Lixfel anmerkungen #2
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful

Dieser Commit ist enthalten in:
Chaoscaot 2024-08-07 22:19:04 +02:00
Ursprung 25a9f21ab4
Commit 154c25ca36
8 geänderte Dateien mit 132 neuen und 82 gelöschten Zeilen

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@ -85,9 +85,6 @@
<a href={l("/rules/microwargear")}
class="btn btn-gray">{t("navbar.links.rules.micro")}</a>
<a href={l("/rules/streetfight")} class="btn btn-gray">{t("navbar.links.rules.sf")}</a>
<h2 class="px-2 text-gray-300">{t("navbar.links.rules.general")}</h2>
<a class="btn btn-gray" href={l("/publics")}>{t("navbar.links.rules.publics")}</a>
<a class="btn btn-gray" href={l("/ranked")}>{t("navbar.links.rules.ranked")}</a>
</div>
</div>
<!-- TODO: Add help center
@ -107,9 +104,11 @@
<a class="btn my-1" href={l("/login")}>
<span class="btn__text">{t("navbar.links.account")}</span>
</a>
<!--
<button class="btn my-1" on:click={() => searchOpen = true}>
<SearchOutline ariaLabel="Site Search" class="inline-block h-6"/>
</button>
-->
</div>
</div>
</nav>

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@ -11,13 +11,16 @@ interface Props {
post: CollectionEntry<"announcements">
}
const { post } = Astro.props as Props;
const { post, slim }: {
post: CollectionEntry<"announcements">,
slim: boolean,
} = Astro.props as Props;
const postUrl = l(`/announcements/${post.slug.split("/").slice(1).join("/")}`);
---
<Card extraClasses="w-full items-start mx-0" hoverEffect={false}>
<div class="p-4 flex flex-row">
<Card extraClasses={`w-full items-start mx-0 ${slim ? "m-0 p-1" : ""}`} hoverEffect={false}>
<div class={`flex flex-row ${slim ? "":"p-4"}`}>
{post.data.image != null
? (
<a href={postUrl}>

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@ -12,32 +12,36 @@
},
"join": "Jetzt Spielen",
"benefits": {
"historic": {
"title": "Historische Spielmodi",
"fights": {
"title": "Spannende Kämpfe",
"description": {
"1": "Kämpfe mit Deinen alten WarGears und WarShips!",
"2": "von 1.7 WarGears bis 1.12 WarShips kannst du deine alte Technik wiederverwenden!"
"1": "Messe dich mit anderen Spielern in der Arena und zeige, dass du der beste bist.",
"2": "Von der kleinen Kampfmaschine bis zum riesigen Schlachtschiff kann alles gebaut werden."
}
},
"server": {
"bau": {
"title": "Eigene Bauserver",
"description": "Um beste Performance zu gewährleisten verfügt jeder Spieler einen eigenen Bauserver, welcher unabhängig von anderen Bauservern arbeitet."
"description": "Jeder Spieler bekommt einen eigenen Bauserver, auf dem ohne Einschränkungen und Lags mit FaWe und Axiom gebaut werden kann."
},
"events": {
"title": "Regelmäßige Events",
"minigames": {
"title": "Kleine Pause gefällig?",
"description": {
"1": "Teste dein Können mit deinem Team bei regelmäßig stattfindenden Events.",
"2": "Unser eigenes Eventsystem ist vielseitig verwendbar und ermöglicht einzigartige Kämpfe!"
"1": "Neben der Arena gibt es auch noch Minigames, die du mit anderen Spielern spielen kannst.",
"2": "Klassiker wie MissleWars, TowerRun oder TNTLeague warten auf dich."
}
},
"open": {
"title": "Free & Open",
"description": "Das Spielen auf SteamWar ist komplett Kostenlos und unsere Software ist Open Source."
},
"read": "Mehr Lesen"
},
"prefix": {
"Admin": "Administrator",
"Dev": "Developer",
"Mod": "Moderator",
"Sup": "Supporter",
"Arch": "Architekt"
"admin": "Administrator",
"developer": "Developer",
"moderator": "Moderator",
"supporter": "Supporter",
"builder": "Architekt"
}
},
"status": {
@ -218,7 +222,8 @@
"rules": "Regelwerk »",
"announcements": "Ankündigungen »",
"ranking": "Rangliste »",
"title": "{# mode #} - Regelwerk"
"title": "{# mode #} - Regelwerk",
"publics": "Publics »"
},
"stats": {
"title": "Kampf Statistiken"

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@ -34,32 +34,35 @@
},
"join": "Join Now",
"benefits": {
"historic": {
"title": "Historical Gamemodes",
"fights": {
"title": "Exciting Fights",
"description": {
"1": "Play with your old WarGears and WarShips!",
"2": "You can play with your old tech from 1.7 WarGear to 1.12 WarShips"
"1": "Compete with other players in the arena and show that you are the best.",
"2": "From small combat machines to huge battleships, everything can be built."
}
},
"server": {
"title": "Own Build Server",
"description": "To garantuee the best performance, every player has his own build server, which runs independently from other servers."
"description": "Every player gets their own build server to ensure maximum performance and minimal limitations with leading tools like FaWe or Axiom"
},
"events": {
"title": "Regular Turnaments",
"minigames": {
"title": "Need a Break?",
"description": {
"1": "Test your skills in regular turnaments!",
"2": "Our own event system is very flexible and allows us to create unique turnaments."
"1": "Besides the Arena, you can also play minigames with other players.",
"2": "like MissleWars, Towerrun or TNTLeague"
}
},
"open": {
"description": "Playing on SteamWar is completely free and our software is open source."
},
"read": "Read More"
},
"prefix": {
"Admin": "Admin",
"Dev": "Developer",
"Mod": "Moderator",
"Sup": "Supporter",
"Arch": "Builder"
"admin": "Admin",
"developer": "Developer",
"moderator": "Moderator",
"supporter": "Supporter",
"builder": "Builder"
}
},
"footer": {

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@ -1,18 +1,36 @@
---
import dayjs from "dayjs";
import NavbarLayout from "@layouts/NavbarLayout.astro";
import {getCollection} from "astro:content";
import {astroI18n} from "astro-i18n";
import {Image} from "astro:assets";
import Card from "@components/Card.svelte";
import localBau from "@images/2023-10-08_20.43.43.png";
import {CaretRight, Archive, Rocket, Bell} from "@astropub/icons";
import {CaretRight, Pause, Rocket, Code, Crosshair1} from "@astropub/icons";
import {t} from "astro-i18n";
import {l} from "@utils/util";
import PlayerCount from "@components/PlayerCount.svelte";
import "../../public/fonts/barlow-condensed/barlow-condensed.css";
import {Player} from "../components/types/data";
import PostComponent from "../components/PostComponent.astro";
const teamMember: { [key: string]: Player[]} = await fetch("http://127.0.0.1:1337/data/team")
.then(value => value.json());
const posts = await getCollection("announcements", entry => entry.id.split("/")[0] === astroI18n.locale);
const germanPosts = await getCollection("announcements", entry => entry.id.split("/")[0] === astroI18n.fallbackLocale);
germanPosts.forEach(value => {
if (posts.find(post => post.data.key === value.data.key)) {
return;
} else {
posts.push(value);
}
});
const latestPost = posts.sort((a, b) => dayjs(b.data.created).unix() - dayjs(a.data.created).unix()).at(0);
---
<NavbarLayout title={t("home.page")} description="SteamWar.de Homepage">
@ -106,32 +124,40 @@ const teamMember: { [key: string]: Player[]} = await fetch("http://127.0.0.1:133
customElements.define("drop-in", DropIn);
</script>
</drop-in>
<div class="absolute left-1/2 bottom-6 -translate-x-1/2">
<PostComponent post={latestPost} slim={true} />
</div>
</div>
<section class="w-full flex flex-col items-center justify-center shadow-2xl rounded-b-2xl pb-8">
<div class="py-10 flex flex-col lg:flex-row">
<Card client:idle>
<Archive heigth="64" width="64"/>
<h1>{t("home.benefits.historic.title")}</h1>
<p class="mt-4">{t("home.benefits.historic.description.1")}</p>
<p class="mt-4">{t("home.benefits.historic.description.2")}</p>
<Crosshair1 heigth="64" width="64"/>
<h1>{t("home.benefits.fights.title")}</h1>
<p class="mt-4">{t("home.benefits.fights.description.1")}</p>
<p class="mt-4">{t("home.benefits.fights.description.2")}</p>
</Card>
<Card client:idle>
<Rocket heigth="64" width="64"/>
<h1>{t("home.benefits.server.title")}</h1>
<p class="mt-4">{t("home.benefits.server.description")}</p>
<h1>{t("home.benefits.bau.title")}</h1>
<p class="mt-4">{t("home.benefits.bau.description")}</p>
</Card>
<Card client:idle>
<Bell heigth="64" width="64"/>
<h1>{t("home.benefits.events.title")}</h1>
<p class="mt-4">{t("home.benefits.events.description.1")}</p>
<p class="mt-4">{t("home.benefits.events.description.2")}</p>
<Pause heigth="64" width="64"/>
<h1>{t("home.benefits.minigames.title")}</h1>
<p class="mt-4">{t("home.benefits.minigames.description.1")}</p>
<p class="mt-4">{t("home.benefits.minigames.description.2")}</p>
</Card>
<Card client:idle>
<Code heigth="64" width="64"/>
<h1>{t("home.benefits.open.title")}</h1>
<p class="mt-4">{t("home.benefits.open.description")}</p>
</Card>
</div>
</section>
<section class="w-full py-12">
{Object.entries(teamMember).map(([prefix, players]) => (
<div class="flex items-center flex-col">
<h2 class="dark:text-white text-4xl font-bold">{t("home.prefix." + prefix)}</h2>
<h2 class="dark:text-white text-4xl font-bold">{t("home.prefix." + prefix.replace("PREFIX_", "").toLowerCase())}</h2>
<div class="flex my-4 md:flex-row flex-col flex-wrap justify-center">
{players.map(v => (
<Card extraClasses="py-24 px-12" client:idle>

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@ -0,0 +1,47 @@
---
import {createGetStaticPaths} from "astro-i18n";
import PageLayout from "../../layouts/PageLayout.astro";
import {getCollection} from "astro:content";
import {l} from "../../util/util";
import { Image } from "astro:assets";
import Card from "@components/Card.svelte";
import XRayPreview from "@components/publics/XRayPreview.svelte";
import {t} from "astro-i18n";
const { mode } = Astro.props;
export const getStaticPaths = createGetStaticPaths(async () => {
const gamemodes = await getCollection("modes");
return gamemodes.map((entry) => ({
props: {
mode: entry,
},
params: {
mode: entry.id,
},
}));
});
const publics = await getCollection("publics", entry => entry.data.gamemode.id == mode.id);
---
<PageLayout title="Publics">
<h1 class="text-4xl font-bold">{t(`${mode.data.translationKey}.title`)}</h1>
<div class="grid grid-cols-2 gap-2">
{publics.map((pub) => (
<a href={l("/publics/" + pub.id)}>
<Card extraClasses="w-full m-0" hoverEffect={false}>
<div class="flex justify-center">
<XRayPreview client:load>
<Image style="width: 500px" slot="normal" src={pub.data.image} alt={pub.data.name} transition:name={pub.data.id + "-img"} />
{pub.data.xray && <Image slot="xray" class="bg-zinc-50 dark:bg-zinc-900" src={pub.data.xray} alt={pub.data.name} />}
</XRayPreview>
</div>
<h2 class="font-bold text-3xl" transition:name={pub.data.id + "-title"}>{pub.data.name}</h2>
<h3 transition:name={pub.data.id + "-desc"}>{pub.data.description}</h3>
</Card>
</a>
))}
</div>
</PageLayout>

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@ -1,34 +0,0 @@
---
import PageLayout from "../../layouts/PageLayout.astro";
import {getCollection} from "astro:content";
import {l} from "../../util/util";
import { Image } from "astro:assets";
import Card from "@components/Card.svelte";
import XRayPreview from "@components/publics/XRayPreview.svelte";
import {t} from "astro-i18n";
const gamemodes = await getCollection("modes");
const publics = await getCollection("publics");
---
<PageLayout title="Publics">
{gamemodes.filter(value => publics.map(value1 => value1.data.gamemode.id).includes(value.id)).map((gamemode) => (
<h1 class="text-4xl font-bold">{t(`${gamemode.data.translationKey}.title`)}</h1>
<div class="grid grid-cols-2 gap-2">
{publics.filter(value => value.data.gamemode.id == gamemode.id).map((pub) => (
<a href={l("/publics/" + pub.id)}>
<Card extraClasses="w-full m-0" hoverEffect={false}>
<div class="flex justify-center">
<XRayPreview client:load>
<Image style="width: 500px" slot="normal" src={pub.data.image} alt={pub.data.name} transition:name={pub.data.id + "-img"} />
{pub.data.xray && <Image slot="xray" class="bg-zinc-50 dark:bg-zinc-900" src={pub.data.xray} alt={pub.data.name} />}
</XRayPreview>
</div>
<h2 class="font-bold text-3xl" transition:name={pub.data.id + "-title"}>{pub.data.name}</h2>
<h3 transition:name={pub.data.id + "-desc"}>{pub.data.description}</h3>
</Card>
</a>
))}
</div>
))}
</PageLayout>

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@ -31,6 +31,7 @@ const modes = await getCollection("modes", entry => entry.data.main);
<div>{t("rules." + value.data.translationKey + ".description")}</div>
<div class="mt-2 flex flex-col">
<a href={l(`/rules/${value.id}`)} class="text-yellow-300 hover:underline w-fit">{t("rules.rules")}</a>
<a href={l(`/publics/${value.id}`)} class="text-yellow-300 hover:underline w-fit">{t("rules.publics")}</a>
<a href={l(`/announcements/tags/${value.id}`)}
class="text-yellow-300 hover:underline w-fit">{t("rules.announcements")}</a>
{value.data.ranked