Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-11-05 02:50:05 +01:00
Moved RegionSelector back to regions package to reduce API breakage.
Dieser Commit ist enthalten in:
Ursprung
8badc52a77
Commit
0ed62b8f90
@ -29,7 +29,7 @@ import com.sk89q.worldedit.extent.inventory.BlockBag;
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import com.sk89q.worldedit.regions.CuboidRegion;
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import com.sk89q.worldedit.regions.Polygonal2DRegion;
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import com.sk89q.worldedit.regions.Region;
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import com.sk89q.worldedit.regions.selector.RegionSelector;
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import com.sk89q.worldedit.regions.RegionSelector;
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import org.bukkit.Bukkit;
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import org.bukkit.World;
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import org.bukkit.command.CommandSender;
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@ -20,7 +20,7 @@
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package com.sk89q.worldedit.bukkit.selections;
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import com.sk89q.worldedit.regions.selector.CuboidRegionSelector;
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import com.sk89q.worldedit.regions.selector.RegionSelector;
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import com.sk89q.worldedit.regions.RegionSelector;
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import org.bukkit.Location;
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import org.bukkit.World;
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import com.sk89q.worldedit.Vector;
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@ -24,7 +24,7 @@ import java.util.List;
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import com.sk89q.worldedit.LocalWorld;
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import com.sk89q.worldedit.regions.selector.Polygonal2DRegionSelector;
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import com.sk89q.worldedit.regions.selector.RegionSelector;
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import com.sk89q.worldedit.regions.RegionSelector;
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import org.bukkit.World;
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import com.sk89q.worldedit.BlockVector2D;
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import com.sk89q.worldedit.bukkit.BukkitUtil;
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@ -21,7 +21,7 @@ package com.sk89q.worldedit.bukkit.selections;
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import com.sk89q.worldedit.Vector;
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import com.sk89q.worldedit.regions.Region;
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import com.sk89q.worldedit.regions.selector.RegionSelector;
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import com.sk89q.worldedit.regions.RegionSelector;
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import org.bukkit.Location;
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import org.bukkit.World;
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@ -22,7 +22,7 @@ package com.sk89q.worldedit.bukkit.selections;
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import org.bukkit.Location;
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import org.bukkit.World;
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import com.sk89q.worldedit.Vector;
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import com.sk89q.worldedit.regions.selector.RegionSelector;
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import com.sk89q.worldedit.regions.RegionSelector;
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public interface Selection {
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/**
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@ -7,7 +7,7 @@ import com.sk89q.worldedit.Vector;
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import com.sk89q.worldedit.forge.WorldEditMod;
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import com.sk89q.worldedit.regions.CuboidRegion;
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import com.sk89q.worldedit.regions.selector.CuboidRegionSelector;
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import com.sk89q.worldedit.regions.selector.RegionSelector;
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import com.sk89q.worldedit.regions.RegionSelector;
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public class CuboidSelection extends RegionSelection {
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protected CuboidRegion cuboid;
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@ -9,7 +9,7 @@ import com.sk89q.worldedit.LocalWorld;
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import com.sk89q.worldedit.forge.WorldEditMod;
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import com.sk89q.worldedit.regions.Polygonal2DRegion;
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import com.sk89q.worldedit.regions.selector.Polygonal2DRegionSelector;
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import com.sk89q.worldedit.regions.selector.RegionSelector;
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import com.sk89q.worldedit.regions.RegionSelector;
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public class Polygonal2DSelection extends RegionSelection {
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protected Polygonal2DRegion poly2d;
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@ -8,7 +8,7 @@ import com.sk89q.worldedit.Location;
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import com.sk89q.worldedit.Vector;
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import com.sk89q.worldedit.forge.WorldEditMod;
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import com.sk89q.worldedit.regions.Region;
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import com.sk89q.worldedit.regions.selector.RegionSelector;
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import com.sk89q.worldedit.regions.RegionSelector;
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public abstract class RegionSelection implements Selection {
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private WeakReference<World> world;
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@ -4,7 +4,7 @@ import net.minecraft.world.World;
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import com.sk89q.worldedit.Location;
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import com.sk89q.worldedit.Vector;
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import com.sk89q.worldedit.regions.selector.RegionSelector;
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import com.sk89q.worldedit.regions.RegionSelector;
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public abstract interface Selection {
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public abstract Location getMinimumPoint();
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@ -34,7 +34,7 @@ import com.sk89q.worldedit.internal.cui.SelectionShapeEvent;
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import com.sk89q.worldedit.masks.Mask;
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import com.sk89q.worldedit.regions.selector.CuboidRegionSelector;
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import com.sk89q.worldedit.regions.Region;
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import com.sk89q.worldedit.regions.selector.RegionSelector;
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import com.sk89q.worldedit.regions.RegionSelector;
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import com.sk89q.worldedit.session.request.Request;
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import com.sk89q.worldedit.world.snapshot.Snapshot;
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@ -39,7 +39,7 @@ import com.sk89q.worldedit.function.pattern.Patterns;
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import com.sk89q.worldedit.internal.InternalEditSessionFactory;
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import com.sk89q.worldedit.masks.Mask;
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import com.sk89q.worldedit.patterns.Pattern;
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import com.sk89q.worldedit.regions.selector.RegionSelector;
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import com.sk89q.worldedit.regions.RegionSelector;
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import com.sk89q.worldedit.scripting.CraftScriptContext;
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import com.sk89q.worldedit.scripting.CraftScriptEngine;
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import com.sk89q.worldedit.scripting.RhinoCraftScriptEngine;
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@ -52,7 +52,7 @@ import com.sk89q.worldedit.regions.selector.ExtendingCuboidRegionSelector;
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import com.sk89q.worldedit.regions.selector.Polygonal2DRegionSelector;
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import com.sk89q.worldedit.regions.Region;
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import com.sk89q.worldedit.regions.RegionOperationException;
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import com.sk89q.worldedit.regions.selector.RegionSelector;
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import com.sk89q.worldedit.regions.RegionSelector;
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import com.sk89q.worldedit.regions.selector.SphereRegionSelector;
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/**
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@ -20,7 +20,7 @@
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package com.sk89q.worldedit.command.tool;
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import com.sk89q.worldedit.*;
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import com.sk89q.worldedit.regions.selector.RegionSelector;
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import com.sk89q.worldedit.regions.RegionSelector;
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/**
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* A wand that can be used at a distance.
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@ -17,10 +17,9 @@
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.regions.selector;
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package com.sk89q.worldedit.regions;
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import com.sk89q.worldedit.*;
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import com.sk89q.worldedit.regions.Region;
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import java.util.List;
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@ -38,6 +38,7 @@ import com.sk89q.worldedit.internal.cui.SelectionPolygonEvent;
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import com.sk89q.worldedit.internal.cui.SelectionShapeEvent;
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import com.sk89q.worldedit.regions.ConvexPolyhedralRegion;
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import com.sk89q.worldedit.regions.Region;
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import com.sk89q.worldedit.regions.RegionSelector;
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import com.sk89q.worldedit.regions.polyhedron.Triangle;
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public class ConvexPolyhedralRegionSelector implements RegionSelector, CUIRegion {
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@ -31,6 +31,7 @@ import com.sk89q.worldedit.internal.cui.CUIRegion;
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import com.sk89q.worldedit.internal.cui.SelectionPointEvent;
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import com.sk89q.worldedit.regions.CuboidRegion;
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import com.sk89q.worldedit.regions.Region;
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import com.sk89q.worldedit.regions.RegionSelector;
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/**
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* Selector for cuboids.
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@ -35,6 +35,7 @@ import com.sk89q.worldedit.internal.cui.SelectionPointEvent;
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import com.sk89q.worldedit.internal.cui.SelectionShapeEvent;
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import com.sk89q.worldedit.regions.CylinderRegion;
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import com.sk89q.worldedit.regions.Region;
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import com.sk89q.worldedit.regions.RegionSelector;
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import java.text.NumberFormat;
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@ -32,6 +32,7 @@ import com.sk89q.worldedit.internal.cui.SelectionEllipsoidPointEvent;
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import com.sk89q.worldedit.internal.cui.SelectionPointEvent;
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import com.sk89q.worldedit.regions.EllipsoidRegion;
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import com.sk89q.worldedit.regions.Region;
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import com.sk89q.worldedit.regions.RegionSelector;
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/**
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* Selector for ellipsoids.
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@ -24,6 +24,7 @@ import com.sk89q.worldedit.LocalPlayer;
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import com.sk89q.worldedit.LocalSession;
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import com.sk89q.worldedit.LocalWorld;
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import com.sk89q.worldedit.Vector;
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import com.sk89q.worldedit.regions.RegionSelector;
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/**
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* Alternative selector for cuboids.
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@ -34,6 +34,7 @@ import com.sk89q.worldedit.internal.cui.SelectionPoint2DEvent;
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import com.sk89q.worldedit.internal.cui.SelectionShapeEvent;
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import com.sk89q.worldedit.regions.Polygonal2DRegion;
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import com.sk89q.worldedit.regions.Region;
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import com.sk89q.worldedit.regions.RegionSelector;
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/**
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* Selector for polygonal regions.
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@ -23,6 +23,7 @@ import com.sk89q.worldedit.LocalPlayer;
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import com.sk89q.worldedit.LocalSession;
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import com.sk89q.worldedit.LocalWorld;
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import com.sk89q.worldedit.Vector;
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import com.sk89q.worldedit.regions.RegionSelector;
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/**
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* Selector for spheres.
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@ -27,7 +27,7 @@ import com.sk89q.worldedit.extent.inventory.BlockBag;
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import com.sk89q.worldedit.regions.CuboidRegion;
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import com.sk89q.worldedit.regions.Polygonal2DRegion;
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import com.sk89q.worldedit.regions.Region;
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import com.sk89q.worldedit.regions.selector.RegionSelector;
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import com.sk89q.worldedit.regions.RegionSelector;
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import com.sk89q.worldedit.spout.selections.CuboidSelection;
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import com.sk89q.worldedit.spout.selections.Polygonal2DSelection;
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import com.sk89q.worldedit.spout.selections.Selection;
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@ -25,7 +25,7 @@ import com.sk89q.worldedit.Vector;
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import com.sk89q.worldedit.spout.SpoutUtil;
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import com.sk89q.worldedit.regions.CuboidRegion;
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import com.sk89q.worldedit.regions.selector.CuboidRegionSelector;
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import com.sk89q.worldedit.regions.selector.RegionSelector;
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import com.sk89q.worldedit.regions.RegionSelector;
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import org.spout.api.geo.World;
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import org.spout.api.geo.discrete.Point;
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@ -25,7 +25,7 @@ import com.sk89q.worldedit.BlockVector2D;
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import com.sk89q.worldedit.LocalWorld;
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import com.sk89q.worldedit.regions.Polygonal2DRegion;
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import com.sk89q.worldedit.regions.selector.Polygonal2DRegionSelector;
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import com.sk89q.worldedit.regions.selector.RegionSelector;
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import com.sk89q.worldedit.regions.RegionSelector;
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import com.sk89q.worldedit.spout.SpoutUtil;
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import org.spout.api.geo.World;
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@ -23,7 +23,7 @@ package com.sk89q.worldedit.spout.selections;
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import com.sk89q.worldedit.Vector;
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import com.sk89q.worldedit.regions.Region;
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import com.sk89q.worldedit.regions.selector.RegionSelector;
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import com.sk89q.worldedit.regions.RegionSelector;
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import com.sk89q.worldedit.spout.SpoutUtil;
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import org.spout.api.geo.World;
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import org.spout.api.geo.discrete.Point;
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@ -22,7 +22,7 @@
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package com.sk89q.worldedit.spout.selections;
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import com.sk89q.worldedit.Vector;
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import com.sk89q.worldedit.regions.selector.RegionSelector;
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import com.sk89q.worldedit.regions.RegionSelector;
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import org.spout.api.geo.World;
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import org.spout.api.geo.discrete.Point;
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