SteamWar/SpigotCore
Archiviert
13
0

Remove SWCommandBundle.java

Add utility from SWCommandBundle.java to SWCommand
Dieser Commit ist enthalten in:
jojo 2020-12-30 14:40:30 +01:00
Ursprung 27b8bd43da
Commit cfa3ff0d8d
2 geänderte Dateien mit 14 neuen und 51 gelöschten Zeilen

Datei anzeigen

@ -22,6 +22,7 @@ package de.steamwar.command;
import org.bukkit.entity.Player;
import java.util.ArrayList;
import java.util.List;
import java.util.Optional;
import java.util.function.BiConsumer;
@ -57,4 +58,17 @@ public class SWCommand {
return arguments[index].tabCompleteSupplier(args[index]);
}
public static boolean execute(List<SWCommand> swCommandList, Player player, String[] args) {
for (SWCommand swCommand : swCommandList) {
if (swCommand.execute(player, args)) return true;
}
return false;
}
public static List<String> tabComplete(List<SWCommand> swCommandList, String[] args) {
List<String> strings = new ArrayList<>();
swCommandList.forEach(swCommand -> swCommand.tabComplete(args).ifPresent(strings::addAll));
return strings;
}
}

Datei anzeigen

@ -1,51 +0,0 @@
/*
*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.command;
import org.bukkit.entity.Player;
import java.util.ArrayList;
import java.util.List;
public class SWCommandBundle {
private List<SWCommand> swCommandList = new ArrayList<>();
public SWCommandBundle add(SWCommand swCommand) {
if (swCommand == null) return this;
swCommandList.add(swCommand);
return this;
}
public boolean execute(Player player, String[] args) {
for (SWCommand swCommand : swCommandList) {
if (swCommand.execute(player, args)) return true;
}
return false;
}
public List<String> tabComplete(String[] args) {
List<String> strings = new ArrayList<>();
swCommandList.forEach(swCommand -> swCommand.tabComplete(args).ifPresent(strings::addAll));
return strings;
}
}