SteamWar/SpigotCore
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Use Cache for Skulls #101

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Lixfel hat 3 Commits von optimize_skulls nach master 2021-04-29 20:06:02 +02:00 zusammengeführt
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@ -21,7 +21,6 @@ package de.steamwar.inventory;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.SkullMeta;
@ -271,12 +270,7 @@ class SWItem_14 {
ItemStack head = new ItemStack(Material.PLAYER_HEAD, 1);
SkullMeta headmeta = (SkullMeta) head.getItemMeta();
assert headmeta != null;
Player p = Bukkit.getPlayerExact(player);
if (p != null) {
headmeta.setOwningPlayer(p);
} else {
headmeta.setOwner(player);
}
headmeta.setOwningPlayer(Bukkit.getOfflinePlayer(player));
headmeta.setDisplayName(player);
head.setItemMeta(headmeta);
return head;