Jesse Boyd
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131fd39f63
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Various minor
Add entity registry
Re-add AbstractLoggingExtent
Fill in missing nbt on entity load
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2018-08-14 19:24:10 +10:00 |
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Jesse Boyd
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55d34343dd
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Fix some api compatibility issues
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2018-08-14 17:18:49 +10:00 |
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Jesse Boyd
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22511b2e19
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Make this public
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2018-08-14 12:07:11 +10:00 |
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Jesse Boyd
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198c53ff58
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Fix wrong import
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2018-08-14 12:00:48 +10:00 |
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Jesse Boyd
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1740c845d2
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What are the dud BlockCategories?
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2018-08-14 11:00:44 +10:00 |
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Jesse Boyd
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76a55b7712
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Merge remote-tracking branch 'refs/remotes/sk89q/master'
# Conflicts:
# worldedit-bukkit/src/main/java/com/sk89q/worldedit/bukkit/BukkitAdapter.java
# worldedit-core/src/main/java/com/sk89q/util/yaml/YAMLProcessor.java
# worldedit-core/src/main/java/com/sk89q/worldedit/blocks/BlockType.java
# worldedit-core/src/main/java/com/sk89q/worldedit/command/ToolCommands.java
# worldedit-core/src/main/java/com/sk89q/worldedit/command/tool/BlockReplacer.java
# worldedit-core/src/main/java/com/sk89q/worldedit/command/tool/LongRangeBuildTool.java
# worldedit-core/src/main/java/com/sk89q/worldedit/extent/reorder/MultiStageReorder.java
# worldedit-core/src/main/java/com/sk89q/worldedit/world/block/BlockType.java
# worldedit-core/src/main/java/com/sk89q/worldedit/world/item/ItemType.java
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2018-08-14 01:36:00 +10:00 |
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Matthew Miller
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96388df4b0
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Add adapters for EntityType
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2018-08-13 22:29:48 +10:00 |
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Jesse Boyd
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f72977e69a
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Register BlockExplodeEvent in separate class
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2018-08-13 03:46:57 +10:00 |
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Jesse Boyd
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7fb3899bb7
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Use BlockState for player inventory getBlock
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2018-08-13 03:31:26 +10:00 |
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Jesse Boyd
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e7c27b08bf
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Remove stub injector methods
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2018-08-13 02:36:39 +10:00 |
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Jesse Boyd
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26593a135d
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Don't need this adapter class
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2018-08-13 00:51:37 +10:00 |
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Jesse Boyd
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712ae5aec5
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Register individual methods for chunk listener
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2018-08-13 00:36:00 +10:00 |
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Jesse Boyd
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a629d15c74
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Copy paste/merge FAWE classes to this WorldEdit fork
- so certain people can look at the diff and complain about my sloppy code :(
Signed-off-by: Jesse Boyd <jessepaleg@gmail.com>
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2018-08-13 00:03:07 +10:00 |
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Jesse Boyd
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1b2fec8e09
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Add readme
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2018-08-12 23:43:12 +10:00 |
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Matthew Miller
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f54d6afb65
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Make BaseBlock more memory efficient, and make it clear in the API that it's not intended to be used for every single block.
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2018-08-10 20:29:06 +10:00 |
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Matthew Miller
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526aa6cf49
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If we fail to set NBT Data, try it without the adapter/NBT Data
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2018-08-06 18:29:07 +10:00 |
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Matthew Miller
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1d9546f9c7
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Fixed a typo in the adapter.
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2018-08-05 15:02:01 +10:00 |
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Matthew Miller
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88fc1771b5
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Wrap createEntity in BukkitWorld to detect corrupt entities.
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2018-08-05 14:24:09 +10:00 |
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Matthew Miller
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334143357a
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Added LongArrayTag support to NBT
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2018-08-05 13:36:53 +10:00 |
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Matthew Miller
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b2769befdb
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Added a few utility methods.
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2018-08-04 11:43:42 +10:00 |
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Matthew Miller
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1480606b52
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Fixed a few more issues found looking over the changeset.
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2018-08-04 11:43:42 +10:00 |
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Matthew Miller
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65420af09e
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Fixed //fill and //rotate
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2018-08-04 11:43:41 +10:00 |
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Matthew Miller
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663dd1f4d8
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Added an entity, weathertype, and gamemode registry.
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2018-08-04 11:43:41 +10:00 |
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Matthew Miller
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572bf04482
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Cleanup the bukkit implementation, and update to the 1.13 release items/blocks.
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2018-08-04 11:43:41 +10:00 |
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Matthew Miller
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c3d832c3fd
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State system is done. It works. Finally. Still a few rough edges that need fixing however.
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2018-08-04 11:43:41 +10:00 |
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Matthew Miller
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6b5f218809
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Basically finish the state system. Just 1 more bug that I'm encountering.
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2018-08-04 11:43:41 +10:00 |
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Matthew Miller
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4938f419ad
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Almost finished the state system. Just got to have it actually load in the values.
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2018-08-04 11:43:41 +10:00 |
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Matthew Miller
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3e1d438565
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Get it to a point where it works minimally on 1.13 Spigot.
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2018-08-04 11:43:41 +10:00 |
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Matthew Miller
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59ca29577c
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Remove weird TODO import and moved BlockType == Material to BukkitUtil
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2018-08-04 11:43:40 +10:00 |
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Matthew Miller
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ca06a05117
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Update the Bukkit adapter to the Spigot API Preview
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2018-08-04 11:43:40 +10:00 |
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Matthew Miller
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e1c2ea3a3b
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Update configs, and remove unused BlockData methods.
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2018-08-04 11:43:40 +10:00 |
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kashike
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a48c319e7e
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package move
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2018-08-04 11:43:40 +10:00 |
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Matthew Miller
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7db443a69a
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Migrate the logic for which pass a block goes into. Also updated it and made it use tags where possible.
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2018-08-04 11:43:40 +10:00 |
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Matthew Miller
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57c13ef8f4
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Continue moving out of legacy BlockType
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2018-08-04 11:43:40 +10:00 |
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Matthew Miller
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11f5d05e7b
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Update BlockState to remove legacy ID usage.
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2018-08-04 11:43:40 +10:00 |
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Matthew Miller
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93b225ca3c
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Expose a way of switching between ItemType and BlockType for ItemBlocks.
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2018-08-04 11:43:39 +10:00 |
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Matthew Miller
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b06937d1c8
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Setup a legacy mapper system. The file does not exist yet.
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2018-08-04 11:43:39 +10:00 |
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Matthew Miller
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66d70f00e7
|
Removed more deprecated code
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2018-08-04 11:43:39 +10:00 |
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Matthew Miller
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282eca7663
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Added a category system and refactored registries
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2018-08-04 11:43:39 +10:00 |
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Matthew Miller
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484687a49d
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Further work on BlockState transition
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2018-08-04 11:43:39 +10:00 |
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Matthew Miller
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e99190225e
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Further BaseBlock modernisation
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2018-08-04 11:43:39 +10:00 |
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Matthew Miller
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811f1d4433
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Rewrote block parsing, and further switch to BlockState
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2018-08-04 11:43:39 +10:00 |
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Matthew Miller
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5f5a1797ad
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Remove legacy ServerInterface
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2018-08-04 11:43:39 +10:00 |
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Matthew Miller
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e2608bc0c9
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Further modernise and remove legacy item classes
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2018-08-04 11:43:39 +10:00 |
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Matthew Miller
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aaaf2d5678
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More deprecation removal
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2018-08-04 11:43:38 +10:00 |
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Matthew Miller
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20bf6e079b
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Continue the great purge
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2018-08-04 11:43:38 +10:00 |
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Matthew Miller
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c537a2e948
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Remove a tonne of code from WorldEdit. This breaks backwards compatibility. More will be removed. Sorry :)
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2018-08-04 11:43:38 +10:00 |
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Matthew Miller
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d5012bb072
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Rename legacy things to bundled things.
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2018-08-04 11:43:14 +10:00 |
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Matthew Miller
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f5f1d357d9
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Get rid of the string equality and convert a few more ID uses over.
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2018-08-04 11:43:14 +10:00 |
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Matthew Miller
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41a80064f5
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I guarantee this is broken. Start some form of string ID for blocks
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2018-08-04 11:43:14 +10:00 |
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