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Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2024-12-29 04:10:07 +01:00
Commit graph

8 Commits

Autor SHA1 Nachricht Datum
sk89q
0ed62b8f90 Moved RegionSelector back to regions package to reduce API breakage. 2014-04-03 19:50:05 -07:00
sk89q
1fd1e7aaf8 Moved RegionSelectors and RegionIterators into subpackages. 2014-04-03 18:32:51 -07:00
sk89q
469cb8c8b3 (Breaking) Moved some packages around.
Most of the changes should not break *most* WorldEdit-using plugins,
but implementations of WorldEdit are broken by this change.
2014-04-02 19:20:12 -07:00
davboecki
bd98e98698 Update Forge implementation and added build script.
Including:
* Update to new MCP names
* Adding of an build script (see maven 'forge' profile)
* Adding of an regeneration code
* Simplifying of the command registration
* Added command usage description to avoid empty help pages
* Added missing raw information
* Used a WeakReference as world reference to avoid keeping a world in memory
* Added mcmod.info
* Fixed player orientation
* Fixed printRaw not splitting the message correct
2013-09-29 23:48:11 -04:00
wizjany
bfd13a4140 Updated forge code to 1.6.2.
Note that this is untested (although it compiles) since
I don't currently have a 1.6 forge installation set up.
2013-08-12 21:55:59 -04:00
Lucas Tan
80536d85ca Update Minecraft Forge compatibility for 1.5.2. 2013-06-10 17:02:41 -04:00
Wizjany
c2932cc54f Cleanup forge code. Make it singleplayer friendly. 2013-02-25 01:22:05 -05:00
Wizjany
b2869058a9 Port WorldEdit to Forge. 2013-02-24 15:18:49 -05:00