Correctness without cycles tested.
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@ -1,2 +1,3 @@
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/cmake-build-debug
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/cmake-build-release
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/.idea
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92
RLBench.c
92
RLBench.c
@ -85,30 +85,30 @@ typedef struct Node0_struct {
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int i, j;
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} Node0;
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#ifdef HOLES
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# define HOLE() GC_NEW(Node0);
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#else
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# define HOLE()
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#endif
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typedef Rl* Node;
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#define TO_NODE(rl) ((Node0*) (rl)->ref)
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#ifdef DEBUG
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int allocated = 0;
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int freed = 0;
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#endif
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void init_Node(Node me, Node l, Node r) {
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Node0* node = TO_NODE(me);
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rl_set(&node->left, me->ref, l);
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rl_set(&node->right, me->ref, r);
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}
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#ifndef GC
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void destroy_Node(void* me) {
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#ifdef DEBUG
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freed++;
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#endif
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Node0* node = (Node0*)me;
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if(node->left.ref)
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rl_free(&node->left);
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if(node->right.ref)
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rl_free(&node->right);
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}
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#endif
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// Nodes used by a tree of a given size
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static int TreeSize(int i) {
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@ -129,13 +129,11 @@ static void Populate(int iDepth, Node thisNode) {
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return;
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} else {
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iDepth--;
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# ifdef GC
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thisNode->left = GC_NEW(Node0); HOLE();
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thisNode->right = GC_NEW(Node0); HOLE();
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# else
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rl_alloc(&node->left, node, sizeof(Node0), destroy_Node);
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rl_alloc(&node->right, node, sizeof(Node0), destroy_Node);
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# endif
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#ifdef DEBUG
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allocated+=2;
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#endif
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Populate (iDepth, &node->left);
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Populate (iDepth, &node->right);
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}
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@ -144,26 +142,23 @@ static void Populate(int iDepth, Node thisNode) {
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// Build tree bottom-up
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static void MakeTree(Node result, int iDepth) {
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if (iDepth<=0) {
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# ifndef GC
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rl_alloc(result, NULL, sizeof(Node0), destroy_Node);
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#ifdef DEBUG
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allocated++;
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#endif
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Node0* node = TO_NODE(result);
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node->left.ref = NULL;
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node->right.ref = NULL;
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# else
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result = GC_NEW(Node0); HOLE();
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# endif
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/* result is implicitly initialized in both cases. */
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} else {
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Rl left, right;
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MakeTree(&left, iDepth-1);
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MakeTree(&right, iDepth-1);
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# ifndef GC
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rl_alloc(result, NULL, sizeof(Node0), destroy_Node);
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# else
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result = GC_NEW(Node0); HOLE();
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# endif
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#ifdef DEBUG
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allocated++;
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#endif
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init_Node(result, &left, &right);
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printf("Set works\n");
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rl_free(&left);
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rl_free(&right);
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}
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@ -190,15 +185,9 @@ static void TimeConstruction(int depth) {
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tStart = currentTime();
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for (i = 0; i < iNumIters; ++i) {
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# ifndef GC
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rl_alloc(&tempTree, NULL, sizeof(Node0), destroy_Node);
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# else
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tempTree = GC_NEW(Node0);
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# endif
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Populate(depth, &tempTree);
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# ifndef GC
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rl_free(&tempTree);
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# endif
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}
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tFinish = currentTime();
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printf("\tTop down construction took %d msec\n",
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@ -207,9 +196,7 @@ static void TimeConstruction(int depth) {
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tStart = currentTime();
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for (i = 0; i < iNumIters; ++i) {
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MakeTree(&tempTree, depth);
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# ifndef GC
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rl_free(&tempTree);
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# endif
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}
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tFinish = currentTime();
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printf("\tBottom up construction took %d msec\n",
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@ -219,18 +206,13 @@ static void TimeConstruction(int depth) {
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int main() {
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Node root;
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Node longLivedTree;
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Rl longLivedTree;
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Rl tempTree;
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long tStart, tFinish;
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long tElapsed;
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int i, d;
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double *array;
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#ifdef GC
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// GC_full_freq = 30;
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// GC_free_space_divisor = 16;
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// GC_enable_incremental();
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#endif
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printf("Garbage Collector Test\n");
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printf(" Live storage will peak at %d bytes.\n\n",
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2 * sizeof(Node0) * TreeSize(kLongLivedTreeDepth) +
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@ -246,32 +228,27 @@ int main() {
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// Stretch the memory space quickly
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MakeTree(&tempTree, kStretchTreeDepth);
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printf("Made tree\n");
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# ifndef GC
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#ifdef DEBUG
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printf("Made tree %i/%i\n", freed, allocated);
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#endif
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rl_free(&tempTree);
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# endif
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#ifdef DEBUG
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printf("Deleted tree %i/%i\n", freed, allocated);
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#endif
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// Create a long lived object
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printf(" Creating a long-lived binary tree of depth %d\n",
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kLongLivedTreeDepth);
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# ifndef GC
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rl_alloc(longLivedTree, NULL, sizeof(Node0), destroy_Node);
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# else
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longLivedTree = GC_NEW(Node0);
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# endif
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Populate(kLongLivedTreeDepth, longLivedTree);
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rl_alloc(&longLivedTree, NULL, sizeof(Node0), destroy_Node);
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Populate(kLongLivedTreeDepth, &longLivedTree);
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#ifdef DEBUG
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printf("Populated tree %i/%i\n", freed, allocated);
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#endif
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// Create long-lived array, filling half of it
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printf(" Creating a long-lived array of %d doubles\n", kArraySize);
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# ifndef GC
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array = malloc(kArraySize * sizeof(double));
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# else
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# ifndef NO_PTRFREE
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array = GC_MALLOC_ATOMIC(sizeof(double) * kArraySize);
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# else
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array = GC_MALLOC(sizeof(double) * kArraySize);
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# endif
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# endif
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for (i = 0; i < kArraySize/2; ++i) {
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array[i] = 1.0/i;
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}
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@ -280,8 +257,11 @@ int main() {
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for (d = kMinTreeDepth; d <= kMaxTreeDepth; d += 2) {
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TimeConstruction(d);
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}
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#ifdef DEBUG
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printf("Smol trees %i/%i\n", freed, allocated);
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#endif
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if (longLivedTree == 0 || array[1000] != 1.0/1000)
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if (longLivedTree.ref == 0 || array[1000] != 1.0/1000)
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fprintf(stderr, "Failed\n");
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// fake reference to LongLivedTree
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// and array
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@ -291,10 +271,6 @@ int main() {
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tElapsed = elapsedTime(tFinish-tStart);
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PrintDiagnostics();
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printf("Completed in %d msec\n", tElapsed);
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# ifdef GC
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printf("Completed %d collections\n", GC_gc_no);
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printf("Heap size is %d\n", GC_get_heap_size());
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# endif
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# ifdef PROFIL
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dump_profile();
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# endif
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29
rl.c
29
rl.c
@ -10,27 +10,29 @@ struct RlBox {
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};
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#define RLBOX_SIZE sizeof(struct RlBox)
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#define PTR_TO_RLBOX(ptr) ((struct RlBox*)((ptr) - RLBOX_SIZE))
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#define PTR_TO_RLBOX(ptr) ((struct RlBox*)(((void*)ptr) - RLBOX_SIZE))
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inline void rl_alloc(Rl* reference, const void* owner, const size_t size, const Destructor destructor) {
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struct RlBox* box = (struct RlBox*) malloc(RLBOX_SIZE + size);
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box->marked = false;
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box->first = NULL;
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box->last = NULL;
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box->first = reference;
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box->last = reference;
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box->destructor = destructor;
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reference->prev = NULL;
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reference->next = NULL;
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reference->owner = PTR_TO_RLBOX(owner);
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reference->ref = box + RLBOX_SIZE;
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reference->owner = owner ? PTR_TO_RLBOX(owner) : NULL;
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reference->ref = (void*)box + RLBOX_SIZE;
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}
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// reference may not point to a valid object
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inline void rl_set(Rl* reference, const void* owner, const Rl* copy) {
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reference->prev = PTR_TO_RLBOX(copy->ref)->last;
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struct RlBox* obj = PTR_TO_RLBOX(copy->ref);
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reference->prev = obj->last;
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reference->next = NULL;
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reference->owner = PTR_TO_RLBOX(owner);
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reference->owner = owner ? PTR_TO_RLBOX(owner) : NULL;
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reference->ref = copy->ref;
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reference->prev->next = reference;
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obj->last->next = reference;
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obj->last = reference;
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}
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static void unmark(struct RlBox* obj) {
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@ -94,8 +96,13 @@ inline void rl_free(Rl* reference) {
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return;
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}
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if(search_root(obj))
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return;
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if(reference->next) {
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obj->first = reference->next;
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reference->next->prev = NULL;
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if(search_root(obj))
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return;
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}
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obj->destructor(reference->ref);
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free(obj);
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4
rl.h
4
rl.h
@ -5,10 +5,10 @@ typedef struct Rl Rl;
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typedef void (*Destructor)(void*);
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struct Rl {
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void* ref;
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struct RlBox* owner;
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Rl* prev;
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Rl* next;
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struct RlBox* owner;
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void* ref;
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};
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/*
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