Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-11-05 11:00:05 +01:00
Let the handshake packet refresh the CUI protocol version (it happens that players join with another client before the previous session expires) and also send the current selection when receiving a handshake packet (for when the player joins and the previous session did not expire)
Dieser Commit ist enthalten in:
Ursprung
747de4cab7
Commit
e25e1bfe67
@ -605,13 +605,12 @@ public class LocalSession {
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}
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public void handleCUIInitializationMessage(String text) {
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if (hasCUISupport()) {
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return;
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}
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if(!hasCUISupport()) {
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setCUISupport(true);
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}
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String[] split = text.split("\\|");
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if (split.length > 1 && split[0].equalsIgnoreCase("v")) { // enough fields and right message
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setCUISupport(true);
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try {
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setCUIVersion(Integer.parseInt(split[1]));
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} catch (NumberFormatException e) {
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@ -41,5 +41,6 @@ public class CUIChannelListener implements PluginMessageListener {
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LocalSession session = plugin.getSession(player);
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String text = new String(message, UTF_8_CHARSET);
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session.handleCUIInitializationMessage(text);
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session.describeCUI(plugin.wrapPlayer(player));
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}
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}
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