Implementing prepare schem packet #96
@ -24,6 +24,7 @@ public class PacketIdManager {
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//0x0(X) Standalone Packets
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public final static byte PING_PACKET = 0x01;
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public final static byte TABLIST_NAME = 0x02;
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public static final byte PREPARE_SCHEM = 0x03;
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//0x1(X) Bungee Inventory
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public final static byte INVENTORY_PACKET = 0x10;
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public final static byte INVENTORY_CALLBACK_PACKET = 0x11;
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@ -0,0 +1,32 @@
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package de.steamwar.comms.packets;
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import com.google.common.io.ByteArrayDataOutput;
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import de.steamwar.comms.PacketIdManager;
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import de.steamwar.sql.Schematic;
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import de.steamwar.sql.SchematicType;
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import de.steamwar.sql.SteamwarUser;
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public class PrepareSchemPacket extends SpigotPacket{
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private final SteamwarUser user;
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private final Schematic schematic;
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private final SchematicType schematicType;
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public PrepareSchemPacket(SteamwarUser user, Schematic schematic, SchematicType schematicType){
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this.user = user;
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this.schematic = schematic;
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this.schematicType = schematicType;
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}
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@Override
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public int getName() {
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return PacketIdManager.PREPARE_SCHEM;
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}
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@Override
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public void writeVars(ByteArrayDataOutput byteArrayDataOutput) {
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byteArrayDataOutput.writeInt(user.getId());
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byteArrayDataOutput.writeInt(schematic.getSchemID());
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byteArrayDataOutput.writeUTF(schematicType.toDB());
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}
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}
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10
SpigotCore_Main/src/de/steamwar/core/ServerInit.java
Normale Datei
10
SpigotCore_Main/src/de/steamwar/core/ServerInit.java
Normale Datei
@ -0,0 +1,10 @@
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package de.steamwar.core;
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import org.bukkit.Bukkit;
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public class ServerInit {
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private static void initServer(){
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Bukkit.getServer();
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}
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}
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