Commits vergleichen
5 Commits
0e9ba50cde
...
24a5c3e995
Autor | SHA1 | Datum | |
---|---|---|---|
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24a5c3e995 | ||
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bbaefaac8f | ||
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98147fe721 | ||
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2f9c035925 | ||
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aa2290dac8 |
@ -16,6 +16,49 @@ tower:
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keys: []
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lavaY: 76
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laveSpace: 9
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meltingBlocks:
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SMOOTH_STONE: 120
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SMOOTH_STONE_SLAB: 60
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ANDESITE: 120
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JUKEBOX: 10
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IRON_BLOCK: 240
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END_STONE: 240
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REDSTONE_LAMP: 30
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GLASS: 30
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GLASS_PANE: 3
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TINTED_GLASS: 30
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WHITE_STAINED_GLASS: 30
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WHITE_STAINED_GLASS_PANE: 3
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ORANGE_STAINED_GLASS: 30
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ORANGE_STAINED_GLASS_PANE: 3
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MAGENTA_STAINED_GLASS: 30
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MAGENTA_STAINED_GLASS_PANE: 3
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LIGHT_BLUE_STAINED_GLASS: 30
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LIGHT_BLUE_STAINED_GLASS_PANE: 3
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YELLOW_STAINED_GLASS: 30
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YELLOW_STAINED_GLASS_PANE: 3
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LIME_STAINED_GLASS: 30
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LIME_STAINED_GLASS_PANE: 3
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PINK_STAINED_GLASS: 30
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PINK_STAINED_GLASS_PANE: 3
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GRAY_STAINED_GLASS: 30
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GRAY_STAINED_GLASS_PANE: 3
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LIGHT_GRAY_STAINED_GLASS: 30
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LIGHT_GRAY_STAINED_GLASS_PANE: 3
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CYAN_STAINED_GLASS: 30
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CYAN_STAINED_GLASS_PANE: 3
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PURPLE_STAINED_GLASS: 30
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PURPLE_STAINED_GLASS_PANE: 3
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BLUE_STAINED_GLASS: 30
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BLUE_STAINED_GLASS_PANE: 3
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BROWN_STAINED_GLASS: 30
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BROWN_STAINED_GLASS_PANE: 3
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GREEN_STAINED_GLASS: 30
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GREEN_STAINED_GLASS_PANE: 3
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RED_STAINED_GLASS: 30
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RED_STAINED_GLASS_PANE: 3
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BLACK_STAINED_GLASS: 30
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BLACK_STAINED_GLASS_PANE: 3
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towerGenerator:
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x: 0
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@ -45,10 +88,10 @@ towerGenerator:
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percentage: 1.0
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material: MANGROVE_ROOTS
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minX: -40
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maxX: 109
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minZ: -40
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maxZ: 119
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minX: -28
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maxX: 98
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minZ: -27
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maxZ: 107
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winconditions:
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- LAST_REMAINING
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@ -33,17 +33,17 @@ import de.steamwar.towerrun.listener.NotLobbyListener;
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import lombok.Getter;
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import org.bukkit.plugin.java.JavaPlugin;
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import org.bukkit.plugin.java.annotation.dependency.Dependency;
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import org.bukkit.plugin.java.annotation.plugin.ApiVersion;
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import org.bukkit.plugin.java.annotation.plugin.Description;
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import org.bukkit.plugin.java.annotation.plugin.Plugin;
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import org.bukkit.plugin.java.annotation.plugin.author.Author;
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import java.util.Optional;
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@Plugin(name = "TowerRun", version = "1.0.0")
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@Dependency(value = "SpigotCore")
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@Author(value = "YoyoNow")
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@Author(value = "Chaoscaot")
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@Description(value = "SteamWar TowerRun Plugin")
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@Dependency("SpigotCore")
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@Author("YoyoNow")
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@Author("Chaoscaot")
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@Description("SteamWar TowerRun Plugin")
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@ApiVersion(ApiVersion.Target.v1_19)
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public class TowerRun extends JavaPlugin {
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@Getter
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@ -35,8 +35,7 @@ import org.bukkit.configuration.file.YamlConfiguration;
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import org.bukkit.util.Vector;
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import java.io.File;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.*;
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@UtilityClass
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public class WorldConfig {
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@ -55,6 +54,7 @@ public class WorldConfig {
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public static final int MAP_MIN_Z;
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public static final int MAP_MAX_X;
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public static final int MAP_MAX_Z;
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public static final Map<Material, Integer> MELTING_TIMES;
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public static final TowerGeneratorConfig TOWER_GENERATOR_CONFIG;
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public static final List<WinCondition> WINCONDITIONS = new ArrayList<>();
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@ -160,6 +160,17 @@ public class WorldConfig {
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MAP_MAX_X = config.getInt("maxX");
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MAP_MAX_Z = config.getInt("maxZ");
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ConfigurationSection meltingBlocksSection = tower.getConfigurationSection("meltingBlocks");
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if (meltingBlocksSection != null) {
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Map<Material, Integer> meltingTimes = new HashMap<>();
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meltingBlocksSection.getKeys(false).forEach(s -> {
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meltingTimes.put(Material.valueOf(s), meltingBlocksSection.getInt(s));
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});
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MELTING_TIMES = Collections.unmodifiableMap(meltingTimes);
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} else {
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MELTING_TIMES = Collections.emptyMap();
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}
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ACTIVE_WINCONDITIONS = config.getStringList("winconditions");
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WINCONDITIONS.stream().filter(winCondition -> ACTIVE_WINCONDITIONS.contains(winCondition.getName())).forEach(winCondition -> winCondition.setActive(true));
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@ -203,7 +214,7 @@ public class WorldConfig {
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public final int y;
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public final int z;
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public final SchematicType schematicType;
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public final TowerGeneratorFillRegion[] FILL_REGIONS;
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public final TowerGeneratorFillRegion[] fillRegions;
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public TowerGeneratorConfig(ConfigurationSection section) {
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x = section.getInt("x");
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@ -217,12 +228,12 @@ public class WorldConfig {
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.map(fillRegionsSection::getConfigurationSection)
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.toList();
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FILL_REGIONS = new TowerGeneratorFillRegion[fillRegions.size()];
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this.fillRegions = new TowerGeneratorFillRegion[fillRegions.size()];
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for (int i = 0; i < fillRegions.size(); i++) {
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FILL_REGIONS[i] = new TowerGeneratorFillRegion(fillRegions.get(i));
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this.fillRegions[i] = new TowerGeneratorFillRegion(fillRegions.get(i));
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}
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} else {
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FILL_REGIONS = new TowerGeneratorFillRegion[0];
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fillRegions = new TowerGeneratorFillRegion[0];
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}
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}
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}
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@ -47,7 +47,7 @@ public class LobbyCountdown extends Countdown {
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@Override
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void timerEnd() {
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TowerRunGame.prepareTower();
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TowerRunGame.prepareTowerOrStart();
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override = false;
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}
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@ -48,7 +48,7 @@ public class TowerRunGame {
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return PLAYERS_ALIVE.contains(player);
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}
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public static void prepareTower() {
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public static void prepareTowerOrStart() {
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if (GameState.getCurrentState() == GameStates.LOBBY) {
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GameState.nextState();
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if (TowerRun.getTowerGenerator() == null) {
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@ -56,13 +56,13 @@ public class TowerRunGame {
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return;
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}
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TowerRun.getTowerGenerator().generate(TowerRunGame::start);
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TowerRun.getTowerGenerator().generate();
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} else {
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throw new IllegalStateException("Game is already running!");
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}
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}
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private static void start() {
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public static void start() {
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if (GameState.getCurrentState() == GameStates.GENERATING_TOWER) {
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PLAYERS_ALIVE.addAll(TowerRunPlayer.getAll());
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PLAYERS_ALIVE.forEach(p -> {
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@ -45,7 +45,7 @@ public record TowerRunPlayer(Player player) {
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public void reset() {
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if (TowerRun.getTowerGenerator() != null) {
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player.teleport(WorldConfig.SPAWN.clone().add(0, TowerRun.getTowerGenerator().getHeight(), 0));
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player.teleport(TowerRun.getTowerGenerator().getSpawn());
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} else {
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player.teleport(WorldConfig.SPAWN);
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}
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@ -11,11 +11,12 @@ import com.sk89q.worldedit.math.BlockVector3;
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import com.sk89q.worldedit.session.ClipboardHolder;
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import de.steamwar.sql.SchematicData;
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import de.steamwar.sql.SchematicNode;
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import de.steamwar.sql.SchematicType;
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import de.steamwar.towerrun.TowerRun;
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import de.steamwar.towerrun.config.WorldConfig;
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import de.steamwar.towerrun.game.TowerRunGame;
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import lombok.Getter;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.block.Block;
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import org.bukkit.scheduler.BukkitRunnable;
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@ -28,24 +29,27 @@ import java.util.Random;
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public class TowerGenerator {
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private Random random = new Random();
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private WorldConfig.TowerGeneratorConfig config;
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private List<SchematicNode> ALL_SCHEMATICS;
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private static final Random random = new Random();
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private final WorldConfig.TowerGeneratorConfig config;
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private List<SchematicNode> allSchematics;
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private Clipboard roof;
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@Getter
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private int height;
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@Getter
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private Location spawn;
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public TowerGenerator(WorldConfig.TowerGeneratorConfig config) {
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File file = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "Roof.schem");
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if (!file.exists()) {
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Bukkit.shutdown();
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return;
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throw new SecurityException("TowerRun schematic not found");
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}
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roof = loadSchematic(file);
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this.config = config;
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ALL_SCHEMATICS = SchematicNode.getAllSchematicsOfType(config.schematicType);
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allSchematics = SchematicNode.getAllSchematicsOfType(config.schematicType);
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}
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private Clipboard loadSchematic(File file) {
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@ -59,7 +63,7 @@ public class TowerGenerator {
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return clipboard;
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}
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public void generate(Runnable finishRunnable) {
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public void generate() {
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new BukkitRunnable() {
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int height = random.nextInt(50) + 200;
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int y = TowerGenerator.this.config.y;
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@ -71,7 +75,7 @@ public class TowerGenerator {
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@Override
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public void run() {
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if (height > 0) {
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SchematicNode schematicNode = ALL_SCHEMATICS.get(random.nextInt(ALL_SCHEMATICS.size()));
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SchematicNode schematicNode = allSchematics.get(random.nextInt(allSchematics.size()));
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SchematicData schematicData = new SchematicData(schematicNode);
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int currentY;
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try {
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@ -84,11 +88,12 @@ public class TowerGenerator {
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y += clipboard.getDimensions().getY();
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height -= clipboard.getDimensions().getY();
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} catch (IOException e) {
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ALL_SCHEMATICS.remove(schematicNode);
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allSchematics.remove(schematicNode);
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return;
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}
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spawn = WorldConfig.SPAWN.clone().add(0, y, 0);
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for (WorldConfig.TowerGeneratorFillRegion fillRegion : config.FILL_REGIONS) {
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for (WorldConfig.TowerGeneratorFillRegion fillRegion : config.fillRegions) {
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for (int x = fillRegion.getMinX(); x < fillRegion.getMaxX(); x++) {
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for (int z = fillRegion.getMinZ(); z < fillRegion.getMaxZ(); z++) {
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for (int y = currentY; y < this.y; y++) {
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@ -109,7 +114,7 @@ public class TowerGenerator {
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ClipboardHolder ch = new ClipboardHolder(roof);
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Operations.completeBlindly(ch.createPaste(e).to(BlockVector3.at(config.x, y, config.z)).build());
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}
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finishRunnable.run();
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TowerRunGame.start();
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}
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}
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}.runTaskTimer(TowerRun.getInstance(), 0, 10);
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@ -26,30 +26,69 @@ import de.steamwar.towerrun.config.WorldConfig;
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import de.steamwar.towerrun.state.GameStateBukkitListener;
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import de.steamwar.towerrun.state.GameStates;
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import org.bukkit.Bukkit;
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import org.bukkit.GameMode;
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import org.bukkit.Material;
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import org.bukkit.Sound;
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import org.bukkit.block.Block;
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import org.bukkit.entity.EntityType;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.block.Action;
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import org.bukkit.event.block.BlockBreakEvent;
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import org.bukkit.event.block.BlockPhysicsEvent;
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import org.bukkit.event.block.BlockPlaceEvent;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.event.entity.ItemSpawnEvent;
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import org.bukkit.event.entity.PlayerDeathEvent;
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import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.event.player.PlayerRespawnEvent;
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import org.bukkit.scheduler.BukkitRunnable;
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import java.util.Arrays;
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import java.util.EnumSet;
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import java.util.*;
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public class IngameListener extends GameStateBukkitListener {
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private int time = 0;
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private Map<Integer, List<Block>> blocksToMelt = new HashMap<>();
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private BukkitRunnable runnable;
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public IngameListener() {
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super(EnumSet.of(GameStates.INGAME));
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}
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@Override
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public void enable() {
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super.enable();
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runnable = new BukkitRunnable() {
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@Override
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public void run() {
|
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List<Block> blocks = blocksToMelt.get(time);
|
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time++;
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if (blocks == null) {
|
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return;
|
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}
|
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blocks.forEach(block -> {
|
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if (!WorldConfig.MELTING_TIMES.containsKey(block.getType())) return;
|
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block.setType(Material.AIR);
|
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block.getWorld().playSound(block.getLocation(), Sound.BLOCK_FIRE_EXTINGUISH, 0.1F, 1);
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});
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}
|
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};
|
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runnable.runTaskTimer(TowerRun.getInstance(), 0, 1);
|
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}
|
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|
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@Override
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public void disable() {
|
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super.disable();
|
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runnable.cancel();
|
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runnable = null;
|
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blocksToMelt.clear();
|
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time = 0;
|
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}
|
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|
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@EventHandler
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public void onPlayerDeath(PlayerDeathEvent event) {
|
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event.setDeathMessage(null);
|
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event.getEntity().setGameMode(GameMode.SPECTATOR);
|
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Bukkit.getOnlinePlayers().forEach(player -> {
|
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player.sendTitle("", TowerRun.getMessage().parse("PLAYER_DIED", player, event.getEntity().getPlayer().getName()), 10, 70, 20);
|
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player.playSound(player.getLocation(), Sound.ENTITY_WITHER_DEATH, 1, 1);
|
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@ -113,9 +152,31 @@ public class IngameListener extends GameStateBukkitListener {
|
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@EventHandler
|
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public void onPlayerRespawn(PlayerRespawnEvent event) {
|
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if (TowerRun.getTowerGenerator() != null) {
|
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event.setRespawnLocation(WorldConfig.SPAWN.clone().add(0, TowerRun.getTowerGenerator().getHeight(), 0));
|
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event.setRespawnLocation(TowerRun.getTowerGenerator().getSpawn());
|
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} else {
|
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event.setRespawnLocation(WorldConfig.SPAWN);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBlockPhysics(BlockPhysicsEvent event) {
|
||||
if (event.getSourceBlock().getType() != Material.LAVA) {
|
||||
return;
|
||||
}
|
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Block block = event.getSourceBlock();
|
||||
shouldMelt(block.getRelative(0, 1, 0));
|
||||
shouldMelt(block.getRelative(0, -1, 0));
|
||||
shouldMelt(block.getRelative(1, 0, 0));
|
||||
shouldMelt(block.getRelative(-1, 0, 0));
|
||||
shouldMelt(block.getRelative(0, 0, 1));
|
||||
shouldMelt(block.getRelative(0, 0, -1));
|
||||
}
|
||||
|
||||
private void shouldMelt(Block block) {
|
||||
int meltingTime = WorldConfig.MELTING_TIMES.getOrDefault(block.getType(), -1);
|
||||
if (meltingTime == -1) {
|
||||
return;
|
||||
}
|
||||
blocksToMelt.computeIfAbsent(time + meltingTime * 20, integer -> new ArrayList<>()).add(block);
|
||||
}
|
||||
}
|
||||
|
@ -23,7 +23,6 @@ import de.steamwar.towerrun.TowerRun;
|
||||
import de.steamwar.towerrun.config.WorldConfig;
|
||||
import de.steamwar.towerrun.state.GameStateBukkitListener;
|
||||
import de.steamwar.towerrun.state.GameStates;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.entity.EntityType;
|
||||
import org.bukkit.entity.Player;
|
||||
@ -45,7 +44,7 @@ public class LobbyListener extends GameStateBukkitListener {
|
||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
||||
Player player = event.getPlayer();
|
||||
if (TowerRun.getTowerGenerator() != null) {
|
||||
player.teleport(WorldConfig.SPAWN.clone().add(0, TowerRun.getTowerGenerator().getHeight(), 0));
|
||||
player.teleport(TowerRun.getTowerGenerator().getSpawn());
|
||||
player.setGameMode(GameMode.SPECTATOR);
|
||||
} else {
|
||||
player.teleport(WorldConfig.SPAWN);
|
||||
|
@ -38,7 +38,7 @@ public class NotLobbyListener extends GameStateBukkitListener {
|
||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
||||
event.getPlayer().setGameMode(GameMode.SPECTATOR);
|
||||
if (TowerRun.getTowerGenerator() != null) {
|
||||
event.getPlayer().teleport(WorldConfig.SPAWN.clone().add(0, TowerRun.getTowerGenerator().getHeight(), 0));
|
||||
event.getPlayer().teleport(TowerRun.getTowerGenerator().getSpawn());
|
||||
} else {
|
||||
event.getPlayer().teleport(WorldConfig.SPAWN);
|
||||
}
|
||||
|
@ -23,6 +23,7 @@ import de.steamwar.towerrun.game.TowerRunGame;
|
||||
import de.steamwar.towerrun.game.TowerRunPlayer;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.entity.PlayerDeathEvent;
|
||||
|
||||
public class LastOutsideWincondition extends OutsideWincondition{
|
||||
@ -39,7 +40,7 @@ public class LastOutsideWincondition extends OutsideWincondition{
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
@EventHandler(priority = EventPriority.LOW)
|
||||
public void onPlayerDeath(PlayerDeathEvent event) {
|
||||
if(TowerRunGame.PLAYERS_ALIVE.isEmpty()) {
|
||||
if(TowerRunGame.PLAYERS_ESCAPED.isEmpty()) {
|
||||
|
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