Add SWAnvilInv.defaultText #89
@ -32,39 +32,45 @@ public class SWAnvilInv {
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private final AnvilGUI.Builder builder;
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private final Player player;
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private final String defaultText;
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private Consumer<String> callback;
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public SWAnvilInv(Player p, String t){
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builder = new AnvilGUI.Builder().plugin(Core.getInstance()).title(t).text("»").onComplete(this::onResult);
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public SWAnvilInv(Player p, String t) {
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this(p, t, "");
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}
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public SWAnvilInv(Player p, String t, String defaultText) {
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builder = new AnvilGUI.Builder().plugin(Core.getInstance()).title(t).text("»" + defaultText).onComplete(this::onResult);
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this.defaultText = defaultText;
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player = p;
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}
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public void setItem(Material m){
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public void setItem(Material m) {
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setItem(m, new ArrayList<>(), false);
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}
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public void setItem(Material m, byte meta){
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public void setItem(Material m, byte meta) {
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setItem(m, meta, new ArrayList<>(), false);
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}
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public void setItem(Material m, List<String> lore, boolean e){
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public void setItem(Material m, List<String> lore, boolean e) {
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setItem(m, (byte)0, lore, e);
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}
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public void setItem(Material m, byte meta, List<String> lore, boolean e){
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builder.itemLeft(new SWItem(m, meta, "»", lore, e, null).getItemStack());
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public void setItem(Material m, byte meta, List<String> lore, boolean e) {
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builder.itemLeft(new SWItem(m, meta, "»" + defaultText, lore, e, null).getItemStack());
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}
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public void setCallback(Consumer<String> callback){
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public void setCallback(Consumer<String> callback) {
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this.callback = callback;
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}
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public void addCloseCallback(Runnable callback){
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public void addCloseCallback(Runnable callback) {
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builder.onClose(p -> callback.run());
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}
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public void open(){
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public void open() {
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builder.open(player);
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}
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