Commits vergleichen
Keine gemeinsamen Commits. "52d2da88dd328c5dffc3e609c9ea29e3c962b523" und "09f315f8b53cf000c8157c4d810f503c31ebed96" haben vollständig unterschiedliche Historien.
52d2da88dd
...
09f315f8b5
@ -15,11 +15,11 @@ tower:
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|||||||
doors:
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doors:
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||||||
1:
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1:
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||||||
x: 138
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x: 138
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||||||
y: 228
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y: 229
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||||||
z: 858
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z: 858
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||||||
2:
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2:
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||||||
x: 137
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x: 137
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||||||
y: 228
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y: 229
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||||||
z: 858
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z: 858
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||||||
lavaY: 255
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lavaY: 255
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||||||
laveSpace: 7
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laveSpace: 7
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||||||
@ -32,7 +32,7 @@ tower:
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|||||||
minX: 93
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minX: 93
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||||||
maxX: 167
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maxX: 167
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||||||
minZ: 813
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minZ: 813
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||||||
maxZ: 883
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maxZ: 863
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||||||
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||||||
winconditions:
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winconditions:
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||||||
- LAST_REMAINING
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- LAST_REMAINING
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||||||
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@ -1,154 +0,0 @@
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|||||||
tower:
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||||||
regions:
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||||||
1:
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||||||
minX: 0
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||||||
maxX: 69
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||||||
minZ: 0
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||||||
maxZ: 79
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||||||
2:
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||||||
minX: 54
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||||||
maxX: 74
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||||||
minZ: 63
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||||||
maxZ: 84
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||||||
escapeHeight: 1
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||||||
spawn:
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||||||
x: 66
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||||||
y: 12
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||||||
z: 71
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||||||
yaw: 180.0
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||||||
pitch: 0.0
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||||||
doors: []
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||||||
keys: []
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||||||
lavaY: 62
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||||||
laveSpace: 8
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||||||
meltingBlocks:
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SPRUCE_TRAPDOOR: 10
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||||||
SMOOTH_STONE: 120
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SMOOTH_STONE_SLAB: 60
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STONE_BRICK_SLAB: 60
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ANDESITE: 120
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||||||
ANDESITE_SLAB: 60
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||||||
ANDESITE_WALL: 45
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JUKEBOX: 10
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IRON_BLOCK: 240
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IRON_DOOR: 60
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IRON_TRAPDOOR: 60
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QUARTZ_SLAB: 30
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QUARTZ_STAIRS: 30
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SMOOTH_RED_SANDSTONE_STAIRS: 30
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SMOOTH_RED_SANDSTONE_SLAB: 30
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END_STONE: 240
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REDSTONE_LAMP: 30
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GLASS: 30
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GLASS_PANE: 3
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TINTED_GLASS: 30
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WHITE_STAINED_GLASS: 30
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WHITE_STAINED_GLASS_PANE: 3
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ORANGE_STAINED_GLASS: 30
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ORANGE_STAINED_GLASS_PANE: 3
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MAGENTA_STAINED_GLASS: 30
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MAGENTA_STAINED_GLASS_PANE: 3
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LIGHT_BLUE_STAINED_GLASS: 30
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LIGHT_BLUE_STAINED_GLASS_PANE: 3
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||||||
YELLOW_STAINED_GLASS: 30
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YELLOW_STAINED_GLASS_PANE: 3
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LIME_STAINED_GLASS: 30
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LIME_STAINED_GLASS_PANE: 3
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PINK_STAINED_GLASS: 30
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||||||
PINK_STAINED_GLASS_PANE: 3
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GRAY_STAINED_GLASS: 30
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GRAY_STAINED_GLASS_PANE: 3
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LIGHT_GRAY_STAINED_GLASS: 30
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LIGHT_GRAY_STAINED_GLASS_PANE: 3
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CYAN_STAINED_GLASS: 30
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CYAN_STAINED_GLASS_PANE: 3
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PURPLE_STAINED_GLASS: 30
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PURPLE_STAINED_GLASS_PANE: 3
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BLUE_STAINED_GLASS: 30
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BLUE_STAINED_GLASS_PANE: 3
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BROWN_STAINED_GLASS: 30
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BROWN_STAINED_GLASS_PANE: 3
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GREEN_STAINED_GLASS: 30
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GREEN_STAINED_GLASS_PANE: 3
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RED_STAINED_GLASS: 30
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RED_STAINED_GLASS_PANE: 3
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BLACK_STAINED_GLASS: 30
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BLACK_STAINED_GLASS_PANE: 3
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towerGenerator:
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x: 0
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y: 12
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z: 0
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minHeight: 190
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maxHeight: 240
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schematicType: steamtower
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fillRegions:
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1:
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minX: 31
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minZ: 29
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maxX: 38
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maxZ: 34
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percentage: 0.25
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material: MANGROVE_ROOTS
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2:
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minX: 31
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minZ: 46
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maxX: 38
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maxZ: 51
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percentage: 0.25
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material: MANGROVE_ROOTS
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minNoBombFloors: 2
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maxNoBombFloors: 7
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minBombs: 20
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maxBombs: 60
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tntChance: 0.3
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tntRegions:
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1:
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minX: 3
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minZ: 3
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maxX: 30
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maxZ: 77
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2:
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minX: 40
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minZ: 3
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maxX: 67
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||||||
maxZ: 77
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3:
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minX: 30
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minZ: 3
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maxX: 40
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||||||
maxZ: 28
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4:
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minX: 30
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minZ: 52
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maxX: 40
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maxZ: 77
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keyChance: 0.8
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minNoKeyFloors: 2
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maxNoKeyFloors: 7
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doorBlocks:
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1:
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x: 36
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dy: 1
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z: 32
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2:
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x: 36
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dy: 1
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z: 33
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3:
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x: 33
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dy: 1
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z: 46
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4:
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x: 33
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dy: 1
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z: 47
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minX: -28
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maxX: 98
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||||||
minZ: -27
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maxZ: 107
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||||||
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||||||
winconditions:
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|
||||||
- LAST_REMAINING
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||||||
- LAST_OUTSIDE
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@ -31,6 +31,5 @@ KEY_NAME=
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|||||||
KEY_FOUND=§a{0} §7found a key§8!
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KEY_FOUND=§a{0} §7found a key§8!
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||||||
GAME_TIE=§aThe game ended in a tie§8!
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GAME_TIE=§aThe game ended in a tie§8!
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||||||
GAME_TIME=§a{0}:{1}
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GAME_TIME=§a{0}:{1}
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||||||
CATCH_UP_WARNING=§4!! §cYou should catch up §4!!
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COMMAND_START=§aThe game will start soon§8!
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COMMAND_START=§aThe game will start soon§8!
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@ -30,6 +30,4 @@ GAME_TIE=
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|||||||
KEY_NAME=§eSchlüssel
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KEY_NAME=§eSchlüssel
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||||||
KEY_FOUND=§a{0} §7hat einen Schlüssel gefunden§8!
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KEY_FOUND=§a{0} §7hat einen Schlüssel gefunden§8!
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||||||
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||||||
CATCH_UP_WARNING=§4!! §cDu solltest aufholen §4!!
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||||||
COMMAND_START=§7Das Spiel startet bald§8!
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COMMAND_START=§7Das Spiel startet bald§8!
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@ -21,12 +21,9 @@ package de.steamwar.towerrun;
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||||||
import de.steamwar.message.Message;
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import de.steamwar.message.Message;
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||||||
import de.steamwar.towerrun.commands.StartCommand;
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import de.steamwar.towerrun.commands.StartCommand;
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||||||
import de.steamwar.towerrun.config.WorldConfig;
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import de.steamwar.towerrun.countdowns.EndCountdown;
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import de.steamwar.towerrun.countdowns.EndCountdown;
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||||||
import de.steamwar.towerrun.countdowns.GameCountdown;
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import de.steamwar.towerrun.countdowns.GameCountdown;
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||||||
import de.steamwar.towerrun.countdowns.LobbyCountdown;
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import de.steamwar.towerrun.countdowns.LobbyCountdown;
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import de.steamwar.towerrun.game.TowerRunGame;
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import de.steamwar.towerrun.generator.TowerGenerator;
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import de.steamwar.towerrun.listener.GlobalListener;
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import de.steamwar.towerrun.listener.GlobalListener;
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||||||
import de.steamwar.towerrun.listener.IngameListener;
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import de.steamwar.towerrun.listener.IngameListener;
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import de.steamwar.towerrun.listener.LobbyListener;
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import de.steamwar.towerrun.listener.LobbyListener;
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@ -53,9 +50,6 @@ public class TowerRun extends JavaPlugin {
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|||||||
@Getter
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@Getter
|
||||||
private static Message message;
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private static Message message;
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||||||
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||||||
@Getter
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||||||
private static TowerGenerator towerGenerator = null;
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@Getter
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@Getter
|
||||||
private static GameCountdown gameCountdown;
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private static GameCountdown gameCountdown;
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||||||
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||||||
@ -65,10 +59,6 @@ public class TowerRun extends JavaPlugin {
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|||||||
instance = this;
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instance = this;
|
||||||
message = new Message("TowerRun", getClassLoader());
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message = new Message("TowerRun", getClassLoader());
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||||||
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|
||||||
if (WorldConfig.TOWER_GENERATOR_CONFIG != null) {
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||||||
towerGenerator = new TowerGenerator(WorldConfig.TOWER_GENERATOR_CONFIG);
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|
||||||
}
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||||||
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|
||||||
new LobbyListener();
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new LobbyListener();
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||||||
new IngameListener();
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new IngameListener();
|
||||||
new GlobalListener();
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new GlobalListener();
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||||||
@ -78,7 +68,5 @@ public class TowerRun extends JavaPlugin {
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|||||||
new EndCountdown(lobbyCountdown);
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new EndCountdown(lobbyCountdown);
|
||||||
new StartCommand(lobbyCountdown);
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new StartCommand(lobbyCountdown);
|
||||||
gameCountdown = new GameCountdown();
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gameCountdown = new GameCountdown();
|
||||||
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|
||||||
TowerRunGame.reset();
|
|
||||||
}
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}
|
||||||
}
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}
|
||||||
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@ -37,10 +37,8 @@ public class StartCommand extends SWCommand {
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|||||||
|
|
||||||
@Register
|
@Register
|
||||||
public void command(@Validator Player player) {
|
public void command(@Validator Player player) {
|
||||||
if (countdown.getTime() > 10) {
|
countdown.setOverride(true);
|
||||||
countdown.setOverride(true);
|
countdown.setTime(10);
|
||||||
countdown.setTime(10);
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|
||||||
}
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|
||||||
TowerRun.getMessage().send("COMMAND_START", player);
|
TowerRun.getMessage().send("COMMAND_START", player);
|
||||||
}
|
}
|
||||||
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|
||||||
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@ -19,7 +19,6 @@
|
|||||||
|
|
||||||
package de.steamwar.towerrun.config;
|
package de.steamwar.towerrun.config;
|
||||||
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|
||||||
import de.steamwar.sql.SchematicType;
|
|
||||||
import de.steamwar.towerrun.TowerRun;
|
import de.steamwar.towerrun.TowerRun;
|
||||||
import de.steamwar.towerrun.winconditions.FirstOutsideWincondition;
|
import de.steamwar.towerrun.winconditions.FirstOutsideWincondition;
|
||||||
import de.steamwar.towerrun.winconditions.LastOutsideWincondition;
|
import de.steamwar.towerrun.winconditions.LastOutsideWincondition;
|
||||||
@ -29,13 +28,13 @@ import lombok.Getter;
|
|||||||
import lombok.experimental.UtilityClass;
|
import lombok.experimental.UtilityClass;
|
||||||
import org.bukkit.Bukkit;
|
import org.bukkit.Bukkit;
|
||||||
import org.bukkit.Location;
|
import org.bukkit.Location;
|
||||||
import org.bukkit.Material;
|
|
||||||
import org.bukkit.configuration.ConfigurationSection;
|
import org.bukkit.configuration.ConfigurationSection;
|
||||||
import org.bukkit.configuration.file.YamlConfiguration;
|
import org.bukkit.configuration.file.YamlConfiguration;
|
||||||
import org.bukkit.util.Vector;
|
import org.bukkit.util.Vector;
|
||||||
|
|
||||||
import java.io.File;
|
import java.io.File;
|
||||||
import java.util.*;
|
import java.util.ArrayList;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
@UtilityClass
|
@UtilityClass
|
||||||
public class WorldConfig {
|
public class WorldConfig {
|
||||||
@ -54,11 +53,8 @@ public class WorldConfig {
|
|||||||
public static final int MAP_MIN_Z;
|
public static final int MAP_MIN_Z;
|
||||||
public static final int MAP_MAX_X;
|
public static final int MAP_MAX_X;
|
||||||
public static final int MAP_MAX_Z;
|
public static final int MAP_MAX_Z;
|
||||||
public static final Map<Material, Integer> MELTING_TIMES;
|
|
||||||
public static final TowerGeneratorConfig TOWER_GENERATOR_CONFIG;
|
|
||||||
|
|
||||||
public static final List<WinCondition> WINCONDITIONS = new ArrayList<>();
|
public static final List<WinCondition> WINCONDITIONS = new ArrayList<>();
|
||||||
|
|
||||||
static {
|
static {
|
||||||
WINCONDITIONS.add(new LastRemainingWincondition());
|
WINCONDITIONS.add(new LastRemainingWincondition());
|
||||||
WINCONDITIONS.add(new LastOutsideWincondition());
|
WINCONDITIONS.add(new LastOutsideWincondition());
|
||||||
@ -66,7 +62,7 @@ public class WorldConfig {
|
|||||||
}
|
}
|
||||||
|
|
||||||
private static Location parseLocation(ConfigurationSection section) {
|
private static Location parseLocation(ConfigurationSection section) {
|
||||||
Location loc = new Location(
|
Location loc = new Location(
|
||||||
Bukkit.getWorlds().get(0),
|
Bukkit.getWorlds().get(0),
|
||||||
section.getDouble("x"),
|
section.getDouble("x"),
|
||||||
section.getDouble("y"),
|
section.getDouble("y"),
|
||||||
@ -127,30 +123,20 @@ public class WorldConfig {
|
|||||||
|
|
||||||
ESCAPE_HEIGHT = tower.getInt("escapeHeight");
|
ESCAPE_HEIGHT = tower.getInt("escapeHeight");
|
||||||
SPAWN = parseLocation(tower.getConfigurationSection("spawn"));
|
SPAWN = parseLocation(tower.getConfigurationSection("spawn"));
|
||||||
ConfigurationSection doorSection = tower.getConfigurationSection("doors");
|
List<ConfigurationSection> doors = tower.getConfigurationSection("doors").getKeys(false).stream()
|
||||||
if (doorSection != null) {
|
.map(tower.getConfigurationSection("doors")::getConfigurationSection)
|
||||||
List<ConfigurationSection> doors = doorSection.getKeys(false).stream()
|
.toList();
|
||||||
.map(tower.getConfigurationSection("doors")::getConfigurationSection)
|
DOORS = new Location[doors.size()];
|
||||||
.toList();
|
for (int i = 0; i < doors.size(); i++) {
|
||||||
DOORS = new Location[doors.size()];
|
DOORS[i] = parseLocation(doors.get(i));
|
||||||
for (int i = 0; i < doors.size(); i++) {
|
|
||||||
DOORS[i] = parseLocation(doors.get(i));
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
DOORS = new Location[0];
|
|
||||||
}
|
}
|
||||||
|
|
||||||
ConfigurationSection keysSection = tower.getConfigurationSection("keys");
|
List<ConfigurationSection> keys = tower.getConfigurationSection("keys").getKeys(false).stream()
|
||||||
if (keysSection != null) {
|
.map(tower.getConfigurationSection("keys")::getConfigurationSection)
|
||||||
List<ConfigurationSection> keys = keysSection.getKeys(false).stream()
|
.toList();
|
||||||
.map(tower.getConfigurationSection("keys")::getConfigurationSection)
|
KEYS = new Location[keys.size()];
|
||||||
.toList();
|
for (int i = 0; i < keys.size(); i++) {
|
||||||
KEYS = new Location[keys.size()];
|
KEYS[i] = parseLocation(keys.get(i));
|
||||||
for (int i = 0; i < keys.size(); i++) {
|
|
||||||
KEYS[i] = parseLocation(keys.get(i));
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
KEYS = new Location[0];
|
|
||||||
}
|
}
|
||||||
|
|
||||||
LAVA_Y = tower.getInt("lavaY");
|
LAVA_Y = tower.getInt("lavaY");
|
||||||
@ -161,26 +147,8 @@ public class WorldConfig {
|
|||||||
MAP_MAX_X = config.getInt("maxX");
|
MAP_MAX_X = config.getInt("maxX");
|
||||||
MAP_MAX_Z = config.getInt("maxZ");
|
MAP_MAX_Z = config.getInt("maxZ");
|
||||||
|
|
||||||
ConfigurationSection meltingBlocksSection = tower.getConfigurationSection("meltingBlocks");
|
|
||||||
if (meltingBlocksSection != null) {
|
|
||||||
Map<Material, Integer> meltingTimes = new HashMap<>();
|
|
||||||
meltingBlocksSection.getKeys(false).forEach(s -> {
|
|
||||||
meltingTimes.put(Material.valueOf(s), meltingBlocksSection.getInt(s));
|
|
||||||
});
|
|
||||||
MELTING_TIMES = Collections.unmodifiableMap(meltingTimes);
|
|
||||||
} else {
|
|
||||||
MELTING_TIMES = Collections.emptyMap();
|
|
||||||
}
|
|
||||||
|
|
||||||
ACTIVE_WINCONDITIONS = config.getStringList("winconditions");
|
ACTIVE_WINCONDITIONS = config.getStringList("winconditions");
|
||||||
WINCONDITIONS.stream().filter(winCondition -> ACTIVE_WINCONDITIONS.contains(winCondition.getName())).forEach(winCondition -> winCondition.setActive(true));
|
WINCONDITIONS.stream().filter(winCondition -> ACTIVE_WINCONDITIONS.contains(winCondition.getName())).forEach(winCondition -> winCondition.setActive(true));
|
||||||
|
|
||||||
ConfigurationSection towerGeneratorSection = config.getConfigurationSection("towerGenerator");
|
|
||||||
if (towerGeneratorSection == null) {
|
|
||||||
TOWER_GENERATOR_CONFIG = null;
|
|
||||||
} else {
|
|
||||||
TOWER_GENERATOR_CONFIG = new TowerGeneratorConfig(towerGeneratorSection);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Getter
|
@Getter
|
||||||
@ -208,116 +176,4 @@ public class WorldConfig {
|
|||||||
&& vector.getZ() >= min.getZ() && vector.getZ() <= max.getZ();
|
&& vector.getZ() >= min.getZ() && vector.getZ() <= max.getZ();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@Getter
|
|
||||||
public static final class TowerGeneratorConfig {
|
|
||||||
public final int x;
|
|
||||||
public final int y;
|
|
||||||
public final int z;
|
|
||||||
public final int minHeight;
|
|
||||||
public final int maxHeight;
|
|
||||||
public final int minNoBombFloors;
|
|
||||||
public final int maxNoBombFloors;
|
|
||||||
public final double tntChance;
|
|
||||||
public final int minBombs;
|
|
||||||
public final int maxBombs;
|
|
||||||
public final double keyChance;
|
|
||||||
public final int minNoKeyFloors;
|
|
||||||
public final int maxNoKeyFloors;
|
|
||||||
public final SchematicType schematicType;
|
|
||||||
public final TowerGeneratorFillRegion[] fillRegions;
|
|
||||||
public final Region[] tntRegions;
|
|
||||||
public final TowerGeneratorDoorBlock[] doorBlocks;
|
|
||||||
|
|
||||||
public TowerGeneratorConfig(ConfigurationSection section) {
|
|
||||||
x = section.getInt("x");
|
|
||||||
y = section.getInt("y");
|
|
||||||
z = section.getInt("z");
|
|
||||||
minHeight = section.getInt("minHeight");
|
|
||||||
maxHeight = section.getInt("maxHeight");
|
|
||||||
minNoBombFloors = section.getInt("minNoBombFloors");
|
|
||||||
maxNoBombFloors = section.getInt("maxNoBombFloors");
|
|
||||||
minBombs = section.getInt("minBombs");
|
|
||||||
maxBombs = section.getInt("maxBombs");
|
|
||||||
tntChance = section.getDouble("tntChance");
|
|
||||||
keyChance = section.getDouble("keyChance");
|
|
||||||
minNoKeyFloors = section.getInt("minNoKeyFloors");
|
|
||||||
maxNoKeyFloors = section.getInt("maxNoKeyFloors");
|
|
||||||
schematicType = SchematicType.fromDB(section.getString("schematicType"));
|
|
||||||
|
|
||||||
ConfigurationSection fillRegionsSection = section.getConfigurationSection("fillRegions");
|
|
||||||
if (fillRegionsSection != null) {
|
|
||||||
List<ConfigurationSection> fillRegions = fillRegionsSection.getKeys(false).stream()
|
|
||||||
.map(fillRegionsSection::getConfigurationSection)
|
|
||||||
.toList();
|
|
||||||
|
|
||||||
this.fillRegions = new TowerGeneratorFillRegion[fillRegions.size()];
|
|
||||||
for (int i = 0; i < fillRegions.size(); i++) {
|
|
||||||
this.fillRegions[i] = new TowerGeneratorFillRegion(fillRegions.get(i));
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
fillRegions = new TowerGeneratorFillRegion[0];
|
|
||||||
}
|
|
||||||
|
|
||||||
ConfigurationSection tntRegionsSection = section.getConfigurationSection("tntRegions");
|
|
||||||
if (tntRegionsSection != null) {
|
|
||||||
List<ConfigurationSection> tntRegions = tntRegionsSection.getKeys(false).stream()
|
|
||||||
.map(tntRegionsSection::getConfigurationSection)
|
|
||||||
.toList();
|
|
||||||
|
|
||||||
this.tntRegions = new Region[tntRegions.size()];
|
|
||||||
for (int i = 0; i < tntRegions.size(); i++) {
|
|
||||||
this.tntRegions[i] = new Region(tntRegions.get(i));
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
tntRegions = new Region[0];
|
|
||||||
}
|
|
||||||
|
|
||||||
ConfigurationSection doorBlocksSection = section.getConfigurationSection("doorBlocks");
|
|
||||||
if (doorBlocksSection != null) {
|
|
||||||
List<ConfigurationSection> doorBlocks = doorBlocksSection.getKeys(false).stream()
|
|
||||||
.map(doorBlocksSection::getConfigurationSection)
|
|
||||||
.toList();
|
|
||||||
|
|
||||||
this.doorBlocks = new TowerGeneratorDoorBlock[doorBlocks.size()];
|
|
||||||
for (int i = 0; i < doorBlocks.size(); i++) {
|
|
||||||
this.doorBlocks[i] = new TowerGeneratorDoorBlock(doorBlocks.get(i));
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
doorBlocks = new TowerGeneratorDoorBlock[0];
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@Getter
|
|
||||||
public static final class TowerGeneratorFillRegion {
|
|
||||||
private final int minX;
|
|
||||||
private final int minZ;
|
|
||||||
private final int maxX;
|
|
||||||
private final int maxZ;
|
|
||||||
private final double percentage;
|
|
||||||
private final Material material;
|
|
||||||
|
|
||||||
public TowerGeneratorFillRegion(ConfigurationSection section) {
|
|
||||||
minX = section.getInt("minX");
|
|
||||||
minZ = section.getInt("minZ");
|
|
||||||
maxX = section.getInt("maxX");
|
|
||||||
maxZ = section.getInt("maxZ");
|
|
||||||
percentage = section.getDouble("percentage");
|
|
||||||
material = Material.valueOf(section.getString("material"));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@Getter
|
|
||||||
public static final class TowerGeneratorDoorBlock {
|
|
||||||
private final int x;
|
|
||||||
private final int dy;
|
|
||||||
private final int z;
|
|
||||||
|
|
||||||
public TowerGeneratorDoorBlock(ConfigurationSection section) {
|
|
||||||
x = section.getInt("x");
|
|
||||||
dy = section.getInt("dy");
|
|
||||||
z = section.getInt("z");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
@ -22,7 +22,6 @@ package de.steamwar.towerrun.countdowns;
|
|||||||
import de.steamwar.towerrun.TowerRun;
|
import de.steamwar.towerrun.TowerRun;
|
||||||
import de.steamwar.towerrun.state.GameStateToggleListener;
|
import de.steamwar.towerrun.state.GameStateToggleListener;
|
||||||
import de.steamwar.towerrun.state.GameStates;
|
import de.steamwar.towerrun.state.GameStates;
|
||||||
import lombok.Getter;
|
|
||||||
import lombok.Setter;
|
import lombok.Setter;
|
||||||
import org.bukkit.Bukkit;
|
import org.bukkit.Bukkit;
|
||||||
import org.bukkit.scheduler.BukkitTask;
|
import org.bukkit.scheduler.BukkitTask;
|
||||||
@ -32,7 +31,6 @@ import java.util.EnumSet;
|
|||||||
public abstract class Countdown extends GameStateToggleListener {
|
public abstract class Countdown extends GameStateToggleListener {
|
||||||
|
|
||||||
@Setter
|
@Setter
|
||||||
@Getter
|
|
||||||
protected int time = defaultTime();
|
protected int time = defaultTime();
|
||||||
protected BukkitTask task;
|
protected BukkitTask task;
|
||||||
|
|
||||||
@ -40,13 +38,9 @@ public abstract class Countdown extends GameStateToggleListener {
|
|||||||
super(enabledStates);
|
super(enabledStates);
|
||||||
}
|
}
|
||||||
|
|
||||||
int defaultTime() {
|
int defaultTime() {return 0;}
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
void timerEnd() {}
|
void timerEnd() {}
|
||||||
boolean timerShouldCancel() {
|
boolean timerShouldCancel() {return true;}
|
||||||
return true;
|
|
||||||
}
|
|
||||||
void run() {}
|
void run() {}
|
||||||
void timerStart() {}
|
void timerStart() {}
|
||||||
void timerReset() {}
|
void timerReset() {}
|
||||||
|
@ -32,7 +32,7 @@ public class EndCountdown extends Countdown {
|
|||||||
|
|
||||||
private final LobbyCountdown lobbyCountdown;
|
private final LobbyCountdown lobbyCountdown;
|
||||||
|
|
||||||
private static final boolean RESETS = Objects.requireNonNull(Bukkit.getWorlds().get(0).getWorldFolder().list((dir, name) -> name.equals("backup"))).length > 0;
|
private static boolean RESETS = Objects.requireNonNull(Bukkit.getWorlds().get(0).getWorldFolder().list((dir, name) -> name.equals("backup"))).length > 0;
|
||||||
|
|
||||||
public EndCountdown(LobbyCountdown lobbyCountdown) {
|
public EndCountdown(LobbyCountdown lobbyCountdown) {
|
||||||
super(EnumSet.of(GameStates.ENDING));
|
super(EnumSet.of(GameStates.ENDING));
|
||||||
|
@ -47,7 +47,7 @@ public class LobbyCountdown extends Countdown {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
void timerEnd() {
|
void timerEnd() {
|
||||||
TowerRunGame.prepareTowerOrStart();
|
TowerRunGame.start();
|
||||||
override = false;
|
override = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -48,27 +48,10 @@ public class TowerRunGame {
|
|||||||
return PLAYERS_ALIVE.contains(player);
|
return PLAYERS_ALIVE.contains(player);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void prepareTowerOrStart() {
|
|
||||||
if (GameState.getCurrentState() == GameStates.LOBBY) {
|
|
||||||
GameState.nextState();
|
|
||||||
if (TowerRun.getTowerGenerator() == null) {
|
|
||||||
start();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
TowerRun.getTowerGenerator().generate();
|
|
||||||
} else {
|
|
||||||
throw new IllegalStateException("Game is already running!");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void start() {
|
public static void start() {
|
||||||
if (GameState.getCurrentState() == GameStates.GENERATING_TOWER) {
|
if (GameState.getCurrentState() == GameStates.LOBBY) {
|
||||||
PLAYERS_ALIVE.addAll(TowerRunPlayer.getAll());
|
PLAYERS_ALIVE.addAll(TowerRunPlayer.getAll());
|
||||||
PLAYERS_ALIVE.forEach(p -> {
|
PLAYERS_ALIVE.forEach(TowerRunPlayer::reset);
|
||||||
p.reset();
|
|
||||||
p.player().setGameMode(GameMode.SURVIVAL);
|
|
||||||
});
|
|
||||||
GameState.nextState();
|
GameState.nextState();
|
||||||
generateLava();
|
generateLava();
|
||||||
TowerRun.getMessage().broadcast("GAME_START");
|
TowerRun.getMessage().broadcast("GAME_START");
|
||||||
@ -87,12 +70,8 @@ public class TowerRunGame {
|
|||||||
for (int z = WorldConfig.MIN_TOWER.getBlockZ(); z < WorldConfig.MAX_TOWER.getBlockZ(); z += WorldConfig.LAVE_SPACE) {
|
for (int z = WorldConfig.MIN_TOWER.getBlockZ(); z < WorldConfig.MAX_TOWER.getBlockZ(); z += WorldConfig.LAVE_SPACE) {
|
||||||
Vector pos = new Vector(x, 0, z);
|
Vector pos = new Vector(x, 0, z);
|
||||||
if (Arrays.stream(WorldConfig.REGIONS).anyMatch(region -> region.contains(pos))) {
|
if (Arrays.stream(WorldConfig.REGIONS).anyMatch(region -> region.contains(pos))) {
|
||||||
int offset = WorldConfig.LAVA_Y;
|
WorldConfig.MIN_TOWER.getWorld().getBlockAt(x, WorldConfig.LAVA_Y, z).setType(Material.LAVA, true);
|
||||||
if (TowerRun.getTowerGenerator() != null) {
|
WorldConfig.MIN_TOWER.getWorld().getBlockAt(x, WorldConfig.LAVA_Y - 1, z).setType(Material.BEDROCK, true);
|
||||||
offset += TowerRun.getTowerGenerator().getHeight();
|
|
||||||
}
|
|
||||||
WorldConfig.MIN_TOWER.getWorld().getBlockAt(x, offset, z).setType(Material.LAVA, true);
|
|
||||||
WorldConfig.MIN_TOWER.getWorld().getBlockAt(x, offset - 1, z).setType(Material.BEDROCK, true);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -128,42 +107,38 @@ public class TowerRunGame {
|
|||||||
resetWorld();
|
resetWorld();
|
||||||
GameState.reset();
|
GameState.reset();
|
||||||
Bukkit.getOnlinePlayers().forEach(player -> {
|
Bukkit.getOnlinePlayers().forEach(player -> {
|
||||||
if (TowerRun.getTowerGenerator() != null) {
|
player.setGameMode(GameMode.SURVIVAL);
|
||||||
player.setGameMode(GameMode.SPECTATOR);
|
|
||||||
} else {
|
|
||||||
player.setGameMode(GameMode.SURVIVAL);
|
|
||||||
}
|
|
||||||
player.teleport(WorldConfig.SPAWN);
|
player.teleport(WorldConfig.SPAWN);
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
private static double posToChunk(int pos) {
|
private static double posToChunk(int pos){
|
||||||
return pos / 16.0;
|
return pos / 16.0;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static int getMinChunkX() {
|
private static int getMinChunkX(){
|
||||||
return (int) Math.floor(posToChunk(WorldConfig.MAP_MIN_X));
|
return (int) Math.floor(posToChunk(WorldConfig.MAP_MIN_X));
|
||||||
}
|
}
|
||||||
|
|
||||||
private static int getMaxChunkX() {
|
private static int getMaxChunkX(){
|
||||||
return (int) Math.ceil(posToChunk(WorldConfig.MAP_MAX_X));
|
return (int) Math.ceil(posToChunk(WorldConfig.MAP_MAX_X));
|
||||||
}
|
}
|
||||||
|
|
||||||
private static int getMinChunkZ() {
|
private static int getMinChunkZ(){
|
||||||
return (int) Math.floor(posToChunk(WorldConfig.MAP_MIN_Z));
|
return (int) Math.floor(posToChunk(WorldConfig.MAP_MIN_Z));
|
||||||
}
|
}
|
||||||
|
|
||||||
private static int getMaxChunkZ() {
|
private static int getMaxChunkZ(){
|
||||||
return (int) Math.ceil(posToChunk(WorldConfig.MAP_MAX_Z));
|
return (int) Math.ceil(posToChunk(WorldConfig.MAP_MAX_Z));
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void forEachChunk(ObjIntConsumer<Integer> executor) {
|
private static void forEachChunk(ObjIntConsumer<Integer> executor) {
|
||||||
for (int x = getMinChunkX(); x <= getMaxChunkX(); x++)
|
for(int x = getMinChunkX(); x <= getMaxChunkX(); x++)
|
||||||
for (int z = getMinChunkZ(); z <= getMaxChunkZ(); z++)
|
for(int z = getMinChunkZ(); z <= getMaxChunkZ(); z++)
|
||||||
executor.accept(x, z);
|
executor.accept(x, z);
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void resetWorld() {
|
private static void resetWorld(){
|
||||||
world.getEntities().stream().filter(entity -> entity.getType() != EntityType.PLAYER).forEach(Entity::remove);
|
world.getEntities().stream().filter(entity -> entity.getType() != EntityType.PLAYER).forEach(Entity::remove);
|
||||||
|
|
||||||
World backup = new WorldCreator(world.getName() + "/backup").createWorld();
|
World backup = new WorldCreator(world.getName() + "/backup").createWorld();
|
||||||
@ -178,7 +153,7 @@ public class TowerRunGame {
|
|||||||
|
|
||||||
System.arraycopy(backupChunk.d(), 0, chunk.d(), 0, chunk.d().length);
|
System.arraycopy(backupChunk.d(), 0, chunk.d(), 0, chunk.d().length);
|
||||||
|
|
||||||
for (Player p : Bukkit.getOnlinePlayers())
|
for(Player p : Bukkit.getOnlinePlayers())
|
||||||
CraftbukkitWrapper.impl.sendChunk(p, x, z);
|
CraftbukkitWrapper.impl.sendChunk(p, x, z);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -19,7 +19,6 @@
|
|||||||
|
|
||||||
package de.steamwar.towerrun.game;
|
package de.steamwar.towerrun.game;
|
||||||
|
|
||||||
import de.steamwar.towerrun.TowerRun;
|
|
||||||
import de.steamwar.towerrun.config.WorldConfig;
|
import de.steamwar.towerrun.config.WorldConfig;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
import org.bukkit.util.Vector;
|
import org.bukkit.util.Vector;
|
||||||
@ -44,14 +43,7 @@ public record TowerRunPlayer(Player player) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public void reset() {
|
public void reset() {
|
||||||
player.getInventory().clear();
|
player.teleport(WorldConfig.SPAWN);
|
||||||
player.updateInventory();
|
|
||||||
player.setHealth(20);
|
|
||||||
if (TowerRun.getTowerGenerator() != null) {
|
|
||||||
player.teleport(TowerRun.getTowerGenerator().getSpawn());
|
|
||||||
} else {
|
|
||||||
player.teleport(WorldConfig.SPAWN);
|
|
||||||
}
|
|
||||||
player.setVelocity(new Vector(0, 0, 0));
|
player.setVelocity(new Vector(0, 0, 0));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1,206 +0,0 @@
|
|||||||
package de.steamwar.towerrun.generator;
|
|
||||||
|
|
||||||
import com.sk89q.worldedit.EditSession;
|
|
||||||
import com.sk89q.worldedit.WorldEdit;
|
|
||||||
import com.sk89q.worldedit.bukkit.BukkitWorld;
|
|
||||||
import com.sk89q.worldedit.extent.clipboard.Clipboard;
|
|
||||||
import com.sk89q.worldedit.extent.clipboard.io.ClipboardFormats;
|
|
||||||
import com.sk89q.worldedit.extent.clipboard.io.ClipboardReader;
|
|
||||||
import com.sk89q.worldedit.function.operation.Operations;
|
|
||||||
import com.sk89q.worldedit.math.BlockVector3;
|
|
||||||
import com.sk89q.worldedit.session.ClipboardHolder;
|
|
||||||
import de.steamwar.sql.SchematicData;
|
|
||||||
import de.steamwar.sql.SchematicNode;
|
|
||||||
import de.steamwar.towerrun.TowerRun;
|
|
||||||
import de.steamwar.towerrun.config.WorldConfig;
|
|
||||||
import de.steamwar.towerrun.game.TowerRunGame;
|
|
||||||
import lombok.Getter;
|
|
||||||
import org.bukkit.Bukkit;
|
|
||||||
import org.bukkit.Location;
|
|
||||||
import org.bukkit.Material;
|
|
||||||
import org.bukkit.block.*;
|
|
||||||
import org.bukkit.block.data.Bisected;
|
|
||||||
import org.bukkit.block.data.type.Door;
|
|
||||||
import org.bukkit.scheduler.BukkitRunnable;
|
|
||||||
|
|
||||||
import java.io.File;
|
|
||||||
import java.io.FileInputStream;
|
|
||||||
import java.io.IOException;
|
|
||||||
import java.util.ArrayList;
|
|
||||||
import java.util.List;
|
|
||||||
import java.util.Objects;
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
public class TowerGenerator {
|
|
||||||
|
|
||||||
private static final Random random = new Random();
|
|
||||||
private final WorldConfig.TowerGeneratorConfig config;
|
|
||||||
private final List<SchematicNode> allSchematics;
|
|
||||||
private final Clipboard roof;
|
|
||||||
|
|
||||||
@Getter
|
|
||||||
private int height;
|
|
||||||
|
|
||||||
@Getter
|
|
||||||
private Location spawn;
|
|
||||||
|
|
||||||
@Getter
|
|
||||||
private List<Location> keys = new ArrayList<>();
|
|
||||||
|
|
||||||
public TowerGenerator(WorldConfig.TowerGeneratorConfig config) {
|
|
||||||
File file = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "Roof.schem");
|
|
||||||
if (!file.exists()) {
|
|
||||||
Bukkit.shutdown();
|
|
||||||
throw new SecurityException("TowerRun schematic not found");
|
|
||||||
}
|
|
||||||
roof = loadSchematic(file);
|
|
||||||
|
|
||||||
this.config = config;
|
|
||||||
allSchematics = SchematicNode.getAllSchematicsOfType(config.schematicType);
|
|
||||||
spawn = WorldConfig.SPAWN;
|
|
||||||
}
|
|
||||||
|
|
||||||
private Clipboard loadSchematic(File file) {
|
|
||||||
Clipboard clipboard;
|
|
||||||
try (ClipboardReader reader = Objects.requireNonNull(ClipboardFormats.findByFile(file)).getReader(new FileInputStream(file))) {
|
|
||||||
clipboard = reader.read();
|
|
||||||
} catch (NullPointerException | IOException e) {
|
|
||||||
Bukkit.shutdown();
|
|
||||||
throw new SecurityException("TowerRun schematic not found", e);
|
|
||||||
}
|
|
||||||
return clipboard;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void generate() {
|
|
||||||
new BukkitRunnable() {
|
|
||||||
int height = random.nextInt(config.maxHeight - config.minHeight) + config.minHeight;
|
|
||||||
int y = TowerGenerator.this.config.y;
|
|
||||||
int noBombFloors;
|
|
||||||
int noKeyFloors;
|
|
||||||
|
|
||||||
{
|
|
||||||
noBombFloors = random.nextInt(config.maxNoBombFloors - config.minNoBombFloors) + config.minNoBombFloors;
|
|
||||||
noKeyFloors = random.nextInt(config.maxNoKeyFloors - config.minNoKeyFloors) + config.minNoKeyFloors;
|
|
||||||
keys.clear();
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void run() {
|
|
||||||
if (height > 0) {
|
|
||||||
SchematicNode schematicNode = allSchematics.get(random.nextInt(allSchematics.size()));
|
|
||||||
SchematicData schematicData = new SchematicData(schematicNode);
|
|
||||||
int currentY;
|
|
||||||
int width;
|
|
||||||
int depth;
|
|
||||||
try {
|
|
||||||
Clipboard clipboard = schematicData.load();
|
|
||||||
try (EditSession e = WorldEdit.getInstance().getEditSessionFactory().getEditSession(new BukkitWorld(Bukkit.getWorlds().get(0)), -1)) {
|
|
||||||
ClipboardHolder ch = new ClipboardHolder(clipboard);
|
|
||||||
Operations.completeBlindly(ch.createPaste(e).to(BlockVector3.at(config.x, y, config.z)).build());
|
|
||||||
}
|
|
||||||
width = clipboard.getDimensions().getX();
|
|
||||||
depth = clipboard.getDimensions().getZ();
|
|
||||||
currentY = y;
|
|
||||||
y += clipboard.getDimensions().getY();
|
|
||||||
height -= clipboard.getDimensions().getY();
|
|
||||||
TowerGenerator.this.height += clipboard.getDimensions().getY();
|
|
||||||
} catch (IOException e) {
|
|
||||||
allSchematics.remove(schematicNode);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
spawn = WorldConfig.SPAWN.clone().add(0, y, 0);
|
|
||||||
|
|
||||||
List<Container> chestBlocks = new ArrayList<>();
|
|
||||||
for (int x = config.x; x < config.x + width; x++) {
|
|
||||||
for (int z = config.z; z < config.z + depth; z++) {
|
|
||||||
for (int y = currentY; y < this.y; y++) {
|
|
||||||
Block block = Bukkit.getWorlds().get(0).getBlockAt(x, y, z);
|
|
||||||
BlockState blockState = block.getState();
|
|
||||||
if (blockState instanceof Chest) {
|
|
||||||
chestBlocks.add((Container) blockState);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
noBombFloors--;
|
|
||||||
if (noBombFloors < 0 && random.nextDouble() < config.tntChance) {
|
|
||||||
noBombFloors = random.nextInt(config.maxNoBombFloors - config.minNoBombFloors) + config.minNoBombFloors;
|
|
||||||
int bombCount = random.nextInt(config.maxBombs - config.minBombs) + config.minBombs;
|
|
||||||
for (int i = 0; i < bombCount; i++) {
|
|
||||||
WorldConfig.Region region = config.tntRegions[random.nextInt(config.tntRegions.length)];
|
|
||||||
int x = random.nextInt(region.max.getBlockX() - region.min.getBlockX()) + region.min.getBlockX();
|
|
||||||
int z = random.nextInt(region.max.getBlockZ() - region.min.getBlockZ()) + region.min.getBlockZ();
|
|
||||||
int y = currentY + 1;
|
|
||||||
Bukkit.getWorlds().get(0).getBlockAt(x, y, z).setType(Material.TNT, true);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
noKeyFloors--;
|
|
||||||
if (!chestBlocks.isEmpty() && noKeyFloors < 0 && random.nextDouble() < config.keyChance) {
|
|
||||||
noKeyFloors = random.nextInt(config.maxNoKeyFloors - config.minNoKeyFloors) + config.minNoKeyFloors;
|
|
||||||
Container container = chestBlocks.get(random.nextInt(chestBlocks.size()));
|
|
||||||
keys.add(container.getLocation());
|
|
||||||
|
|
||||||
for (WorldConfig.TowerGeneratorDoorBlock doorBlock : config.doorBlocks) {
|
|
||||||
int x = doorBlock.getX();
|
|
||||||
int y = currentY + doorBlock.getDy();
|
|
||||||
int z = doorBlock.getZ();
|
|
||||||
Block block = Bukkit.getWorlds().get(0).getBlockAt(x, y, z);
|
|
||||||
for (int i = 0; i < 5; i++) {
|
|
||||||
if (block.getType().isAir()) {
|
|
||||||
block.setType(Material.IRON_BLOCK, false);
|
|
||||||
block = block.getRelative(0, 1, 0);
|
|
||||||
} else {
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
Bukkit.getScheduler().runTaskLater(TowerRun.getInstance(), () -> {
|
|
||||||
Block door = Bukkit.getWorlds().get(0).getBlockAt(x, y, z);
|
|
||||||
door.setType(Material.IRON_DOOR, false);
|
|
||||||
door = door.getRelative(0, 1, 0);
|
|
||||||
door.setType(Material.IRON_DOOR, false);
|
|
||||||
}, 10);
|
|
||||||
Bukkit.getScheduler().runTaskLater(TowerRun.getInstance(), () -> {
|
|
||||||
Block door = Bukkit.getWorlds().get(0).getBlockAt(x, y, z);
|
|
||||||
Door doorState = (Door) door.getBlockData();
|
|
||||||
doorState.setFacing(BlockFace.EAST);
|
|
||||||
door.setBlockData(doorState, false);
|
|
||||||
|
|
||||||
door = door.getRelative(0, 1, 0);
|
|
||||||
doorState = (Door) door.getBlockData();
|
|
||||||
doorState.setFacing(BlockFace.EAST);
|
|
||||||
doorState.setHalf(Bisected.Half.TOP);
|
|
||||||
door.setBlockData(doorState, false);
|
|
||||||
}, 20);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
for (WorldConfig.TowerGeneratorFillRegion fillRegion : config.fillRegions) {
|
|
||||||
for (int x = fillRegion.getMinX(); x < fillRegion.getMaxX(); x++) {
|
|
||||||
for (int z = fillRegion.getMinZ(); z < fillRegion.getMaxZ(); z++) {
|
|
||||||
for (int y = currentY; y < this.y; y++) {
|
|
||||||
Block block = Bukkit.getWorlds().get(0).getBlockAt(x, y, z);
|
|
||||||
if (!block.getType().isAir()) {
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
if (random.nextDouble() < fillRegion.getPercentage()) {
|
|
||||||
block.setType(fillRegion.getMaterial(), true);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
cancel();
|
|
||||||
try (EditSession e = WorldEdit.getInstance().getEditSessionFactory().getEditSession(new BukkitWorld(Bukkit.getWorlds().get(0)), -1)) {
|
|
||||||
ClipboardHolder ch = new ClipboardHolder(roof);
|
|
||||||
Operations.completeBlindly(ch.createPaste(e).to(BlockVector3.at(config.x, y, config.z)).build());
|
|
||||||
}
|
|
||||||
TowerRunGame.start();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}.runTaskTimer(TowerRun.getInstance(), 0, 10);
|
|
||||||
}
|
|
||||||
}
|
|
@ -23,104 +23,34 @@ import de.steamwar.inventory.SWItem;
|
|||||||
import de.steamwar.towerrun.TowerRun;
|
import de.steamwar.towerrun.TowerRun;
|
||||||
import de.steamwar.towerrun.config.Config;
|
import de.steamwar.towerrun.config.Config;
|
||||||
import de.steamwar.towerrun.config.WorldConfig;
|
import de.steamwar.towerrun.config.WorldConfig;
|
||||||
import de.steamwar.towerrun.game.TowerRunGame;
|
|
||||||
import de.steamwar.towerrun.state.GameStateBukkitListener;
|
import de.steamwar.towerrun.state.GameStateBukkitListener;
|
||||||
import de.steamwar.towerrun.state.GameStates;
|
import de.steamwar.towerrun.state.GameStates;
|
||||||
import org.bukkit.*;
|
import org.bukkit.Bukkit;
|
||||||
import org.bukkit.block.Block;
|
import org.bukkit.Material;
|
||||||
|
import org.bukkit.Sound;
|
||||||
import org.bukkit.entity.EntityType;
|
import org.bukkit.entity.EntityType;
|
||||||
import org.bukkit.event.EventHandler;
|
import org.bukkit.event.EventHandler;
|
||||||
import org.bukkit.event.block.Action;
|
import org.bukkit.event.block.Action;
|
||||||
import org.bukkit.event.block.BlockBreakEvent;
|
import org.bukkit.event.block.BlockBreakEvent;
|
||||||
import org.bukkit.event.block.BlockPhysicsEvent;
|
|
||||||
import org.bukkit.event.block.BlockPlaceEvent;
|
import org.bukkit.event.block.BlockPlaceEvent;
|
||||||
import org.bukkit.event.entity.EntityDamageByEntityEvent;
|
import org.bukkit.event.entity.EntityDamageByEntityEvent;
|
||||||
import org.bukkit.event.entity.EntityRegainHealthEvent;
|
import org.bukkit.event.entity.EntityRegainHealthEvent;
|
||||||
import org.bukkit.event.entity.ItemSpawnEvent;
|
import org.bukkit.event.entity.ItemSpawnEvent;
|
||||||
import org.bukkit.event.entity.PlayerDeathEvent;
|
import org.bukkit.event.entity.PlayerDeathEvent;
|
||||||
import org.bukkit.event.player.PlayerInteractEvent;
|
import org.bukkit.event.player.PlayerInteractEvent;
|
||||||
import org.bukkit.scheduler.BukkitRunnable;
|
import org.bukkit.event.player.PlayerRespawnEvent;
|
||||||
|
|
||||||
import java.util.*;
|
import java.util.Arrays;
|
||||||
import java.util.function.Function;
|
import java.util.EnumSet;
|
||||||
import java.util.stream.Stream;
|
|
||||||
|
|
||||||
public class IngameListener extends GameStateBukkitListener {
|
public class IngameListener extends GameStateBukkitListener {
|
||||||
|
|
||||||
private int time = 0;
|
|
||||||
private final Map<Integer, List<Block>> blocksToMelt = new HashMap<>();
|
|
||||||
private BukkitRunnable blocksToMeltRunnable;
|
|
||||||
private BukkitRunnable antiCampRunnable;
|
|
||||||
|
|
||||||
public IngameListener() {
|
public IngameListener() {
|
||||||
super(EnumSet.of(GameStates.INGAME));
|
super(EnumSet.of(GameStates.INGAME));
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
|
||||||
public void enable() {
|
|
||||||
super.enable();
|
|
||||||
blocksToMeltRunnable = new BukkitRunnable() {
|
|
||||||
@Override
|
|
||||||
public void run() {
|
|
||||||
List<Block> blocks = blocksToMelt.get(time);
|
|
||||||
time++;
|
|
||||||
if (blocks == null) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
blocks.forEach(block -> {
|
|
||||||
if (!WorldConfig.MELTING_TIMES.containsKey(block.getType())) return;
|
|
||||||
block.setType(Material.AIR);
|
|
||||||
block.getWorld().playSound(block.getLocation(), Sound.BLOCK_FIRE_EXTINGUISH, 0.1F, 1);
|
|
||||||
});
|
|
||||||
}
|
|
||||||
};
|
|
||||||
blocksToMeltRunnable.runTaskTimer(TowerRun.getInstance(), 0, 1);
|
|
||||||
|
|
||||||
antiCampRunnable = new BukkitRunnable() {
|
|
||||||
@Override
|
|
||||||
public void run() {
|
|
||||||
double minY = TowerRunGame.PLAYERS_ALIVE.stream()
|
|
||||||
.map(p -> p.player().getLocation().getY())
|
|
||||||
.min(Comparator.comparing(Function.identity()))
|
|
||||||
.orElse(0.0);
|
|
||||||
|
|
||||||
TowerRunGame.PLAYERS_ALIVE.forEach(towerRunPlayer -> {
|
|
||||||
if (towerRunPlayer.player().getLocation().getY() - minY > 20) {
|
|
||||||
towerRunPlayer.player().sendTitle("§a", TowerRun.getMessage().parse("CATCH_UP_WARNING", towerRunPlayer.player()), 5, 30, 5);
|
|
||||||
}
|
|
||||||
if (towerRunPlayer.player().getLocation().getY() - minY > 30) {
|
|
||||||
towerRunPlayer.player().damage(1.0);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
};
|
|
||||||
antiCampRunnable.runTaskTimer(TowerRun.getInstance(), 100, 100);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void disable() {
|
|
||||||
super.disable();
|
|
||||||
blocksToMeltRunnable.cancel();
|
|
||||||
blocksToMeltRunnable = null;
|
|
||||||
blocksToMelt.clear();
|
|
||||||
time = 0;
|
|
||||||
|
|
||||||
antiCampRunnable.cancel();
|
|
||||||
antiCampRunnable = null;
|
|
||||||
}
|
|
||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
public void onPlayerDeath(PlayerDeathEvent event) {
|
public void onPlayerDeath(PlayerDeathEvent event) {
|
||||||
event.setDeathMessage(null);
|
event.setDeathMessage(null);
|
||||||
Bukkit.getScheduler().runTaskLater(TowerRun.getInstance(), () -> {
|
|
||||||
if (TowerRun.getTowerGenerator() != null) {
|
|
||||||
event.getEntity().teleport(TowerRun.getTowerGenerator().getSpawn());
|
|
||||||
} else {
|
|
||||||
event.getEntity().teleport(WorldConfig.SPAWN);
|
|
||||||
}
|
|
||||||
}, 5
|
|
||||||
);
|
|
||||||
event.getEntity().setGameMode(GameMode.SPECTATOR);
|
|
||||||
Bukkit.getOnlinePlayers().forEach(player -> {
|
Bukkit.getOnlinePlayers().forEach(player -> {
|
||||||
player.sendTitle("", TowerRun.getMessage().parse("PLAYER_DIED", player, event.getEntity().getPlayer().getName()), 10, 70, 20);
|
player.sendTitle("", TowerRun.getMessage().parse("PLAYER_DIED", player, event.getEntity().getPlayer().getName()), 10, 70, 20);
|
||||||
player.playSound(player.getLocation(), Sound.ENTITY_WITHER_DEATH, 1, 1);
|
player.playSound(player.getLocation(), Sound.ENTITY_WITHER_DEATH, 1, 1);
|
||||||
@ -155,17 +85,13 @@ public class IngameListener extends GameStateBukkitListener {
|
|||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
public void onEntityDamageByEntity(EntityDamageByEntityEvent event) {
|
public void onEntityDamageByEntity(EntityDamageByEntityEvent event) {
|
||||||
if (event.getDamager().getType() == EntityType.PLAYER) {
|
if(event.getDamager().getType() == EntityType.PLAYER) {
|
||||||
event.setCancelled(true);
|
event.setCancelled(true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
public void onPlayerInteract(PlayerInteractEvent event) {
|
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||||
if (event.getPlayer().getGameMode() != GameMode.SURVIVAL) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (event.getAction() != Action.RIGHT_CLICK_BLOCK || !event.hasBlock()) {
|
if (event.getAction() != Action.RIGHT_CLICK_BLOCK || !event.hasBlock()) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@ -174,39 +100,20 @@ public class IngameListener extends GameStateBukkitListener {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
Stream<Location> locations = TowerRun.getTowerGenerator() == null ? Arrays.stream(WorldConfig.KEYS) : TowerRun.getTowerGenerator().getKeys().stream();
|
if (Arrays.stream(WorldConfig.KEYS).noneMatch(location -> location.equals(event.getClickedBlock().getLocation()))) {
|
||||||
if (locations.noneMatch(location -> location.equals(event.getClickedBlock().getLocation()))) {
|
|
||||||
event.getClickedBlock().setType(Material.AIR);
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
event.getPlayer().getInventory().addItem(new SWItem(Material.LEVER, TowerRun.getMessage().parse("KEY_NAME", event.getPlayer())).getItemStack());
|
event.getPlayer().getInventory().addItem(new SWItem(Material.LEVER, TowerRun.getMessage().parse("KEY_NAME", event.getPlayer())).getItemStack());
|
||||||
|
|
||||||
event.getClickedBlock().setType(Material.ENDER_CHEST);
|
event.getClickedBlock().setType(Material.AIR);
|
||||||
event.getPlayer().playSound(event.getPlayer().getLocation(), Sound.BLOCK_ENDER_CHEST_OPEN, 1, 1);
|
event.getPlayer().playSound(event.getPlayer().getLocation(), Sound.BLOCK_ENDER_CHEST_OPEN, 1, 1);
|
||||||
TowerRun.getMessage().broadcast("KEY_FOUND", event.getPlayer().getName());
|
TowerRun.getMessage().broadcast("KEY_FOUND", event.getPlayer().getName());
|
||||||
}
|
}
|
||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
public void onBlockPhysics(BlockPhysicsEvent event) {
|
public void onPlayerRespawn(PlayerRespawnEvent event) {
|
||||||
if (event.getSourceBlock().getType() != Material.LAVA) {
|
event.setRespawnLocation(WorldConfig.SPAWN);
|
||||||
return;
|
|
||||||
}
|
|
||||||
Block block = event.getSourceBlock();
|
|
||||||
shouldMelt(block.getRelative(0, 1, 0));
|
|
||||||
shouldMelt(block.getRelative(0, -1, 0));
|
|
||||||
shouldMelt(block.getRelative(1, 0, 0));
|
|
||||||
shouldMelt(block.getRelative(-1, 0, 0));
|
|
||||||
shouldMelt(block.getRelative(0, 0, 1));
|
|
||||||
shouldMelt(block.getRelative(0, 0, -1));
|
|
||||||
}
|
|
||||||
|
|
||||||
private void shouldMelt(Block block) {
|
|
||||||
int meltingTime = WorldConfig.MELTING_TIMES.getOrDefault(block.getType(), -1);
|
|
||||||
if (meltingTime == -1) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
blocksToMelt.computeIfAbsent(time + meltingTime * 20, integer -> new ArrayList<>()).add(block);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
|
@ -19,7 +19,6 @@
|
|||||||
|
|
||||||
package de.steamwar.towerrun.listener;
|
package de.steamwar.towerrun.listener;
|
||||||
|
|
||||||
import de.steamwar.towerrun.TowerRun;
|
|
||||||
import de.steamwar.towerrun.config.WorldConfig;
|
import de.steamwar.towerrun.config.WorldConfig;
|
||||||
import de.steamwar.towerrun.state.GameStateBukkitListener;
|
import de.steamwar.towerrun.state.GameStateBukkitListener;
|
||||||
import de.steamwar.towerrun.state.GameStates;
|
import de.steamwar.towerrun.state.GameStates;
|
||||||
@ -43,21 +42,13 @@ public class LobbyListener extends GameStateBukkitListener {
|
|||||||
@EventHandler
|
@EventHandler
|
||||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
public void onPlayerJoin(PlayerJoinEvent event) {
|
||||||
Player player = event.getPlayer();
|
Player player = event.getPlayer();
|
||||||
if (TowerRun.getTowerGenerator() != null) {
|
player.teleport(WorldConfig.SPAWN);
|
||||||
player.teleport(TowerRun.getTowerGenerator().getSpawn());
|
player.setGameMode(GameMode.SURVIVAL);
|
||||||
player.setGameMode(GameMode.SPECTATOR);
|
|
||||||
} else {
|
|
||||||
player.teleport(WorldConfig.SPAWN);
|
|
||||||
player.setGameMode(GameMode.SURVIVAL);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
public void onPlayerMove(PlayerMoveEvent event) {
|
public void onPlayerMove(PlayerMoveEvent event) {
|
||||||
if (TowerRun.getTowerGenerator() != null) {
|
if(event.getTo().getY() < WorldConfig.SPAWN.getY() - 10) {
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (event.getTo().getY() < WorldConfig.SPAWN.getY() - 10) {
|
|
||||||
event.getPlayer().teleport(WorldConfig.SPAWN);
|
event.getPlayer().teleport(WorldConfig.SPAWN);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -19,7 +19,6 @@
|
|||||||
|
|
||||||
package de.steamwar.towerrun.listener;
|
package de.steamwar.towerrun.listener;
|
||||||
|
|
||||||
import de.steamwar.towerrun.TowerRun;
|
|
||||||
import de.steamwar.towerrun.config.WorldConfig;
|
import de.steamwar.towerrun.config.WorldConfig;
|
||||||
import de.steamwar.towerrun.state.GameStateBukkitListener;
|
import de.steamwar.towerrun.state.GameStateBukkitListener;
|
||||||
import de.steamwar.towerrun.state.GameStates;
|
import de.steamwar.towerrun.state.GameStates;
|
||||||
@ -37,10 +36,6 @@ public class NotLobbyListener extends GameStateBukkitListener {
|
|||||||
@EventHandler
|
@EventHandler
|
||||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
public void onPlayerJoin(PlayerJoinEvent event) {
|
||||||
event.getPlayer().setGameMode(GameMode.SPECTATOR);
|
event.getPlayer().setGameMode(GameMode.SPECTATOR);
|
||||||
if (TowerRun.getTowerGenerator() != null) {
|
event.getPlayer().teleport(WorldConfig.SPAWN);
|
||||||
event.getPlayer().teleport(TowerRun.getTowerGenerator().getSpawn());
|
|
||||||
} else {
|
|
||||||
event.getPlayer().teleport(WorldConfig.SPAWN);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -28,13 +28,12 @@ public abstract class GameStateToggleListener extends GameStateListener {
|
|||||||
protected GameStateToggleListener(EnumSet<GameStates> enabledStates) {
|
protected GameStateToggleListener(EnumSet<GameStates> enabledStates) {
|
||||||
super();
|
super();
|
||||||
this.enabledStates = enabledStates;
|
this.enabledStates = enabledStates;
|
||||||
if (enabledStates.contains(GameState.getCurrentState())) {
|
if(enabledStates.contains(GameState.getCurrentState())) {
|
||||||
enable();
|
enable();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public abstract void enable();
|
public abstract void enable();
|
||||||
|
|
||||||
public abstract void disable();
|
public abstract void disable();
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
@ -27,8 +27,7 @@ import lombok.Getter;
|
|||||||
public enum GameStates {
|
public enum GameStates {
|
||||||
ENDING(null),
|
ENDING(null),
|
||||||
INGAME(ENDING),
|
INGAME(ENDING),
|
||||||
GENERATING_TOWER(INGAME),
|
LOBBY(INGAME);
|
||||||
LOBBY(GENERATING_TOWER);
|
|
||||||
|
|
||||||
private final GameStates nextState;
|
private final GameStates nextState;
|
||||||
}
|
}
|
||||||
|
@ -26,7 +26,7 @@ import org.bukkit.event.EventHandler;
|
|||||||
import org.bukkit.event.EventPriority;
|
import org.bukkit.event.EventPriority;
|
||||||
import org.bukkit.event.entity.PlayerDeathEvent;
|
import org.bukkit.event.entity.PlayerDeathEvent;
|
||||||
|
|
||||||
public class LastOutsideWincondition extends OutsideWincondition {
|
public class LastOutsideWincondition extends OutsideWincondition{
|
||||||
public LastOutsideWincondition() {
|
public LastOutsideWincondition() {
|
||||||
super("LAST_OUTSIDE");
|
super("LAST_OUTSIDE");
|
||||||
}
|
}
|
||||||
@ -42,8 +42,8 @@ public class LastOutsideWincondition extends OutsideWincondition {
|
|||||||
|
|
||||||
@EventHandler(priority = EventPriority.LOW)
|
@EventHandler(priority = EventPriority.LOW)
|
||||||
public void onPlayerDeath(PlayerDeathEvent event) {
|
public void onPlayerDeath(PlayerDeathEvent event) {
|
||||||
if (TowerRunGame.PLAYERS_ALIVE.isEmpty()) {
|
if(TowerRunGame.PLAYERS_ALIVE.isEmpty()) {
|
||||||
if (TowerRunGame.PLAYERS_ESCAPED.isEmpty()) {
|
if(TowerRunGame.PLAYERS_ESCAPED.isEmpty()) {
|
||||||
TowerRunGame.tie();
|
TowerRunGame.tie();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
In neuem Issue referenzieren
Einen Benutzer sperren