users should be cautious and provide prompt feedback if any unintended changes are found.
2020-05-03 19:45:04 -04:00
dordsor21
0ca81e9d67
Fix FAWE killing chunk ticks. Also allow ticking for set blocks. (#439)
* Fix FAWE killing chunk ticks. Also allow ticking for set blocks.

* Reduce for-loop to being one loop in createPalette

* set the value in the set array and break so we don't continue onwards in the set's ordinal switch statement
2020-05-03 17:50:09 +01:00
MattBDev
5fb18259d5 Merge remote-tracking branch 'origin/1.15' into 1.15 2020-04-30 16:27:08 -04:00
MattBDev
ef3642d521 Small spring cleaning
I changed really small bits and pieces of code. If you have questions just comment and I'll answer them.
2020-04-30 16:26:52 -04:00
dordsor21
9869cf09c6 Apply fda7d00747 to other versions so numpties that use old versions for no reason stop complaining too 2020-04-30 15:14:59 +01:00
Pierre Grimaud
f9a40599fb
Fix typos 2020-04-29 19:36:34 +02:00
dordsor21
fda7d00747 A more verbose fix to #329 and similar issues.
- Re-read chunksections the first time they're "loaded" for an operation
 - Reset the chunksection if there are block changes when setting blocks via reflection
 - These are maybe gonna affect performance a bit? Idk. Seems to be alright for me
 - These are maybe gonna make more issues? Yeah maybe, but I couldn't find any
2020-04-29 18:17:21 +01:00
MattBDev
600a1a5daa Implement previously unsupported methods in DelegateLock 2020-04-29 11:29:02 -04:00
MattBDev
3265a9e794 Remove unused regenerate method 2020-04-28 11:16:51 -04:00
MattBDev
491be025cc Minor changes to urls and todo's 2020-04-27 17:35:04 -04:00
Josh Knight
915fa5f00c
Merge pull request #416 from Sauilitired/tile-entity
Properly remove tile entities in BukkitGetBlocks_1_15_2
2020-04-22 14:57:49 -04:00
dordsor21
8bde932354 Add p2 v4 compat.
Anyone that hasn't built FAWE before won't be able to build it again as the v4 repo doesn't exist - it relies on local gradle cache.
2020-04-22 08:10:17 +01:00
Alexander Söderberg
c478dbd249
Backport changes 2020-04-21 23:58:14 +02:00
Alexander Söderberg
8a19c4c38c
Don't mark the chunk as dirty. 2020-04-21 15:40:53 +02:00
Alexander Söderberg
2c85ff1673
Properly remove tile entities in BukkitGetBlocks_1_15_2 2020-04-21 15:23:23 +02:00
dordsor21
952aaf8b43 Fix p2 compatibility and replace empcraft.com/maven2 2020-04-21 11:39:42 +01:00
MattBDev
8d1efcfb21 Update Bukkit Interfaces to allow for compilation 2020-04-10 13:25:56 -04:00
IronApollo
16df4abd18 Reflection field name changes
Old ones were outdated. Brush visualization is still WIP and can result in client being kicked from the server for bad packets.
2020-04-01 00:20:25 -04:00
MattBDev
6e1cb4cfbc Remove more useless messages 2020-03-31 19:39:37 -04:00
dordsor21
a6a4400317 Port fixed for #389 from 1.15.2 adapter to other adapters. 2020-03-31 10:26:23 +01:00
dordsor21
318e367cf0 Correctly unregister player on quit and close clipboard if using disk. 2020-03-30 17:41:41 +01:00
Marco
342da647d7 Fixing that the PlayerDropItemEvent was not fired 2020-03-29 11:53:31 +02:00
dordsor21
8ffdd8a9e9 Better reading of schematic biomes.
Use biomes in the P2 schematic handler and save as a .schem not .schematic (when it's enabled again)
2020-03-28 10:44:51 +00:00
MattBDev
8d61f84466 Stop messing with the PlotSquared queue system
Stops synchronized chunk loading on PlotSquared and our queue didn't really do anything better than what PlotSquared did.
2020-03-27 12:28:09 -04:00
IronApollo
46d24fff0f Update AsyncWorld.java 2020-03-26 17:11:07 -04:00
IronApollo
fa738504a8 Fix some important chunk issues
This commit should properly synchronize the initialization of the adapter's ibdToStateOrdinal (the char array FAWE uses to convert NMS IBlockData objects to an internal ordinal for chunk operations) so references to this array do not push incorrect characters down the line.

Potentially fixes #373
Fixes #363
Fixes #332
2020-03-26 16:08:36 -04:00
MattBDev
e648b35b95 Small code quality changes 2020-03-24 12:32:36 -04:00
MattBDev
89ee1cb21a Merge remote-tracking branch 'origin/1.15' into 1.15 2020-03-22 14:10:13 -04:00
MattBDev
7ef02dfbde Lighting in AyncBlock is set to 15 (at least for now) 2020-03-22 14:05:51 -04:00
Matt
8f2c3df61b
Merge pull request #359 from tsao-chi-fork/patch-1
use JavaPlugin.getResource() instead of JarFile.getEntry()
2020-03-21 17:32:14 -04:00
MattBDev
45ac55185f Merge remote-tracking branch 'origin/1.15' into 1.15 2020-03-20 21:19:37 -04:00
MattBDev
a49a09a042 Added clarification for debugging message because of people thinking it is an error. 2020-03-20 20:04:31 -04:00
thislooksfun
a22bcb1c2a
Fix tab completion 2020-03-19 17:23:11 -05:00
MattBDev
9f07894f28 Performance improvement based on case study by @me4502 2020-03-19 13:08:25 -04:00
MattBDev
8a70f97445 Mask and Pattern modifications 2020-03-17 23:05:52 -04:00
MattBDev
1df5853f33 Remove unnecessary reflection 2020-03-17 22:27:41 -04:00
ㄗㄠˋ ㄑㄧˊ
dcee873b57
fix typo 2020-03-11 13:35:37 +08:00
ㄗㄠˋ ㄑㄧˊ
39e1026400
use try-with-resources 2020-03-11 13:34:11 +08:00
MattBDev
f63782f2f4 Fix Metrics 2020-03-10 17:31:36 -04:00
MattBDev
325d90fe39 Add stubs for new Bukkit API 2020-03-10 17:29:37 -04:00
MattBDev
14d2c9a5c3 Update BlockStateIdAccess and added a debug message 2020-03-10 17:22:53 -04:00
ㄗㄠˋ ㄑㄧˊ
bd692917e6
remove unnecessary import 2020-03-10 12:36:16 +08:00
ㄗㄠˋ ㄑㄧˊ
fbb1078569
use JavaPlugin.getResource() instead of JarFile.getEntry() 2020-03-09 13:14:16 +08:00
MattBDev
35538e7d61 Update Metrics.java 2020-03-05 19:01:06 -05:00
MattBDev
e32e17b15c Fixed an NullPointerException with PlotSquared 2020-03-05 18:05:33 -05:00
MattBDev
915ab43f6e Cleanup unused code. 2020-03-05 16:07:20 -05:00
Octavia Togami
f18cb1a0e1 Update gradle 2020-03-02 19:40:36 -05:00
IronApollo
d2bcc6dd35 Fix #346 , minor hook changes
- Removed deprecated FaweMaskManager#getMask(Player)
- Removed deprecated constructor FaweMask(BlockVector3, BlockVector3)
2020-02-26 10:17:11 -05:00
MattBDev
c52db75976 Delete unused file 2020-02-25 18:26:04 -05:00
MattBDev
f3d19cf87d Merge branch '1.15' of https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13 into 1.15 2020-02-23 12:49:41 -05:00
MattBDev
bfcf24b27b Small quality of code changes 2020-02-23 12:48:22 -05:00
Spottedleaf
7388d3310f Merge branch '1.15' of https://github.com/IntellectualSites/FastAsyncWorldEdit into workaround-visiblechunks 2020-02-22 20:11:28 -08:00
Spottedleaf
f6675160f1 Also target 1.15 & 1.14 adapters 2020-02-22 20:11:23 -08:00
IronApollo
14ac3205ce Check for PlotSquared before initializing the feature class
Some users are experiencing issues during startup with FAWE not finding PlotSquared resulting in errors.
2020-02-22 21:02:12 -05:00
Spottedleaf
0d18b15393 Workaround for replacing PlayerChunkMap#visibleChunks field
I run a fork of paper which replaces the visibleChunks and updatingChunks
field for gc performance reasons - visibleChunks is updated via
cloning updatingChunks, and at high chunk counts this causes gc issues
due to the humongous allocation. Unfortunately the only solution is to
not clone the map - which is why the field is removed.

Instead of BukkitAdapter#getPlayerChunk using the visibleChunks field,
it now uses a MethodHandle for PlayerChunkMap#getVisibleChunk. This method is
present on spigot & paper (only protected on spigot - which is why reflection is required),
and I preserve the same thread-safety it provides in my fork - so this solution
will not break compatibility with craftbukkit, spigot, and paper.
2020-02-22 07:07:40 -08:00
MattBDev
62cb04b8ca Remove CFI redirect and other minor changes. 2020-02-21 14:56:21 -05:00
MattBDev
516e7e4ca6 Merge remote-tracking branch 'origin/1.15' into 1.15 2020-02-21 00:00:11 -05:00
MattBDev
99f7b23a8c Changes to API and something else I forgot because I got distracted 2020-02-20 23:59:57 -05:00
IronApollo
c9aebf17d8 Fix #320 ; optimize adapter imports 2020-02-20 21:28:28 -05:00
MattBDev
e0bb1ce853 Revert "More minor cleanup"
This reverts commit 38435d50
2020-02-18 18:06:08 -05:00