SteamWar/SpigotCore
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Storing replays in the database #108

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Lixfel hat 4 Commits von fight-replays nach master 2021-08-21 20:05:04 +02:00 zusammengeführt
6 geänderte Dateien mit 10 neuen und 2 gelöschten Zeilen
Nur Änderungen aus Commit 8c62f97980 werden angezeigt - Alle Commits anzeigen

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@ -19,6 +19,7 @@
package de.steamwar.command;
import de.steamwar.sql.SteamwarUser;
import org.bukkit.Bukkit;
import org.bukkit.GameMode;
import org.bukkit.command.Command;
@ -69,6 +70,7 @@ public class SWCommandUtils {
if (s.equals("a") || s.equals("adventure") || s.equals("2")) return GameMode.ADVENTURE;
return null;
}, s -> Arrays.asList("s", "survival", "0", "c", "creative", "1", "sp", "spectator", "3", "a", "adventure", "2")));
MAPPER_FUNCTIONS.put(SteamwarUser.class.getTypeName(), createMapper(SteamwarUser::get, s -> Bukkit.getOnlinePlayers().stream().map(Player::getName).collect(Collectors.toList())));
}
private static void addMapper(Class<?> clazz, Class<?> alternativeClazz, TypeMapper<?> mapper) {

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@ -29,7 +29,8 @@ public interface TypeMapper<T> {
}
// For backwards compatibility, can be removed later on
@Deprecated(since = "Use the other map Function without calling super!")
// SINCE="Use the other map Function without calling super!"
@Deprecated
default T map(String[] previousArguments, String s) {
throw new SecurityException();
}

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@ -51,6 +51,7 @@ public class BungeeReceiver implements PluginMessageListener {
}
});
registerHandler(PacketIdManager.BAUMEMBER_UPDATE, byteArrayDataInput -> BauweltMember.clear());
registerHandler(PacketIdManager.INVENTORY_PACKET, new InventoryHandler());
registerHandler(PacketIdManager.INVENTORY_CLOSE_PACKET, byteArrayDataInput -> {
Player player = Bukkit.getPlayer(SteamwarUser.get(byteArrayDataInput.readInt()).getUUID());

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@ -25,6 +25,7 @@ public class PacketIdManager {
public final static byte PING_PACKET = 0x01;
public final static byte TABLIST_NAME = 0x02;
public static final byte PREPARE_SCHEM = 0x03;
public final static byte BAUMEMBER_UPDATE = 0x04;
//0x1(X) Bungee Inventory
public final static byte INVENTORY_PACKET = 0x10;
public final static byte INVENTORY_CALLBACK_PACKET = 0x11;

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@ -34,6 +34,10 @@ public class BauweltMember{
private static final List<BauweltMember> members = new ArrayList<>();
public static void clear() {
members.clear();
}
private BauweltMember(int ownerID, int memberID, boolean worldEdit, boolean world, boolean updateDB){
bauweltID = ownerID;
this.memberID = memberID;

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@ -64,5 +64,4 @@ public class UserConfig {
public static void removePlayerConfig(int id, String config) {
SQL.update("DELETE FROM UserConfig WHERE User = ? AND Config = ?", id, config);
}
}