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Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2024-12-30 21:00:06 +01:00
Commit graph

5821 Commits

Autor SHA1 Nachricht Datum
NotMyFault
88764d8d46
Update Upstream
98adde2 Allow toggleplace to work on any Actor + Locatable
2021-04-10 11:15:41 +02:00
Hannes Greule
19592df1f6 Don't cache location for circle brush, fix #970
Also, allow filled circles (very cool feature)
2021-04-10 01:07:51 +02:00
Hannes Greule
911d3a00eb Don't paste biomes out of bounds, fix #1009
Also some preparations for variable world heights
2021-04-09 22:59:31 +02:00
Hannes Greule
4b371e2c3f Fix latest.log not contained in debugpaste, fix #1017 2021-04-09 22:14:27 +02:00
NotMyFault
4d77771ea1
Increase cui limit based on game limits 2021-04-07 19:54:44 +02:00
NotMyFault
6e8cc06637
Address a few deprecations 2021-04-06 18:30:29 +02:00
NotMyFault
01dff32597
Fine tuning captions
Fix listchunks throwing component error
2021-04-06 14:01:04 +02:00
NotMyFault
dc51379e8f
Update upstream
acf9c3b Change oak stair shape to straight in legacy.json.
c7da4c0 Swap out logback for log4j2
2021-04-05 23:14:20 +02:00
NotMyFault
685c25bdf4 Update gh actions 2021-04-05 23:02:56 +02:00
NotMyFault
5e534ff9e2
Finalize Captions
Follow up to a9d1202ce1
2021-04-05 19:54:49 +02:00
NotMyFault
a9d1202ce1 Finish up transition to captions 2021-04-05 19:52:13 +02:00
renovate[bot]
7b9e8a0d79
Update dependency com.plotsquared:PlotSquared-Core to v5.13.11 (#1010)
Co-authored-by: Renovate Bot <bot@renovateapp.com>
2021-04-04 13:31:14 +02:00
Aurélien
e40d3e3c19
Fixes LongRangeBuildTool tool (#1005) 2021-04-02 23:03:59 +02:00
NotMyFault
b96cea75b8
Update Upstream
609c7b8 Scrapped Logging Framework 4 Java

Closes #997
Closes #998
Closes #999
Closes #1000
Closes #1001
Closes #1002
2021-03-29 15:29:16 +02:00
NotMyFault
2dc89f735d
Add missing translation key 2021-03-27 14:22:04 +01:00
NotMyFault
784db1e9c8
Include project name in jar 2021-03-26 21:21:45 +01:00
untuned
adb99903de
Include //sel in the basic permpack (#982)
Allows users to de-select their region or change the region type
2021-03-26 16:23:53 +00:00
NotMyFault
2ffb7316a4
Bring back cli
Fixes #566
2021-03-26 14:24:26 +01:00
NotMyFault
c689b4e5d2
Update Upstream
acd63daddf7b45ce2b7699bc85ae88e0aa4433e9: Slightly improve usability of LocalSession#getSelection.
Co-Authored-By: wizjany <568161+wizjany@users.noreply.github.com>
2021-03-26 10:11:26 +01:00
NotMyFault
4af7316118
Remove freebuild regions (#991)
* Remove freebuild regions

* Remove configuration option of freebuild

Co-authored-by: Matt <4009945+MattBDev@users.noreply.github.com>
2021-03-25 08:40:09 +01:00
NotMyFault
680ddc97a1
[CI-SKIP] Add checkboxes to template 2021-03-24 21:00:00 +01:00
NotMyFault
51487135bb
Adding a try-catch for some edge scenario Fawe failing to grab Mojang assets 2021-03-22 18:17:46 +01:00
dordsor21
d224d6ea32
Add synchronization to CharBlocks (#963)
similar to ChunkHolder, it represents an internal chunk for which operations should not be accepted by multiple threads at once.

Co-authored-by: NotMyFault <mc.cache@web.de>
2021-03-15 18:33:21 +00:00
Hannes Greule
20424b081c Allow none as image in height brush, fixes #969 2021-03-14 22:00:05 +01:00
Hannes Greule
d974164204
Switch from PropertyKey enum to class (#971)
* Switch from PropertyKey enum to class

* Fix generic toArray
2021-03-14 19:38:11 +00:00
NotMyFault
786baf09f4
Closes #957 2021-03-14 15:19:07 +01:00
NotMyFault
bc64eaff1c
Merge upstream 2021-03-13 10:59:17 +01:00
NotMyFault
6476345e44
Implement missing methods 2021-03-12 12:23:44 +01:00
NotMyFault
cde52f9f35
Implement missing methods 2021-03-09 12:41:05 +01:00
NotMyFault
a27d1667d5
Address template deprecations 2021-03-09 12:32:28 +01:00
NotMyFault
c8db3e0c87
Closes #946 2021-03-08 21:12:42 +01:00
NotMyFault
5acd1d7b95
Improve note about loading invalid schematics via FSR and SSR 2021-03-08 16:34:16 +01:00
NotMyFault
99ea64fa4e
Add a couple of permissions 2021-03-06 20:22:39 +01:00
dordsor21
7a0dc39eb7
Apply a lot of synchronization to ChunkHolder (#941)
This is basically the main "chunk" class for internal FAWE. Chunk operations should (and are) almost always single-threaded operations, however, under certain circumstances it is possible for the chunk to be "called" (flushed: written to the world and sent to the player) from a separate thread. This would specifically occur from SingleThreadQueueExtent when there are a lot of chunks being loaded in memory by FAWE (where the chunk would then be submitted to a multi-threaded queue). It would therefore be possible for a thread accessing the chunk to attempt to access it in the middle of the call, which can lead to a number of issues, and it is my opinion that the most frequent of these is the NPE seen during lighting operations, where new chunks can be accessed/loaded very quickly, increasing the likelihood for the aforementioned synchronisation issue to occur.

Co-authored-by: Matt <4009945+MattBDev@users.noreply.github.com>
2021-03-03 15:26:00 +01:00
NotMyFault
6bd866bdf7
Making renovate happy
Closes #940
Closes #933
Closes #931
2021-02-27 15:52:50 +01:00
NotMyFault
32b5261e17
Strip "additional context" box from templates 2021-02-26 17:34:23 +01:00
NotMyFault
1a3f479c67
Move to new templates (#936) 2021-02-26 10:35:03 +01:00
NotMyFault
0b65533294
Show a message with install instructions when running the jar file
Co-Authored-By: Matthew Miller <mnmiller1@me.com>
2021-02-25 22:58:17 +01:00
renovate[bot]
bc686a611d
Update dependency com.comphenix.protocol:ProtocolLib to v4.6.0 (#921)
Co-authored-by: Renovate Bot <bot@renovateapp.com>
2021-02-23 23:46:29 +01:00
renovate[bot]
7696bb92c7
Update dependency gradle to v6.8.3 (#930)
Co-authored-by: Renovate Bot <bot@renovateapp.com>
2021-02-23 21:53:02 +01:00
NotMyFault
4af3cc6e4c
Closes #929 2021-02-22 11:13:08 +01:00
Hannes Greule
d632c642ff
Don't add entities to chunk on regen (#927)
Co-authored-by: NotMyFault <mc.cache@web.de>
2021-02-22 11:11:13 +01:00
NotMyFault
51163ffc40
Fix gitattributes
Co-Authored-By: Octavia Togami <2093023+octylFractal@users.noreply.github.com>
2021-02-22 11:08:45 +01:00
NotMyFault
f5956b66a8
Present adventure on compile time
Co-Authored-By: Hannes Greule <SirYwell@users.noreply.github.com>
2021-02-22 11:04:12 +01:00
NotMyFault
4a6af7182a
Improve per-player schematic declaration 2021-02-22 10:47:34 +01:00
Aurora
e550189cb8
Add more debug output to find a error (#924) 2021-02-19 20:19:19 +01:00
NotMyFault
e8169afd64
Boost TileEntity clear performance, with extra boost on Paper 2021-02-19 19:58:36 +01:00
Matt
14c0d4a5e8
Update build.yml 2021-02-18 14:19:37 -05:00
NotMyFault
80b6a100e8
Switch to vanity url 2021-02-16 23:49:04 +01:00
NotMyFault
e3ab9035a8
Fixes #911 2021-02-15 19:40:38 +01:00