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Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2024-11-13 22:50:06 +01:00
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6199 Commits

Autor SHA1 Nachricht Datum
dordsor21
1cc6ad1481
Fix #1049 2021-09-17 17:26:41 +01:00
dordsor21
90aeb48040
Fix #1297 2021-09-17 17:12:14 +01:00
NotMyFault
07be1c6a44
Remove native libs - lz4-java links them dynamically 2021-09-17 16:22:02 +02:00
NotMyFault
ffd74e59ef
[ci skip] Closes #1306 Closes #1304 2021-09-17 16:00:25 +02:00
dordsor21
5093569ce0
Fix #1303 2021-09-17 14:54:51 +01:00
dordsor21
74697ee312
Fix ZSTD implementation and test-loading. Don't allow disabling of the test on startup 2021-09-17 14:38:28 +01:00
NotMyFault
9fb6ebe7ac
Shift ZSTD bindings check 2021-09-16 21:56:28 +02:00
dordsor21
1dd0dac462
Correct equality check for adding post processor 2021-09-16 17:49:16 +01:00
dordsor21
4182d7473c
Slightly improve regen workflow, update adapters to a9c745a600 2021-09-16 17:42:31 +01:00
dordsor21
e4cbd85197
Ensure adapters are up to date 2021-09-15 01:44:00 +01:00
dordsor21
f10dbe7387
Use an object array for synchronising on internal chunk sections rather than the sections array itself.
- Synchronising on full sections synchronises on the global FULL instance (bad)
- Synchronising on empty sections synchronises on the local empty instance (bad)
- Leads to needless thread locking, and raises the possibility of cyclic locks considerably
2021-09-14 20:20:04 -04:00
renovate[bot]
e989a4ebb0
Update com.plotsquared to v6.1.1 (#1299)
Co-authored-by: Renovate Bot <bot@renovateapp.com>
2021-09-14 17:04:21 +02:00
NotMyFault
45b745a580
[ci skip] Closes #1300, Closes #1301 2021-09-14 17:02:54 +02:00
dordsor21
635ec0e7a8
Fix #736 2021-09-14 14:44:23 +01:00
dordsor21
8120163f5e
Fix #727 2021-09-14 14:33:20 +01:00
dordsor21
dad991e7aa
synchronise filterBlocks - we shouldn't be able to execute the call method whilst a filter is ongoing and vice versa 2021-09-14 14:32:42 +01:00
dordsor21
09d2996451
Don't accept values smaller than parallel threads for target size
- Smaller than parallel threads implies any time any thread tries to do anything, another thread must cancel its work, and the chunk is submitted.
2021-09-14 14:30:32 +01:00
dordsor21
daa418a287
Fix needless complication of section position methods in CharBlocks children 2021-09-13 18:33:42 +01:00
dordsor21
ce7a97368f
Improve javadocs on BlockArrayClipboard, ensure correct clipboard is used for BlockArrayClipboard's parent clipboard 2021-09-13 15:32:33 +01:00
dordsor21
06d716248e
Flush clipboard rather than close on player disconnect
Addresses #1291
2021-09-13 15:08:03 +01:00
dordsor21
3088b1245c
Simplify flushing of clipboards in ClipboardCommands 2021-09-13 15:07:16 +01:00
dordsor21
f641fc1716
Javadoc 2021-09-13 13:27:47 +01:00
dordsor21
5207981fb2
Make clipboard flushable
#1286
2021-09-13 13:25:11 +01:00
dordsor21
fcbbc72a19
Refactor the try-catch for copy/cut commands, switch to saveDiskClipboard instead of closing the clipboard on error
Address #1291
2021-09-13 13:19:57 +01:00
dordsor21
adf83bdd0a
Use default blockstate internal id for creating blockstates from their serialised form
Fixes #1294
2021-09-13 13:14:49 +01:00
dordsor21
40a4010041
Add loadIfPresent method for use where the section should definitely exist and be FULL 2021-09-13 12:47:00 +01:00
dordsor21
af890cf21d
Fix build
(cherry picked from commit dc2e1bec1e)
2021-09-13 12:31:06 +01:00
dordsor21
b6b6ba7265
Improve CachedMask a bit - no need to unwrap/wrap blockvectors, allow extents to be parsed
(cherry picked from commit 41c0ea98f1)
2021-09-13 12:30:58 +01:00
dordsor21
f5d6d4079a
*Actually rename section index everywhere
(cherry picked from commit 3ea3bd2a78)
2021-09-13 12:30:49 +01:00
dordsor21
7876ab825e
Make blocking executor a fair policy
Safer if we're submitting lots of chunks for recursive operations. These chunks should be handled in the order they're submitted so we don't handle a chunk that's been submitted twice (possible) in the wrong order

(cherry picked from commit ce915fe04d)
2021-09-13 12:30:44 +01:00
dordsor21
66b79b4ea2
Remove unneeded IQueueWrapper, clean up some queue classes slightly
(cherry picked from commit 66e22df3f4)
2021-09-13 12:30:39 +01:00
dordsor21
d60d178513
Rename section index to position as it's a more suitable name
(cherry picked from commit 74f1d21f6e)
2021-09-13 12:30:22 +01:00
dordsor21
d9a8c047a2
don't create chunk set if it doesn't already exist when checking for biomes
It shouldn't ever create the set at this point though

(cherry picked from commit 3ea725a863)
2021-09-13 12:30:12 +01:00
dordsor21
fc47fd586c
Update adapters
(cherry picked from commit 6f180421e1)
2021-09-13 12:30:05 +01:00
dordsor21
da2a846d3d
Don't return null when adding processors to NullExtent
(cherry picked from commit 1a8ad8133e)
2021-09-13 12:29:49 +01:00
NotMyFault
cdbbedb662
Update Upstream
6008fe7 Remove class shutter
2021-09-13 10:51:58 +02:00
dordsor21
5d31b7034d
Deprecate sponge schematic reader/writer and tell users why (#1287) 2021-09-13 10:51:58 +02:00
dordsor21
8e214b1232
Javadocs to LocalBlockVectorSet 2021-09-11 16:59:00 +01:00
dordsor21
8c8419a1c5
LocalBlockVectorSet shouldn't actually be used from multiple threads. SparseBitSet is not thread safe 2021-09-11 16:41:42 +01:00
dordsor21
6e586da83e
Some code cleanup
- Simplify MaskFilter slightly
- Improve thread safety of LocalBlockVectorSet
- Simplify if statement in SingleThreadQueueExtent
- Better error in MathMan#tripleSearchCoords for handling of the error in some cases
2021-09-11 16:38:01 +01:00
dordsor21
e85586db80
Only set ParserContext extent to world if null when setting world 2021-09-11 16:25:45 +01:00
dordsor21
a923c112ee
Actually do what I said for min/max Y in HeightmapProcessor 2021-09-11 14:25:47 +01:00
dordsor21
2c0c57ec4f
Update adapters 2021-09-11 13:49:06 +01:00
dordsor21
82220ef87e
Move HeightMapType and HeightmapProcessor into own package 2021-09-11 13:37:31 +01:00
dordsor21
333b9c184e
Go into more detail about tree types not being there because version 2021-09-11 12:54:09 +01:00
dordsor21
f84c98e721
Use given min/max y values in HeightmapProcessor 2021-09-11 12:41:06 +01:00
dordsor21
6cbd9631a0
Improve notes on getting the stored section range/refactor method name 2021-09-11 12:40:39 +01:00
dordsor21
37998ec598
Refactor heightmap classes to math where it makes more sense
(not required by heightmap processor, nor are they processors, used for heightmap brushes etc.)
2021-09-11 12:23:03 +01:00
SirYwell
5fb4434afe Fix indexing and custom world heights in HeightmapProcessor 2021-09-11 10:26:02 +02:00
NotMyFault
f29d68b16e
Update Upstream
fbf61ef Fix raise and lower deform brushes (1889)
2021-09-11 10:15:44 +02:00