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geforkt von Mirrors/Velocity
Commit graph

1280 Commits

Autor SHA1 Nachricht Datum
Corey Shupe
d733e88677 Add getEntry to TabList.java 2023-02-20 10:11:33 -05:00
Nassim Jahnke
e0e156a420
Fix task scheduler, reject tasks above cap
The ThreadPoolExecutor API is confusing with *very* common pitfalls, one of them being a setup like the one before completely blocking task execution while core task executors are working, not actually starting new threads.
2023-02-19 14:47:38 +01:00
Andrew Steinborn
b0988bc50a Add a hard cap of 200 threads to VelocityScheduler
This is a more realistic (generalized) solution for #943. Fundamentally, a plugin should not be spawning an unbounded number of asynchronous task execution units on demand from the user - an invariant Velocity itself enforces. However, since this practice is so commonplace, it makes sense that we would need to have some upper cap to at least make the practice safer than it currently is.
2023-02-18 16:20:12 -05:00
DEv0on
cd35e8f8a9
Fix for edgecase FML|HS packet desynchronization (#948)
* Fix for edgecase FML|HS packet desynchronization

* Change approach for FML packet desynchronization edge case
2023-02-15 01:00:11 -05:00
Adrian
8761d02def
feat: Implement RegisteredServer#ping(PingOptions) (#938) 2023-01-26 00:33:07 -05:00
Andrew Steinborn
f744b37ad5 Merge remote-tracking branch 'origin/dev/3.0.0' into dev/3.0.0 2023-01-21 18:22:04 -05:00
4drian3d
d6c0b71648 Add /velocity heap command (#786) 2023-01-21 18:21:22 -05:00
Outfluencer
50acf17f3f
Username can be 16 * 3 bytes (#936)
see my pr #843
2023-01-21 18:14:49 -05:00
EpicPlayerA10
8a048f0505
Fix sendPluginMessage (#926) 2023-01-13 17:43:50 -05:00
Andrew Steinborn
586cd56c05 Fire PluginMessageEvent correctly if it's sent when a connection is established
Fixes #774
2023-01-08 13:34:44 -05:00
Andrew Steinborn
022ae0fc00 Instead of re-encoding the client-server registry, pass through the original 2023-01-08 13:18:14 -05:00
Andrew Steinborn
7ed422b4ed Switch all Guava Cache uses to Caffeine 2023-01-01 19:05:13 -05:00
Andrew Steinborn
aaa24752ac Update various other dependencies 2023-01-01 18:58:27 -05:00
Andrew Steinborn
3768e66e86 Also use Spotless to remove unused imports 2023-01-01 18:52:11 -05:00
Andrew Steinborn
b0862d2d16 Use Spotless for license formatting 2023-01-01 18:46:33 -05:00
Andrew Steinborn
d715e17acb Bump copyright date to 2023 2023-01-01 17:56:00 -05:00
Andrew Steinborn
d72d707b1c
Convert Velocity buildscripts to Kotlin DSL (#918)
Spiritually indebted to #518 and @alexstaeding.

There's a minor break - we're going up to 3.2.0-SNAPSHOT as the API now compiles against Java 11. But this is more academic in practice.
2023-01-01 17:53:37 -05:00
Andrew Steinborn
ffa4c95435 Fix GS4 query reloading logic
Closes #915. This isn't a fatal error, but it's a clear papercut.
2023-01-01 13:07:31 -05:00
Andrew Steinborn
ef7ad150c2 Add plugin logger name to file logger configuration
Closes #903
2023-01-01 11:33:37 -05:00
Andrew Steinborn
4ef9a33f4c Add native info to dump 2023-01-01 11:30:39 -05:00
Andrew Steinborn
118c4b451c Save /velocity dump output into a local file instead.
dump.velocitypowered.com is going to go offline on January 15th.
2023-01-01 11:26:45 -05:00
James58899
294199e270
Fix typo in #900 2022-12-19 17:31:02 +08:00
Andrew Steinborn
1ec77eb123 Fix #887
Velocity always handled ALL as an alias of ONLINE, so handle ONLINE the same way.
2022-12-11 23:29:57 -05:00
Remynfv
495b796816
Fix grammar in obscure error message (#880)
The title really says it all. Change ``The forwarding-secret-file does not exists.`` to ``The forwarding-secret-file does not exist.``
2022-12-11 22:40:58 -05:00
JOO200
97770cd1a6
Reduce Spam from the TabList by not sending every package multiple times (#902)
* Reduce Spam from the TabList by not sending every package multiple times

VelocityTabList#processUpsert called entry.setX which will create a package and send it to the client.
BackendPlaySessionHandler doesn't return true for those packages, therefore the package for tab list updates will be send two times.

* Cleanup TabList#buildEntry, added listed status to Entry builder
2022-12-09 13:40:30 -05:00
James58899
fa17a5d4cc
Fix command packet (#900)
fix https://github.com/PaperMC/Velocity/issues/898
2022-12-08 18:13:57 +00:00
Petr Ilin
d3e5dc1354
Fix TitleTimes packet ID for Minecraft 1.19.3 (#899) 2022-12-08 17:03:16 +00:00
Corey Shupe
361f6335ac
Merge pull request #897 from RoccoDev/fix/1.19.3-unsigned-encode
chat: fix encoding for changed unsigned messages
2022-12-07 13:57:40 -05:00
RoccoDev
3ae3af45bc
chat: fix unsigned encoding for changed messages 2022-12-07 19:51:12 +01:00
Corey Shupe
2a0d657a0c Fix profile presence 2022-12-07 13:26:01 -05:00
Corey Shupe
cc7d199f47
Merge pull request #895 from RoccoDev/fix/1.19.3-legacy-cancel
regression: fix legacy chat cancelling on < 1.19
2022-12-07 13:19:07 -05:00
RoccoDev
039799b2d3
legacy-chat: fix cancel on < 1.19 2022-12-07 19:14:32 +01:00
Corey Shupe
0250d1ef8a Fix null timestamps being passed to timekeeper improperly. 2022-12-07 12:56:27 -05:00
Corey Shupe
b504e0857c
Update to 1.19.3-rc3 (#893) 2022-12-07 14:12:48 +01:00
Andrew Steinborn
7d77bfb53c Update select dependencies 2022-09-21 00:48:21 -04:00
Shane Freeder
f6b032cb04
Fix misrenamed illegal chat chars translation key 2022-09-15 21:48:28 +01:00
OOP-778
cae41c33a1
Fix connection error spamming (#847)
* Fix "pointers" for players never being used lol

* Added Platform Facet API to add Type pointers

* Remove duplicate

* Fix some connection things

* Make checkstyle happy?
2022-08-19 22:46:57 -04:00
Outfluencer
47cd9faf65
A char can be 3 bytes (#843)
BungeeCord reference: b5365dcba7
2022-08-19 22:45:58 -04:00
kyngs
3293f7a9eb
Fix #828 (#829)
Co-authored-by: kyngs <kyngs@users.noreply.github.com>
2022-08-09 15:03:03 -04:00
Andrew Steinborn
6496983ca3 Fix cancelling commands on <1.19 clients (#827) 2022-08-08 00:42:31 -04:00
JNNGL
62bd58d356
Fix decoding of unsigned messages on 1.19.1 (#814) 2022-08-03 11:20:25 -04:00
Rocco
8344082b1a
Fix chat decoding for legacy versions (#815) 2022-08-03 09:19:30 -04:00
James58899
88a5abd26c
Fix command packet wrong mark as unsigned (#810)
Dropping previousMessages will break the chat chain
2022-08-03 10:42:43 +00:00
Corey Shupe
e5b84ecf1d
Update/chat order queue (#801)
* Implement chat queue for ordered chat.

* Update system to handle spoofed chat as well.

* Fix checkstyle erroring on bad indentation.

* Fix ChatQueue to use whenComplete instead of thenRun

* Merge upstream.

* Checkstyle

* Deny denied commands.
2022-08-02 20:50:01 -04:00
FivePB (Xer)
1a3fba4250
Update to 1.19.1 (#772)
* 1.19.1-rc1

* More signature changes

* Further 1.19.1 changes

I also started on the checkstyle update, see the developers notes
for the rest I haven't gotten around to fixing yet.

* Fix checkstyle

* Checkstyle imports

* Fix logic error

* Changes 1.19.1-pre2

* 1.19-pre3

* Progress, some parts still WIP

* Overlooked changes

* Fix ServerData

* Fix ServerLogin send check

* Workaround the broken behavior of "No Chat Reports"

Note that if we ever choose to enforce chat signatures, then the mod will just break again... not our fault if we do that, you get what you pay for.

* more

Co-authored-by: Shane Freeder <theboyetronic@gmail.com>
Co-authored-by: Andrew Steinborn <git@steinborn.me>
2022-07-30 19:30:03 -04:00
56738
6be344d919
Decode ServerData packet (#799) 2022-07-19 15:34:27 +02:00
Gero
e8bf6ab522
Fix missing assignment of playerKey in ServerLogin constructor (#776) 2022-06-26 13:24:20 +01:00
Shane Freeder
c03d7e259c
Validate that we have a target 2022-06-25 21:38:55 +01:00
Andrew Steinborn
662fbc4e3c
Implement the ServerData packet by firing ProxyPingEvent (#771)
* Implement the ServerData packet by firing ProxyPingEvent

Mojang introduced the enable-status server property with Minecraft 1.19, which if enabled causes servers to close the connection when a client tries to ping them. Mojang wants to show the MOTD and favicon on the server select screen for those who manage to log in, so we need to implement this packet as well.

The good news is that we can send this packet as many times as needed on the same connection

This matches the behavior of pinging the server. This is a minor, but completely backwards-compatible, API breakage: Player inherits from InboundConnection so we do not have to change ProxyPingEvent, however plugins not expecting a Player might get confused.

* typo
2022-06-23 23:59:13 -04:00
foxley
86c65f3910
adding equals and hashcode in ClientSettings, ClientSettingsWrapper and SkinParts (#765)
* adding equals and hashcode in ClientSettings, ClientSettingsWrapper and SkinParts

* fixing format
2022-06-22 23:37:38 -04:00