Add MaterialCommand
Dieser Commit ist enthalten in:
Ursprung
e11584d850
Commit
5d61ea2809
@ -17,18 +17,23 @@
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar;
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package de.steamwar.teamserver;
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import de.steamwar.command.GamemodeCommand;
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import de.steamwar.command.SchemEqualityCommand;
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import de.steamwar.command.SpeedCommand;
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import de.steamwar.listener.WorldChange;
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import de.steamwar.message.Message;
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import de.steamwar.teamserver.command.GamemodeCommand;
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import de.steamwar.teamserver.command.MaterialCommand;
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import de.steamwar.teamserver.command.SchemEqualityCommand;
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import de.steamwar.teamserver.command.SpeedCommand;
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import de.steamwar.teamserver.listener.WorldChange;
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import lombok.Getter;
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import org.bukkit.Bukkit;
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import org.bukkit.plugin.java.JavaPlugin;
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public final class Teamserver extends JavaPlugin {
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// This should be treated as final!
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public static Message MESSAGE;
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@Getter
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private static Teamserver instance;
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@ -37,11 +42,16 @@ public final class Teamserver extends JavaPlugin {
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// Plugin startup logic
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instance = this;
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MESSAGE = new Message("de.steamwar.teamserver.Teamserver", getClassLoader());
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new GamemodeCommand();
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new SpeedCommand();
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new SchemEqualityCommand();
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Bukkit.getPluginManager().registerEvents(new WorldChange(), this);
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MaterialCommand materialCommand = new MaterialCommand();
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Bukkit.getPluginManager().registerEvents(materialCommand, this);
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}
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@Override
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54
src/de/steamwar/teamserver/Teamserver.properties
Normale Datei
54
src/de/steamwar/teamserver/Teamserver.properties
Normale Datei
@ -0,0 +1,54 @@
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#
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# This file is a part of the SteamWar software.
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#
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# Copyright (C) 2021 SteamWar.de-Serverteam
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU Affero General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU Affero General Public License for more details.
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#
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# You should have received a copy of the GNU Affero General Public License
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# along with this program. If not, see <https://www.gnu.org/licenses/>.
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#
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PREFIX = §eTeam§8Server§8»
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TIME = HH:mm:ss
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DATE=........
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COMMAND_HELP_HEAD=§7---=== (§e{0}§7) ===---
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# Material
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MATERIAL_INV_NAME=§eMaterial {0}/{1}
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MATERIAL_SEARCH=§eSuchen
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MATERIAL_BACK=§eZurück
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MATERIAL_SEARCH_NAME=§eName
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MATERIAL_SEARCH_TRANSPARENT=§eTransparent
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MATERIAL_SEARCH_SOLID=§eSolide
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MATERIAL_SEARCH_GRAVITY=§eFallend
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MATERIAL_SEARCH_OCCLUDING=§eOccluding
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MATERIAL_SEARCH_INTERACTEABLE=§eInterargierbar
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MATERIAL_SEARCH_FLAMMABLE=§eFlammbar
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MATERIAL_SEARCH_WATERLOGGABLE=§eWasserspeicherbar
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MATERIAL_SEARCH_BLASTRESISTANCE=§eBlast Resistance
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MATERIAL_SEARCH_BLASTRESISTANCE_MIN=§eBlast Resistance mindestens
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MATERIAL_SEARCH_BLASTRESISTANCE_MAX=§eBlast Resistance maximal
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MATERIAL_SEARCH_BLASTRESISTANCE_EXACT=§eBlast Resistance
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MATERIAL_SEARCH_VALUE=§8: §e{0}
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MATERIAL_BLAST-RESISTANCE=§8- §eBlast Resistance§8: §7{0}
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MATERIAL_HARDNESS=§8- §eHärte§8: §7{0}
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MATERIAL_TNT_BREAKABLE=§8- §eZerstörbar durch TNT
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MATERIAL_TNT_UNBREAKABLE=§8- §eNicht Zerstörbar durch TNT
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MATERIAL_TRANSPARENT=§8- §eTransparenter Block
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MATERIAL_SOLID=§8- §eSolider Block
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MATERIAL_GRAVITY=§8- §eFallender Block
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MATERIAL_OCCLUDING=§8- §eOccluding Block
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MATERIAL_INTERACT-ABLE=§8- §eInterargierbarer Block
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MATERIAL_FLAMMABLE=§8- §eFlammbarer Block
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MATERIAL_WATERLOGGABLE=§8- §eWasserspeicherbarer Block
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0
src/de/steamwar/teamserver/Teamserver_en.properties
Normale Datei
0
src/de/steamwar/teamserver/Teamserver_en.properties
Normale Datei
@ -17,8 +17,9 @@
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.command;
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package de.steamwar.teamserver.command;
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import de.steamwar.command.SWCommand;
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import org.bukkit.GameMode;
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import org.bukkit.entity.Player;
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302
src/de/steamwar/teamserver/command/MaterialCommand.java
Normale Datei
302
src/de/steamwar/teamserver/command/MaterialCommand.java
Normale Datei
@ -0,0 +1,302 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2021 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.teamserver.command;
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import de.steamwar.command.SWCommand;
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import de.steamwar.inventory.SWAnvilInv;
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import de.steamwar.inventory.SWInventory;
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import de.steamwar.inventory.SWItem;
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import de.steamwar.inventory.SWListInv;
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import de.steamwar.teamserver.Teamserver;
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import lombok.Getter;
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import lombok.Setter;
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import org.bukkit.Material;
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import org.bukkit.block.data.BlockData;
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import org.bukkit.block.data.Waterlogged;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.player.PlayerJoinEvent;
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import org.bukkit.event.player.PlayerQuitEvent;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import java.util.regex.Pattern;
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public class MaterialCommand extends SWCommand implements Listener {
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public MaterialCommand() {
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super("material");
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}
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private List<MaterialData> materialData = new ArrayList<>();
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private Map<Player, Search> searchMap = new HashMap<>();
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{
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for (Material value : Material.values()) {
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if (!value.isBlock()) {
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continue;
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}
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if (value.isLegacy()) {
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continue;
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}
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materialData.add(new MaterialData(value));
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}
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}
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private static class MaterialData {
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private Material material;
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private Material originalMaterial;
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private String name;
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private double blastResistance;
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private double hardness;
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private boolean transparent;
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private boolean solid;
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private boolean gravity;
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private boolean occluding;
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private boolean interacteable;
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private boolean flammable;
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private boolean waterloggable;
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public MaterialData(Material material) {
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this.originalMaterial = material;
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name = material.name();
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blastResistance = material.getBlastResistance();
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hardness = material.getHardness();
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transparent = material.isTransparent();
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solid = material.isSolid();
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gravity = material.hasGravity();
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occluding = material.isOccluding();
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interacteable = material.isInteractable();
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flammable = material.isFlammable();
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BlockData blockData = material.createBlockData();
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waterloggable = blockData instanceof Waterlogged;
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if (material.isItem() && material != Material.AIR) {
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this.material = material;
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} else {
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this.material = Material.GHAST_TEAR;
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}
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}
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public SWListInv.SWListEntry<Material> toSWItem(Player p) {
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List<String> lore = new ArrayList<>();
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lore.add(Teamserver.MESSAGE.parse("MATERIAL_BLAST-RESISTANCE", p, blastResistance));
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lore.add(Teamserver.MESSAGE.parse(blastResistance > 9 ? "MATERIAL_TNT_UNBREAKABLE" : "MATERIAL_TNT_BREAKABLE", p));
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lore.add(Teamserver.MESSAGE.parse("MATERIAL_HARDNESS", p, hardness));
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if (transparent) {
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lore.add(Teamserver.MESSAGE.parse("MATERIAL_TRANSPARENT", p));
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}
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if (solid) {
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lore.add(Teamserver.MESSAGE.parse("MATERIAL_SOLID", p));
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}
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if (gravity) {
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lore.add(Teamserver.MESSAGE.parse("MATERIAL_GRAVITY", p));
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}
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if (occluding) {
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lore.add(Teamserver.MESSAGE.parse("MATERIAL_OCCLUDING", p));
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}
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if (interacteable) {
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lore.add(Teamserver.MESSAGE.parse("MATERIAL_INTERACT-ABLE", p));
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}
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if (flammable) {
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lore.add(Teamserver.MESSAGE.parse("MATERIAL_FLAMMABLE", p));
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}
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if (waterloggable) {
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lore.add(Teamserver.MESSAGE.parse("MATERIAL_WATERLOGGABLE", p));
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}
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return new SWListInv.SWListEntry<>(new SWItem(material, "§e" + name, lore, false, clickType -> {
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}), originalMaterial);
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}
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public boolean is(Search search) {
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boolean result = true;
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if (search.transparent) {
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result &= transparent;
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}
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if (search.solid) {
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result &= solid;
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}
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if (search.gravity) {
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result &= gravity;
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}
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if (search.occluding) {
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result &= occluding;
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}
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if (search.interacteable) {
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result &= interacteable;
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}
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if (search.flammable) {
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result &= flammable;
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}
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if (search.waterloggable) {
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result &= waterloggable;
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}
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if (!result) {
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return false;
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}
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if (!(blastResistance >= search.blastResistanceMin && blastResistance < search.blastResistanceMax)) {
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return false;
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}
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if (search.name.isEmpty()) {
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return true;
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}
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return Pattern.compile(".*" + search.name.toLowerCase().replace(' ', '.') + ".*").asPredicate().test(name.toLowerCase());
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}
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}
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@Getter
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@Setter
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private static class Search {
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private boolean transparent = false;
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private boolean solid = false;
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private boolean gravity = false;
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private boolean occluding = false;
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private boolean interacteable = false;
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private boolean flammable = false;
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private boolean waterloggable = false;
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private double blastResistanceMin = 0;
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private double blastResistanceMax = 5000000;
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private String name = "";
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}
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@Register
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public void materialGUI(Player p) {
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List<SWListInv.SWListEntry<Material>> swListEntries = new ArrayList<>();
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materialData.forEach(data -> {
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if (data.is(searchMap.get(p))) {
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swListEntries.add(data.toSWItem(p));
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}
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});
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SWListInv<Material> materialSWListInv = new SWListInv<>(p, Teamserver.MESSAGE.parse("MATERIAL_INV_NAME", p, swListEntries.size(), materialData.size()), false, swListEntries, (clickType, material) -> {
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});
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materialSWListInv.setItem(49, new SWItem(Material.NAME_TAG, Teamserver.MESSAGE.parse("MATERIAL_SEARCH", p), clickType -> {
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searchGUI(p);
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}));
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materialSWListInv.open();
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}
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private void searchGUI(Player p) {
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SWInventory swInventory = new SWInventory(p, 54, Teamserver.MESSAGE.parse("MATERIAL_SEARCH", p));
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Search search = searchMap.get(p);
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swInventory.setItem(45, new SWItem(Material.ARROW, Teamserver.MESSAGE.parse("MATERIAL_BACK", p), clickType -> {
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materialGUI(p);
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}));
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swInventory.setItem(10, new SWItem(Material.NAME_TAG, Teamserver.MESSAGE.parse("MATERIAL_SEARCH_NAME", p) + Teamserver.MESSAGE.parse("MATERIAL_SEARCH_VALUE", p, search.name), clickType -> {
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SWAnvilInv swAnvilInv = new SWAnvilInv(p, Teamserver.MESSAGE.parse("MATERIAL_SEARCH_NAME", p), search.name);
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swAnvilInv.setCallback(s -> {
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search.name = s;
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searchGUI(p);
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});
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swAnvilInv.open();
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}));
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swInventory.setItem(19, new SWItem(Material.GLASS, Teamserver.MESSAGE.parse("MATERIAL_SEARCH_TRANSPARENT", p) + Teamserver.MESSAGE.parse("MATERIAL_SEARCH_VALUE", p, search.transparent), clickType -> {
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search.transparent = !search.transparent;
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searchGUI(p);
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}));
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swInventory.setItem(20, new SWItem(Material.BRICK, Teamserver.MESSAGE.parse("MATERIAL_SEARCH_SOLID", p) + Teamserver.MESSAGE.parse("MATERIAL_SEARCH_VALUE", p, search.solid), clickType -> {
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search.solid = !search.solid;
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searchGUI(p);
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}));
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swInventory.setItem(21, new SWItem(Material.BLACK_CONCRETE_POWDER, Teamserver.MESSAGE.parse("MATERIAL_SEARCH_GRAVITY", p) + Teamserver.MESSAGE.parse("MATERIAL_SEARCH_VALUE", p, search.gravity), clickType -> {
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search.gravity = !search.gravity;
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searchGUI(p);
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}));
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swInventory.setItem(22, new SWItem(Material.BIRCH_LOG, Teamserver.MESSAGE.parse("MATERIAL_SEARCH_OCCLUDING", p) + Teamserver.MESSAGE.parse("MATERIAL_SEARCH_VALUE", p, search.occluding), clickType -> {
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search.occluding = !search.occluding;
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searchGUI(p);
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}));
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swInventory.setItem(23, new SWItem(Material.OAK_BUTTON, Teamserver.MESSAGE.parse("MATERIAL_SEARCH_INTERACTEABLE", p) + Teamserver.MESSAGE.parse("MATERIAL_SEARCH_VALUE", p, search.interacteable), clickType -> {
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search.interacteable = !search.interacteable;
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searchGUI(p);
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}));
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swInventory.setItem(24, new SWItem(Material.FLINT_AND_STEEL, Teamserver.MESSAGE.parse("MATERIAL_SEARCH_FLAMMABLE", p) + Teamserver.MESSAGE.parse("MATERIAL_SEARCH_VALUE", p, search.flammable), clickType -> {
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search.flammable = !search.flammable;
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searchGUI(p);
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}));
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swInventory.setItem(25, new SWItem(Material.WATER_BUCKET, Teamserver.MESSAGE.parse("MATERIAL_SEARCH_WATERLOGGABLE", p) + Teamserver.MESSAGE.parse("MATERIAL_SEARCH_VALUE", p, search.waterloggable), clickType -> {
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search.waterloggable = !search.waterloggable;
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searchGUI(p);
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}));
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swInventory.setItem(28, new SWItem(Material.FIRE_CHARGE, Teamserver.MESSAGE.parse("MATERIAL_SEARCH_BLASTRESISTANCE_MIN", p) + Teamserver.MESSAGE.parse("MATERIAL_SEARCH_VALUE", p, search.blastResistanceMin), clickType -> {
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SWAnvilInv swAnvilInv = new SWAnvilInv(p, Teamserver.MESSAGE.parse("MATERIAL_SEARCH_BLASTRESISTANCE", p), search.blastResistanceMin + "");
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swAnvilInv.setCallback(s -> {
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try {
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search.blastResistanceMin = Double.parseDouble(s);
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if (search.blastResistanceMin < 0) search.blastResistanceMin = 0;
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if (search.blastResistanceMin > 5000000) search.blastResistanceMin = 5000000;
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if (search.blastResistanceMin > search.blastResistanceMax)
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search.blastResistanceMin = search.blastResistanceMax;
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} catch (NumberFormatException e) {
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// Ignored
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}
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searchGUI(p);
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});
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swAnvilInv.open();
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}));
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swInventory.setItem(29, new SWItem(Material.TNT, Teamserver.MESSAGE.parse("MATERIAL_SEARCH_BLASTRESISTANCE_MAX", p) + Teamserver.MESSAGE.parse("MATERIAL_SEARCH_VALUE", p, search.blastResistanceMax), clickType -> {
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SWAnvilInv swAnvilInv = new SWAnvilInv(p, Teamserver.MESSAGE.parse("MATERIAL_SEARCH_BLASTRESISTANCE", p), search.blastResistanceMax + "");
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swAnvilInv.setCallback(s -> {
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try {
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search.blastResistanceMax = Double.parseDouble(s);
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if (search.blastResistanceMax > 5000000) search.blastResistanceMax = 5000000;
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if (search.blastResistanceMax < 0) search.blastResistanceMax = 0;
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if (search.blastResistanceMax < search.blastResistanceMin)
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search.blastResistanceMax = search.blastResistanceMin;
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} catch (NumberFormatException e) {
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// Ignored
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}
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searchGUI(p);
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});
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swAnvilInv.open();
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}));
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swInventory.setItem(31, new SWItem(Material.NETHER_BRICK, Teamserver.MESSAGE.parse("MATERIAL_SEARCH_BLASTRESISTANCE_EXACT", p) + Teamserver.MESSAGE.parse("MATERIAL_SEARCH_VALUE", p, search.blastResistanceMin + "-" + search.blastResistanceMax), clickType -> {
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SWAnvilInv swAnvilInv = new SWAnvilInv(p, Teamserver.MESSAGE.parse("MATERIAL_SEARCH_BLASTRESISTANCE", p), search.blastResistanceMax + "");
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swAnvilInv.setCallback(s -> {
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try {
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search.blastResistanceMax = Double.parseDouble(s);
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if (search.blastResistanceMax > 5000000) search.blastResistanceMax = 5000000;
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if (search.blastResistanceMax < 0) search.blastResistanceMax = 0;
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search.blastResistanceMin = search.blastResistanceMax;
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} catch (NumberFormatException e) {
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// Ignored
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}
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searchGUI(p);
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});
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swAnvilInv.open();
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}));
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swInventory.open();
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}
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@EventHandler
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public void onPlayerJoin(PlayerJoinEvent event) {
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searchMap.put(event.getPlayer(), new Search());
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}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerQuit(PlayerQuitEvent event) {
|
||||
searchMap.remove(event.getPlayer());
|
||||
}
|
||||
}
|
@ -17,14 +17,15 @@
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.command;
|
||||
package de.steamwar.teamserver.command;
|
||||
|
||||
import com.sk89q.worldedit.extent.clipboard.Clipboard;
|
||||
import com.sk89q.worldedit.math.BlockVector3;
|
||||
import com.sk89q.worldedit.world.block.BaseBlock;
|
||||
import com.sk89q.worldedit.world.block.BlockType;
|
||||
import com.sk89q.worldedit.world.block.BlockTypes;
|
||||
import de.steamwar.Teamserver;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.teamserver.Teamserver;
|
||||
import de.steamwar.sql.Schematic;
|
||||
import de.steamwar.sql.SteamwarUser;
|
||||
import lombok.AllArgsConstructor;
|
@ -17,8 +17,9 @@
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.command;
|
||||
package de.steamwar.teamserver.command;
|
||||
|
||||
import de.steamwar.command.SWCommand;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
public class SpeedCommand extends SWCommand {
|
@ -17,9 +17,9 @@
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.listener;
|
||||
package de.steamwar.teamserver.listener;
|
||||
|
||||
import de.steamwar.Teamserver;
|
||||
import de.steamwar.teamserver.Teamserver;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.event.EventHandler;
|
@ -1,6 +1,6 @@
|
||||
name: Teamserver
|
||||
version: 1.0
|
||||
main: de.steamwar.Teamserver
|
||||
main: de.steamwar.teamserver.Teamserver
|
||||
api-version: 1.15
|
||||
prefix: Teamserver
|
||||
depend: [ SpigotCore ]
|
||||
|
In neuem Issue referenzieren
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