UpdateCommandFramework #191
@ -27,6 +27,6 @@ public class WorldOfColorWrapper12 implements WorldOfColorWrapper.IWorldOfColorW
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@Override
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public Locale getLocale(Player player){
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return Locale.forLanguageTag(player.getLocale());
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return Locale.forLanguageTag(player.getLocale().replace('_', '-'));
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}
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}
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@ -27,6 +27,6 @@ public class WorldOfColorWrapper8 implements WorldOfColorWrapper.IWorldOfColorWr
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@Override
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public Locale getLocale(Player player){
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return Locale.forLanguageTag(player.spigot().getLocale());
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return Locale.forLanguageTag(player.spigot().getLocale().replace('_', '-'));
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}
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}
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@ -1,7 +1,7 @@
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#
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# This file is a part of the SteamWar software.
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#
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# Copyright (C) 2021 SteamWar.de-Serverteam
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# Copyright (C) 2022 SteamWar.de-Serverteam
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU Affero General Public License as published by
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@ -17,90 +17,84 @@
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# along with this program. If not, see <https://www.gnu.org/licenses/>.
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#
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COMMAND_SYSTEM_ERROR = §cFehler beim Ausführen des Befehls!
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COMMAND_SYSTEM_ERROR = §cError executing the command!
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SWLISINV_NEXT_PAGE_ACTIVE = §eSeite vor
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SWLISINV_NEXT_PAGE_INACTIVE = §7Seite vor
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SWLISINV_PREVIOUS_PAGE_ACTIVE = §eSeite zurück
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SWLISINV_PREVIOUS_PAGE_INACTIVE = §7Seite zurück
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SWLISINV_NEXT_PAGE_ACTIVE = §eNext page
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SWLISINV_NEXT_PAGE_INACTIVE = §7Next page
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SWLISINV_PREVIOUS_PAGE_ACTIVE = §ePrevious page
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SWLISINV_PREVIOUS_PAGE_INACTIVE = §7Previous page
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SCHEM_SELECTOR_TITLE={0} auswählen: {1}
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SCHEM_SELECTOR_BACK=§eZurück
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SCHEM_SELECTOR_DIR=§9Ordner
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SCHEM_SELECTOR_RANK=§8Rang {0}
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SCHEM_SELECTOR_OWN=§7Eigene Schematics
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SCHEM_SELECTOR_PUB=§7Public Schematics
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SCHEM_SELECTOR_SEL_DIR=§7Ordner auswählen
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SCHEM_SELECTOR_NEW_DIR=§7Neuer Ordner
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SCHEM_SELECTOR_TITLE={0} selection: {1}
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SCHEM_SELECTOR_BACK=§eBack
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SCHEM_SELECTOR_DIR=§9Directory
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SCHEM_SELECTOR_RANK=§8Rank {0}
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SCHEM_SELECTOR_OWN=§7Own schematics
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SCHEM_SELECTOR_PUB=§7Public schematics
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SCHEM_SELECTOR_SEL_DIR=§7Select directory
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SCHEM_SELECTOR_NEW_DIR=§7New directory
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SCHEM_SELECTOR_FILTER=§7Filter
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SCHEM_SELECTOR_SORTING=§7Sortierung
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SCHEM_SELECTOR_SORTING_CURRENT=§7Aktuell: §e{0}
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SCHEM_SELECTOR_SORTING=§7Order by
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SCHEM_SELECTOR_SORTING_CURRENT=§7Current: §e{0}
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SCHEM_SELECTOR_SORTING_NAME=Name
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SCHEM_SELECTOR_SORTING_TYPE=Schematic-Typ
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SCHEM_SELECTOR_SORTING_UPDATE=Letztes Update
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SCHEM_SELECTOR_SORTING_DIRECTION=§7Richtung: §e{0}
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SCHEM_SELECTOR_SORTING_ASC=Aufsteigend
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SCHEM_SELECTOR_SORTING_DSC=Absteigend
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SCHEM_SELECTOR_SORTING_TYPE=Schematic type
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SCHEM_SELECTOR_SORTING_UPDATE=Last update
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SCHEM_SELECTOR_SORTING_DIRECTION=§e{0} §7order
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SCHEM_SELECTOR_SORTING_ASC=Ascending
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SCHEM_SELECTOR_SORTING_DSC=Descending
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SCHEM_SELECTOR_ITEM_NAME=§e{0}
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SCHEM_SELECTOR_ITEM_NAME_FILTER=§7{0}
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SCHEM_SELECTOR_ITEM_REPLACE=§e{0}§7
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SCHEM_SELECTOR_ITEM_LORE_TYPE=§7{0}
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SCHEM_SELECTOR_CREATE_DIR_TITLE=Ordner erstellen
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SCHEM_SELECTOR_CREATE_DIR_TITLE=Create directory
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SCHEM_SELECTOR_FILTER_TITLE=Filter
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SCHEM_SELECTOR_FILTER_ENTER_NAME=Name eingeben
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SCHEM_SELECTOR_FILTER_NAME=§7Nach Namen suchen...
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SCHEM_SELECTOR_FILTER_NAME_SEARCH=§7Suchbegriff: §e{0}
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SCHEM_SELECTOR_FILTER_ENTER_OWNER=Besitzer eingeben
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SCHEM_SELECTOR_FILTER_OWNER=§7Nach Besitzer suchen...
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SCHEM_SELECTOR_FILTER_OWNER_SEARCH=§7Besitzer: §e{0}
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SCHEM_SELECTOR_FILTER_SEL_TYPE=Typ wählen...
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SCHEM_SELECTOR_FILTER_TYPE=§7Nach Typ filtern...
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SCHEM_SELECTOR_FILTER_TYPE_SEARCH=§7Typ: §e{0}
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SCHEM_SELECTOR_FILTER_MAT=§7Nach Item filtern...
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SCHEM_SELECTOR_FILTER_ENTER_NAME=Insert name
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SCHEM_SELECTOR_FILTER_NAME=§7Search by name...
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SCHEM_SELECTOR_FILTER_NAME_SEARCH=§7Search term: §e{0}
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SCHEM_SELECTOR_FILTER_ENTER_OWNER=Choose owner
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SCHEM_SELECTOR_FILTER_OWNER=§7Search by owner...
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SCHEM_SELECTOR_FILTER_OWNER_SEARCH=§7Owner: §e{0}
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SCHEM_SELECTOR_FILTER_SEL_TYPE=Choose type...
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SCHEM_SELECTOR_FILTER_TYPE=§7Search by type...
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SCHEM_SELECTOR_FILTER_TYPE_SEARCH=§7Type: §e{0}
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SCHEM_SELECTOR_FILTER_MAT=§7Filter by item...
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SCHEM_SELECTOR_FILTER_MAT_SEARCH=§7Item: §e{0}
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SCHEM_SELECTOR_CANCEL=§eAbbrechen
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SCHEM_SELECTOR_GO=§eSuchen...
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SCHEM_SELECTOR_CANCEL=§eCancel
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SCHEM_SELECTOR_GO=§eSearch...
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SCHEM_SELECTOR_SCHEMATIC=Schematic
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SCHEM_SELECTOR_DIRECTORY=Ordner
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SCHEM_SELECTOR_SCHEMATIC_NODE=Schematic/Ordner
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SCHEM_SELECTOR_DIRECTORY=Directory
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SCHEM_SELECTOR_SCHEMATIC_NODE=Schematic/Directory
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MATERIAL_SELECTOR_TITLE=Material auswählen
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MATERIAL_SELECTOR_TITLE=Select material
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BAN_TEAM={0} §e{1} §7wurde von §e{2} {3} §e§lgebannt§8. §7Grund§8: §f{4}
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BAN_PERMA=§7Du bist §epermanent §e§lgebannt§8. §7Grund§8: §e{0}
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BAN_UNTIL=§7Du bist §ebis zum {0} §e§lgebannt§8. §7Grund§8: §e{1}
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UNBAN_ERROR=§cDer Spieler ist nicht gebannt.
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UNBAN=§7Du hast §e{0} §e§lentbannt.
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BAN_TEAM={0} §e{1} §7was §e§lbanned§7 by §e{2} {3}§8. §7Reason§8: §f{4}
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BAN_PERMA=§7You are §e§lbanned §7permanently. Reason§8: §e{0}
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BAN_UNTIL=§7You are §e§lbanned §euntil {0} §8. §7Reason§8: §e{1}
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UNBAN_ERROR=§cThe player isn't banned.
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UNBAN=§7You have §e§lunbanned §e{0}.
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MUTE_TEAM={0} §e{1} §7wurde von §e{2} {3} §e§lgemuted§8. §7Grund§8: §f{4}
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MUTE_PERMA=§7Du bist §epermanent §e§lgemuted§8. §7Grund§8: §e{0}
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MUTE_UNTIL=§7Du bist §ebis zum {0} §e§lgemuted§8. §7Grund§8: §e{1}
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UNMUTE_ERROR=§cDer Spieler ist nicht gemuted.
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UNMUTE=§7Du hast §e{0} §e§lentmuted.
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MUTE_TEAM={0} §e{1} §7was §e§lmuted§7 by §e{2} {3}§8. §7Reason§8: §f{4}
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MUTE_PERMA=§7You are §epermanently §e§lmuted§8. §7Reason§8: §e{0}
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MUTE_UNTIL=§7You are §e§lmuted §euntil {0}§8. §7Grund§8: §e{1}
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UNMUTE_ERROR=§cThe player isn't muted.
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UNMUTE=§7You have §e§lmuted §e{0}.
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NOSCHEMRECEIVING_TEAM={0} §e{1} §7wurde von §e{2} {3} §7vom §e§lSchematicerhalten ausgeschlossen§8. §7Grund§8: §f{4}
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NOSCHEMRECEIVING_PERMA=§7Du bist §epermanent §7vom Erhalten von §e§lSchematics ausgeschlossen§8. §7Grund§8: §e{0}
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NOSCHEMRECEIVING_UNTIL=§7Du bist §ebis zum {0} §7vom Erhalten von §e§lSchematics ausgeschlossen§8. §7Grund§8: §e{1}
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UNNOSCHEMRECEIVING_ERROR=§cDer Spieler ist nicht vom Erhalten von Schematics ausgeschlossen.
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UNNOSCHEMRECEIVING=§e{0} §7darf nun wieder §e§lSchematics erhalten§8.
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NOSCHEMRECEIVING_TEAM={0} §e{1} §7was excluded from §e{2} {3} §7from §e§lrecieving schematics§8. §7Reason§8: §f{4}
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NOSCHEMRECEIVING_PERMA=§7You are §epermanently §7excluded from receiving §e§lschematics§8. §7Reason§8: §e{0}
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NOSCHEMRECEIVING_UNTIL=§7You are excluded from receiving §e§lschematics §euntil {0}§8. §7Reason§8: §e{1}
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UNNOSCHEMRECEIVING_ERROR=§cThe player is not excluded from receiving schematics.
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UNNOSCHEMRECEIVING=§e{0} §7may now receive §e§lschematics§7 again§8.
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NOSCHEMSHARING_TEAM={0} §e{1} §7wurde von §e{2} {3} §7vom §e§lSchematicverteilen ausgeschlossen§8. §7Grund§8: §f{4}
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NOSCHEMSHARING_PERMA=§7Du bist §epermanent §7vom §e§lVerteilen von Schematics§7 ausgeschlossen§8. §7Grund§8: §e{0}
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NOSCHEMSHARING_UNTIL=§7Du bist §ebis zum {0} §7vom §e§lVerteilen von Schematics§7 ausgeschlossen§8. §7Grund§8: §e{1}
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UNNOSCHEMSHARING_ERROR=§cDer Spieler ist nicht vom Verteilen von Schematics ausgeschlossen.
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UNNOSCHEMSHARING=§e{0} §7darf nun wieder §e§lSchematics verteilen§8.
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NOSCHEMSHARING_TEAM={0} §e{1} §7was excluded from §e{2} {3} §7from §e§lsharing schematics§8. §7Reason§8: §f{4}
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NOSCHEMSHARING_PERMA=§7You are §epermanently $7excluded from sharing §e§lschematics§8. §7Reason§8: §e{0}
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NOSCHEMSHARING_UNTIL=§7You are excluded from sharing §e§lschematics §euntil {0}§8. §7Reason§8: §e{1}
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UNNOSCHEMSHARING_ERROR=§cThe player is not excluded from sharing schematics.
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UNNOSCHEMSHARING=§e{0} §7may now share §e§lschematics§7 again§8.
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NOSCHEMSUBMITTING_TEAM={0} §e{1} §7wurde von §e{2} {3} §7vom §e§lSchematiceinsenden ausgeschlossen§8. §7Grund§8: §f{4}
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NOSCHEMSUBMITTING_PERMA=§7Du bist §epermanent §7vom §e§lEinsenden von Schematics§7 ausgeschlossen§8. §7Grund§8: §e{0}
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NOSCHEMSUBMITTING_UNTIL=§7Du bist §ebis zum {0} §7vom §e§lEinsenden von Schematics§7 ausgeschlossen§8. §7Grund§8: §e{1}
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UNNOSCHEMSUBMITTING_ERROR=§cDer Spieler ist nicht vom Einsenden von Schematics ausgeschlossen.
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UNNOSCHEMSUBMITTING=§e{0} §7darf nun wieder §e§lSchematis einsenden§8.
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NODEVSERVER_TEAM={0} §e{1} §7hat §e{2} §7mit Grund §f{4}§7 zu generft und hat daher §e§lDevserververbot §7erhalten§8, §e{3}
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NODEVSERVER_PERMA=§7Du bist §epermanent §7vom §e§lDevserver §7ausgeschlossen§8. §7Grund§8: §e{0}
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NODEVSERVER_UNTIL=§7Du bist §ebis zum {0} §7vom §e§lDevserver §7ausgeschlossen§8. §7Grund§8: §e{1}
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UNNODEVSERVER_ERROR=§cDer Spieler ist nicht vom Devserver ausgeschlossen.
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UNNODEVSERVER=§e{0} §7darf nun wieder dem §e§lDevserver beitreten§8.
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NOSCHEMSUBMITTING_TEAM={0} §e{1} §7was excluded from §e{2} {3} §7from §e§lsubmitting schematics§8. §7Reason§8: §f{4}
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NOSCHEMSUBMITTING_PERMA=§7You are §epermanently §7excluded from submitting §e§lschematics§8. §7Reason§8: §e{0}
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NOSCHEMSUBMITTING_UNTIL=§7You are excluded from submitting §e§lschematics §euntil {0}§8. §7Reason§8: §e{1}
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UNNOSCHEMSUBMITTING_ERROR=§cThe player is not excluded from submitting schematics.
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UNNOSCHEMSUBMITTING=§e{0} §7may now submit §e§lschematics§7 again§8.
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101
SpigotCore_Main/src/SpigotCore_de.properties
Normale Datei
101
SpigotCore_Main/src/SpigotCore_de.properties
Normale Datei
@ -0,0 +1,101 @@
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#
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# This file is a part of the SteamWar software.
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#
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# Copyright (C) 2022 SteamWar.de-Serverteam
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU Affero General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU Affero General Public License for more details.
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#
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# You should have received a copy of the GNU Affero General Public License
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# along with this program. If not, see <https://www.gnu.org/licenses/>.
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#
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COMMAND_SYSTEM_ERROR = §cFehler beim Ausführen des Befehls!
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SWLISINV_NEXT_PAGE_ACTIVE = §eSeite vor
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SWLISINV_NEXT_PAGE_INACTIVE = §7Seite vor
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SWLISINV_PREVIOUS_PAGE_ACTIVE = §eSeite zurück
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SWLISINV_PREVIOUS_PAGE_INACTIVE = §7Seite zurück
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SCHEM_SELECTOR_TITLE={0} auswählen: {1}
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SCHEM_SELECTOR_BACK=§eZurück
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SCHEM_SELECTOR_DIR=§9Ordner
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SCHEM_SELECTOR_RANK=§8Rang {0}
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SCHEM_SELECTOR_OWN=§7Eigene Schematics
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SCHEM_SELECTOR_PUB=§7Public Schematics
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SCHEM_SELECTOR_SEL_DIR=§7Ordner auswählen
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SCHEM_SELECTOR_NEW_DIR=§7Neuer Ordner
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SCHEM_SELECTOR_FILTER=§7Filter
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SCHEM_SELECTOR_SORTING=§7Sortierung
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SCHEM_SELECTOR_SORTING_CURRENT=§7Aktuell: §e{0}
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SCHEM_SELECTOR_SORTING_NAME=Name
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SCHEM_SELECTOR_SORTING_TYPE=Schematic-Typ
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SCHEM_SELECTOR_SORTING_UPDATE=Letztes Update
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SCHEM_SELECTOR_SORTING_DIRECTION=§7Richtung: §e{0}
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SCHEM_SELECTOR_SORTING_ASC=Aufsteigend
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SCHEM_SELECTOR_SORTING_DSC=Absteigend
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SCHEM_SELECTOR_CREATE_DIR_TITLE=Ordner erstellen
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SCHEM_SELECTOR_FILTER_TITLE=Filter
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SCHEM_SELECTOR_FILTER_ENTER_NAME=Name eingeben
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SCHEM_SELECTOR_FILTER_NAME=§7Nach Namen suchen...
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SCHEM_SELECTOR_FILTER_NAME_SEARCH=§7Suchbegriff: §e{0}
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SCHEM_SELECTOR_FILTER_ENTER_OWNER=Besitzer eingeben
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SCHEM_SELECTOR_FILTER_OWNER=§7Nach Besitzer suchen...
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SCHEM_SELECTOR_FILTER_OWNER_SEARCH=§7Besitzer: §e{0}
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SCHEM_SELECTOR_FILTER_SEL_TYPE=Typ wählen...
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SCHEM_SELECTOR_FILTER_TYPE=§7Nach Typ filtern...
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SCHEM_SELECTOR_FILTER_TYPE_SEARCH=§7Typ: §e{0}
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SCHEM_SELECTOR_FILTER_MAT=§7Nach Item filtern...
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SCHEM_SELECTOR_FILTER_MAT_SEARCH=§7Item: §e{0}
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SCHEM_SELECTOR_CANCEL=§eAbbrechen
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SCHEM_SELECTOR_GO=§eSuchen...
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SCHEM_SELECTOR_SCHEMATIC=Schematic
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SCHEM_SELECTOR_DIRECTORY=Ordner
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SCHEM_SELECTOR_SCHEMATIC_NODE=Schematic/Ordner
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MATERIAL_SELECTOR_TITLE=Material auswählen
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BAN_TEAM={0} §e{1} §7wurde von §e{2} {3} §e§lgebannt§8. §7Grund§8: §f{4}
|
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BAN_PERMA=§7Du bist §epermanent §e§lgebannt§8. §7Grund§8: §e{0}
|
||||
BAN_UNTIL=§7Du bist §ebis zum {0} §e§lgebannt§8. §7Grund§8: §e{1}
|
||||
UNBAN_ERROR=§cDer Spieler ist nicht gebannt.
|
||||
UNBAN=§7Du hast §e{0} §e§lentbannt.
|
||||
|
||||
MUTE_TEAM={0} §e{1} §7wurde von §e{2} {3} §e§lgemuted§8. §7Grund§8: §f{4}
|
||||
MUTE_PERMA=§7Du bist §epermanent §e§lgemuted§8. §7Grund§8: §e{0}
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||||
MUTE_UNTIL=§7Du bist §ebis zum {0} §e§lgemuted§8. §7Grund§8: §e{1}
|
||||
UNMUTE_ERROR=§cDer Spieler ist nicht gemuted.
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||||
UNMUTE=§7Du hast §e{0} §e§lentmuted.
|
||||
|
||||
NOSCHEMRECEIVING_TEAM={0} §e{1} §7wurde von §e{2} {3} §7vom §e§lSchematicerhalten ausgeschlossen§8. §7Grund§8: §f{4}
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NOSCHEMRECEIVING_PERMA=§7Du bist §epermanent §7vom Erhalten von §e§lSchematics ausgeschlossen§8. §7Grund§8: §e{0}
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NOSCHEMRECEIVING_UNTIL=§7Du bist §ebis zum {0} §7vom Erhalten von §e§lSchematics ausgeschlossen§8. §7Grund§8: §e{1}
|
||||
UNNOSCHEMRECEIVING_ERROR=§cDer Spieler ist nicht vom Erhalten von Schematics ausgeschlossen.
|
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UNNOSCHEMRECEIVING=§e{0} §7darf nun wieder §e§lSchematics erhalten§8.
|
||||
|
||||
NOSCHEMSHARING_TEAM={0} §e{1} §7wurde von §e{2} {3} §7vom §e§lSchematicverteilen ausgeschlossen§8. §7Grund§8: §f{4}
|
||||
NOSCHEMSHARING_PERMA=§7Du bist §epermanent §7vom §e§lVerteilen von Schematics§7 ausgeschlossen§8. §7Grund§8: §e{0}
|
||||
NOSCHEMSHARING_UNTIL=§7Du bist §ebis zum {0} §7vom §e§lVerteilen von Schematics§7 ausgeschlossen§8. §7Grund§8: §e{1}
|
||||
UNNOSCHEMSHARING_ERROR=§cDer Spieler ist nicht vom Verteilen von Schematics ausgeschlossen.
|
||||
UNNOSCHEMSHARING=§e{0} §7darf nun wieder §e§lSchematics verteilen§8.
|
||||
|
||||
NOSCHEMSUBMITTING_TEAM={0} §e{1} §7wurde von §e{2} {3} §7vom §e§lSchematiceinsenden ausgeschlossen§8. §7Grund§8: §f{4}
|
||||
NOSCHEMSUBMITTING_PERMA=§7Du bist §epermanent §7vom §e§lEinsenden von Schematics§7 ausgeschlossen§8. §7Grund§8: §e{0}
|
||||
NOSCHEMSUBMITTING_UNTIL=§7Du bist §ebis zum {0} §7vom §e§lEinsenden von Schematics§7 ausgeschlossen§8. §7Grund§8: §e{1}
|
||||
UNNOSCHEMSUBMITTING_ERROR=§cDer Spieler ist nicht vom Einsenden von Schematics ausgeschlossen.
|
||||
UNNOSCHEMSUBMITTING=§e{0} §7darf nun wieder §e§lSchematis einsenden§8.
|
||||
|
||||
NODEVSERVER_TEAM={0} §e{1} §7hat §e{2} §7mit Grund §f{4}§7 zu generft und hat daher §e§lDevserververbot §7erhalten§8, §e{3}
|
||||
NODEVSERVER_PERMA=§7Du bist §epermanent §7vom §e§lDevserver §7ausgeschlossen§8. §7Grund§8: §e{0}
|
||||
NODEVSERVER_UNTIL=§7Du bist §ebis zum {0} §7vom §e§lDevserver §7ausgeschlossen§8. §7Grund§8: §e{1}
|
||||
UNNODEVSERVER_ERROR=§cDer Spieler ist nicht vom Devserver ausgeschlossen.
|
||||
UNNODEVSERVER=§e{0} §7darf nun wieder dem §e§lDevserver beitreten§8.
|
@ -23,6 +23,7 @@ import com.google.common.io.ByteArrayDataInput;
|
||||
import com.google.common.io.ByteStreams;
|
||||
import de.steamwar.comms.handlers.BungeeHandler;
|
||||
import de.steamwar.comms.handlers.InventoryHandler;
|
||||
import de.steamwar.comms.handlers.LocaleInvalidationHandler;
|
||||
import de.steamwar.core.BountifulWrapper;
|
||||
import de.steamwar.sql.BauweltMember;
|
||||
import de.steamwar.sql.SteamwarUser;
|
||||
@ -57,6 +58,7 @@ public class BungeeReceiver implements PluginMessageListener {
|
||||
Player player = Bukkit.getPlayer(SteamwarUser.get(byteArrayDataInput.readInt()).getUUID());
|
||||
player.closeInventory();
|
||||
});
|
||||
registerHandler(PacketIdManager.LOCALE_INVALIDATION, new LocaleInvalidationHandler());
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -28,6 +28,8 @@ public class PacketIdManager {
|
||||
public static final byte PREPARE_SCHEM = 0x03;
|
||||
public static final byte BAUMEMBER_UPDATE = 0x04;
|
||||
public static final byte EXECUTE_COMMAND = 0x05;
|
||||
public static final byte LOCALE_INVALIDATION = 0x06;
|
||||
|
||||
//0x1(X) Bungee Inventory
|
||||
public static final byte INVENTORY_PACKET = 0x10;
|
||||
public static final byte INVENTORY_CALLBACK_PACKET = 0x11;
|
||||
|
@ -0,0 +1,31 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2020 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.comms.handlers;
|
||||
|
||||
import com.google.common.io.ByteArrayDataInput;
|
||||
import de.steamwar.sql.SteamwarUser;
|
||||
|
||||
public class LocaleInvalidationHandler implements BungeeHandler {
|
||||
|
||||
@Override
|
||||
public void handle(ByteArrayDataInput byteArrayDataInput) {
|
||||
SteamwarUser.invalidate(byteArrayDataInput.readInt());
|
||||
}
|
||||
}
|
@ -84,6 +84,7 @@ public class Core extends JavaPlugin{
|
||||
}
|
||||
|
||||
private ErrorHandler errorHandler;
|
||||
private CrashDetector crashDetector;
|
||||
|
||||
@Override
|
||||
public void onLoad() {
|
||||
@ -94,6 +95,8 @@ public class Core extends JavaPlugin{
|
||||
public void onEnable() {
|
||||
setSqlConfig();
|
||||
errorHandler = new ErrorHandler();
|
||||
if(VERSION > 15)
|
||||
crashDetector = new CrashDetector();
|
||||
|
||||
Bukkit.getPluginManager().registerEvents(new PlayerJoinedEvent(), this);
|
||||
Bukkit.getPluginManager().registerEvents(new ChattingEvent(), this);
|
||||
@ -112,6 +115,8 @@ public class Core extends JavaPlugin{
|
||||
@Override
|
||||
public void onDisable() {
|
||||
TinyProtocol.instance.close();
|
||||
if(VERSION > 15)
|
||||
crashDetector.stop();
|
||||
errorHandler.unregister();
|
||||
if(!standalone) {
|
||||
Statement.close();
|
||||
|
64
SpigotCore_Main/src/de/steamwar/core/CrashDetector.java
Normale Datei
64
SpigotCore_Main/src/de/steamwar/core/CrashDetector.java
Normale Datei
@ -0,0 +1,64 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.core;
|
||||
|
||||
import de.steamwar.sql.SWException;
|
||||
import org.bukkit.Bukkit;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.concurrent.atomic.AtomicLong;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
public class CrashDetector {
|
||||
|
||||
private static final long TIMEOUT = 20000;
|
||||
private final AtomicLong lastTick = new AtomicLong(Long.MAX_VALUE);
|
||||
private final Thread mainThread = Thread.currentThread();
|
||||
private final Thread watchdog;
|
||||
|
||||
private boolean run = true;
|
||||
|
||||
public CrashDetector () {
|
||||
Bukkit.getScheduler().runTaskTimer(Core.getInstance(), () -> lastTick.set(System.currentTimeMillis()), 0, 1);
|
||||
watchdog = new Thread(this::run, "SteamWar Watchdog");
|
||||
watchdog.setDaemon(true);
|
||||
watchdog.start();
|
||||
}
|
||||
|
||||
public void stop() {
|
||||
run = false;
|
||||
watchdog.interrupt();
|
||||
}
|
||||
|
||||
private void run() {
|
||||
while (run) {
|
||||
long curTime = System.currentTimeMillis();
|
||||
if(curTime - TIMEOUT > lastTick.get()) {
|
||||
SWException.log(Bukkit.getServer().getVersion() + " server hung for " + (curTime - lastTick.get()) + "ms, ", Arrays.stream(mainThread.getStackTrace()).map(StackTraceElement::toString).collect(Collectors.joining("\n")));
|
||||
lastTick.set(curTime);
|
||||
}
|
||||
try {
|
||||
Thread.sleep(1000);
|
||||
} catch (InterruptedException e) {
|
||||
Thread.currentThread().interrupt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -21,6 +21,7 @@ package de.steamwar.message;
|
||||
|
||||
import de.steamwar.core.BountifulWrapper;
|
||||
import de.steamwar.core.WorldOfColorWrapper;
|
||||
import de.steamwar.sql.SteamwarUser;
|
||||
import net.md_5.bungee.api.ChatMessageType;
|
||||
import net.md_5.bungee.api.chat.ClickEvent;
|
||||
import net.md_5.bungee.api.chat.HoverEvent;
|
||||
@ -74,7 +75,7 @@ public class Message {
|
||||
}
|
||||
|
||||
private Locale getLocale(Player player){
|
||||
return WorldOfColorWrapper.impl.getLocale(player);
|
||||
return SteamwarUser.get(player).getLocale();
|
||||
}
|
||||
|
||||
/* Send a message to one player */
|
||||
|
@ -331,7 +331,8 @@ public class SQLProvider implements Provider {
|
||||
}
|
||||
|
||||
private SteamwarUser newSteamwarUser(ResultSet rs) throws SQLException {
|
||||
return new SteamwarUser(rs.getInt("id"), UUID.fromString(rs.getString("UUID")), rs.getString("UserName"), UserGroup.getUsergroup(rs.getString("UserGroup")), rs.getInt("Team"), rs.getBoolean("Bedrock"));
|
||||
String dbLocale = rs.getString("Locale");
|
||||
return new SteamwarUser(rs.getInt("id"), UUID.fromString(rs.getString("UUID")), rs.getString("UserName"), UserGroup.getUsergroup(rs.getString("UserGroup")), rs.getInt("Team"), rs.getBoolean("Bedrock"), dbLocale != null ? Locale.forLanguageTag(dbLocale) : null);
|
||||
}
|
||||
|
||||
private static final Statement insert = new Statement("INSERT INTO Exception (server, message, stacktrace) VALUES (?, ?, ?)");
|
||||
|
@ -20,6 +20,7 @@
|
||||
package de.steamwar.sql;
|
||||
|
||||
import de.steamwar.core.WorldEditWrapper;
|
||||
import de.steamwar.core.WorldOfColorWrapper;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.OfflinePlayer;
|
||||
import org.bukkit.entity.Player;
|
||||
@ -168,12 +169,12 @@ public class StandaloneProvider implements Provider {
|
||||
Player player = Bukkit.getPlayer(userName);
|
||||
if(player == null)
|
||||
return null;
|
||||
return usersByUUID.computeIfAbsent(player.getUniqueId(), uuid -> new SteamwarUser(userId++, uuid, userName, UserGroup.Member, 0, false));
|
||||
return usersByUUID.computeIfAbsent(player.getUniqueId(), uuid -> new SteamwarUser(userId++, uuid, userName, UserGroup.Member, 0, false, null));
|
||||
}
|
||||
|
||||
@Override
|
||||
public SteamwarUser getUserByUUID(UUID uuid) {
|
||||
return usersByUUID.computeIfAbsent(uuid, uuid1 -> new SteamwarUser(userId++, uuid1, Objects.requireNonNull(Objects.requireNonNull(Bukkit.getOfflinePlayer(uuid1)).getName()), UserGroup.Member, 0, false));
|
||||
return usersByUUID.computeIfAbsent(uuid, uuid1 -> new SteamwarUser(userId++, uuid1, Objects.requireNonNull(Objects.requireNonNull(Bukkit.getOfflinePlayer(uuid1)).getName()), UserGroup.Member, 0, false, null));
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -20,13 +20,11 @@
|
||||
package de.steamwar.sql;
|
||||
|
||||
import de.steamwar.core.Core;
|
||||
import de.steamwar.core.WorldOfColorWrapper;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.UUID;
|
||||
import java.util.*;
|
||||
|
||||
public class SteamwarUser {
|
||||
|
||||
@ -43,20 +41,30 @@ public class SteamwarUser {
|
||||
}, 72000, 72000);
|
||||
}
|
||||
|
||||
public static void invalidate(int userId) {
|
||||
SteamwarUser user = byId.remove(userId);
|
||||
if (user == null)
|
||||
return;
|
||||
byName.remove(user.getUserName());
|
||||
byUUID.remove(user.getUUID());
|
||||
}
|
||||
|
||||
private final int id;
|
||||
private final UUID uuid;
|
||||
private final String userName;
|
||||
private final UserGroup userGroup;
|
||||
private final int team;
|
||||
private final boolean bedrock;
|
||||
private Locale locale;
|
||||
|
||||
public SteamwarUser(int id, UUID uuid, String userName, UserGroup userGroup, int team, boolean bedrock) {
|
||||
public SteamwarUser(int id, UUID uuid, String userName, UserGroup userGroup, int team, boolean bedrock, Locale locale) {
|
||||
this.id = id;
|
||||
this.uuid = uuid;
|
||||
this.userName = userName;
|
||||
this.userGroup = userGroup;
|
||||
this.team = team;
|
||||
this.bedrock = bedrock;
|
||||
this.locale = locale;
|
||||
|
||||
byUUID.put(uuid, this);
|
||||
byName.put(userName.toLowerCase(), this);
|
||||
@ -87,6 +95,15 @@ public class SteamwarUser {
|
||||
return bedrock;
|
||||
}
|
||||
|
||||
public Locale getLocale() {
|
||||
if(locale != null)
|
||||
return locale;
|
||||
Locale locale = WorldOfColorWrapper.impl.getLocale(Bukkit.getPlayer(uuid));
|
||||
if (locale != null)
|
||||
return locale;
|
||||
return Locale.getDefault();
|
||||
}
|
||||
|
||||
public static SteamwarUser get(String userName){
|
||||
SteamwarUser user = byName.get(userName.toLowerCase());
|
||||
if(user == null)
|
||||
|
In neuem Issue referenzieren
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