SteamWar/SpigotCore
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Implementing AnvilGUI + optional CustomItems in SWListInv + Refactoring #78

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Lixfel hat 2 Commits von implementingAnvilGUI nach master 2020-12-22 08:14:55 +01:00 zusammengeführt
Nur Änderungen aus Commit e3eeb3607e werden angezeigt - Alle Commits anzeigen

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@ -26,13 +26,14 @@ import org.bukkit.entity.Player;
import java.util.ArrayList;
import java.util.List;
import java.util.function.Consumer;
public class SWAnvilInv {
private final AnvilGUI.Builder builder;
private final Player player;
private Response callback;
private Consumer<String> callback;
public SWAnvilInv(Player p, String t){
builder = new AnvilGUI.Builder().plugin(Core.getInstance()).title(t).text("»").onComplete(this::onResult);
@ -55,7 +56,7 @@ public class SWAnvilInv {
builder.itemLeft(new SWItem(m, meta, "»", lore, e, null).getItemStack());
}
public void setCallback(Response callback){
public void setCallback(Consumer<String> callback){
this.callback = callback;
}
@ -70,15 +71,7 @@ public class SWAnvilInv {
private AnvilGUI.Response onResult(Player player, String s) {
if(s.startsWith("»"))
s = s.substring(1);
callback.onResult(s);
callback.accept(s);
return AnvilGUI.Response.close();
}
public void onClose(Player player) {
player.sendMessage("Closing");
}
public static interface Response{
void onResult(String s);
}
}