geforkt von Mirrors/Velocity
Fix "pointers" for players never being used lol & Type pointers (#674)
* Fix "pointers" for players never being used lol * Added Platform Facet API to add Type pointers * Remove duplicate
Dieser Commit ist enthalten in:
Ursprung
05d1938476
Commit
9f77431f36
@ -68,6 +68,7 @@ dependencies {
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implementation(platform("net.kyori:adventure-bom:${adventureVersion}"))
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implementation(platform("net.kyori:adventure-bom:${adventureVersion}"))
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implementation("net.kyori:adventure-nbt")
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implementation("net.kyori:adventure-nbt")
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implementation("net.kyori:adventure-platform-facet:4.0.0")
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implementation 'org.asynchttpclient:async-http-client:2.12.3'
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implementation 'org.asynchttpclient:async-http-client:2.12.3'
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@ -88,6 +88,8 @@ import net.kyori.adventure.audience.MessageType;
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import net.kyori.adventure.bossbar.BossBar;
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import net.kyori.adventure.bossbar.BossBar;
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import net.kyori.adventure.identity.Identity;
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import net.kyori.adventure.identity.Identity;
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import net.kyori.adventure.permission.PermissionChecker;
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import net.kyori.adventure.permission.PermissionChecker;
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import net.kyori.adventure.platform.facet.FacetPointers;
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import net.kyori.adventure.platform.facet.FacetPointers.Type;
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import net.kyori.adventure.pointer.Pointers;
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import net.kyori.adventure.pointer.Pointers;
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import net.kyori.adventure.text.Component;
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import net.kyori.adventure.text.Component;
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import net.kyori.adventure.text.TranslatableComponent;
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import net.kyori.adventure.text.TranslatableComponent;
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@ -145,6 +147,7 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player {
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.withDynamic(Identity.UUID, this::getUniqueId)
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.withDynamic(Identity.UUID, this::getUniqueId)
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.withDynamic(Identity.NAME, this::getUsername)
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.withDynamic(Identity.NAME, this::getUsername)
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.withStatic(PermissionChecker.POINTER, getPermissionChecker())
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.withStatic(PermissionChecker.POINTER, getPermissionChecker())
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.withStatic(FacetPointers.TYPE, Type.PLAYER)
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.build();
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.build();
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private @Nullable String clientBrand;
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private @Nullable String clientBrand;
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private @Nullable Locale effectiveLocale;
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private @Nullable Locale effectiveLocale;
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@ -256,6 +259,11 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player {
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server.getEventManager().fireAndForget(new PlayerModInfoEvent(this, modInfo));
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server.getEventManager().fireAndForget(new PlayerModInfoEvent(this, modInfo));
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}
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}
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@Override
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public @NotNull Pointers pointers() {
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return this.pointers;
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}
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@Override
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@Override
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public InetSocketAddress getRemoteAddress() {
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public InetSocketAddress getRemoteAddress() {
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return (InetSocketAddress) connection.getRemoteAddress();
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return (InetSocketAddress) connection.getRemoteAddress();
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@ -29,6 +29,8 @@ import java.util.List;
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import java.util.Locale;
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import java.util.Locale;
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import net.kyori.adventure.identity.Identity;
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import net.kyori.adventure.identity.Identity;
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import net.kyori.adventure.permission.PermissionChecker;
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import net.kyori.adventure.permission.PermissionChecker;
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import net.kyori.adventure.platform.facet.FacetPointers;
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import net.kyori.adventure.platform.facet.FacetPointers.Type;
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import net.kyori.adventure.pointer.Pointers;
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import net.kyori.adventure.pointer.Pointers;
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import net.kyori.adventure.text.Component;
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import net.kyori.adventure.text.Component;
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import net.kyori.adventure.text.format.NamedTextColor;
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import net.kyori.adventure.text.format.NamedTextColor;
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@ -52,7 +54,9 @@ public final class VelocityConsole extends SimpleTerminalConsole implements Cons
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private final VelocityServer server;
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private final VelocityServer server;
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private PermissionFunction permissionFunction = ALWAYS_TRUE;
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private PermissionFunction permissionFunction = ALWAYS_TRUE;
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private final @NotNull Pointers pointers = ConsoleCommandSource.super.pointers().toBuilder()
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private final @NotNull Pointers pointers = ConsoleCommandSource.super.pointers().toBuilder()
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.withDynamic(PermissionChecker.POINTER, this::getPermissionChecker).build();
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.withDynamic(PermissionChecker.POINTER, this::getPermissionChecker)
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.withStatic(FacetPointers.TYPE, Type.CONSOLE)
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.build();
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public VelocityConsole(VelocityServer server) {
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public VelocityConsole(VelocityServer server) {
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this.server = server;
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this.server = server;
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