# Velocity [![Build Status](https://img.shields.io/jenkins/s/https/ci.velocitypowered.com/job/velocity/job/master.svg)](https://ci.velocitypowered.com/job/velocity/job/master/) [![Join our Discord](https://img.shields.io/discord/472484458856185878.svg?logo=discord&label=)](https://discord.gg/8cB9Bgf) Velocity is a next-generation Minecraft: Java Edition proxy suite. It is designed specifically with mass-scale Minecraft in mind. ## Goals * Simple, easy to understand codebase. * High performance: handle thousands of players on one proxy. * Flexible API built for mass-scale Minecraft. * Licensed under the MIT license. * First-class support for Paper, Sponge, and Forge. (Other implementations may work, but we make every endeavor to support these server implementations specifically.) ## Building Velocity is built with [Gradle](https://gradle.org). We recommend using the wrapper script (`./gradlew`) as our CI builds using it. It is sufficient to run `./gradlew build` to run the full build cycle. ## Running Once you've built Velocity, you can copy and run the `-all` JAR from `proxy/build/libs`. Velocity will generate a default configuration file and you can configure it from there. Alternatively, you can get the proxy JAR from the [downloads](https://www.velocitypowered.com/downloads) page. ## Status Velocity is far from finished, but most of the essential pieces you would expect are in place. Velocity supports Minecraft 1.8-1.13. More functionality is planned.