Implement execute command packet for lobby #155
@ -27,6 +27,7 @@ public class PacketIdManager {
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public static final byte TABLIST_NAME = 0x02;
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public static final byte PREPARE_SCHEM = 0x03;
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public static final byte BAUMEMBER_UPDATE = 0x04;
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public static final byte EXECUTE_COMMAND = 0x05;
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//0x1(X) Bungee Inventory
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public static final byte INVENTORY_PACKET = 0x10;
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public static final byte INVENTORY_CALLBACK_PACKET = 0x11;
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@ -0,0 +1,47 @@
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/*
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This file is a part of the SteamWar software.
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Copyright (C) 2021 SteamWar.de-Serverteam
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.comms.packets;
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import com.google.common.io.ByteArrayDataOutput;
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import de.steamwar.comms.PacketIdManager;
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import de.steamwar.sql.SteamwarUser;
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import org.bukkit.entity.Player;
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public class ExecuteCommandPacket extends SpigotPacket {
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private final SteamwarUser user;
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private final String command;
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public ExecuteCommandPacket(Player player, String command) {
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this.user = SteamwarUser.get(player.getUniqueId());
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this.command = command;
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}
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@Override
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public int getName() {
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return PacketIdManager.EXECUTE_COMMAND;
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}
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@Override
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public void writeVars(ByteArrayDataOutput out) {
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out.writeInt(user.getId());
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out.writeUTF(command);
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}
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}
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