Archiviert
13
0

tower-generator #6

Zusammengeführt
YoyoNow hat 16 Commits von tower-generator nach master 2023-09-23 21:29:06 +02:00 zusammengeführt
5 geänderte Dateien mit 48 neuen und 22 gelöschten Zeilen
Nur Änderungen aus Commit d1c0b50984 werden angezeigt - Alle Commits anzeigen

Datei anzeigen

@ -31,5 +31,6 @@ KEY_NAME=
KEY_FOUND=§a{0} §7found a key§8!
GAME_TIE=§aThe game ended in a tie§8!
GAME_TIME=§a{0}:{1}
CATCH_UP_WARNING=§4!! §cYou should catch up §4!!
COMMAND_START=§aThe game will start soon§8!

Datei anzeigen

@ -30,4 +30,6 @@ GAME_TIE=
KEY_NAME=§eSchlüssel
KEY_FOUND=§a{0} §7hat einen Schlüssel gefunden§8!
CATCH_UP_WARNING=§4!! §cDu solltest aufholen §4!!
COMMAND_START=§7Das Spiel startet bald§8!

Datei anzeigen

@ -37,8 +37,10 @@ public class StartCommand extends SWCommand {
@Register
public void command(@Validator Player player) {
if (countdown.getTime() > 10) {
countdown.setOverride(true);
countdown.setTime(10);
}
TowerRun.getMessage().send("COMMAND_START", player);
}

Datei anzeigen

@ -22,6 +22,7 @@ package de.steamwar.towerrun.countdowns;
import de.steamwar.towerrun.TowerRun;
import de.steamwar.towerrun.state.GameStateToggleListener;
import de.steamwar.towerrun.state.GameStates;
import lombok.Getter;
import lombok.Setter;
import org.bukkit.Bukkit;
import org.bukkit.scheduler.BukkitTask;
@ -31,6 +32,7 @@ import java.util.EnumSet;
public abstract class Countdown extends GameStateToggleListener {
@Setter
@Getter
protected int time = defaultTime();
protected BukkitTask task;

Datei anzeigen

@ -23,6 +23,7 @@ import de.steamwar.inventory.SWItem;
import de.steamwar.towerrun.TowerRun;
import de.steamwar.towerrun.config.Config;
import de.steamwar.towerrun.config.WorldConfig;
import de.steamwar.towerrun.game.TowerRunGame;
import de.steamwar.towerrun.state.GameStateBukkitListener;
import de.steamwar.towerrun.state.GameStates;
import org.bukkit.*;
@ -37,17 +38,18 @@ import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.ItemSpawnEvent;
import org.bukkit.event.entity.PlayerDeathEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.player.PlayerRespawnEvent;
import org.bukkit.scheduler.BukkitRunnable;
import java.util.*;
import java.util.function.Function;
import java.util.stream.Stream;
public class IngameListener extends GameStateBukkitListener {
private int time = 0;
private final Map<Integer, List<Block>> blocksToMelt = new HashMap<>();
private BukkitRunnable runnable;
private BukkitRunnable blocksToMeltRunnable;
private BukkitRunnable antiCampRunnable;
public IngameListener() {
super(EnumSet.of(GameStates.INGAME));
@ -56,7 +58,7 @@ public class IngameListener extends GameStateBukkitListener {
@Override
public void enable() {
super.enable();
runnable = new BukkitRunnable() {
blocksToMeltRunnable = new BukkitRunnable() {
@Override
public void run() {
List<Block> blocks = blocksToMelt.get(time);
@ -71,26 +73,52 @@ public class IngameListener extends GameStateBukkitListener {
});
}
};
runnable.runTaskTimer(TowerRun.getInstance(), 0, 1);
blocksToMeltRunnable.runTaskTimer(TowerRun.getInstance(), 0, 1);
antiCampRunnable = new BukkitRunnable() {
@Override
public void run() {
double minY = TowerRunGame.PLAYERS_ALIVE.stream()
.map(p -> p.player().getLocation().getY())
.min(Comparator.comparing(Function.identity()))
.orElse(0.0);
TowerRunGame.PLAYERS_ALIVE.forEach(towerRunPlayer -> {
if (towerRunPlayer.player().getLocation().getY() - minY > 20) {
towerRunPlayer.player().sendTitle("§a", TowerRun.getMessage().parse("CATCH_UP_WARNING", towerRunPlayer.player()), 5, 30, 5);
}
if (towerRunPlayer.player().getLocation().getY() - minY > 30) {
towerRunPlayer.player().damage(1.0);
}
});
}
};
antiCampRunnable.runTaskTimer(TowerRun.getInstance(), 100, 100);
}
@Override
public void disable() {
super.disable();
runnable.cancel();
runnable = null;
blocksToMeltRunnable.cancel();
blocksToMeltRunnable = null;
blocksToMelt.clear();
time = 0;
antiCampRunnable.cancel();
antiCampRunnable = null;
}
@EventHandler
public void onPlayerDeath(PlayerDeathEvent event) {
event.setDeathMessage(null);
Bukkit.getScheduler().runTaskLater(TowerRun.getInstance(), () -> {
if (TowerRun.getTowerGenerator() != null) {
event.getEntity().teleport(TowerRun.getTowerGenerator().getSpawn());
YoyoNow markierte diese Unterhaltung als gelöst Veraltet
Veraltet
Review

vllt. in den TowerGenerator ne höhen angepasste Location reinlegen, dann muss man die nicht immer neuberechnen

vllt. in den TowerGenerator ne höhen angepasste Location reinlegen, dann muss man die nicht immer neuberechnen
} else {
event.getEntity().teleport(WorldConfig.SPAWN);
}
}, 5
);
event.getEntity().setGameMode(GameMode.SPECTATOR);
Bukkit.getOnlinePlayers().forEach(player -> {
player.sendTitle("", TowerRun.getMessage().parse("PLAYER_DIED", player, event.getEntity().getPlayer().getName()), 10, 70, 20);
@ -158,15 +186,6 @@ public class IngameListener extends GameStateBukkitListener {
TowerRun.getMessage().broadcast("KEY_FOUND", event.getPlayer().getName());
}
@EventHandler
public void onPlayerRespawn(PlayerRespawnEvent event) {
if (TowerRun.getTowerGenerator() != null) {
event.setRespawnLocation(TowerRun.getTowerGenerator().getSpawn());
} else {
event.setRespawnLocation(WorldConfig.SPAWN);
}
}
@EventHandler
public void onBlockPhysics(BlockPhysicsEvent event) {
if (event.getSourceBlock().getType() != Material.LAVA) {