Storing replays in the database #108
@ -19,6 +19,7 @@
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package de.steamwar.command;
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import de.steamwar.sql.SteamwarUser;
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import org.bukkit.Bukkit;
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import org.bukkit.GameMode;
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import org.bukkit.command.Command;
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@ -69,6 +70,7 @@ public class SWCommandUtils {
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if (s.equals("a") || s.equals("adventure") || s.equals("2")) return GameMode.ADVENTURE;
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return null;
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}, s -> Arrays.asList("s", "survival", "0", "c", "creative", "1", "sp", "spectator", "3", "a", "adventure", "2")));
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MAPPER_FUNCTIONS.put(SteamwarUser.class.getTypeName(), createMapper(SteamwarUser::get, s -> Bukkit.getOnlinePlayers().stream().map(Player::getName).collect(Collectors.toList())));
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}
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private static void addMapper(Class<?> clazz, Class<?> alternativeClazz, TypeMapper<?> mapper) {
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@ -29,7 +29,8 @@ public interface TypeMapper<T> {
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}
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// For backwards compatibility, can be removed later on
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@Deprecated(since = "Use the other map Function without calling super!")
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// SINCE="Use the other map Function without calling super!"
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@Deprecated
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default T map(String[] previousArguments, String s) {
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throw new SecurityException();
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}
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@ -51,6 +51,7 @@ public class BungeeReceiver implements PluginMessageListener {
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}
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});
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registerHandler(PacketIdManager.BAUMEMBER_UPDATE, byteArrayDataInput -> BauweltMember.clear());
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registerHandler(PacketIdManager.INVENTORY_PACKET, new InventoryHandler());
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registerHandler(PacketIdManager.INVENTORY_CLOSE_PACKET, byteArrayDataInput -> {
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Player player = Bukkit.getPlayer(SteamwarUser.get(byteArrayDataInput.readInt()).getUUID());
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@ -25,6 +25,7 @@ public class PacketIdManager {
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public final static byte PING_PACKET = 0x01;
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public final static byte TABLIST_NAME = 0x02;
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public static final byte PREPARE_SCHEM = 0x03;
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public final static byte BAUMEMBER_UPDATE = 0x04;
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//0x1(X) Bungee Inventory
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public final static byte INVENTORY_PACKET = 0x10;
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public final static byte INVENTORY_CALLBACK_PACKET = 0x11;
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@ -34,6 +34,10 @@ public class BauweltMember{
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private static final List<BauweltMember> members = new ArrayList<>();
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public static void clear() {
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members.clear();
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}
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private BauweltMember(int ownerID, int memberID, boolean worldEdit, boolean world, boolean updateDB){
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bauweltID = ownerID;
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this.memberID = memberID;
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@ -64,5 +64,4 @@ public class UserConfig {
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public static void removePlayerConfig(int id, String config) {
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SQL.update("DELETE FROM UserConfig WHERE User = ? AND Config = ?", id, config);
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}
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}
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