SteamWar/SpigotCore
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1.19.3 compatibility
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful

Dieser Commit ist enthalten in:
Lixfel 2023-02-03 11:23:00 +01:00
Ursprung 32d3bddc39
Commit e9f689f45b
5 geänderte Dateien mit 77 neuen und 30 gelöschten Zeilen

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@ -22,8 +22,10 @@ package de.steamwar.core;
import com.comphenix.tinyprotocol.Reflection;
import com.mojang.authlib.GameProfile;
import com.mojang.datafixers.util.Pair;
import org.bukkit.GameMode;
import java.util.Collections;
import java.util.EnumMap;
import java.util.List;
public class ProtocolWrapper18 implements ProtocolWrapper {
@ -34,9 +36,26 @@ public class ProtocolWrapper18 implements ProtocolWrapper {
equipmentStack.set(packet, Collections.singletonList(new Pair<>(slot, stack)));
}
private static final Reflection.ConstructorInvoker playerInfoDataConstructor = Reflection.getConstructor(playerInfoDataClass, GameProfile.class, int.class, enumGamemode, iChatBaseComponent);
private static final Class<?> playerInfoPacket = Reflection.getClass("{nms.network.protocol.game}.PacketPlayOutPlayerInfo");
private static final Class<?> playerInfoActionClass = Reflection.getClass("{nms.network.protocol.game}.PacketPlayOutPlayerInfo$EnumPlayerInfoAction");
private static final Reflection.FieldAccessor<?> playerInfoAction = Reflection.getField(playerInfoPacket, playerInfoActionClass, 0);
private static final Reflection.FieldAccessor<List> playerInfoData = Reflection.getField(playerInfoPacket, List.class, 0);
private static final EnumMap<PlayerInfoAction, Object> actions = new EnumMap<>(PlayerInfoAction.class);
static {
Object[] nativeActions = playerInfoActionClass.getEnumConstants();
actions.put(PlayerInfoAction.ADD, nativeActions[0]);
actions.put(PlayerInfoAction.GAMEMODE, nativeActions[1]);
actions.put(PlayerInfoAction.REMOVE, nativeActions[4]);
}
private static final Class<?> iChatBaseComponent = Reflection.getClass("{nms.network.chat}.IChatBaseComponent");
private static final Reflection.ConstructorInvoker playerInfoDataConstructor = Reflection.getConstructor("{nms.network.protocol.game}.PacketPlayOutPlayerInfo$PlayerInfoData", GameProfile.class, int.class, enumGamemode, iChatBaseComponent);
@Override
public Object playerInfoDataConstructor(Object packet, GameProfile profile, Object mode) {
return playerInfoDataConstructor.invoke(profile, 0, mode, null);
@SuppressWarnings("deprecation")
public Object playerInfoPacketConstructor(PlayerInfoAction action, GameProfile profile, GameMode mode) {
Object packet = Reflection.newInstance(playerInfoPacket);
playerInfoAction.set(packet, actions.get(action));
playerInfoData.set(packet, Collections.singletonList(playerInfoDataConstructor.invoke(profile, 0, ProtocolWrapper.getGameModeById.invoke(null, mode.getValue()), null)));
return packet;
}
}

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@ -22,8 +22,13 @@ package de.steamwar.core;
import com.comphenix.tinyprotocol.Reflection;
import com.mojang.authlib.GameProfile;
import com.mojang.datafixers.util.Pair;
import net.minecraft.network.protocol.game.ClientboundPlayerInfoRemovePacket;
import net.minecraft.network.protocol.game.ClientboundPlayerInfoUpdatePacket;
import net.minecraft.world.level.EnumGamemode;
import org.bukkit.GameMode;
import java.util.Collections;
import java.util.EnumSet;
import java.util.List;
public class ProtocolWrapper19 implements ProtocolWrapper {
@ -34,9 +39,19 @@ public class ProtocolWrapper19 implements ProtocolWrapper {
equipmentStack.set(packet, Collections.singletonList(new Pair<>(slot, stack)));
}
private static final Reflection.ConstructorInvoker playerInfoDataConstructor = Reflection.getConstructor(playerInfoDataClass, GameProfile.class, int.class, enumGamemode, iChatBaseComponent, Reflection.getClass("net.minecraft.world.entity.player.ProfilePublicKey$a"));
private static final Reflection.ConstructorInvoker removePacketConstructor = Reflection.getConstructor(ClientboundPlayerInfoRemovePacket.class, List.class);
private static final Reflection.FieldAccessor<EnumSet> updateActions = Reflection.getField(ClientboundPlayerInfoUpdatePacket.class, EnumSet.class, 0);
private static final Reflection.FieldAccessor<List> updatePlayers = Reflection.getField(ClientboundPlayerInfoUpdatePacket.class, List.class, 0);
@Override
public Object playerInfoDataConstructor(Object packet, GameProfile profile, Object mode) {
return playerInfoDataConstructor.invoke(profile, 0, mode, null, null);
@SuppressWarnings("deprecation")
public Object playerInfoPacketConstructor(PlayerInfoAction action, GameProfile profile, GameMode mode) {
if(action == PlayerInfoAction.REMOVE)
return removePacketConstructor.invoke(Collections.singletonList(profile.getId()));
Object packet = Reflection.newInstance(ClientboundPlayerInfoUpdatePacket.class);
updateActions.set(packet, action == PlayerInfoAction.ADD ? EnumSet.of(ClientboundPlayerInfoUpdatePacket.a.a, ClientboundPlayerInfoUpdatePacket.a.c) : EnumSet.of(ClientboundPlayerInfoUpdatePacket.a.c));
updatePlayers.set(packet, Collections.singletonList(new ClientboundPlayerInfoUpdatePacket.b(profile.getId(), profile, false, 0, EnumGamemode.a(mode.getValue()), null, null)));
return packet;
}
}

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@ -21,6 +21,11 @@ package de.steamwar.core;
import com.comphenix.tinyprotocol.Reflection;
import com.mojang.authlib.GameProfile;
import org.bukkit.GameMode;
import java.util.Collections;
import java.util.EnumMap;
import java.util.List;
public class ProtocolWrapper8 implements ProtocolWrapper {
@ -41,9 +46,26 @@ public class ProtocolWrapper8 implements ProtocolWrapper {
equipmentStack.set(packet, stack);
}
private static final Reflection.ConstructorInvoker playerInfoDataConstructor = Reflection.getConstructor(playerInfoDataClass, playerInfoPacket, GameProfile.class, int.class, enumGamemode, iChatBaseComponent);
private static final Class<?> playerInfoPacket = Reflection.getClass("{nms.network.protocol.game}.PacketPlayOutPlayerInfo");
private static final Class<?> playerInfoActionClass = Reflection.getClass("{nms.network.protocol.game}.PacketPlayOutPlayerInfo$EnumPlayerInfoAction");
private static final Reflection.FieldAccessor<?> playerInfoAction = Reflection.getField(playerInfoPacket, playerInfoActionClass, 0);
private static final Reflection.FieldAccessor<List> playerInfoData = Reflection.getField(playerInfoPacket, List.class, 0);
private static final EnumMap<PlayerInfoAction, Object> actions = new EnumMap<>(PlayerInfoAction.class);
static {
Object[] nativeActions = playerInfoActionClass.getEnumConstants();
actions.put(PlayerInfoAction.ADD, nativeActions[0]);
actions.put(PlayerInfoAction.GAMEMODE, nativeActions[1]);
actions.put(PlayerInfoAction.REMOVE, nativeActions[4]);
}
private static final Class<?> iChatBaseComponent = Reflection.getClass("{nms.network.chat}.IChatBaseComponent");
private static final Reflection.ConstructorInvoker playerInfoDataConstructor = Reflection.getConstructor("{nms.network.protocol.game}.PacketPlayOutPlayerInfo$PlayerInfoData", playerInfoPacket, GameProfile.class, int.class, enumGamemode, iChatBaseComponent);
@Override
public Object playerInfoDataConstructor(Object packet, GameProfile profile, Object mode) {
return playerInfoDataConstructor.invoke(packet, profile, 0, mode, null);
@SuppressWarnings("deprecation")
public Object playerInfoPacketConstructor(PlayerInfoAction action, GameProfile profile, GameMode mode) {
Object packet = Reflection.newInstance(playerInfoPacket);
playerInfoAction.set(packet, actions.get(action));
playerInfoData.set(packet, Collections.singletonList(playerInfoDataConstructor.invoke(packet, profile, 0, ProtocolWrapper.getGameModeById.invoke(null, mode.getValue()), null)));
return packet;
}
}

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@ -21,6 +21,7 @@ package de.steamwar.core;
import com.comphenix.tinyprotocol.Reflection;
import com.mojang.authlib.GameProfile;
import org.bukkit.GameMode;
public interface ProtocolWrapper {
@ -28,10 +29,9 @@ public interface ProtocolWrapper {
Class<?> spawnPacket = Reflection.getClass("{nms.network.protocol.game}.PacketPlayOutSpawnEntity");
Class<?> spawnLivingPacket = Core.getVersion() > 18 ? ProtocolWrapper.spawnPacket : Reflection.getClass("{nms.network.protocol.game}.PacketPlayOutSpawnEntityLiving");
Class<?> equipmentPacket = Reflection.getClass("{nms.network.protocol.game}.PacketPlayOutEntityEquipment");
Class<?> playerInfoPacket = Reflection.getClass("{nms.network.protocol.game}.PacketPlayOutPlayerInfo");
Class<?> playerInfoDataClass = Reflection.getClass("{nms.network.protocol.game}.PacketPlayOutPlayerInfo$PlayerInfoData");
Class<?> enumGamemode = Reflection.getClass(Core.getVersion() > 9 ? "{nms.world.level}.EnumGamemode" : "{nms}.WorldSettings$EnumGamemode");
Class<?> iChatBaseComponent = Reflection.getClass("{nms.network.chat}.IChatBaseComponent");
Reflection.MethodInvoker getGameModeById = Reflection.getTypedMethod(enumGamemode, null, enumGamemode, int.class);
// 0: hand, 1: offhand, 2: feet, 3: legs, 4: chest, 5: head
Object[] itemSlots = Core.getVersion() > 8 ? Reflection.getClass("{nms.world.entity}.EnumItemSlot").getEnumConstants() : new Integer[]{0, 0, 1, 2, 3, 4};
@ -40,6 +40,11 @@ public interface ProtocolWrapper {
void setEquipmentPacketStack(Object packet, Object slot, Object stack);
Object playerInfoDataConstructor(Object packet, GameProfile profile, Object mode);
Object playerInfoPacketConstructor(PlayerInfoAction action, GameProfile profile, GameMode mode);
enum PlayerInfoAction {
ADD,
GAMEMODE,
REMOVE
}
}

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@ -25,12 +25,11 @@ import de.steamwar.core.BountifulWrapper;
import de.steamwar.core.Core;
import de.steamwar.core.FlatteningWrapper;
import de.steamwar.core.ProtocolWrapper;
import org.bukkit.GameMode;
import org.bukkit.Location;
import org.bukkit.entity.EntityType;
import org.bukkit.inventory.ItemStack;
import java.util.Collections;
import java.util.List;
import java.util.Map;
import java.util.UUID;
import java.util.function.Consumer;
@ -83,7 +82,7 @@ public class RPlayer extends REntity {
@Override
void spawn(Consumer<Object> packetSink) {
packetSink.accept(getPlayerInfoPacket(addPlayer));
packetSink.accept(ProtocolWrapper.impl.playerInfoPacketConstructor(ProtocolWrapper.PlayerInfoAction.ADD, new GameProfile(uuid, name), GameMode.CREATIVE));
packetSink.accept(getNamedSpawnPacket());
packetSink.accept(getDataWatcherPacket(skinPartsDataWatcher, (byte) 0x7F));
@ -98,20 +97,7 @@ public class RPlayer extends REntity {
void despawn(Consumer<Object> packetSink) {
//team.removeEntry(name);
super.despawn(packetSink);
packetSink.accept(getPlayerInfoPacket(removePlayer));
}
private static final Class<?> playerInfoActionClass = Reflection.getClass("{nms.network.protocol.game}.PacketPlayOutPlayerInfo$EnumPlayerInfoAction");
private static final Object addPlayer = playerInfoActionClass.getEnumConstants()[0];
private static final Reflection.FieldAccessor<?> playerInfoAction = Reflection.getField(ProtocolWrapper.playerInfoPacket, playerInfoActionClass, 0);
private static final Object removePlayer = playerInfoActionClass.getEnumConstants()[4];
private static final Reflection.FieldAccessor<List> playerInfoData = Reflection.getField(ProtocolWrapper.playerInfoPacket, List.class, 0);
private static final Object creative = ProtocolWrapper.enumGamemode.getEnumConstants()[Core.getVersion() > 15 ? 1 : 2];
private Object getPlayerInfoPacket(Object action){
Object packet = Reflection.newInstance(ProtocolWrapper.playerInfoPacket);
playerInfoAction.set(packet, action);
playerInfoData.set(packet, Collections.singletonList(ProtocolWrapper.impl.playerInfoDataConstructor(packet, new GameProfile(uuid, name), creative)));
return packet;
packetSink.accept(ProtocolWrapper.impl.playerInfoPacketConstructor(ProtocolWrapper.PlayerInfoAction.REMOVE, new GameProfile(uuid, name), GameMode.CREATIVE));
}
private static final Class<?> namedSpawnPacket = Reflection.getClass("{nms.network.protocol.game}.PacketPlayOutNamedEntitySpawn");