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README.md
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README.md
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![WorldEdit](http://static.sk89q.com/readme/worldedit.png)
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=========
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<p align="center">
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<img src="https://i.imgur.com/Fog5fDB.png">
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</p>
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WorldEdit is Minecraft mod that turns Minecraft into an in-game map editor (sorta, kinda).
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---
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* Make awesome stuff with half the time OR make ***quadriply** awesome* creations with the same time :sparkles:
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* Get lost in hundreds of options and functions that even we've forgotten existed
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* Utilize Photoshop-like tools like "selection areas" and "brushes"
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* Making fjords and other natural wonders with weird names
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* Also: fix grief, broken water, missing snow, raging fires, and other :poop:
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FAWE is a fork of WorldEdit that has huge speed and memory improvements and considerably more features
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WorldEdit is open source!, so if you've just learned how to make a button blink, I probably recommend picking up a book on CS algorithms. The project is licensed using the GNU Lesser General Public License license, v3.
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It is available for Bukkit, Forge, Sponge and Nukkit.
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Compiling
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---------
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## Chat
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### - **`> `**[`Discord`](https://discord.gg/ngZCzbU)`|`[`IRC`](http://webchat.esper.net/?nick=&channels=IntellectualCrafters)` | `[`Spigot Forums`](https://www.spigotmc.org/threads/fast-async-worldedit.100104/)**` <`**
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See [COMPILING.md](COMPILING.md) for a guide on compiling WorldEdit.
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## Releases
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Contributing
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------------
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### - [**`> Download <`**](https://empcraft.com/fawe/download/)
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### - [**`> Jenkins <`**](https://ci.athion.net/job/FastAsyncWorldEdit/)
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We happily accept contributions, especially through pull requests on GitHub.
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Submissions must be licensed under the GNU Lesser General Public License v3.
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## Building
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FAWE uses gradle to build
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Please read [CONTRIBUTING.md](CONTRIBUTING.md) for important guidelines to follow.
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```
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$ gradlew setupDecompWorkspace
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$ gradlew build
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```
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Links
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-----
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* [Visit our website](http://www.enginehub.org/)
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* [IRC channel](http://skq.me/irc/irc.esper.net/sk89q/) (#sk89q on irc.esper.net)
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* [Issue tracker](http://youtrack.sk89q.com/issues/WORLDEDIT)
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* [Continuous integration](http://builds.enginehub.org) [![Build Status](https://travis-ci.org/sk89q/WorldEdit.svg?branch=master)](https://travis-ci.org/sk89q/WorldEdit)
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* [End-user documentation](http://wiki.sk89q.com/wiki/WorldEdit)
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## Contributing
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Have an idea for an optimization, or a cool feature?
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- I'll accept most PR's
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- Let me know what you've tested / what may need further testing
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- If you need any help, create a ticket or discuss on Discord
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#
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# WorldEdit's Configuration File
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#
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# About editing this file:
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# - DO NOT USE TABS. You MUST use spaces or Bukkit will complain and post
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# errors. If you use an editor, like Notepad++ (recommended for Windows
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# users), you must configure it to "replace tabs with spaces."
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# This can be changed in Settings > Preferences > Language Menu.
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# - Don't get rid of indentations. They are indented so some entries that are
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# in categories, like "max-blocks-changed", are placed in the "limits"
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# category.
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# - If you want to check the format of this file before putting it
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# into WorldEdit, paste it into http://yaml-online-parser.appspot.com/
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# and see if it gives you "ERROR:".
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# - Lines starting with # are comments, so they are ignored.
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# - If you want to allow blocks, make sure to change "disallowed-blocks" to []
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#
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limits:
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allow-extra-data-values: false
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max-blocks-changed:
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default: -1
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maximum: -1
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max-polygonal-points:
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default: -1
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maximum: 20
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max-radius: -1
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max-super-pickaxe-size: 5
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max-brush-radius: 5
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butcher-radius:
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default: -1
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maximum: -1
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disallowed-blocks:
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- "minecraft:oak_sapling"
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- "minecraft:jungle_sapling"
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- "minecraft:dark_oak_sapling:"
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- "minecraft:spruce_sapling"
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- "minecraft:birch_sapling"
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- "minecraft:acacia_sapling"
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- "minecraft:black_bed"
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- "minecraft:blue_bed"
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- "minecraft:brown_bed"
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- "minecraft:cyan_bed"
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- "minecraft:gray_bed"
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- "minecraft:green_bed"
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- "minecraft:light_blue_bed"
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- "minecraft:light_gray_bed"
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- "minecraft:lime_bed"
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- "minecraft:magenta_bed"
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- "minecraft:orange_bed"
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- "minecraft:pink_bed"
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- "minecraft:purple_bed"
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- "minecraft:red_bed"
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- "minecraft:white_bed"
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- "minecraft:yellow_bed"
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- "minecraft:powered_rail"
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- "minecraft:detector_rail"
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- "minecraft:grass"
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- "minecraft:dead_bush"
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- "minecraft:moving_piston"
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- "minecraft:piston_head"
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- "minecraft:sunflower"
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- "minecraft:rose_bush"
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- "minecraft:dandelion"
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- "minecraft:poppy"
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- "minecraft:brown_mushroom"
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- "minecraft:red_mushroom"
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- "minecraft:tnt"
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- "minecraft:torch"
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- "minecraft:fire"
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- "minecraft:redstone_wire"
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- "minecraft:wheat"
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- "minecraft:potatoes"
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- "minecraft:carrots"
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- "minecraft:melon_stem"
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- "minecraft:pumpkin_stem"
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- "minecraft:beetroots"
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- "minecraft:rail"
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- "minecraft:lever"
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- "minecraft:redstone_torch"
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- "minecraft:redstone_wall_torch"
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- "minecraft:repeater"
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- "minecraft:comparator"
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- "minecraft:stone_button"
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- "minecraft:birch_button"
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- "minecraft:acacia_button"
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- "minecraft:dark_oak_button"
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- "minecraft:jungle_button"
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- "minecraft:oak_button"
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- "minecraft:spruce_button"
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- "minecraft:cactus"
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- "minecraft:sugar_cane"
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- "minecraft:bedrock"
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use-inventory:
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enable: false
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allow-override: true
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creative-mode-overrides: false
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logging:
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log-commands: false
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file: worldedit.log
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# The format of custom log message. This is java general format string (java.util.Formatter). Arguments are:
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# 1$ : date - a Date object representing event time of the log record.
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# 2$ : source - a string representing the caller, if available; otherwise, the logger's name.
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# 3$ : logger - the logger's name.
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# 4$ : level - the log level.
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# 5$ : message - the formatted log message returned from the Formatter.formatMessage(LogRecord) method. It uses java.text formatting and does not use the java.util.Formatter format argument.
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# 6$ : thrown - a string representing the throwable associated with the log record and its backtrace beginning with a newline character, if any; otherwise, an empty string.
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# For details see:
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# https://docs.oracle.com/javase/8/docs/api/java/util/Formatter.html
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# https://docs.oracle.com/javase/8/docs/api/java/util/logging/SimpleFormatter.html#format-java.util.logging.LogRecord-
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format: "[%1$tY-%1$tm-%1$td %1$tH:%1$tM:%1$tS %4$s]: %5$s%6$s%n"
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super-pickaxe:
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drop-items: true
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many-drop-items: false
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snapshots:
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directory:
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navigation-wand:
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item: minecraft:compass
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max-distance: 100
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scripting:
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timeout: 3000
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dir: craftscripts
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saving:
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dir: schematics
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files:
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allow-symbolic-links: false
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history:
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size: 15
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expiration: 10
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wand-item: minecraft:wooden_axe
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shell-save-type:
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no-double-slash: false
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no-op-permissions: false
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debug: false
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show-help-on-first-use: true
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