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Refactor Countdowns

Dieser Commit ist enthalten in:
Chaoscaot 2023-08-16 22:51:28 +02:00
Ursprung ac499b32b8
Commit 2984d6886a
Signiert von: Chaoscaot
GPG-Schlüssel-ID: BDF8FADD7D5EDB7A
3 geänderte Dateien mit 113 neuen und 43 gelöschten Zeilen

Datei anzeigen

@ -0,0 +1,72 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2023 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.towerrun.countdowns;
import de.steamwar.towerrun.TowerRun;
import de.steamwar.towerrun.state.GameStateToggleListener;
import de.steamwar.towerrun.state.GameStates;
import org.bukkit.Bukkit;
import org.bukkit.scheduler.BukkitTask;
import java.util.EnumSet;
public abstract class Countdown extends GameStateToggleListener {
protected int time = defaultTime();
protected BukkitTask task;
protected Countdown(EnumSet<GameStates> enabledStates) {
super(enabledStates);
}
int defaultTime() {return 0;}
void timerEnd() {}
boolean timerShouldCancel() {return true;}
void run() {}
void timerStart() {}
void timerReset() {}
private void timer() {
if (timerShouldCancel()) {
time = defaultTime();
timerReset();
} else {
if (time == defaultTime()) {
timerStart();
}
if (time == 0) {
timerEnd();
return;
}
run();
time--;
}
}
@Override
public void enable() {
task = Bukkit.getScheduler().runTaskTimer(TowerRun.getInstance(), this::timer, 0, 20);
}
@Override
public void disable() {
task.cancel();
}
}

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@ -29,29 +29,28 @@ import org.bukkit.scheduler.BukkitTask;
import java.util.EnumSet;
public class EndCountdown extends GameStateToggleListener {
private BukkitTask task;
private int time = 10;
public class EndCountdown extends Countdown {
public EndCountdown() {
super(EnumSet.of(GameStates.ENDING));
}
private void timer() {
if (time == 0) {
Bukkit.shutdown();
}
@Override
int defaultTime() {
return 10;
}
@Override
void timerEnd() {
Bukkit.shutdown();
}
@Override
boolean timerShouldCancel() {
return false;
}
@Override
void run() {
Bukkit.getOnlinePlayers().forEach(player -> player.spigot().sendMessage(ChatMessageType.ACTION_BAR, TextComponent.fromLegacyText("§cServer wird in " + time + " Sekunden heruntergefahren...")));
time--;
}
@Override
public void enable() {
task = Bukkit.getScheduler().runTaskTimer(TowerRun.getInstance(), this::timer, 0, 20);
}
@Override
public void disable() {
task.cancel();
}
}

Datei anzeigen

@ -31,38 +31,37 @@ import org.bukkit.scheduler.BukkitTask;
import java.util.EnumSet;
public class LobbyCountdown extends GameStateToggleListener {
private BukkitTask task;
private int timer = Config.LOBBY_TIMER;
public class LobbyCountdown extends Countdown {
public LobbyCountdown() {
super(EnumSet.of(GameStates.LOBBY));
}
private void timer() {
if (Bukkit.getOnlinePlayers().size() >= Config.MIN_PLAYERS) {
Bukkit.getOnlinePlayers().forEach(player -> player.spigot().sendMessage(ChatMessageType.ACTION_BAR, TextComponent.fromLegacyText("§aStartet: " + timer)));
timer--;
if (timer < 10) {
Bukkit.getOnlinePlayers().forEach(player -> player.playSound(player.getLocation(), "note.pling", 1, 1));
}
if (timer == 0) {
TowerRunGame.start();
}
} else {
timer = Config.LOBBY_TIMER;
Bukkit.getOnlinePlayers().forEach(player -> player.spigot().sendMessage(ChatMessageType.ACTION_BAR, TextComponent.fromLegacyText("§cEs wird noch auf Spieler gewartet...")));
@Override
int defaultTime() {
return Config.LOBBY_TIMER;
}
@Override
void timerEnd() {
TowerRunGame.start();
}
@Override
boolean timerShouldCancel() {
return super.timerShouldCancel();
}
@Override
void run() {
Bukkit.getOnlinePlayers().forEach(player -> player.spigot().sendMessage(ChatMessageType.ACTION_BAR, TextComponent.fromLegacyText("§aStartet: " + time)));
if (time < 10) {
Bukkit.getOnlinePlayers().forEach(player -> player.playSound(player.getLocation(), "note.pling", 1, 1));
}
}
@Override
public void enable() {
task = Bukkit.getScheduler().runTaskTimer(TowerRun.getInstance(), this::timer, 0, 20);
}
@Override
public void disable() {
task.cancel();
void timerReset() {
Bukkit.getOnlinePlayers().forEach(player -> player.spigot().sendMessage(ChatMessageType.ACTION_BAR, TextComponent.fromLegacyText("§cEs wird noch auf Spieler gewartet...")));
}
}