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Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2024-12-25 18:40:05 +01:00

ConvexPolyhedralRegions now preserve the order of their vertices.

Dieser Commit ist enthalten in:
TomyLobo 2013-08-05 19:46:39 +02:00 committet von wizjany
Ursprung d7d8930cd4
Commit d4a7f7b48a

Datei anzeigen

@ -21,7 +21,6 @@ package com.sk89q.worldedit.regions;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.Collection; import java.util.Collection;
import java.util.HashSet;
import java.util.Iterator; import java.util.Iterator;
import java.util.LinkedHashSet; import java.util.LinkedHashSet;
import java.util.List; import java.util.List;
@ -36,7 +35,7 @@ public class ConvexPolyhedralRegion extends AbstractRegion {
/** /**
* Vertices that are contained in the convex hull. * Vertices that are contained in the convex hull.
*/ */
private final Set<Vector> vertices = new HashSet<Vector>(); private final Set<Vector> vertices = new LinkedHashSet<Vector>();
/** /**
* Triangles that form the convex hull. * Triangles that form the convex hull.
@ -46,7 +45,7 @@ public class ConvexPolyhedralRegion extends AbstractRegion {
/** /**
* Vertices that are coplanar to the first 3 vertices. * Vertices that are coplanar to the first 3 vertices.
*/ */
private final Set<Vector> vertexBacklog = new HashSet<Vector>(); private final Set<Vector> vertexBacklog = new LinkedHashSet<Vector>();
/** /**
* Minimum point of the axis-aligned bounding box. * Minimum point of the axis-aligned bounding box.
@ -195,11 +194,13 @@ public class ConvexPolyhedralRegion extends AbstractRegion {
} }
if (!vertexBacklog.isEmpty()) { if (!vertexBacklog.isEmpty()) {
vertices.remove(vertex);
final List<Vector> vertexBacklog2 = new ArrayList<Vector>(vertexBacklog); final List<Vector> vertexBacklog2 = new ArrayList<Vector>(vertexBacklog);
vertexBacklog.clear(); vertexBacklog.clear();
for (Vector vertex2 : vertexBacklog2) { for (Vector vertex2 : vertexBacklog2) {
addVertex(vertex2); addVertex(vertex2);
} }
vertices.add(vertex);
} }
return true; return true;