Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-12-27 03:12:37 +01:00
Add naive HeightmapProcessor
Dieser Commit ist enthalten in:
Ursprung
ae31d8312f
Commit
f4acc5d28a
@ -1,5 +1,37 @@
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package com.boydti.fawe.beta.implementation.lighting;
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import com.sk89q.worldedit.world.block.BlockCategories;
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import com.sk89q.worldedit.world.block.BlockState;
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public enum HeightMapType {
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MOTION_BLOCKING, MOTION_BLOCKING_NO_LEAVES, OCEAN_FLOOR, WORLD_SURFACE
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MOTION_BLOCKING {
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@Override
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public boolean blocks(BlockState state) {
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return state.getMaterial().isSolid() || state.getMaterial().isLiquid();
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}
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},
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MOTION_BLOCKING_NO_LEAVES {
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@Override
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public boolean blocks(BlockState state) {
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return (state.getMaterial().isSolid() || state.getMaterial().isLiquid()) && !HeightMapType.isLeaf(state);
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}
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},
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OCEAN_FLOOR {
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@Override
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public boolean blocks(BlockState state) {
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return state.getMaterial().isSolid();
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}
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},
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WORLD_SURFACE {
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@Override
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public boolean blocks(BlockState state) {
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return !state.isAir();
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}
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};
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private static boolean isLeaf(BlockState state) {
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return BlockCategories.LEAVES.contains(state);
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}
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public abstract boolean blocks(BlockState state);
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}
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@ -0,0 +1,91 @@
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package com.boydti.fawe.beta.implementation.processors;
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import com.boydti.fawe.beta.IBatchProcessor;
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import com.boydti.fawe.beta.IChunk;
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import com.boydti.fawe.beta.IChunkGet;
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import com.boydti.fawe.beta.IChunkSet;
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import com.boydti.fawe.beta.implementation.lighting.HeightMapType;
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import com.sk89q.worldedit.extent.Extent;
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import com.sk89q.worldedit.world.World;
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import com.sk89q.worldedit.world.block.BlockState;
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import org.jetbrains.annotations.Nullable;
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import java.util.BitSet;
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import java.util.concurrent.CompletableFuture;
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import java.util.concurrent.Future;
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public class HeightmapProcessor implements IBatchProcessor {
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private static final HeightMapType[] types = HeightMapType.values();
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private final World world;
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public HeightmapProcessor(World world) {
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this.world = world;
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}
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@Override
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public IChunkSet processSet(IChunk chunk, IChunkGet get, IChunkSet set) {
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int max = world.getMaxY();
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int min = world.getMinY();
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int[][] heightmaps = new int[types.length][256];
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BitSet[] bitSets = new BitSet[types.length];
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for (int i = 0; i < bitSets.length; i++) {
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bitSets[i] = new BitSet(256);
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}
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boolean[] skip = new boolean[types.length];
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yLoop:
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for (int y = max; y >= min; y--) {
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if (!(set.hasSection(y >> 4) || get.hasSection(y >> 4))) {
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y -= 16;
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continue;
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}
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for (int z = 0; z < 16; z++) {
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for (int x = 0; x < 16; x++) {
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BlockState block;
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if (set.hasSection(y >> 4)) {
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block = set.getBlock(x, y, z);
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} else {
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block = get.getBlock(x, y, z);
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}
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for (int i = 0; i < types.length; i++) {
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if (skip[i]) continue;
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HeightMapType type = types[i];
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int index = (z << 4) | x;
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if (heightmaps[i][index] == 0 && type.blocks(block)) {
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heightmaps[i][index] = y + 1;
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bitSets[i].set(index);
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}
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}
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}
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}
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for (int i = 0; i < bitSets.length; i++) {
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if (bitSets[i].cardinality() == 256) {
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skip[i] = true;
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}
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}
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for (boolean skipIt : skip) {
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if (!skipIt) continue yLoop;
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}
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break;
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}
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for (int i = 0; i < types.length; i++) {
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set.setHeightMap(types[i], heightmaps[i]);
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}
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return set;
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}
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@Override
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public Future<IChunkSet> postProcessSet(IChunk chunk, IChunkGet get, IChunkSet set) {
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return CompletableFuture.completedFuture(set);
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}
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@Override
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public @Nullable Extent construct(Extent child) {
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throw new UnsupportedOperationException("Processing only");
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}
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@Override
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public ProcessorScope getScope() {
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return ProcessorScope.READING_SET_BLOCKS;
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}
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}
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@ -4,10 +4,10 @@ import com.boydti.fawe.Fawe;
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import com.boydti.fawe.FaweCache;
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import com.boydti.fawe.beta.IQueueChunk;
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import com.boydti.fawe.beta.IQueueExtent;
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import com.boydti.fawe.beta.implementation.lighting.NMSRelighter;
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import com.boydti.fawe.beta.implementation.lighting.NullRelighter;
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import com.boydti.fawe.beta.implementation.lighting.RelightProcessor;
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import com.boydti.fawe.beta.implementation.lighting.Relighter;
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import com.boydti.fawe.beta.implementation.processors.HeightmapProcessor;
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import com.boydti.fawe.beta.implementation.processors.LimitExtent;
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import com.boydti.fawe.beta.implementation.queue.ParallelQueueExtent;
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import com.boydti.fawe.config.Caption;
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@ -35,7 +35,6 @@ import com.sk89q.worldedit.WorldEdit;
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import com.sk89q.worldedit.entity.Player;
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import com.sk89q.worldedit.event.extent.EditSessionEvent;
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import com.sk89q.worldedit.extension.platform.Capability;
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import com.sk89q.worldedit.extent.AbstractDelegateExtent;
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import com.sk89q.worldedit.extent.Extent;
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import com.sk89q.worldedit.extent.inventory.BlockBag;
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import com.sk89q.worldedit.internal.util.LogManagerCompat;
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@ -43,14 +42,13 @@ import com.sk89q.worldedit.regions.Region;
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import com.sk89q.worldedit.util.Identifiable;
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import com.sk89q.worldedit.util.eventbus.EventBus;
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import com.sk89q.worldedit.util.formatting.text.TextComponent;
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import com.sk89q.worldedit.util.formatting.text.TranslatableComponent;
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import com.sk89q.worldedit.world.World;
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import org.apache.logging.log4j.Logger;
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import org.jetbrains.annotations.NotNull;
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import javax.annotation.Nullable;
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import java.util.Locale;
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import java.util.UUID;
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import javax.annotation.Nullable;
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import static com.google.common.base.Preconditions.checkNotNull;
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@ -413,6 +411,10 @@ public class EditSessionBuilder {
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} else {
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relighter = NullRelighter.INSTANCE;
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}
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// TODO dirty workaround, NMSRelighter and HeightmapProcessor don't work well together
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if (Settings.IMP.LIGHTING.MODE == 0 || relighter.getClass().getSimpleName().startsWith("Tuinity")) {
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extent.addProcessor(new HeightmapProcessor(world));
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}
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if (limit != null && !limit.isUnlimited() && regionExtent != null) {
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this.extent = new LimitExtent(regionExtent, limit);
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} else if (limit != null && !limit.isUnlimited()) {
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@ -123,7 +123,9 @@ public final class BlockCategories {
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public static BlockCategory get(String id) {
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BlockCategory entry = BlockCategory.REGISTRY.get(id);
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if (entry == null) {
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return new BlockCategory(id);
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BlockCategory blockCategory = new BlockCategory(id);
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blockCategory.load();
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return blockCategory;
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}
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return entry;
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}
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